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Lemniscate Blue
Apr 21, 2006

Here we go again.
Requesting advice, since I'm pretty new to PF2e.

We're a bit into Sky King's Tomb and my Thaumaturgist got pasted by the mannequin-thing that had the hilt-gem with the dead gnome's soul bound in it. Bastard hit like a truck. I'm thinking it's not least due to the fact that I was the only melee character and wasn't set up to be any kind of meatshield. Fun to play though.

So now I'm thinking of building a tankier character and I wanted to get some advice. I've done some reading and "best tank" seems to be Champion with Fighter close behind with the right setup, but I'm also considering the shield-focused Magus build with a dedication that hardens me up a little, like Sentinel (or Champion archetype).

I'm not that enthused about Champion at the moment but I'm certain I'd be able to come up with a character I'd enjoy RPing, and years ago in our 4e game I played a Fighter for the full campaign and I'd prefer something different, but again I'm pretty sure I could have a good time with it. Something about that Magus is feeling really interesting to me though.

Other party members at the moment: crossbow Ranger, lore Oracle, and water/earth Kineticist. The second two are our healing types but neither is really firmly dedicated to it (which also contributed to my demise).

Would the Magus (Sparkling Targe, Orc, Sentinel) be tough enough to be the primary recipient of melee beatings going forward, or should I go with a Champion or Fighter for maximum tankage?

I'm not looking for super-optimization, just "good enough". I don't want to keep getting squashed.

Lemniscate Blue fucked around with this message at 08:55 on Mar 18, 2024

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Lemniscate Blue
Apr 21, 2006

Here we go again.
Word of advice, though: don't try to make any kind of Thaumaturge your party's only melee frontliner.

:rip:
:argh:

Lemniscate Blue
Apr 21, 2006

Here we go again.

Mister Olympus posted:

Just about every thaumaturge I've seen in play has gone weapon as their second implement to get the reaction, and the one in AV went lantern/weapon specifically for wisps and ghosts. The value is there.

That was my plan, if I'd made it to level 5. I was having a lot of fun with mirror shenanigans but died before I got a second implement.

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