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fridge corn
Apr 2, 2003

NO MERCY, ONLY PAIN :black101:
I wish I could poop games like god of war out of my butt

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The Dark Souls of Posters
Nov 4, 2011

Just Post, Kupo
I mean, you might.

Kerrzhe
Nov 5, 2008

if i owned a playstation i would have put GoW on my list

bone emulator
Nov 3, 2005

Wrrroavr

as the saying goes: if you can swallow it, you can poop it

Smoking Crow
Feb 14, 2012

*laughs at u*

ok i'm not really a games regular so i hope my list is ok

5) Arcana Heart 3 Love Max Six Stars!!!!!! Xtend- A triumph of maximalism in the fighting games space. MORE SYSTEMS! MORE MOVES! MORE MOVEMENT! Sadly, it's one of the forgotten games of this generation. Especially when if you ask yourself "can I do X thing" in AH3, the answer is yes. Too bad about that netcode, though.

4) World of Horror version 0.999999999999999999- Beautiful game. Incredible Lovecraft/Junji Ito inspired storyline and graphics. Hopefully it goes into 1.0 soon so more people can buy it and check it out.

3) Pokemon Scarlet/Violet- This is the Pokemon I've always wanted. People say that Arceus is better, but I disagree. I think that the traditional Pocket Monsters gameplay still has some merit to it even after all these years. Too bad about that framerate, though.

2) Tekken 7- Esports. What a word. What a concept. Usually I'm anti-electronic sports, but Tekken 7 has shown me the light. There is a way to balance electronic sports and genuine competition without watering down essential gameplay. The characters are cool, too. Too bad about that netcode, though.

1) Super Street Fighter 2: Turbo- SF2 is the origin of fighting games and ST is that version's zenith. This game is fast, it's unflinching, it's completely random sometimes, it's punishing and it's easy enough for 6 year olds to do decently well at. This is the uncut cocaine of fighting games, and I'm always here for a fix.


thanks to wowporn

God Bless My Posting Friends

Smoking Crow fucked around with this message at 00:01 on Dec 13, 2022

Mode 7
Jul 28, 2007

It's an extremely cool and good list, thank you for posting it.

I'm one of those people waiting for 1.0 on World of Horror because with the volume of games I play if I start playing it now I'll never, ever find the time to go back to it when it does eventually update.

ethanol
Jul 13, 2007



my games of the year are horizon forbidden west and god of war ragnorako

Real hurthling!
Sep 11, 2001




ethanol posted:

my games of the year are horizon forbidden west and god of war ragnorako

We get to vote on worst games this year?

ethanol
Jul 13, 2007



Real hurthling! posted:

We get to vote on worst games this year?

:fuckoff:

broken pixel
Dec 16, 2011



Days later edit: Oh poo poo, I forgot one from early this year!!! I changed it.

I don’t think I’ve posted a list before, but Rarity’s dedication has inspired me to share my opinions on the internet. I don’t often like sharing my favorites for things, but if there’s any category of thing I have highly personal opinions on, it’s video games. These are games that were fun and cool to play this year. They made me happy and that's cool! (edited to fix weird formatting)


11: Deus Ex: Human Revolution - Director’s Cut
The cyberpunk future has a small inventory. What do you mean I can’t carry 10 guns at a time? Where’d I get all of these pills?? I played this one at the behest of my partner and it was worth it. It’s one of those games that I enjoy both within its boundaries and from the outside. I played in Deus Ex difficulty and save scummed my rear end off to sneak through everything. I scrambled to find the non-shoot-and-run solutions to every boss (that they only added as of the Director’s Cut). What the hell were they thinking out of ten!

10: Dorfromantik
This is number 1 in my “games to fidget with while in meetings.” You have tiles! Tiles have stuff on them. You get quests to make groups of X amount of stuff. You keep doing that until you have the world’s worst railroad network and circular rivers. Perfect.

9: Noita
I have never won Noita and I don’t plan on doing it anytime soon. I love getting my rear end kicked by this game. The insane interactions between wands, enemies, and the environment lead to wild and hilarious micro runs that keep me coming back to die again.

8: Pokémon Legends: Arceus
Did you hear that they made an open world Pokémon game? I’ve seen the criticisms of PLA and have my own, but none of them change the fact that I was teleported to the past, handed a haunted Cyndaquil and 50 steampunk Pokeballs, then told to run around and figure it out. That slaps. This game is cool. I could spend all day pitching Pokeballs at unsuspecting little guys from the bushes. I didn’t want to put both PLA and SV on the same list, so I went with the one that hit me with that open world vibe first and surprised me.

7: Stray
Meow, meow, meow. Meow. Meow meow. Cute platforming with a cool little world to explore from the perspective of someone shorter and smaller than me. The puzzles were at just the right level of solvability and encouraged me to explore the hell out of each area.

6: Deep Rock Galactic
Rock and stone.... yeeeeEEAAAHH! My favorite game to play with friends. It's so loving charming for a game where you play as a drunk guy excavating planets. The community is so nice!

5: Curse of the Golden Idol
Heard it was good but then the Obra Dinn comparison came up and I flew through the metaphorical doors of Steam, cash in hand, like my life depended on it. It's not Obra Dinn 2, but it’s still a great story to unravel. The scenes get increasingly complex and fascinating as you get deeper. Using key vocabulary from your investigation feels much like getting a jigsaw puzzle with nearly identical pieces; you spend the game finding out what elements of those pieces relate to solve each chapter.

