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bewilderment
Nov 22, 2007
man what



I would settle for the game, as an entry point to RPGs for most people, actually succeed at teaching people how to play and GM RPGs with its procedures and advice.

Imagine more RPGs just putting stuff like this (source: Fabula Ultima quickstart) as actual rules text instead of having people whining about the correct way to play.

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bewilderment
Nov 22, 2007
man what



Big Scary Owl posted:

As someone who is just getting into TTRPGs, would Fabula Ultima be a good entry-point to the genre or is there something that is more recommended?

I would actually dis-recommend Apocalypse World 2e not because it's bad but because I think relative to other RPGs, even PbtA games, it still doesn't explain itself as well as it could. It's a real good game though!

The real answer to "best starter RPG" is "one in the genre you and your friends are most excited about". Fabula Ultima is alright if you explicitly want Final Fantasy vibes.

For beginners I would recommend:
Fate Core (has freely available PDF) if you don't care about genre that much, you just want to be a bunch of unusual folks who sometimes get a +2 because "I Swore An Oath of Justice" or "I'm a Super Sneaky Thief" or other stuff you define yourself.

Fellowship is a game that explains itself pretty well if you want the whole "party journeys to beat an evil Overlord" experience. Also a good choice if you feel like your friends are the type to want to 'recruit' baddies.

Blades in the Dark is if you like Dishonored and magitech stuff. Does require you as a GM to be good at improvising "things that might go wrong on a heist" though.

Alternatively just go watch this video it's a pretty good intro.
https://www.youtube.com/watch?v=N9NtdF51GWE

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