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I've mained ele since the beginning and have never memorized a rotation. I just go with what feels like it flows well and it's always got the job done. Yeah, I'm probably not hitting benchmarks, but who really does on any profession (save rifle mech) aside from the hardcore ones?
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# ¿ Aug 29, 2022 02:57 |
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# ¿ May 9, 2024 22:47 |
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What happens if you add "guy waiting for the bus" to the LA prompts?
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# ¿ Sep 11, 2022 19:44 |
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No, because it was rigged
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# ¿ Sep 12, 2022 04:10 |
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https://www.guildwars2.com/en/news/profession-balance-update-preview-livestream-this-friday/ posted:Please join us this Friday, September 16 at 12:00PM Pacific Time (UTC-8) on the official Guild Wars 2 Twitch channel for a preview of the October 4 profession balance update!
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# ¿ Sep 12, 2022 22:13 |
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Character-bound dyes was nothing compared to having to buy trait books on everyone. And the second version where you had to unlock grandmasters by doing specific events.
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# ¿ Sep 14, 2022 16:40 |
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Hakarne posted:Do you have any good builds for that? I'd wanted to try it but I'm not good at coming up with things for scrapper and all I see is hammer. Flamethrower scrapper is a pretty fun, low-intensity build. Just camp flamethrower stacking might, stability, and other boons. Hammer is probably the ~optimal~ weapon to equip, but I don't see why it couldn't pack rifle. Probably makes you more flexible with range anyway.
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# ¿ Sep 19, 2022 05:09 |
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jokes posted:Hard to justify an engineer or a necromancer Sylvari though. My necro is a sylvari. All things have a right to grow, including animated horrors
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# ¿ Sep 19, 2022 23:27 |
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Inzombiac posted:DALL-E is now free for everyone so I used the prompt, More like nec-WHOA-mancer
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# ¿ Sep 30, 2022 21:03 |
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Like 30 minutes Basically after the opening sequence, you can get the boat from the first map as soon as you find the heart to unlock it
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# ¿ Oct 10, 2022 01:38 |
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Inzombiac posted:Also the skiff is neat and a chill thing to have but it's not super useful. Lowkey, the gliding boost is the best QoL thing from EoD
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# ¿ Oct 12, 2022 06:49 |
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Someone made a Geo Guesser for GW2! Pretty neat. Now that I think of it, it's surprising no one has done this before. https://gw2-geoguesser.mael.tech/
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# ¿ Oct 19, 2022 23:34 |
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It doesn't explain why cloth isn't quite as valuable as leather, though. I think they borked the ratios you needed things a while back and never really came back to that.
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# ¿ Oct 20, 2022 00:01 |
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"Balance philosophy" stream this Friday
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# ¿ Oct 24, 2022 23:51 |
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There's nothing inherently wrong with the core swapping mechanic. It's just that they've never really properly incentivized it, at least until they made the weaver, and in some ways it's even disincentivized. Since the beginning, ele has had a ton of unusable traits taking design space that could be used to make its mechanic more fleshed out. Even many of the usable ones are really boring and only taken because they make number go up. The interesting traits that more need to follow suit are things like Fresh Air, Lightning Rod, Power Overwhelming, Evasive Arcana, Elemental Surge, the aura traits. These encourage a certain playstyle that's enhanced by comboing skills well, and some even favor a specific element in spite of it. Imagine if they got rid of boring poo poo like "+1% damage per boon" in favor of more creative stuff like "water fields enhance other elemental attacks (fire=extra damage, air=daze, earth=immobilize)". Hell, maybe it's time to start tagging all elemental skills, like how engie and bladesworn have "explosions" and virtuoso has "blades". This could allow for a lot more baseline interactions between weapon skills beyond the standard field/finisher. Steal ideas from Genshin Impact for all I care. Its utilities are also way powercrept and in need of renovation. Arcanes are probably the only ones in a good spot. Glyphs are a cool concept, but the variations are unbalanced and the skill type needs better trait support. Cantrips were nerfed in like the first year and never really revisited, also barely any trait support. Signets have cool trait support, but are kind of weak without heavy investment. Perhaps the utilities that are associated with specific elements (cantrips, conjures, signets) can be more effective when used in their corresponding attunement to allow "maining" elements. Also, can we finally get an elite for every skill type (across the board)? Conjures should be revamped to be less janky, which would allow them to be a reliable "weapon swap" for situations when your main weapon is not a great choice. Their kits are actually really solid, but they way they work right now just encourages using them like single cast skills with extra steps while also potentially causing allies to be a hinderence. I think making them 2-charge skills with 30s recharge rather than summoning bundles would be the perfect way to keep them essentially the same but infinitely more intuitive. If they still want the sharing aspect, hell, make it summon one that only allies can pick up. I dunno, I've never had a problem with the core mechanics so much as all the chaff in their traits/skills. No need to rebuild from the ground up when it never felt complete in the first place with so much filler. In 10 years, ele has never gotten the kind of trait overhaul that's been seen in other professions, especially mesmers and engies.