4: Final Fantasy VII Remake (late addition)
I never played the original, even though I was the prime age to do so when it launched. Instead, I stumbled my way into the remake after watching my partner play it, and I love this thing. I love how it compares and contrasts with my perception of the original game from the outside, and I love how it fits in with my newfound love of Final Fantasy in general. It's long as hell sometimes but I love it just as it is. Part 2 can't come soon enough.

3: Splatoon 3
I skipped S1. I played S2 for about 20 hours. I bought S3 on a whim, thinking that I’d probably fall off of it like 2… and boy, was I a fool and a clown for thinking that. It’s by no means a revolutionary step from 2, but it hit all the right notes for me this time. Bouncing from turf wars to story mode to Salmon Run kept me in a tight loop for weeks after launch, and I loved the rhythm. It took a while, but I’m now permanently invested in these squids. I’m looking forward to coming back for weeks at a time and competing in Splatfests until they move on to 4!

2: Vampire Survivors
This is the only game that I’ve 100%ed achievements on Steam 3 times in a single month. The power curve on this game is so great. It starts off painfully difficult and as you progress, you get increasingly powerful until you crush your enemies into motes of dust on a regular basis. My favorite action to idle game of the year by and far.

1: Elden Ring
Every time I played a new game this year, I asked myself aloud, “Does this beat Elden Ring?” Well, uh, here it is—right where I put it when I first finished it. I’m an open world enjoyer, and Elden Ring was designed so goddamn enjoyably. I had all kinds of Moments when I played, from classic “gently caress your poison Miyazaki” to “oh… wow…” exclamations when I organically encountered huge, beautiful, hidden areas. I want to capture those moments in a bottle and relive them over and over. Truly excellent, wildly lauded, and 100% a delight.

Honorable Mentions:
— Pokemon Scarlet/Violet (wow, that's a lotta Pokemon!)
— Sonic Frontiers (better than I thought)
— Pillars of Eternity (Replaying to (mild PoE2 spoiler) fix the fact that I didn't finish Raedric's questline the first time and got a letter telling me that I'm a dumb idiot!!!!)
— Pentiment (didn't have time with all the Pokemon trading and capstone-ing, so I'm going to take my time with it later)
— Paper Mario: The Origami King (I didn't play it this year but I thought about it a lot and it's great)
— Satisfactory (make it stop)


And finally, a confession:

broken pixel fucked around with this message at 00:08 on Dec 16, 2022

Real hurthling!
Sep 11, 2001





Your fav game is kerbal 2 i can tell

Regy Rusty
Apr 26, 2010

ethanol posted:

my games of the year are horizon forbidden west and god of war ragnorako

In case it matters to you, that's not a valid list.

If it doesn't matter to you then carry on.

DC Murderverse
Nov 10, 2016

"Tell that to Zod's snapped neck!"

I’m not quite finished playing games this year (I have one more I need to play for sure) but I can post a bunch of games that *aren’t* on my list to keep my future post lean and mean and mostly relevant

DC Murderverse’s Games that are of this year but are not my games of the year 2022

Picross:
Picross s7/s8 - I never rank Picross alongside other games because I don’t play it like other games. Picross at this point is something I need to operate in daily life as opposed to a game. Picross is oxygen. You can’t rate oxygen.
Pokémon Picross - that said this was a good year for Picross. I got to play a game that was never supposed to see the light of day that almost certainly would have been played to death when I was a kid if it had been finished in 1999. It’s a little miracle, and playing it on my shiny new Analogue Pocket was the ideal situation for it.
SNES Picross - I also got to play Picross games that never left Japan because they were distributed via Satellevision. These were cool because they had game-inspired ones, which I’ve always thought Nintendo could stand to do more often.
Luna Story 1 - this is my Picross methadone for when there wasn’t a new Jupiter-made game to play. It functions differently and is a lot easier but having something for Picross on my phone has made hours fly by, both when I want them to (like on long flights) and when I don’t (when I’m playing before bed and I keep telling myself “one more”).

Flawed but Fun:
Ghostwire Tokyo - The map of this game is incredibly dope, probably the most accurate depiction of Tokyo to date and got me very excited to visit next month, but even though I beat it and almost Platinumed it it was a little short and a little too mid to make my list, although if you can get it for 30 bucks I’d say go for it! It’s also gorgeous.
Soul Hackers 2 - in the running for Best SMT I played this year but a little light compared to the top games in the series. I like that the characters are all adults instead of high schoolers but the way they streamlined the battles just didn’t feel great. Again, for 30 bucks this would be great.

Just didn’t play enough:
Tunic - I will get back to this because what I played of it was exceptional.
Stray - I will get back to this because I bought merch and I should at least see it through to the end.
Ghostrunner - I might get back to this because it looks fantastic with my Hue Sync lights
Live a Live - I will get back to this because it came out during a week where my mental health was dogshit and I really didn’t do anything at all.
Vampire Survivors - literally just started this a few days ago when it appeared on the App Store, I haven’t done enough in it to put it in contention.

