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bravesword posted:Celestalon went into Death Coil a little on Twitter. He said they only want Death Knights healing their hero, not minions, and even that healing should be more proactive (lifesteal etc). I mean DKs whole deal is that they’re a corruption of Paladins and inherited their healing powers but twisted, and thus DKs can heal their undead selves and minions with unholy damage. That’s how they work in WC3 and WoW so idk why it’s a sticking point for Hearthstone?
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# ¿ Nov 8, 2022 17:33 |
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# ¿ May 21, 2024 18:10 |
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Unholy DK seems to have solid self synergy and value generation. It's the most likely to have some kind of looming presence in most metas. Frost seems very Miracle focused and may not always have the gas it needs to fight for a spot in the meta. Blood being control based means good luck, it'll either dominate or suck.
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# ¿ Nov 9, 2022 21:56 |
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I don’t know why that would be the case when they have a specific text for that. Anything with Risen in the name typically doesn’t give a corpse and has text saying so. On the other hand it kind of makes sense because of what reborn means for the literal characters corpse. But then how are you extracting anima from them twice to infuse anyway? Disargeria fucked around with this message at 11:50 on Nov 10, 2022 |
# ¿ Nov 10, 2022 11:48 |
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Brann him out for 6 damage a turn? It's not so much a finisher as a strategy to achieve victory eventually by playing very reactive/passively. Seems like it would only be good in a very specific kind of control deck.
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# ¿ Nov 10, 2022 22:18 |
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Mayveena posted:Folks I’m old and not understanding the rune system. If I have a card that has two blood runes for example, exactly what does that mean for deck building and play purposes? Think of it the other way. Your deck can have 3 runes of any combination. You choose how many Blood runes your deck will get. 3 Blood runes? No room for any cards with any other runes, but you can slot in powerful 3 Blood rune cards. 2 Blood runes? Well, now you can’t put in any 3 Blood rune cards, but you can fit in either single Unholy or Frost cards now. 1 Blood rune? You’re limited to single Blood rune cards and can’t fit that card you wanted into your deck, but now you could fit in 2 of another rune of your choice.
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# ¿ Dec 6, 2022 16:21 |
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I have never faced so many dagger and DR rogues before today. Like, what? 5 games in a row?? Post nerf?!
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# ¿ Dec 20, 2022 23:17 |
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Right, like picking up a sunbacon relaxer on 5 gold, selling him and pickup up the snail gives some really solid tempo if you don’t have a tribal build coming together on your first rolls.
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# ¿ Dec 23, 2022 20:53 |
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Sandwolf posted:I don’t disagree with you but, honestly, it feels worse in the inverse. When was the last time Warrior was playable…at all? Priest had one archetype (that was p bullshit but v hard to play) and that got nerfed into the ground. The root problem is they are unwilling to address outliers for long periods of time. And related to that is that they seem unwilling to recognize that the amount of support they give to an archetype has a direct effect on the decks performance.
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# ¿ Jan 17, 2023 20:17 |
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There's always been incredible stupid bullshit that comes with every set but it always comes down to frequency and reliability. If it's a one in a million chance? You know what, gg opponent, that was cool (ugh complete BS). But when it's so easy to combo together, and it can happen on turn 2, and you see it every 3rd game? That's not okay.
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# ¿ Feb 17, 2023 17:25 |
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I do like how 3-4 cards have turned certain decks into absolute monsters while other decks got a few scraps.
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# ¿ Feb 21, 2023 16:16 |
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I would much rather they instead focus on making the minisets prop up unsupported decks and give them a chance to shine instead of whatever they're doing with them now.
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# ¿ Mar 10, 2023 14:10 |
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Seems incredibly powerful and flexible for just about any lock deck. Seems like it's going to be an obnoxious stain on the next two years.
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# ¿ Mar 29, 2023 16:00 |
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Luff posted:Surprised these don't have rush Maybe I'm missing something but this seems really bad.
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# ¿ Mar 30, 2023 18:24 |
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Chernabog posted:If I'm on the last tick of bonelord and my opponent dies to fatigue next turn, I would die first right? Because my opponent just conceded at 1 hp. Maybe he’s a cool guy that knew you deserved to win.
