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Alchenar posted:I will be game pass until it's clear whether the game has legs or not. Wouldn't you lose all your progress if you switch to steam?
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# ? Nov 6, 2022 23:38 |
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# ? May 2, 2024 23:29 |
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Kwolok posted:Wouldn't you lose all your progress if you switch to steam? Yeah but the way these games have worked is that progress through early levels is pretty rapid and the endgame grind is where you slowly get get from 90% to 99% of your character's potential. If you have Game Pass then the obvious thing to do is to see if people are still playing after Christmas/NYE and if the game has passed that test of keeping people's attention then switch to Steam. e: that's assuming the goon population doesn't have critical mass on game pass, or that Fatshark aren't making positive noises about getting crossplay to work.
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# ? Nov 7, 2022 00:05 |
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Kwolok posted:Maps are only as interesting as they are dynamic when playing them over and over again. As such static tome placement is boring. Anyone playing between the 17th and the 30th will be on steam. I think steam is probably going to have the initial goon momentum since anyone who already knows they want to play will get in on early access, and the second run "wait on the early adopter opinions before committing" will be a lot more mixed. Given the temporary nature of gamepass, I don't expect a huge following there or if there is that it'll die down a lot quicker than steam.
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# ? Nov 7, 2022 00:09 |
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Internet Explorer posted:Apparently we aren't the only ones wondering about this. I'm always worried about teams not testing games with randos online. This was a huge problem with early round tests of Back 4 Blood. I remember me and a few people constantly trying to say "The card system and large amount of pickups is going to suck with pubbies." We said that the round-start card-picking as it was would lead to most matches starting with people waiting in the safe rooms for minutes at a time, which turned out to be correct. We also said that having attachments with stats that you could pick up would cause analysis paralysis and killing the pace, which also turned out to be true. There were also things like specials not being distinct and other things that turned out to be common critiques after release and ended up getting fixed and/or reworked. But the devs kept insisting that everything tested well internally, i.e. among prepared groups testing the game in the same room as one another. Then going further back, there was Killing Floor 2, which almost died on the vine in Early Access because of how the dev team was testing the game internally with prepared groups. The tomes in Darktide obviously aren't as big of a deal as either of these two, but there is a problem with not accounting for online quickplay with these types of in-depth co-op games. I can also just see the runs now where there's the one player a mile behind in DT's large, sprawling levels, looking in every corner and uuugh.
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# ? Nov 7, 2022 02:07 |
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The Vermintide 2 steam community is still huge and never died. Even after launch dropped off there were always thousands of people playing at once. There's already a goon community on Steam and many active discord servers. People accumulate hundreds or thousands of hours in the game just like Left for Dead 2. If you just want to play Darktide for a month or two gamepass is fine, but the community that endures for years is going to be on steam because all the existing Vermintide 2 fanatics already have their groups, friends lists, and discords centered on steam and will be playing Darktide 2 with the same people.
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# ? Nov 7, 2022 02:18 |
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First time ITT and disappointed that it’s not 40 pages of Immortal Imperium links: https://m.youtube.com/watch?v=w5ozcKqF4E8 poo poo slaps. Game was fun, all the classes play differently enough to be interesting. Excited to see the end product.
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# ? Nov 7, 2022 02:19 |
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Kwolok posted:Maps are only as interesting as they are dynamic when playing them over and over again. As such static tome placement is boring. From what I've seen most appear to be going steam because eventually it will come off game pass
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# ? Nov 7, 2022 03:01 |
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Pennsylvanian posted:I'm always worried about teams not testing games with randos online. This was a huge problem with early round tests of Back 4 Blood. I remember me and a few people constantly trying to say "The card system and large amount of pickups is going to suck with pubbies." We said that the round-start card-picking as it was would lead to most matches starting with people waiting in the safe rooms for minutes at a time, which turned out to be correct. We also said that having attachments with stats that you could pick up would cause analysis paralysis and killing the pace, which also turned out to be true. There were also things like specials not being distinct and other things that turned out to be common critiques after release and ended up getting fixed and/or reworked. But the devs kept insisting that everything tested well internally, i.e. among prepared groups testing the game in the same room as one another. Like, I still laugh when playing Left 4 Dead 2 with developer commentary on with the amount of things they dumbed down on due to test feedback, but their analysis of how to make things visually easy to read and keeping players moving was spot on. Vermintide 1 + 2 deals with some of the gear paralysis and such by just not having in-run gear changes. You pick in what you use at the start and you can fuss with it between runs.
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# ? Nov 7, 2022 03:09 |
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The main thing I learned from my gig playtesting [board]games was that if I felt a mechanic had depth then it was too convoluted to play well with the general public.
