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I bought this, hit 30 with an Ogryn, and understand exactly none of how the item stuff in this game works or what I’m supposed to be looking for. Is there a non-30-minute-long-video resource explaining this system that’s actually up to date with the current game version?
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# ? Apr 3, 2024 16:31 |
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# ? May 2, 2024 18:53 |
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Harvey Baldman posted:I bought this, hit 30 with an Ogryn, and understand exactly none of how the item stuff in this game works or what I’m supposed to be looking for. Is there a non-30-minute-long-video resource explaining this system that’s actually up to date with the current game version? I gots ya, pal https://steamcommunity.com/sharedfiles/filedetails/?id=3044646170
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# ? Apr 3, 2024 17:55 |
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Harvey Baldman posted:I bought this, hit 30 with an Ogryn, and understand exactly none of how the item stuff in this game works or what I’m supposed to be looking for. Is there a non-30-minute-long-video resource explaining this system that’s actually up to date with the current game version? do you need like basics, or just explanations of the crafting system or anything in particular? Ed linked a guide a lot of players use for Ogryns but tbh it's better to actually understand how the things it recommends get made and why to pick what. You can also just follow the guide if ya don't want to think too hard and figure it out via context. Evil Kit fucked around with this message at 18:05 on Apr 3, 2024 |
# ? Apr 3, 2024 18:03 |
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I’ve been reading the Ogynomicon but it doesn’t really explain how to actually pursue the items it recommends. As of right now, my best understanding is… - Buy any gray weapon I see that’s 360 or above, ignore most everything else because the blessings on the shop items seem to max out at rank 2; - Upgrade items from gray to fish for rank 4 blessings? - Put said blessings on weapons with the highest base stats I can find. Does this mean I should just be buying base level stuff from Brunt’s Armory? What else am I missing? What do I do with items that seem to suck, just sell them? I can’t turn them into plasteel or diam right?
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# ? Apr 3, 2024 18:25 |
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That's mostly right. Most endgame weapons come from pouring a ton of cash into grays until you get a really good one, upgrading it to gold, getting lucky enough for it to have at least 2 affixes you can accept, and then gluing on the best affixes into the other two slots. There's no need to push for an utterly-perfect weapon, though; 340 stats in a good distribution and some decent tier-3 blessings is entirely serviceable even in the hardest missions in the game. Upgrading weapons purely to fish for blessings is painfully expensive, so I rarely do it. Most blessings are perfectly functional at lower tiers, with a few key exceptions like Power Cycler. You can get high-tier blessings from post-mission drops (Auric 5s will almost always give you a gold weapon), and Melk often sells stuff with tier-4 blessings, too. Ogryns are notable for having a very small weapon pool, which makes it much easier to fill out your blessing library; poor Psykers have their pool diluted by a million dumb guns and axes they don't care about, and none of the staves share blessings at all. Items you don't want and that don't have blessings you want should just be sold, yes. e: This mod lets you see weapon stats and whether they have a blessing you need without having to click on them, very useful megane fucked around with this message at 18:42 on Apr 3, 2024 |
# ? Apr 3, 2024 18:35 |
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Ah. Yeah, sorry, fixated too much on the "what to look out for" part of your post.
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# ? Apr 3, 2024 19:29 |
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Harvey Baldman posted:I’ve been reading the Ogynomicon but it doesn’t really explain how to actually pursue the items it recommends. As of right now, my best understanding is… Brunt's is actually the primary source of grey weapons, you'll quickly stop using the regular shop once you get a good set of curios. I haven't touched the regular armory since I maxed out all my classes 450+hrs ago. If a weapon you upgrade doesn't roll what you want and you have something better then: A) if it has a blessing you haven't given to Hadron yet, go give that blessing to her for the library or B) sell it if A does not apply. Otherwise just play the game, gather plasteel/diamantine and earn credits and work on weapons you're interested in making. If you want start another class, or keep playing Ogryn for a while. Soon(tm) we'll be getting the crafting overhaul so that loop might get a change.
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# ? Apr 3, 2024 21:53 |
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Harvey Baldman posted:Does this mean I should just be buying base level stuff from Brunt’s Armory? What else am I missing? What do I do with items that seem to suck, just sell them? I can’t turn them into plasteel or diam right? Efficiency wise you can get greens from the store as they roll over to save on some plasteel to fish for blessings since they only end up costing like 150 plas or whatever.
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# ? Apr 4, 2024 00:35 |
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I don't think it's been mentioned, so in case it wasn't clear: you can refine/re-bless a total of 2 perks and/or blessings, after which point the other two slots become locked. You can still re-refine/re-re-bless those same slots with something else after that point though. Also, weapon stats only go up to 80%. Sorry if this is obvious, but I have a friend who played for well over a year without realizing this and just thought he was unlucky.
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# ? Apr 4, 2024 01:01 |
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There's a patch but my patch process keeps stopping at the "installing" phase.
