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idk if people were complaining about them but they do fall under the umbrella of "just do anything without caring what your opponent plays"
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# ? Apr 24, 2024 16:05 |
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# ? May 5, 2024 15:02 |
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Tendrils are supposed to be “lol random” cards, but the fact that there are only two tens and one of those tens is Sunset Volley makes them too consistent a win condition. Ironically, you could kill them stone dead by buffing Sunset Volley to nine mana.
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# ? Apr 24, 2024 16:26 |
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On one hand, tentacles take up so much of that mini-set and they were so useless historically that I'm just happy they do something. On the other hand... yeah, it is a pretty annoying play pattern.
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# ? Apr 24, 2024 16:42 |
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Spending the entire game playing 10+ tendrils is super slow and unreliable, IMO it is totally fine as it is. Maybe it is a problem in warrior? (don't actually know)
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# ? Apr 24, 2024 16:47 |
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You don’t actually play ten Tendrils, you play four or five in conjunction with Brann or Shudderblock, plus Projectionist and Zola to make more once you’re fully charged. It’s fine as a meme, but I don’t think you want it being all that competitive/inevitable.
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# ? Apr 24, 2024 16:52 |
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Playing against Tentacles in Standard is kind of a "Well, there's a 55+% chance I win or 45-% chance they'll spam me with a bunch of sunset volleys and nothing I do matters".
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# ? Apr 24, 2024 17:00 |
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Well, I know that, but my point is the problem is still Bran. I honestly don't know if Shudder/tendrils are a problem either, haven't played much standard recently. Inevitability is fine as long as it takes effort, time and deckbuilding to achieve it. Also needs to be disruptable. Wheel is a problem because once it is played there's nothing you can do other than "Kill them first" and the drawback is often negligible. Odyin is the same although slightly better because at least you can run rat and taunts to a lesser degree. I've always thought that (good) OTKs shouldn't be a thing in HS because the game lacks interactivity so they lead to awful gameplay and no player agency (as the devs are stating in the post).
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# ? Apr 24, 2024 17:11 |
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Chernabog posted:Inevitability is fine as long as it takes effort, time and deckbuilding to achieve it. Sure, but when it comes to tendrils it's not really "inevitability" as much as an extremely limited pool of random effects. It's a card intended for wacky random Yoggish fun rather than multiple Pyroblasts to the face every turn I don't think tendril decks are powerful or popular enough to warrant immediate action, but I agree they're frustrating to face
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# ? Apr 24, 2024 17:18 |
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Oh look another Pogohopper Brawl. Goes great with Gearshift, although I did lose to a Breakdance variant (because I mostly drew gearshifts)
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# ? Apr 24, 2024 17:26 |
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Pogohopper - cute My opener is embiggen embiggen embiggen patches. Have fun!
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# ? Apr 24, 2024 19:49 |
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Firebert posted:Pogohopper - cute Haha, goddamn
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# ? Apr 24, 2024 20:16 |
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Just got 56 damage on turn 2. Good brawl, would play over noblegarden eggs every time
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# ? Apr 24, 2024 20:27 |
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Firebert posted:Pogohopper - cute yeah that's my go-to for this brawl everybody just concedes
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# ? Apr 24, 2024 20:40 |
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Firebert posted:Pogohopper - cute lol this ruled felt bad for the Staff of Primus / 2-mana plague spell DK I just beat ### Brawl Deck # 1x (0) Embiggen # 1x (1) Patches the Pirate # AAEBAbSKAwKRvAL7rQMAAAA=
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# ? Apr 24, 2024 21:40 |
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Got my rear end kicked by Pounce + Spread The Word and then used that for a win because it's just two commons. It's potentially a 1TKO if you could spam through the card and draw animations fast enough.
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# ? Apr 24, 2024 22:11 |
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Vanguard Warden posted:Got my rear end kicked by Pounce + Spread The Word and then used that for a win because it's just two commons. It's potentially a 1TKO if you could spam through the card and draw animations fast enough. I was only able to get 10 pounces off on T1 on mobile. I think it's totally doable with the full turn time though.
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# ? Apr 24, 2024 22:22 |
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Here's an interesting tidbit I learned through this week's brawl: According to how Flik Skyshiv works, both parts of a miniaturize card are the same card. Fliking the big one also removes all the small ones (haven't tested vice versa though, but I assume it'd work the same).
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# ? Apr 25, 2024 02:23 |
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mcbexx posted:Here's an interesting tidbit I learned through this week's brawl: Flik works on card name. Really funny to see with the Demon hunter corrupt weapon/ minion.
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# ? Apr 25, 2024 12:43 |
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https://hearthstone.blizzard.com/en-us/news/24087317 highlights: - highlander cards are now "if your deck started with no duplicates" (but reno costs 9) - boomboss now shuffles bombs into opponent's deck - time warp is once per game - sunset volley is 9 mana - wheel of death is slower - snake oil costs 1 peer fucked around with this message at 17:16 on Apr 25, 2024 |
# ? Apr 25, 2024 17:06 |
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So the only 10 cost spell is now the aoe lol
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# ? Apr 25, 2024 17:15 |
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rip tentacles regardless lmao I feel like nature shaman is still ridiculously strong? 3 mana flash and 6 mana crash don't really do it imo
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# ? Apr 25, 2024 17:15 |
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Pretty decent all in all. Should make Wild less annoying.