Just not my thing:
Elden Ring - much like La Croix, I will never stop thinking that maybe this time will be the time a Fromsoft game clicks with me. I lasted longer than any other save Bloodborne but once again I bounced off. Maybe Armored Core VI will be the one…

Dishonorable mentions:
Cult of the Lamb - I’m glad everyone enjoyed this but poo poo was broken on Day 1 on Switch and my save slot was unfixable, so I bounced hard, and it wasn’t even the best of its genre that I played this year when it was working (props to Nobody Saves the World)
Persona 4 Golden - my cousin, who recommended me the Persona series, says this is his favorite. I loved 5R and Strikers last year, so I assumed I’d at least enjoy P4G but for whatever reason all of the story beats and characters and setting just do not do it for me. The characters (except Chie who rules) are annoying rather than endearing, the story feels much more mean than 5’s in the beginning and most crucially, instead of cool-rear end Tokyo you’re stuck in some lovely farm town. As someone stuck adjacent to many lovely farm towns I would much rather be in a cool-rear end big city with places to hang out that aren’t literally just Target. Sorry P4, maybe I’ll enjoy your characters in Q2 when they’re adjacent to my real anime children.

Replayed:
Paper Mario - I played this on my switch because it’s in my “replay regularly rotation”, it is still a wonderful RPG that will charm the pants off of anyone and everyone. Please put Thousand Year Door on Switch now Nintendo.
Super Mario Odyssey - I replayed Breath of the Wild last year to confirm it was as good as I remembered and it was. This year I replayed the other half of the best Launch Year tandem of all time and it too still rules. It’s amazing that Nintendo has released arguably the best in series versions of almost all of their major franchises on the Switch. Truly a blessed console, even if it’s aging noticeably.

Muscle Tracer
Feb 23, 2007

Medals only weigh one down.

5. Loop Hero
Loop Hero is a game that defies simple description. In a way, it's an idle clicker: your eponymous hero follows a track, the eponymous loop, through what little remains of a shattered, forgotten world. They fight enemies that appear on the track--you don't control that at all. In another way, it's a card game, because when the hero defeats enemies they drop cards--memories of the world, like a crypt, or meadow, or swamp, or river. You decide where to place those tiles, and they will give the hero buffs, or periodically spawn various enemies for them to fight. Eventually, you beat a boss, win or lose, spend some resources upgrading your village (in a way, Loop Hero is a roguelike), and go on another loop. In a way, Loop Hero is an RPG, as you can be a fighter, rogue, or necromancer, with slightly different powers, looking to use different cards--remember different worlds--to gain an advantage. Loop Hero is pensive, ponderous, and melancholy, with the classic indie game design that reminds you of the world you remember. It is unique.


4. Elden Ring
You know about this game. You know if you like it or not. It was good, I thought. I liked the big dex sword that let me dodge backwards, then leap forwards again. I liked the funny little round silver men that cartwheeled to attack, and the violent orbs. The quest design still blows, but the atmosphere is unmatched, and I know those two things are connected. I can't wait for Armored Core XXIV.


3. Hitman III
Hitman III is a game where your job is to go in and assassinate someone. You COULD go in with an assault rifle, shoot all the guards, and finally nail your target before blasting your way back out. But that's boring, and you won't get many points for it.

What if you lured them to a secluded place and snapped their neck before hiding it in a dumpster? What if you lured them to a balcony and, when no one was looking, pushed them off? What if you dressed up as a chef and poisoned their sushi? What if you dropped a statue on them? What if you loosened the valve on a propane canister right next to the spot they go to take a smoke? In general, whose outfit could you take to get access to the places you want to go, and what objects could you use to make the target's death look like an accident? You'll find yourself replaying levels dozens of times just to see how many crazy ways you can go about each contract.

If you ever watched the Final Destination films, playing Hitman is a lot like being Death: absolutely any and every object in the world COULD be the source of your target's demise, if you can line things up just right.

Hitman on its own is a solid game, with some amazing pros and some major weaknesses (mainly that you often have to wait 5+ minutes at a time for Things To Happen). I want to call out one specific level, the second level of game III. It's called Dartmoor, and it's a mansion in the British countryside where you're there to assassinate the family matriarch. However, it turns out that, the day before, her brother died, possibly by assassination, and she's hired a PI to investigate. You can knock out the PI and steal his costume, letting you put your assassination on the back burner while you do a Clue-style murder mystery investigation. But this isn't just ancillary--it sets you up for multiple incredible assassination options. You can frame an innocent or identify the real murderer, either option giving you access to your target in a private place to deliver your verdict. You can also massage the evidence to tell a story that the brother killed himself, because your target was such an awful sister, encouraing her to kill herself, no further intervention required. Or, best of all, you can discover that the woman who killed the brother ALSO has it in for the matriarch, and you can surreptitiously help her along, achieving your ends without doing anything criminal yourself.

Unlike its protagonist, Hitman often misses the mark, but when it DOES hit, it's funny, satisfying, and just genuinely a great time.


2. SUPERHOT
SUPERHOT is the most innovative shooter I've played in years!

Well, maybe not because of the shooting. The actual mechanical gameplay of SUPERHOT is fine. The gimmick is that it's a shooter where everyone (including you!) dies in a single hit, and time only moves if your character itself moves, meaning you can pull of Matrix-y bullet-dodging stunts, taking out a dozen armed foes with your bare hands. You go through little level after little level, murking half a dozen dudes before moving on.

What makes the story special and interesting is what happens between levels. See, SUPERHOT is a frame story--you're not playing the levels, but playing a person who is playing the levels--and the conversations and interactions they have between levels make this a satisfyingly mind-bending experience. It's vague enough to not get caught up in sci fi mechanics and gobbeldygook, but clear enough in its EFFECTS to be surreal and a bit disturbing.