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# ¿ Apr 5, 2023 21:54 |
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I slept hard on the Bananas/Monkeys spells for Hunter. I was like, "Eh, that's dumb. Seems like a lot of mana for a lot of meh." Anyway, here's my 8 hp overkill on turn 6 through taunts: https://hsreplay.net/replay/74VLBuUseHcyBJJ88iZ9Ti
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# ¿ Apr 13, 2023 15:27 |
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The FIRST 10 packs of any expansion you buy has a guaranteed legendary. A common recommendation is to buy at least 10 of any given expansion's packs. After that, there is no difference. e: beaten a lot
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# ¿ Apr 13, 2023 20:58 |
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They never should have printed such narrow range discover cards in the first place.
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# ¿ Apr 25, 2023 18:19 |
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There are also official bots you might queue against. Blizzard says these are for new players or weird mmr stats but I encounter them every so often.
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# ¿ May 1, 2023 14:31 |
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Astalor’s biggest crime is his theme. Bloodsworn is used as his name, which is fine, but his other two variants are titles, not his name, and thus leaves out any kind of Arcane relation. He says he casts Arcane Bolt as his attack sound, but wouldn’t that be his battlecry? The Protector now is a title referencing what he does, which is frost themed armor okay. Also he says he casts Frostbolt, which really doesn’t line up with his effect or damage stats. But now The Flamebringer is a lot more literal and completes a trifecta of card names without a theme because it more directly relates to his fire element. Also, it does damage again as an effect, but this time it is split, which is actually already established as an Arcane mechanic with Missiles! His attack sound is also bizarrely Flamestrike and not a more fitting single target fire spell, which seems like it might be a reference to his battlecry, but that doesn’t seem to be how Frost works. Seems like he was originally designed as a draw a card, armor, pyroblast effect to match Arcane/Frost/Fire but suffered from too many redesigns. Also possibly went through a 2/3/4 damage spell progression version with Arcane Bolt/Frostbolt/Flamestrike.
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# ¿ May 5, 2023 01:11 |
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Pozzik is a strong tempo play. He's weak against already strong board states, but if you don't have the right tools he's expensive to remove effectively. Your best bet is to measure it against your removal and tempo options and see if you can at least trade a bot+removal against him. A T3 coined Pozzik is pretty rough and you might be better just eating the damage to the face if you think you can stabilize the board next turn. Or try to slow him down with cheap taunts until you can reverse the tempo. Disargeria fucked around with this message at 20:28 on May 5, 2023 |
# ¿ May 5, 2023 20:26 |
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The music in this expansion is so good. https://www.youtube.com/watch?v=N9HGO-URKgQ https://www.youtube.com/watch?v=tJ8r3kmx_7E
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# ¿ Jun 1, 2023 04:30 |
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Pro strat is just to never let yourself reach 6k and enjoy the fun games.
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# ¿ Jun 20, 2023 13:40 |
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I see this as nothing but an improvement for warlocks.
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# ¿ Jul 8, 2023 03:41 |
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Sargeras has rewarded my loyalty with many packs and a golden copy of himself!
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# ¿ Jul 31, 2023 03:27 |
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I think it’s always the next three cards listed after ETC in the deck export.
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# ¿ Aug 15, 2023 14:35 |
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Probably the dumbest simplest combo I've ever seen. Bears bears bears Bears Bears Bears Bears! Bears! Bears! BEARS!!!! BEARS!!!! BEARS!!!!!