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# ? Apr 25, 2024 17:16 |
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did... did they just buffed bran?
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# ? Apr 25, 2024 17:16 |
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yeah Brann is no longer countered by plagues lol lmao
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# ? Apr 25, 2024 17:17 |
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looks like brann warrior is back in the menu, boys
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# ? Apr 25, 2024 17:18 |
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My first thought on the reno change was more "oh cool plagues don't deactivate my reno anymore" and less "oof I cannot run any 2-ofs" I really like the changes overall, shoutout to the changes to wild cards too. It will be a good dust feast. I don't really feel like tentacles were a huge issue though, dunno why they had to be nerfed. edit: also I will some day be able to run a druid abomination that runs reno and the new jade card Oenis fucked around with this message at 17:27 on Apr 25, 2024 |
# ? Apr 25, 2024 17:19 |
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Also the sunset volley "buff" that basically killed tentacle warrior.
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# ? Apr 25, 2024 17:20 |
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Brand’s payoffs are pretty crippled now. Tentacles are dead as hell and Boomboss is not reliable at all. Control will probably just go back to Odyn.
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# ? Apr 25, 2024 17:20 |
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They hit almost every deck I play except rainbow death knight, gonna be a fun weekend for me.
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# ? Apr 25, 2024 17:29 |
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Yes, Brann himself is buffed (but only against specifically Plagues), but a lot of his support is weakened. You can no longer Boomboss/Gatekeeper on the same turn, even with Audio Amplifier, and Sanitize, Trial By Fire, and Reno being slower makes pressuring them a lot more feasible. (It’s been months and it’s still crazy to me that they thought Trial was okay at six. It’s substantially better than Scale of Onyxia, a card that was already a little too good at blunting aggression.) I’m happy with most of these changes in a vacuum, although I’m now uncertain what the format even looks like. Pretty much everything that was strong took heavy nerfs, so you don’t have much of a baseline anymore.
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# ? Apr 25, 2024 17:30 |
Excelzior posted:yeah Brann is no longer countered by plagues I sincerely can’t believe they’ve done this. Get ready for every loving game to be a Highlander game Fake edit: these nerfs really don’t seem to be opening up any space for other decks but merely going to continue the trend of the “unhit meta decks become the meta,” so, Gaslight Rogue and Rainbow DK?
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# ? Apr 25, 2024 17:35 |
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gaslight got hit (gaslight itself in fact, goes to 4) and rainbow too - nerfs to Threads and to Sickly Grimewalker means you will no longer be able to clear the board at will quite as easily
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# ? Apr 25, 2024 17:39 |
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i'm curious if they will update the older highlander cards in the same fashion, because the patch notes specifically single out the Badlands highlander cards - but the problem they describe is just as applicable in Wild decks (to varying extents)
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# ? Apr 25, 2024 17:40 |
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they hyped it like the second coming of Thrall and delivered yet another "kill meta decks" update.
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# ? Apr 25, 2024 17:40 |
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Gaslight Rogue’s key card got nerfed and it loses to anything aggressive as it is. Rainbow DK is going to be seriously hampered by the nerfs to Grimewalker and Threads — a lot of the boards it could previously easily clear, it no longer can. If a preexisting deck walks in and claims the throne, that deck was like tier 3 before. No existing deck seems good just from dodging nerfs.
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# ? Apr 25, 2024 17:42 |
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bravesword posted:Yes, Brann himself is buffed (but only against specifically Plagues), but a lot of his support is weakened. You can no longer Boomboss/Gatekeeper on the same turn, even with Audio Amplifier Even if you could, it would no longer does anything because the dynamites go into your opponents deck. I'm not really sure why they felt the need to hit the gatekeeper anyway, it wasn't really played outside of Warrior, was it? Szarrukin posted:they hyped it like the second coming of Thrall and delivered yet another "kill meta decks" update. kill them all until only the river croc meta reigns supreme
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# ? Apr 25, 2024 17:42 |
Szarrukin posted:they hyped it like the second coming of Thrall and delivered yet another "kill meta decks" update. At least they were a bit more draconian in hitting nearly all the meta decks
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# ? Apr 25, 2024 17:43 |
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They even hit Sif mage by making Snake Oil cost 1 instead of 0 lol
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# ? Apr 25, 2024 17:44 |
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Yeeeeeees time warp mage and mine rogue got gutted Good fuckin riddance Also yay Zok got buffed, I always liked that card
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# ? Apr 25, 2024 17:49 |
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# ? May 5, 2024 15:02 |
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Admittedly, Thorgrim *was* my most hated part of facing Brann Warrior, so I can tentatively accept that it might be okay even though I can no longer turn off Brann. I still think he’s a card they’re going to end up nerfing or banning, unless they’re okay with not printing good battlecroes in Warrior or Neutral for the next year. I’d kind of rather have had Helya and Brann both disappear than this.
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# ? Apr 25, 2024 17:52 |