It's also remarkably bite-sized: I got what I needed to out of it in about two hours, although I'm sure there's dozens of hours of replayability in there. I know games are often criticized for being "too short," but I highly advocate for this one as a game that can really blow your mind in one long sitting. You know, like a movie!

If you are a fan of cyberpunk, more as a narrative genre than as an aesthetic, you will get a lot out of this game. It's an infinitely better descendant of Neuromancer or Snow Crash, and what made them actually interesting, than 2077 was.


1. Baba is You
BABA IS YOU is a block-pushing puzzle game about a little sheep, and/or about gaming itself.



BABA is a little sheep icon. And because the rule tiles BABA IS YOU are on the board, if you press the arrow keys, the little sheep icon moves around. There is also a rock icon on the board, and the rule tiles ROCK and PUSH. If you push them together to form the rule ROCK IS PUSH, you can push the rock around. There are some walls, and WALL IS STOP, so you can't walk on the walls. There are also floor icons, but no rules relating to them, so they're just background texture. If you push the rock out of the way, you can reach the flag icon, and because FLAG IS WIN, you win. That's the first level of BABA IS YOU.



Here's another early level. There's a flag, and you might be able to form FLAG IS WIN, but there is a bunch of grass, which IS STOP, blocking your way. How do you solve it? What tile from the last puzzle doesn't have any rules set in this one?



BABA IS YOU starts you in a world that has a dozen levels in it, as well as a half-dozen sub-worlds with a dozen or so levels in each of them, too. As you complete worlds, you unlock the others, each of which introduces new rules and ideas. Things start simple, with the verb IS, a few nouns like BABA and ROCK and FLAG and BOX, and a few properties, like WIN and YOU and PUSH and STOP. Each world introduces new ideas. The AND and NOT tiles let you modify or extend rules, properties like HOT and MELT change how tiles interact, while others like SWAP and TELE create new movement options. This progresses to levels of utter insanity, with properties like FALL that turn the top-down game into a side-scrolling one with gravity, or MORE that makes the affected tile spawn duplicates on nearby tiles with each tick. Nouns like ALL allow you to affect or inhabit every object on the board, or EMPTY allows you to affect only tiles that don't have anything on them, or LEVEL allows you to change the properties of the gameboard itself.



Eventually, when you beat enough levels in enough worlds, a new, highly challenging level unlocks in the overworld. It contains a property tile called END, and if you figure out how to use it, the main credits play.

But you might notice something about the overworld: it's got a cutesy aesthetic, where it's built like a level itself, with a couple of rules in the corner. That's just a cutesy aesthetic... right?

Of course, it's not just a cutesy aesthetic. The 'final level' is in fact more like a halfway point in the game. If you think you might play the game, I highly suggest you stop reading this review here.

In the levels with the LEVEL tile, you can not just make the gameboard WIN or HOT -- you can also make it BABA or FLAG, which replaces the level number on the world map with a Baba or Flag. And because the rules BABA IS YOU and FLAG IS WIN exist on the world map, you can beat the world map... which pops you out into another world map.


See the Baba at the top middle? This was just another gameboard all along.

And maybe, sometimes, LEVEL can be not just the subject of a rule, but the object of it.

This kind of recursive meta-game madness continues through dozens more levels and nested worlds, as you unpick the very fabric of Baba's reality using ever more mind-bending tools and mechanics. Where for the first half of the game, levels have clear objectives--make the tile that IS YOU overlap with (or be) the tile that IS WIN--the objectives now become a puzzle in and of themselves, as you uncover the actual existence of even more levels and worlds. Eventually, you can reach a point where you have to use the 'Return to Map' function of the menu five times to actually get to the original overworld.


---

When I am playing a game, in general, I do not want to be made to think. I have to think hard a lot in the rest of my life, and gaming is an escape from that. I usually play games on lower difficulties, because I want the endorphin rush of success, to help my sad brain get less sad.

Baba is You is all the more impressive to me because it got me to break that rule. I've tried playing Baba three or four times in the past, always got a few worlds in and then hit a brick wall. This year, I finally had the focus and mental space to muscle through, and it's been one of the most worthwhile gaming experiences of my life.

The game is an exceptional puzzle game, but it's also a love letter to gaming itself, and had a remarkably emotional effect on me that no other game has matched. I felt surprise, excitement, joy, and even real sadness while playing this game, because of a story told, fundamentally, through mechanics.

If you have not tried BABA IS YOU, I cannot recommend it enough. If you have tried it and bounced off, I recommend returning, and if you find it hard, there's no shame in using the BABA IS HELP blog for hints, or even the wiki for outright solutions. It is very hard, but it is very worth it.











HONORABLE MENTIONS:
I played Total War: Warhammer III, because I like making my big blob of dudes obliterate the other big blob of dudes. I particularly liked being a big blue chicken man with fire powers.

Age of Empires IV exists, but any game that involves APM or build timings is just not gonna be the game for me.

I finally got around to playing Ori and the Will of the Wisps, which I enjoyed after a rough start. The movement options you get are incredibly varied and powerful, but I felt like the game did a good job of raising the difficulty proportionally to keep things balanced. I wish there were more bosses that were actual bosses, not escape sequences with weird instadeath moments. The final boss ruled.

Pokemon Violet
is technically the best Pokemon game I've ever played, but each game is like a 2% improvement on its predecessor. Clodsire is good, and my friend.