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# ? Nov 7, 2022 03:42 |
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Woah holy poo poo! Vermintide 2 is free to download and keep on steam! everyone get it while we still have the chance! this way we can judge for ourselves the differences in gameplay! https://store.steampowered.com/app/552500/Warhammer_Vermintide_2/?utm_source=some&utm_medium=post&utm_campaign=f2k I'm absolutely jumping in and gonna try this game while I wait for darktide! I purchased the entire content bundle for like 15 bucks so I can experience everything the game has to offer. Now that I have Vermintide 2 I will now get those cool skins and cosmetics for Darktide! fancy moustaches for the veteran and dwarf beards for the ogryn! Al-Saqr fucked around with this message at 06:35 on Nov 7, 2022 |
# ? Nov 7, 2022 06:19 |
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fatshark having a good month so far Vermintide 2 is also #9 on Steam's global sales chart, which I assume is all DLC since the game is currently free Flavahbeast fucked around with this message at 07:28 on Nov 7, 2022 |
# ? Nov 7, 2022 07:25 |
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Yeah all the DLC put together is 20 dollars with the free base game, it’s an absolute steal, I’m very excited to play the game when I get home today to see if the hype was real!
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# ? Nov 7, 2022 07:44 |
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Do you need to play a round of ratbash for the Darktide stuff or just log in
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# ? Nov 7, 2022 07:46 |
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im just gonna play v2 since i never realized there was a l4d successor and by the time i remember the new one itll be all the dlc in a pack at once. sigmar mindset
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# ? Nov 7, 2022 12:22 |
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Got the crew back together for VT2 last night and yeah that game still owns, turns out. I really like the changes they've made to the crafting menus. Too bad none of that will be in Darktide lol
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# ? Nov 7, 2022 14:11 |
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explosivo posted:Got the crew back together for VT2 last night and yeah that game still owns, turns out. I really like the changes they've made to the crafting menus. Too bad none of that will be in Darktide lol Pretty sure its what plasteel is for.
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# ? Nov 7, 2022 14:32 |
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Sharkopath posted:Pretty sure its what plasteel is for. Oh i'm sure they have crafting, I just like the changes they've made to the menus in VT2 where you can now hit a button in your equipped inventory to see a detailed stat breakdown of your weapon and let you reroll/upgrade from there, while showing you possible reroll options for each slot. Used to have to do it all through the crafting menu and it was confusing at times. Maybe it'll be like that in Darktide, who knows.
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# ? Nov 7, 2022 14:34 |
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toasterwarrior posted:Do you need to play a round of ratbash for the Darktide stuff or just log in No clue, Im assuming they can just look at V2 ownership on steam rather than requiring you to log in?
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# ? Nov 7, 2022 14:47 |
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why not just open it up and play a couple matches of VT2 though? I'm gonna try it tonight, we still have like three weeks before the early beta so why not try it a little?
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# ? Nov 7, 2022 14:53 |
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Fishstick posted:No clue, Im assuming they can just look at V2 ownership on steam rather than requiring you to log in? Looks like its just based on ownership, yeah.
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# ? Nov 7, 2022 15:03 |
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Al-Saqr posted:why not just open it up and play a couple matches of VT2 though? I'm gonna try it tonight, we still have like three weeks before the early beta so why not try it a little? 100 gigs of hard drive space is the issue for me.
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# ? Nov 7, 2022 15:26 |
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apostateCourier posted:100 gigs of hard drive space is the issue for me. It's 'only' 80 gb since last patch
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# ? Nov 7, 2022 15:28 |
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apostateCourier posted:100 gigs of hard drive space is the issue for me. I got some bad news about Darktide then. The beta was 30+ gigs and that was 4 levels and like 1/3rd of the weapons. Assuming they have the same amount of missions as vt2, there will be like 14 total plus all the cosmetics and such. I could see Darktide at launch matching if not exceeding Vermintide 2 + DLC / post launch stuff.
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# ? Nov 7, 2022 16:05 |
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Opening Vermintide 2 now, let’s see what people were talking about with this game!
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# ? Nov 7, 2022 16:06 |
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Edmond Dantes posted:It's 'only' 80 gb since last patch That’s only a quarter of a Call of Duty! Wow!
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# ? Nov 7, 2022 16:06 |
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I picked Vermintide back up after playing the Darktide beta and I can't stop playing it. It's just so much fun. It does this to me every god drat time.
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# ? Nov 7, 2022 16:10 |
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gently caress the emperor, praise sigmar who actually set up his people for success by really liking roads and taxes.
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# ? Nov 7, 2022 16:11 |
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Going back to VT2 really does hit home the fact that the level design in VT2 is incredible and some of the sights/vistas you get are pretty amazing. Sincerely hoping for more varied areas in Darktide, I know we've seen concept art that seems to indicate there will be but we haven't really seen anything definitively. Walking into the ritual site at the end of Convocation of Decay is just such a cool visual.