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# ? Apr 4, 2024 10:50 |
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just another hotfix, but I had no trouble downloading and installing it. Check how much memory your comp has available maybe?
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# ? Apr 4, 2024 12:26 |
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https://www.reddit.com/r/DarkTide/s/5KeF4M4zI6 Largely cosmetics and penance stuff but I’m very here for it. Especially as the other stuff (crafting rework, etc) starts coming out too. This is a nice start.
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# ? Apr 4, 2024 17:51 |
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Evil Kit posted:just another hotfix, but I had no trouble downloading and installing it. Check how much memory your comp has available maybe? It was the rare "content locked" error. It's fixed now.
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# ? Apr 4, 2024 18:56 |
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quote:This update will introduce a new version of the penance system, but it’ll also come with additional supporting content. Here is a list of what is coming to you in April: Highlights: New crew member + mission operator, New enemy, New in map puzzles, Ability to change your personality (finally!!)
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# ? Apr 4, 2024 19:12 |
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For anyone who wants to read the actual post, here's a link. https://www.playdarktide.com/news/p...xuMpJfbDk9XO458 Considering the only puzzle so far unlocked the hard mode twins fight, I'm down for some more hard mode remixes on finales and any new ideas fatshark might come up with. Some of the new cosmetics are apparently pre-heresy Mobien 6th and the outfits of the "canon" characters on the title screen. Hell yeah Evil Kit fucked around with this message at 19:57 on Apr 4, 2024 |
# ? Apr 4, 2024 19:54 |
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Has there been a very recent influx of veterans that explicitly stay about 90 feet from the group at all times and go down constantly? It is literally like playing with 3 people on the team. I just had one with 3 psykers that stuck together and a random vet that went down probably 6 times and full died 2 times. I just stopped going for him because it would risk the entire team. Seems to be a recent trend as I’ve noticed more of them lately.
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# ? Apr 4, 2024 21:05 |
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# ? Apr 4, 2024 21:13 |
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Cretin90 posted:Has there been a very recent influx of veterans that explicitly stay about 90 feet from the group at all times and go down constantly? It is literally like playing with 3 people on the team. I just had one with 3 psykers that stuck together and a random vet that went down probably 6 times and full died 2 times. I just stopped going for him because it would risk the entire team. I think veterans have been the most popular class for a while, although I don’t have any solid evidence to support this. And some people, especially starting out, just don’t seem to have awareness of team members Related, my least favorite archetype to play with is the loner zealot who thinks it’s a free pass to be far away all the time. More doable than other classes… but still a bad play most of the time.
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# ? Apr 4, 2024 23:02 |
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I like that I can finally get my veteran to shut up about Cadia without rerolling and maybe hear the less popular Ogyn voicelines, I am very unsure about hearing about puzzles in the maps because we might end up with adding another 1-5 minutes on to a run because someone keeps trying and failing to do the vermintide-style jumping puzzle where you need your left pinky to land on the broken pipe. Or someone alt tabbing between a guide like for the twin's hardmode.
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# ? Apr 4, 2024 23:14 |
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Otto Octopus posted:I think veterans have been the most popular class for a while, although I don’t have any solid evidence to support this. And some people, especially starting out, just don’t seem to have awareness of team members Yeah, Fatshark released the most popular character, which they said is a veteran using a MGXII. That was a few months ago, but no reason to think the player base has meaningfully changed since then. I haven't seen too many suicidal loners lately, but I'm a shift worker so I play at weird times with a small pubbie player base. As a result, I run into the same people repeatedly. One of them just hides any time there's a fight. Back to the wall, standing in a corner, plinking away with a lasgun. Not sure if they're trying for the untouchable penance or what, but it makes the scanner set pieces take a hell of a lot longer when at least one player isn't doing anything useful.
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# ? Apr 4, 2024 23:58 |
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I'm def most hyped to be able to try out some different voices. I appreciate Fatshark goes the extra mile to make an in-universe reason for new mechanics too but I'm gonna feel kinda bad brain blasting my rejects...
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# ? Apr 5, 2024 00:15 |
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I'll try to keep an open mind, but I am absolutely not interested in "New puzzles, challenges, and collectibles."
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# ? Apr 5, 2024 00:18 |
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Yeah my first take is "a bit over 4 months for just this? reworking their barebones achievement system and opening up a much requested character editing feature? they still call this a live service game?"
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# ? Apr 5, 2024 00:21 |
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you can find many examples in this thread alone about people bitching about penances and free cosmetics so yeah, i think people care a lot about them. i dont, but hey, you got your voices heard
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# ? Apr 5, 2024 00:51 |
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On the subject of Bombers vs. the new Tox Throwers, is there any functional difference between Tox Flamers and Traitor Flamers? Is the color of the flames purely cosmetic?
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# ? Apr 5, 2024 00:58 |
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Tox Flamers do more corruption damage from what I can tell.