DISHONORABLE MENTION:
I got and played Cyberpunk 2077. I didn't dislike it because of the derailed hype train, or the jank, or the boring story. And while I think it's only cyberpunk at an aesthetic level, not narrative or genre level, and I am a HUGE nerd, I'm not even mad about that. What I'm mad about is that when they decided they had to put a ™ symbol after Kevlar in the subtitles, they didn't realize that this was the ultimate opportunity to make all of the in-universe brand names have IP-protected subtitles, too. Imagine if different brands of cybereyes rendered subtitles with THEIR brand trademarked, and intentionally misspelled or otherwise hosed with the names of competitor brands? It's a shame that so much time and energy was spent executing a story that had absolutely nothing original or interesting to say, and wasn't even capturing what was interesting about its influences. As with No Man's Sky, I want not just my money back, but also my time.

VideoGames
Aug 18, 2003
This is a positive thread.

This post is not:

Real hurthling! posted:

We get to vote on worst games this year?

Do not post like this.

Aipsh
Feb 17, 2006


GLUPP SHITTO FAN CLUB PRESIDENT

VideoGames posted:

This is a positive thread.

This post is not:

Do not post like this.

I'll be ready for my probe! To be fair it's not going to be net negative

Stux
Nov 17, 2006
Probation
Can't post for 13 days!
surely ethans post was very serious and not for joking about

VideoGames
Aug 18, 2003

Stux posted:

surely ethans post was very serious and not for joking about

Ethan's post was a joke. But Hurth has been negative about Horizon and Ragnarok for ages in the PS5 thread and I did not want that here as well.

Stux
Nov 17, 2006
Probation
Can't post for 13 days!
did u miss the previous page lol

VideoGames
Aug 18, 2003

Stux posted:

did u miss the previous page lol

No.

Stux
Nov 17, 2006
Probation
Can't post for 13 days!
god of bore

VideoGames
Aug 18, 2003

VideoGames posted:

This is a positive thread.

Do not post like this.

Stux
Nov 17, 2006
Probation
Can't post for 13 days!
borizon snoridden mess

Escobarbarian
Jun 18, 2004


Grimey Drawer

Stux posted:

borizon snoridden mess

I hope one day you find all the happiness in life, Stux :)

I only have one more game to complete before I make my list but it’s Pentiment and it’s unbelievably great so I will be giving it lots of attention first

Updog Scully
Apr 20, 2021

This post is accompanied by all the requisite visual and audio effects.

:blastback::woomy::blaster:
horizzzzzzzzzz

ok that is enough. Positive Vibes Only everybody!

Updog Scully fucked around with this message at 16:24 on Dec 13, 2022

Jay Rust
Sep 27, 2011

Save the horizon zeroes out of ten for the actual countdown, imo

Real hurthling!
Sep 11, 2001




VideoGames posted:



Do not post like this.

Only did it to ethan cause we are buds and he was sarcastic

Ibblebibble
Nov 12, 2013

Guess it's as good a time as any to do my list.

12: Total War: Warhammer 3
A decently fun release, but I've only played one game as Skarbrand around launch and haven't had the time to pick it up again. It was a very hilarious one game at least, where I just ignored all the story objectives and portaled around town murdering everyone. Very Khorney.

11: Victoria 3
Another 3 on the list, a decently fun start and interesting gameplay but a bit barebones in terms of flavour and could use a few more patches and bugfixes. At least it still tickles my Paradox game primal urge to see number go up and whoops it's been 5 hours how did that happen

10: Europa Universalis 4: Anbennar
Probably one of the biggest, most inventive and most fun to play total conversion mods for EU4. Set in a vast fantasy world with some incredible writing from many contributors (of which I am one), there's a lot of content for even some random obscure nations out in the middle of nowhere, and always more to come.

9: Final Fantasy I: Pixel Remaster
Picked this up because my knowledge of the classic first 6 FFs is lacking, with V being the only one I finished before. It was very fun getting 100% achievements, and didn't take too long either outside of trying to find Warmech. It's old-school JRPG combat and dungeon-diving at its finest, really. I should really get back to FF2 PR.

8: Guilty Gear Strive
I am dogshit at fighting games but I had an absolute blast learning the ropes with May the totsugeki girl and getting trashed by friends/randos/bots. I even joined a local newbies-only tournament and got rinsed but still had fun. I should probably find the time to get back into it and learn a more complex character but I might wait for the upcoming balance patch first.

7: Arknights
I've been playing this gacha game for nearly 3 years now and I'm still having fun. The stage design gets loopier, the bosses get wacky mechanic stacked upon wacky mechanic, and the story gets wordier and more complicated by the event (this is a good thing). Not bad for a furry tower defense game, really.

6: OldSchool RuneScape
Around a year and a half ago I got real bored and started watching OSRS content creators on youtube but resisted the urge to actually play it myself until late last year or so. It didn't help that I still had my modern Runescape main from like 2004 that I could take out of hibernation whenever I really wanted, but this time I decided to make an Ironman account and that has done a lot of good for how I engaged with the game (but less good for the grind I have to endure). I've taken breaks again here and there but ultimate come back for the fun quests and decent number-goes-up simulator. My brain is pretty much 85% skinner box at this point.

5: Final Fantasy XIV
The other MMO on this list. It's been a solid year for the game with exciting new main story quests, fun side content and a new savage raid wing that kicked my rear end to Mars and back. Also, doing gathering for a bunch of robot people setting up a cafe at the edge of the universe never felt so fun and philosophical. Looking forward to the new patch in January.