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# ? Nov 7, 2022 16:19 |
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DeathSandwich posted:I got some bad news about Darktide then. The beta was 30+ gigs and that was 4 levels and like 1/3rd of the weapons. Hopefully theyve learned from their VT2 cheesewheel issue since in terms of map objects
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# ? Nov 7, 2022 16:26 |
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explosivo posted:Going back to VT2 really does hit home the fact that the level design in VT2 is incredible and some of the sights/vistas you get are pretty amazing. Sincerely hoping for more varied areas in Darktide, I know we've seen concept art that seems to indicate there will be but we haven't really seen anything definitively. Walking into the ritual site at the end of Convocation of Decay is just such a cool visual. There's a twitter gif somewhere of a psyker (it's gameplay) in front of a huge upper crust cathedral house on the top of world with orbital defense guns going off in the background
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# ? Nov 7, 2022 16:28 |
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A beautiful upper hive level jungle garden for the nobility half-overrun with strange Nurgle plants and insects would be a great opportunity to get creative and still fit the setting. Get in there to stop a ritual and protect a nearby nobilis hab section from the creeping corruption, get a bunch of awed and cranky voice lines from the rejects who finally get to see how the other half lives "No Ogryn, you cannot eat the pretty fruit. It wants to eat you back."
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# ? Nov 7, 2022 16:32 |
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explosivo posted:Going back to VT2 really does hit home the fact that the level design in VT2 is incredible and some of the sights/vistas you get are pretty amazing. Sincerely hoping for more varied areas in Darktide, I know we've seen concept art that seems to indicate there will be but we haven't really seen anything definitively. Walking into the ritual site at the end of Convocation of Decay is just such a cool visual. If this last beta played out like the vt1/2 beta, what we got was the first act, which is the rising tension part. Like the equivalent of vt1 Horn of Magnus, Smugglers Run, and Wizard tower. All taking place in the city center close to the inn before the heroes have broken out to help in the larger struggle. For Darktide, we're starting at the core of the industrial sector near where the whole thing kicked off if the cinematics are to be believed. It stands to reason the later acts will branch out from the industrial areas and indeed it looks like if the leaks are correct there will be at least some missions in the upper level of the spires targeting noble sectors, government centers, ect.
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# ? Nov 7, 2022 16:45 |
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Vermintide 2 makes a really awesome first impression, and I now understand what people were talking about with regards to Characters, these are fully fleshed out actual named characters with very specific personalities you're playing as, and it makes sense that in transitioning to the character creator direction in Darktide they had to generalize their personalities somewhat so it doesnt feel as specific as VT2 also the game crashed in the first five minutes so the FatShark is real.
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# ? Nov 7, 2022 17:07 |
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Vermintide 2 also has the best free dlc to play with friends that basically lets you completely ignore the gearing system with a roguelite progression through the chaos wastes instead with random buffs and other things. And it doesn't look like any form of it is returning which is pretty drat sad imo.
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# ? Nov 7, 2022 17:12 |
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I really like vt2 characterization, especially how the group is mostly verbally supportive of each other. gently caress kerillian tho. Toxic and kills the vibe. Give me auntie sienna congratulating everyone for genocide while bardin is murdervibing the whole time
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# ? Nov 7, 2022 17:46 |
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I'm really gonna miss the VT crew; characterization is probably my #1 concern when it comes to Darktide (other than them getting too greedy with monetization, does get there eventually with their games so I fully expect Darktide to be great even if it has a rocky start). Just throw Larian the Vermintide license and let them make a U5 CRPG.
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# ? Nov 7, 2022 17:53 |
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I would play the hell out of that. Or an ARPG that is good. Looking at you, Chaosbane.
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# ? Nov 7, 2022 17:54 |
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Also man thinking about early Vermintide jank is still the best. I reminded myself of this just a little bit ago. https://youtu.be/m8QGGoEav40
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# ? Nov 7, 2022 18:01 |
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Characters will be the #1 thing I miss with VT. So much dialogue in games/movies/TV feels off these days, but I always liked the VT dialogue. That, and the voice acting is incredible for a group of people who aren't even well-known names in the VA world.
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# ? Nov 7, 2022 18:09 |
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# ? May 2, 2024 23:29 |
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So with this Darktide around the corner and this Vermintide 2 pseudo renaissance, do y'all reckon we should try to consolidate threads/discords to have a more centralized "*Tide" goon community? The VT2 thread points to the goontide discord, this thread points to the co-op discord, and I've seen folks in this thread the steam thread and the VT2 thread mention grabbing VT2 recently and wanting to get some games going, but feels like everyone's just going off on their own which is kind of a shame?
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# ? Nov 7, 2022 18:13 |