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# ? Apr 5, 2024 01:03 |
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Ra Ra Rasputin posted:Yeah my first take is "a bit over 4 months for just this? reworking their barebones achievement system and opening up a much requested character editing feature? they still call this a live service game?" considering the last puzzle they implemented led to a pretty fun hard mode remix of a boss fight? I'm down for seeing what the puzzles have in store. Some remixed finales would be cool, and maybe they'll sneak in something about pants robbers. and fwiw there hasn't been a single jumping puzzle yet in Darktide, though I know y'all VT vets are probably traumatized from the puzzles in those games.
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# ? Apr 5, 2024 01:09 |
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Decided to take a break from my stupid nearly perfectly power sword and try out a good shovel. It seems…….. really good. I’m using the mk7 and it has incredible crowd control and obviously does STUPID damage on a charged special hit.
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# ? Apr 5, 2024 02:30 |
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I have questions about some stuff that seems buggy or more complex in this game and is extremely frustrating. I need to make sure I'm not going crazy. 1. Janky targeting/hit boxes. I've been knocked a bunch of times recently by crushers and maulers visibly missing me by multiple feet. I assume this is just a latency thing but it's loving annoying. 2. Awkwardly long delays before triggering abilities. This has mostly been happening on my telekine shield on psyker but I feel like I have to mash f on average 4-5 times before it'll trigger. I don't have this issue with basically every other ability, so I assume it's got a 'somatic component' - D&D style - where there's not only a cast time but also you can't do it while you're doing something else unlike venting shriek or voice of command. Anyway, I've probably explained this to myself but it's so loving annoying watching my entire team get chewed up by gunners and it takes 3 seconds to get my telekine shield out.
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# ? Apr 5, 2024 23:02 |
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Fatshark servers have been lagging intermittently recently so you have probably been getting owned
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# ? Apr 5, 2024 23:52 |
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hadron working hard thank you etcHomeless Friend posted:Fatshark servers have been lagging intermittently recently so you have probably been getting owned tight
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# ? Apr 6, 2024 02:16 |
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i was never convinced on surge vs flurry, but also that's a basically near perfect bullshit roll lol
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# ? Apr 6, 2024 02:48 |
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Cretin90 posted:I have questions about some stuff that seems buggy or more complex in this game and is extremely frustrating. I need to make sure I'm not going crazy. 1 is just on you, soz, though sometimes it happens very occasionally to me it's usually connecting to a further server than usual when playing in a group. 2 is... it's hard to describe, but a few melee weapons for a while had some weird interactions with abilities where you couldn't trigger your actives unless you attacked again due to some animation weirdness. Happened for a while consistently with Heavy Sword and zealot chorus for me, and some of the weapons with psyker and telekine shield. Very odd, not sure what causes it.
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# ? Apr 6, 2024 03:35 |
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I wish FatShark made better cosmetics. Everytime I almost buy something I'm held back by some weird bullshit. Using the new vet set as an example.. why is the badass vet heavy body armor missing arm coverings? Also, not only is the head cosmetic ugly, it also:Evil Kit posted:1 is just on you, soz, though sometimes it happens very occasionally to me it's usually connecting to a further server than usual when playing in a group. Hmmm. I'm not sure #2 is what's happening here (I'm just mashing f like 6 times before it triggers, not having to attack again). #1 I will accept responsibility for, it seems like some of the weapons have janky hitboxes (or more accurately the player has a janky hitbox), but considering how generous enemy head hitboxes are, for example, I guess it's a fair tradeoff.
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# ? Apr 7, 2024 01:17 |
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Does #2 ever happen if you're just messing around in the Psykhanium?
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# ? Apr 7, 2024 02:00 |
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Cretin90 posted:I wish FatShark made better cosmetics. Everytime I almost buy something I'm held back by some weird bullshit. Using the new vet set as an example.. why is the badass vet heavy body armor missing arm coverings? Also, not only is the head cosmetic ugly, it also: I like the cosmetics a lot but yeah don't look too close at them. As for 2 idk, I haven't seen it in a long while, try recording it and watching it back?
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# ? Apr 7, 2024 02:20 |
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Devils Affricate posted:Does #2 ever happen if you're just messing around in the Psykhanium? Evil Kit posted:I like the cosmetics a lot but yeah don't look too close at them. I can't seem to replicate it other than confirming you need to have your hands free and not actively doing something, i.e. it won't trigger while spamming assail or staff attacks (like voice of command is available during any other activity on vet for example). I'll need to observe during combat and see what activity Im doing that feels like it has a full 1-2 second delay before allowing telekine shield.
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# ? Apr 7, 2024 02:32 |
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https://www.youtube.com/watch?v=Apy_z268weo
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# ? Apr 8, 2024 20:41 |
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It's impressive how well VT2's visuals hold up.
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# ? Apr 8, 2024 21:48 |
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# ? May 2, 2024 18:53 |
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Arc Hammer posted:It's impressive how well VT2's visuals hold up. You can stress test your cpu overclock by maxing shadows as its all cpu based iirc lol
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# ? Apr 8, 2024 23:36 |