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# ¿ Sep 3, 2023 01:05 |
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RatHat posted:
Hearthstone just posted record profits for ActiBlizz by hitting 1 BILLION dollars just recently
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# ¿ Sep 27, 2023 18:54 |
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RVT posted:Do we know what decks are going to be good? Are there any cards I should be extra excited about getting in packs other than just the tons of catch up cards I'm about to get and the usual epics and legendaries in the new packs? Vicious Syndicate has a card review: https://www.vicioussyndicate.com/the-comprehensive-showdown-in-the-badlands-preview/ And a deck preview: https://www.vicioussyndicate.com/40-decks-to-try-out-on-day-1-of-showdown-in-the-badlands/
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# ¿ Nov 14, 2023 13:56 |
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I don't "get" highlander shaman. Like, I'm playing it and winning games but I don't know what is really going on with the deck. It seems like a disjointed collection of cards that are just good by themselves, kind of like a pure paladin deck. Doctor Holli'dae seems really good in a way I can't place. Is it just the stats, having a decent weapon, and the taunts? The value over time? I feel like I struggle to get a lot of use from Golganneth. Or even Doomhammer. Feels like a lot of time I'm just countering what the opponent does and "finding" a way to victory as opposed to developing my own plan. Here's the deck from HSReplay but idk if there's a better version of this list: ### Highlander Shaman # Class: Shaman # Format: Standard # # 1x (1) Azsharan Scroll # 1x (1) Flowrider # 1x (1) Lightning Reflexes # 1x (1) Schooling # 1x (1) Shock Hopper # 1x (1) Sir Finley, Sea Guide # 1x (2) Amphibious Elixir # 1x (2) Astalor Bloodsworn # 1x (2) Carving Chisel # 1x (2) Flash of Lightning # 1x (2) Greedy Partner # 1x (2) Jam Session # 1x (2) Watcher of the Sun # 1x (3) Framester # 1x (3) Lightning Storm # 1x (3) Primordial Wave # 1x (3) Turn the Tides # 1x (4) Backstage Bouncer # 1x (4) E.T.C., Band Manager # 1x (3) Framester # 1x (3) Rustrot Viper # 1x (3) Turn the Tides # 1x (4) School Teacher # 1x (5) Altered Chord # 1x (5) Command of Neptulon # 1x (5) Doctor Holli'dae # 1x (5) Doomhammer # 1x (6) Golganneth, the Thunderer # 1x (6) Horn of the Windlord # 1x (7) Giant Tumbleweed!!! # 1x (7) Prison of Yogg-Saron # 1x (8) Reno, Lone Ranger # 1x (9) Yogg-Saron, Unleashed # AAECAaoIHv2fBP6fBOWwBOC1BJa3BMbOBKrZBLbZBOnZBJnbBOKkBf3EBb7QBcTQBeXkBfboBa3tBc3uBfTyBY31Bcr4Bf74BYf7BZCDBvmMBqmVBuyVBqudBq2dBq+oBgAAAQPp2QT9xAWH+wX9xAXNngb9xAUAAA== # To use this deck, copy it to your clipboard and create a new deck in Hearthstone # Find this deck on https://hsreplay.net/decks/VlQmP5NopcHbGYHMtgb1Rf/
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# ¿ Nov 26, 2023 17:44 |
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World War Mammories posted:that holli'dae is good is practically self-explanatory - however delayed the payoff is, that weapon still represents 45/45 in taunted stats I guess when you put it like that it seems obvious!
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# ¿ Nov 26, 2023 21:19 |
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I am literally seeing more paladins after this patch
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# ¿ Nov 29, 2023 03:05 |
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World War Mammories posted:february twist format is apparently "commons only" did they need time to like, think this one up between twist seasons?
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# ¿ Jan 13, 2024 00:00 |
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Since the patch dropped I’ve literally only played against Blizzard bots every single game in Standard Ranked. 8 games in a row. I thought they discontinued these?
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# ¿ Jan 30, 2024 01:58 |
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Blizzard bots have been removed, but the current non-Blizz bots have a lot of similarities. They usually have some kind of VerbNoun name, play basic cards, have a set delay between actions, and always go face or make other terrible plays.
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# ¿ Mar 8, 2024 12:28 |
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Who even has time to play 2 battleground games every single day let alone win 2 a day? At 50% win rate that's over 4 battlegrounds matches every day.
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# ¿ Apr 16, 2024 19:06 |
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Luff posted:Maybe it's deliberately tuned too high so that people will be more ok with the final numbers. They've done this enough times that my thoughts just go conspiratorial at this point Seems likely. If they cut the reqs in half they'll have only increased the amount of work by 50% while increasing the rewards by 30%! Still a win on their end and it almost seems reasonable!
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# ¿ Apr 16, 2024 21:51 |
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maybe the change to quests and rewards wasn't all bad
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# ¿ Apr 17, 2024 21:09 |
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# ¿ May 21, 2024 18:10 |
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Whelp didn’t finish my weeklies this week, gently caress me for not playing according to the new HS schedule
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# ¿ Apr 21, 2024 23:27 |