4: Great Ace Attorney Collection
It took me a very long time to get around to actually finishing this game after getting through like 2 cases last year, but I'm very glad that I did, and that we got it released as a collection here in the West because goddamn if I had to wait for the second game for several years like Japanese fans did I probably wouldn't be rating this as high as I did as a complete package. All the main characters were a lot of fun to get to know, and like 90% of the side characters too. Decent story throughline too with pretty much every individual case having some sort of connection to the greater plot, and the final case wrapped things up with typical Ace Attorney bombasticness, and a soundtrack to back it up with.

3: AI Somnium Files 2: Nirvana Initiative
This was a long-awaited sequel for me because I absolutely loved the first one. The second one didn't disappoint either. It was great getting to see the cast of 1 again after the long break and seeing how their lives have changed in-universe, and the central mystery to the game kept me guessing the whole way through. The Uchikoshi Twist in this game wasn't universally well received but I thought it was a pretty interesting way of framing the whole game. My main issue is that the action scenes were kinda lame but oh well, not why I got the game in the first place really.

2: Final Fantasy Origin: Stranger of Paradise
Jack Mr. Finalfantasy Garland loving rules. The trailers were memetastic and the early story leans into the funny one-liner and ??? moments a lot, but over time Jack gets to show his real personality and his interactions with the party are both funny and heartwarming. The guy even gets some very solid emotional development in the final third of the story and the amount of cash they put into licensing My Way actually paid off in the finale. Helps that the gameplay itself was incredibly fun too, with the monk/mystic knight Tyrant job being my favourite job to beat poo poo up with.

1: Pentiment
Originally SoP was going to be my #1 game of the year but then I heard about Pentiment and got it around a week after it released and proceeded to smash out the game in around 10 hours over two days or so. What an incredible game about history and its mark upon the world and how we perceive it. There's an interesting meta-reflection in the game about how people in our history view people and civilizations even older than they were, and how we're doing the same thing to them via this medium of a video game. Considering that the main character is an artist by trade, it also has a lot to say about the nature of art and how it is inextricably entwined with history and how we view things. The cast of characters pretty much live and breathe considering the amount of depth to all their stories, and that was only what I could see in one playthrough, let alone several. The use of script and fonts to show off their personalities was also a genius touch. All in all, a true masterpiece of writing.

Ibblebibble fucked around with this message at 00:17 on Dec 14, 2022

Stux
Nov 17, 2006
Probation
Can't post for 13 days!
watching osrs until you cant help but give in and play it too ftw

Necronomicon
Jan 18, 2004

Here we go, one of the few times of year I actually post!

first, honorable mentions / didn't play enough / had to stop playing because of Reasons

Psychonauts 2 - I got up to the point with the infertility casino and had to stop. My wife and I were in the middle of an IVF cycle at that point and it was already hard enough not being able to have kids without a game reminding me of that. I might be able to revisit though, because we ended up getting pregnant later in the year! Little dude is gonna pop out next April and my GOTY list for 2023 will subsequently be extremely short.

Valheim - I was having a great time with this game until I started playing it online with my friends. One friend in particular started exhibiting some pretty toxic behavior and getting way, way more worked up about setbacks in the game than was warranted, yelling at us about how we didn’t respect him or appreciate him, and making it impossible to enjoy ourselves. Later on in the year my friend group realized that this guy has been the “missing step” for a long, long time, and had been treating us all like dirt for years. Anyways, sorry Valheim, you were a cool game but you are tainted by the memory of a huge jerk.

Cult of the Lamb - I had a great time with this game for the most part, but felt that the individual parts were a little weak, which is a shame because I think “Animal Crossing action RPG roguelike with tech trees” can be an incredibly compelling mixture.

Metroid Prime - This is less an honorable mention and moreso a gushing post about how much I love the Steam Deck. Emudeck installed fairly easily, and the library management in Steam is unbelievable. I’m a huge Metroid fan and never finished Prime or played the sequels, and playing them on Steam Deck in 60fps without having to use a Gamecube controller or Wiimote is pretty excellent.

On to the top 10! With the exception of Kirby and the Forgotten Land, I played every game on this list on PC.

10. Death Stranding: Director's Cut
I played the game on PC this time, and approached it in a completely different way than I did when it first came out. On a certain level, Death Stranding functions really quite well as a deluxe delivery simulator. While playing I kept wishing there was a way to turn off the BTs so that I could just focus on walking around, building roads, delivering packages, and getting to check out incredibly cinematic vistas with occasional music. There are almost certainly other games out there that can fulfill this desire, but not at this level of fidelity. The mechanical portions of this game are just so incredibly finely-tuned. As always, when I think about games like this I think back to that old Tim Rogers article, In Praise of Sticky Friction. The care and attention paid to the act of traversal is really mind-boggling. I’m reminded of the level of detail put into the animation for Kratos’ axe swings in God of War on PS4, for another recent example.

9. Trombone Champ
This game is so loving stupid. It is braying idiot laughter condensed into a thick paste. I watched a random clip of somebody playing it on Twitter and I laughed so hard I couldn’t breathe and immediately purchased this stupid, beautiful game. Also as a person with a horrible startle reflex, I appreciated the jump scare toggle in the menu. I hate jump scares more than anything.