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# ¿ Oct 27, 2022 09:31 |
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There is literally zero reason for the water breather to be a separate piece of gear and never has been
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# ¿ Oct 29, 2022 12:57 |
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5-signet fb new meta
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# ¿ Nov 8, 2022 10:41 |
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Season 1 meta achievement reward:
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# ¿ Nov 8, 2022 21:37 |
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Nice to see them rework ele scepter, and it actually sounds all right, but hope there's more to come with core traits/utilities
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# ¿ Nov 11, 2022 22:52 |
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Why do they have to keep messing up rifle specs? I'll never make the leap from ascended to legendary boatgun if they keep stomping on my dreams
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# ¿ Nov 12, 2022 01:40 |
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Action cam owns. Too bad they keep messing up (most) rifle specs
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# ¿ Nov 20, 2022 11:16 |
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Spudd posted:They really should just make shields weapons instead of blocks, shield bashing is cool and good https://wiki.guildwars2.com/wiki/Conjure_Earth_Shield For real though, conjure kits are really fun. It's just the mechanics of summoning them and picking them up that are rear end. My biggest wish in the game is for them to rework that part with minimal change to the actual skills. jokes posted:Yeah ele staff loving sucks, but staff fire 5 and water fire 5 are really good and cool I've found that taking a conjure really helps when playing staff ele (in PvE). Since there are so many situational skills on staff, it helps having another set to spam while waiting on the staff skills that actually do damage to cooldown.
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# ¿ Dec 10, 2022 05:51 |
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AmbientParadox posted:Guild Wars 2: The MMO for Bottoms
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# ¿ Feb 10, 2023 20:33 |
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where the red fern gropes posted:new kaineng is a great map, in a different game, where the main plot would take place, and there would be many things to do there It's a drat shame there's so little to do. But it's one of the best places to cruise around on a griffon.
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# ¿ Feb 13, 2023 18:20 |
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The randomizer thing might be the most convincing argument for getting gemstore skins to me
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# ¿ Feb 16, 2023 19:22 |
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AmbientParadox posted:It was just pointed out to me that the entrance to the new map is the train tunnel in new kaineng. But that doesn't make any sense. This is clearly a ship loading dock. The cranes are on train tracks the facilitate moving the large loads onto the barges. But that in and of itself makes even less sense. If the trains are returning from the mining fields, why would they use the same tracks as the loading cranes? It will just cause an accident some day. Also it means the cranes can't unload the trains and onto the barges. The answer is a Jade Tech wizard did it
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# ¿ Mar 1, 2023 22:02 |
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Meeko posted:Actually upon thiniking about it a bit further, the worst has to be Domain of Kourna. Kinda incomplete, bad meta, no reason to go back, and it has the least useful material out of all the living stories. Don't forget turning an iconic set piece from GW1 into... that
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# ¿ Mar 1, 2023 22:34 |
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Echovald has a neat minidungeon
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# ¿ Mar 2, 2023 11:12 |
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Nah, it's best to jump into them right away. Might even be easier to learn them by getting parts little-by-little. And if you're like me, the anticipation of unlocking the next tier is exciting. For the most part, you're gonna get a somewhat functional spec early on, since you get one full row of traits a few unlocks in. It does depend on the spec how "usable" they are without being fully unlocked, though, especially those that are reliant on the elite skill or particular utilities/traits that are far down.
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# ¿ Mar 6, 2023 20:27 |
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Saraiguma posted:right after
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# ¿ Mar 17, 2023 23:33 |
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They need to revert the bladesworn elite nerf, at least so it works with rifle. I finally had a warrior spec I liked, using my favorite weapon on it that's been garbage for most of the game's lifespan, and they had to gently caress with it.
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# ¿ Mar 24, 2023 16:48 |
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Unravel is a really underrated utility for that reason
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# ¿ Apr 18, 2023 05:49 |
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Reminder that there's a balance update preview stream today in about an hour https://twitter.com/GuildWars2/status/1665753875335479296
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# ¿ Jun 9, 2023 18:54 |
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Ele signets giving auras is my favorite change in a long time and suddenly opens up a lot of possibilities. I pretty much have a functional auramancer build for each spec (including core), and making auras more widely available will make them even more fun. Still waiting on that conjure rework though
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# ¿ Jun 10, 2023 06:48 |
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What's the state of willbender and harbinger? Looking at past balance patches, it seems like they've been nearly untouched since EoD launched. The biggest thing for willbender looks like the virtues not overwriting each other, which is admittedly pretty significant. Harbinger doesn't look like it's had any major change.
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# ¿ Jun 21, 2023 22:12 |
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I like to gently caress around with builds on multiple characters, so I'm glad I have legendary runes
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# ¿ Jun 22, 2023 18:06 |
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I think I'd even put runes/sigils over trinkets (at least a full set), because the game throws a decent amount of ascended trinkets at you. They're also the least pain-in-the-rear end to get, in terms of what kind of hoops you need to jump through.
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# ¿ Jun 23, 2023 05:17 |
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Mailer posted:I'm honestly just waiting for "and we added an open world legendary set" because you know that's coming. I hope so. I don't want to grind multiple WvW or PvP sets, and I'm not a fan of raids. I don't even want the PvE skins, just the stat swapping.
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# ¿ Jun 24, 2023 11:09 |
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This trailer actually had my jaw drop, and half of the reason was the date
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# ¿ Jun 27, 2023 17:15 |
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Any details on the combat changes? It looks like there's a virtuoso with an axe, but nothing looks off about the asura next to him (sc/f elementalist?)
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# ¿ Jun 27, 2023 17:25 |
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# ¿ May 9, 2024 22:47 |
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Deformed Church posted:Elementalist: Pistol (main hand)
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# ¿ Jun 27, 2023 17:33 |