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Kris xK posted:Long time players break out your crystal ball and put in your tinfoil hat cause I have a vague rear end question : fwiu there's a pattern of heavy-handed nerfs followed by post-nerf adjustments to bring the nerfed specs back up to being reasonably strong and fun again
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# ¿ Sep 7, 2022 15:07 |
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# ¿ May 10, 2024 05:31 |
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Grizzled Patriarch posted:sPvP is honestly pretty fun *if* you can avoid getting tilted by how incomprehensibly dumb most of your teammates will be. People that haven't learned the basic map mechanics after 10 years, people going AFK the second your team is down by 5 points, people changing their spec before a match and then forgetting to equip weapons that they can actually use... ime it's not hard to have fun in spvp playing mirage because it's really hard for players that aren't coordinated to pin you down and prevent you from carrying a bad team on your back
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# ¿ Sep 13, 2022 20:22 |
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i used to hate ground aoe skills but after getting familiar with the radius i just started double tapping instead of clicking and it works pretty well
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# ¿ Sep 22, 2022 18:13 |
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i don't remember a ton about old LA but I do remember it having a lot less pointless empty space
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# ¿ Sep 22, 2022 20:42 |
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scrapper is pretty fun, will pve builds change much with the proposed upcoming changes or will that mostly affect wvw?
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# ¿ Sep 23, 2022 17:43 |
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Luggage posted:Most changes of the upcoming patch will affect all modes of play. The ones that don't specifically say "in PvP/WvW". So for example the change to gyros will affect PvE as well. Kinetic Accelerators creating might and fury instead of quickness is in competitive modes only. i know they'll get most of the changes in all modes, what i'm asking is what impact those changes will have if any on the builds people are using in pve
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# ¿ Sep 23, 2022 19:23 |
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bagrada posted:I'll bite, what's the reference in the picture? to give you a chance to figure it out: the animals are a hint
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# ¿ Sep 26, 2022 18:12 |
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i got surprised early on there with how hard the vines hit in melee but after starting to dodge that more often i havent had too many problems it's definitely the point where you want some form of sustain in your build though
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# ¿ Sep 28, 2022 17:21 |
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Mango Polo posted:I booted the game after... I guess I stopped playing a few months after launch. I got bombarded by gifts and dyes and decided to make a mesmer to start fresh again. i did it recently and it was fine. having the most cohesive build you can manage at your level/hero points can make a big difference. sword is good for power shatter, staff is good for condition damage, etc.
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# ¿ Sep 29, 2022 16:50 |
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there's a lot of easily soloable HPs in the PoF maps once you have the three basic mounts, you'll probably get pretty deep into your elite just picking them up on the side as you do the story
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# ¿ Oct 2, 2022 21:08 |
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over time you come to learn the problem enemies and how to deal with them. i.e. the snipers are overtuned but that just makes it really funny to reflect their bullshit back at them
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# ¿ Oct 8, 2022 14:45 |
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imo the skimmer is nice too, some maps have a lot of water and swimming sucks. less immediately useful than the others for sure though
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# ¿ Oct 15, 2022 18:54 |
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pof has some bosses that are pretty fun solo at least
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# ¿ Oct 23, 2022 15:40 |
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elementalists should be given gravity magic to aid in their rotations
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# ¿ Oct 26, 2022 12:04 |
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Ra Ra Rasputin posted:#1 QoL update I'd like to see would be having a singular dedicated rune slot instead of slotting them into armor+breather, just add a way to combine 6 runes into a single one. it's a pretty blatant case of design not being accommodated by the execution (the full set effects are too good and the midpoint bonuses when they even exist are too bad for hybridizing to work at all)
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# ¿ Oct 29, 2022 13:39 |
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honestly core story is pretty forgettable and I didn't get much more out of it than if I had read a plot summary. the order mentors have more personality than like anyone else in core but that's like the only positive takeaway I had. the writing quality jump from core to LW1 was massive.
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# ¿ Nov 24, 2022 16:57 |
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HampHamp posted:I've been playing this for a few months now, and man I'm so conflicted about some of the design choices. On the whole I love it, it's super fun to explore, the classes all seem fun to play, environment design is often fantastic. gw2 definitely could use an engine overhaul, a lot of its good aspects are in spite of real shaky foundations. probably way too late into its life cycle for this to happen rather than a sequel game
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# ¿ Jan 3, 2023 14:23 |
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the great thing about GW2 is that there's always something to do you're not caught up on. the terrible thing about GW2 is that there's always something to do you're not caught up on.