8. Signalis
I love when games like this very deliberately hold information back, because the relative lack of narrative hand-holding means that your brain gets to have fun filling in all the empty spaces. I am generally pretty bad about horror games and I had to play this with something on in the background because of the whole creeping dread thing (no jumpscares though!), but I still stuck it out, thanks in part to the incredible ~ a e s t h e t i c ~ of the game. I had a pretty hard time with the difficulty spike near the end, but I think it was worth it. As with all horror games, I always secretly want to have a “no danger” mode where I don’t have to worry about the enemies and just get to experience the atmosphere.

7. Hollow Knight
I picked this up when I got my Steam Deck because I found that the Switch joycons felt too flimsy for the amount of precision required. It is still brutally difficult, but I finally beat it. I really liked going deeper, deeper, and deeper into the world to find every single little crumb of lore.

6. Vampire Survivors
Because sometimes you just need a dopamine hit. This game always completely hijacks my brain when I play it, and with good reason. I always leave the damage numbers on even though it is literally impossible for my brain to do anything with all those numbers.

5. Kirby and the Forgotten Land
I’m just a little pink guy but I will redeem this ruined world by driving a semi truck through the wild blue heavens directly into God’s own face so that He may answer for His trespasses.

4. Tunic
I have never been so happy to have a game completely abandon any concept of hand-holding. It’s just like, “hey, gently caress you, press the buttons and figure it out your own drat self.” And putting the work into understanding the game and solving the puzzles pays off in such an incredible way. I can’t really say much more without spoiling it, I suppose.

3. Persona 5 Royal
I played this game the first time around on PS4 in its vanilla incarnation. I made it about 100 hours in, got to the final dungeon, and promptly stopped playing. This is a bad habit of mine - leaving long pieces of media unfinished (I never finished Breaking Bad, I took a roughly 10-year break before going back and finishing Final Fantasy 8, I have started and stopped reading the Lord of the Rings several times). I think the motivation behind this is that I don’t want to say goodbye to the world I inhabited for so long. I am typically pretty allergic to anime nonsense, and that’s what the Persona series presents as initially. Not just anime nonsense, but anime nonsense in a high school setting, with an incredible amount of melodrama about how being on a volleyball team in high school is the literal defining moment in your life. But despite how it starts, the game’s cast of characters and interpersonal situations created a sort of virtual chosen family that reminded me a lot of my own situation when I was in high school. And then there’s the style - holy poo poo, the style is just oozing out of my Steam Deck every time I turn this on. Everything works together in concert so well, and I don’t care that I’m not really that into its disparate parts. I don’t watch anime, I don’t play JRPGs, and I’m generally not into the type of music on the soundtrack. And yet it all blends together perfectly.

2. Disco Elysium: Final Cut
Disco Elysium is GOAT but not GOTY in 2022. I physically cannot play this game without immediately committing to 100% full communist Kras Mazov acolyte. I made my friend cry when I read him the result of the Mazovian Socio-Economics thought - he couldn’t handle the “precise model of this grotesque, duplicitous world.” I drew up plans for a tattoo reading “Un jour je serai de retour près de toi”. I re-evaluated my personal traumas through the lenses of various Disco Elysium characters. I cried again, like I do every time, while finishing the quest about the dead guy you find on the dock. I felt a terrible stinging empathy with Harry as I grappled with my own addictions that I was using to deal with my own pain. I felt haunted, forevermore, by the lingering specter of what could have been, both in the real world and in my own cobbled-together life.

1. Elden Ring
In true Miyazaki fashion, this game has not just a poison swamp, but a double poison lake. I’ll say this is the first game I’ve platinumed since Skyrim on the Xbox 360, which put a similar spell on me. I just had to keep seeing more! And incredibly, there was almost always something else to see. Watching the map expand further and further as I made progress was unbelievable. I can’t imagine how much time and effort went into this game. I’m looking forward to watching an endless stream of youtube videos about the lore, and even more videos of people doing insane things in speedruns.

Jerusalem
May 20, 2004

Would you be my new best friends?

Necronomicon posted:

I might be able to revisit though, because we ended up getting pregnant later in the year! Little dude is gonna pop out next April and my GOTY list for 2023 will subsequently be extremely short.

Hell yeah, I think we found the ACTUAL thread winner for this year already! :3:

Mamkute
Sep 2, 2018
Honourable Mentions

Guilty Gear Strive (2021)

Rarity, you made a great opening post that covers the many events in video gaming this year. However, there is one glaring omission that I will call you out on. The true best news of the year, Bridget is back! And she's rocking a new set of pronouns! While I do not own the game, I am online enough to give her the special award of the Loveliest Lady in Gaming 2022. Bridget says Trans rights!





Gears of War (2006)

By golly, the Gears really are fascist pricks!

Call of Duty: World at War (2008)

Well that was a bad time for many people involved; I sure hope that humanity has learned the lesson and never again engages in such a horrifyingly stupid and hateful waste of life. Peace on Earth! Human Rights!

Luigi's Mansion 2 (2013)

These games are not very spooky at all, but do a great job at establishing an emotional connection to Luigi; where you want to help him pull through and bust the ghosts because it is spooky to him. Luigi says Gay Rights!

de Blob (2008)

Get your gender-fluid all over the Ministry of Ink's efforts to impose a black and white binary over the brilliant and varied colors of nature! Paint the Police! Blob says Non-binary Rights!

Now to continue the good postings with my own top 10.

