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I still feel that the plot of Spec Ops: the Line would have had a far greater impact if you had several chances to pull out of the city, which would have made the end far more poignant due to Walker truly choosing to keep going into the shitshow.
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# ¿ Oct 25, 2022 20:08 |
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# ¿ May 14, 2024 14:17 |
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By popular demand posted:The creators of the game had stated that the design philosophy was to treat the player choosing to stop playing or go on as an in game decision. Notice how the loading screen messages start calling you out as the game progressed
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# ¿ Oct 26, 2022 07:57 |