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# ¿ Jan 9, 2023 14:39 |
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Ra Ra Rasputin posted:Is it ever explained at any point in the story how Scarlet has access infinite resources and can just pop in a city sized drill or puppet out of nowhere? iirc she bootstrapped her resources through using what she got from the molten alliance to steal poo poo
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# ¿ Jan 26, 2023 19:31 |
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there's like massive cycles of events in core maps that are "drat! these guys who turned out to be brought together by Scarlet sure are wreaking havoc and stealing poo poo!"
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# ¿ Jan 26, 2023 19:45 |
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i could take or leave the others but marjory, kasmeer, and canach are great
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# ¿ Jan 27, 2023 16:29 |
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Strong composition. Weak composition. That is only the selfish perception of people. Truly skilled gamers should try to win with their favorites.
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# ¿ Jan 29, 2023 22:24 |
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jokes posted:There's an image of a dragon's minion in your dream, not an elder dragon. specifically it's one of mordremoth's minions and its presence retroactively becomes a bit of foreshadowing to what the sylvaris' deal is
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# ¿ Feb 15, 2023 14:02 |
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play Vindicator and heal every time you jump! (don't actually do this it's pretty bad)
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# ¿ Mar 20, 2023 19:01 |
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it took a bit of practice to get better at surviving things like champions on vindicator, i had to break out of the habit of just using every jump on cooldown and instead keep one stocked in the back pocket for avoiding big hits. it can be down to the wire sometimes but that makes it pretty fun.
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# ¿ Apr 13, 2023 13:06 |
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ive been a bit scared of playing elementalist specs because they have a reputation for being really fiddly and my RSI risk is higher than ever that and i'm full on character slots, don't want to delete any I have, and don't feel like buying more
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# ¿ Apr 15, 2023 12:55 |
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Actuarial Fables posted:There's some body horror going on with Charr recently. The shackles around the neck warn passersby not to lend an ear to their sermons
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# ¿ Apr 21, 2023 22:52 |
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Mr. Neutron posted:A tunnel. they should have taken the opportunity to make even more of it lesbian
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# ¿ Apr 30, 2023 15:15 |
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*inhaling mine dust* im so sorry Shimbleshanks the Railway Cat...i wasn't there to save you...
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# ¿ May 2, 2023 03:53 |
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they should give bladesworn a profession mechanic cannon that fires swords
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# ¿ May 3, 2023 14:15 |
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Meowywitch posted:Golly I'm glad I play this game exclusively as a single player title i get enough performance anxiety in job interviews why would i want to replicate that experience in my online games for the sake of earning like 5 gold or whatever
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# ¿ May 14, 2023 13:52 |
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i touched party finder like 3 times and with roulettes i didn't have to submit my resume and prove in the interview I have 5-10 years of experience killing Norm of the North
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# ¿ May 14, 2023 14:26 |
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tarbrush posted:Because breakbars didn't appear til HoT I mean that's an issue, so much old content is just left languishing in its 10-year-old state because it still runs so that's good enough
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# ¿ May 18, 2023 13:32 |
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there is no holy trinity but by the combination of player expectations and build design there's a loose bimodal distribution of DPS/Support that hinges on so small a number of factors (mainly buff distribution) that overarching party roles and responsibilities are extremely uniform and "optimal" builds are very constrained. the details of how a build plays moment-to-moment can still be fun but it doesn't always feel great when your role is boiled down to providing quickness, alacrity, or both
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# ¿ May 23, 2023 15:24 |
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my mesmer gripe is i wish mirage could offhand axe, i like how axes look dual wielded
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# ¿ Jun 12, 2023 23:26 |
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https://www.youtube.com/watch?v=4cZqRzHnI8s
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# ¿ Jun 27, 2023 19:00 |
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drat they messed with scrapper right when i started playing it...i hope i can still get enough quickness off with finishers
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# ¿ Jun 27, 2023 19:49 |
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really sad about scrapper it can still distribute quickness ok kind of but doing so is exponentially more stressful and you take a hit subbing in throw mine to replace nades if you want to make it a little more comfortable. you pretty much have to use hammer 3 on CD for the double finisher and it's got a really long animation lock that fucks with your ability to keep in motion for mechanics
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# ¿ Jun 28, 2023 12:13 |
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jokes posted:It's a ranged weapon where they use the staff like a shovel to launch rocks at the enemy. Core warrior has no magic other than signets and anger. i imagined they'd be bonking things on the head, like daredevil but with brute force instead of finesse
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# ¿ Jun 28, 2023 16:50 |
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# ¿ May 10, 2024 05:31 |
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ive always wanted a mesmer mainhand focus with ESP flavor that inflicts confusion and fear
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# ¿ Jun 28, 2023 17:46 |