10. Batman: Arkham Asylum (2009)

There are a lot of things this game does well, such as the heavy atmosphere, the stealth encounter designs and the smooth punching of dudes. On another year's list, this game may have ended up with more points, but there is something I need to address. Old Bruce has gotten himself in the Problem Attic for his statements during his run for the the mayor's office. Specifically, "...Abortion is a choice. It is the same choice that man at Crime Alley made when he killed my parents." So, I am going to cut him off here to prevent him from suddenly appearing later in the list to ruin the positive vibes with further unsolicited opinions.

9. Horizon Forbidden West (2022)
It's pretty good, you can throw exploding spears at robot dinosaurs. The game feel is still great, there is an actual final boss this time and there is a continuation of the thematic focus on how people choose to interpret and tell the story of the past. The haters do have a point in that the game has way too much content simply because as a sequel, it is expected to have more of all the previous game's featured elements and the same number of story quests without as much of the hero's journey template or mystery to sustain itself on. The NPCs are all willing to dump their entire life story on Aloy when she is just traveling cross-country to pick up custom parts to build the ultimate gaming PC. Aloy says Gay Rights! (But it does not mean she'll date you)

8. Non-Binary (2022)
This interactive art project is here representing the itch.io Queer Games Bundle 2022. I won't say much more about in this post because it so short that giving details about it would be spoilers. The runtime is well used, and I have a personal connection to it because I am non-binary myself. It gives me agency to be able to say that my pronouns are they/them.

7. Kirby's Dream Land (1992)
You can't go wrong with Kirby, even the first game was great. Kirby says poyo!

6. Silent Hill 4 (2004)
The game that allows you to live the goon experience of refusing to clean your room, even when the mess has gotten to the point where it is actively harming you.

5. Klonoa HD (2022)
Optimal Character Design:
  • Cute little guy
  • Moves at the right speed
  • Can jump high
  • Shouts WAHOO!
4. Final Fantasy 7 for the PlayStation 1 (1997)
This is specifically the original, which will always be a defining cultural work of literature. It's 25 years old, but it still looks and sounds excellent! How does it do that?

3. The Legend of Zelda: Ocarina of Time 3D (2011)
It's the official best game of all time, and now it's in 3D! I could not add anything more to that other than, Link says Hyahh!

2. Spider-Man for the PlayStation 4 (2018)
I want Spider-Man to web me up and punish me for being such a naughty boy this year. Spider-Man says Pizza Time!

1. Stranger of Paradise Final Fantasy Origin (2022)
There needs to be more games with the understanding this game has to what it is doing and how it is doing it. A multitude of ways to mash monsters. A love letter to the Final Fantasy series and also to video gaming in general. It is outstanding. It exceeds expectations. It's just a good game. Jack says CHAOS! He also says neurodivergent rights!

BigDumper
Feb 15, 2008

I played a lot of random stuff this year. I don’t usually play new releases because my backlog doesn’t allow for it, but there are a few on my list that actually released this year!

10. Pokémon Legends Arceus
This game has a very slow start, but once it lets you out into its world it was a lot of fun. That first five hours of freedom to explore and throw balls at Pokémon was everything I wanted out of a Pokémon game when I was a kid in the 90s. By the end the gameplay loop had run very thin, but the opening was good enough to make my list.

9. Mario and Luigi Superstar Saga
The Mario and Luigi series has some wonderful games, and I think the first one is still my favorite after all these years. I got into modding GameBoys late in 2021, this was the first game I completed on my GBA after I installed a fresh IPS screen. The combat system holds up great (like almost all of the Mario RPGs) and the world is fun to explore. I highly recommend checking this game out if you’re even the slightest bit into RPGs.

8. Resident Evil 7
2021 was the first time that I dove into the Resident Evil series, and in 2022 I played a lot more. I was expecting to dislike RE7 because I had heard it could be an overwhelming experience, but I had a great time with it. The mystery that unfolds as you play through this game is outstanding and had me hooked from the get go.

7. Banjo Kazooie
I grew up with Nintendo consoles, but I somehow never managed to play Banjo Kazooie back when it originally released. I did play Banjo Tooie, but didn’t enjoy it so I never bothered to check out the first game. Time has shown that I was a dumbass, Banjo Kazooie is terrific. I love collectathon style platformers, and this seriously might be the best one ever. It’s insane how much it got right back in 1998, I loved this game and can’t wait to go back to it in the future. Wasn’t a fan of the final fight with Grunty, though.

6. Cyberpunk 2077
I picked up a PS4 disc copy of Cyberpunk during Black Friday 2021 for $10 with the hope that it would be patched up eventually. I jumped in when the PS5 patch version dropped this year and had a blast, I seriously loved almost everything about this game. Night City is one of my favorite video game settings every, it was like living out a teenage Blade Runner dream.

5. Dragon Quest XI
Not sure if I can say anything about DQXI that hasn’t already been said. I played it after it was recommended in the Switch and PS5 threads, and now I’m recommending it to others. This is video game comfort food, but unlike comfort food I never got sick of it.

4. Streets of Rage 4
This is another goon recommended game from past years that I put off until 2022, and boy was that a mistake. This game absolutely owns, it’s arguably the most fun I’ve ever had playing a beat ‘em up. I don’t even know the right word to describe how satisfying the combat is, it’s almost crunchy. Beating dudes up and hitting special moves feels so good every time, I absolutely loved this game.

3. Elden Ring
I haven’t even finished my first play through of this game, but it’s clearly one of the best games I’ve ever played. I’ve never been a big From game person, but this game got its hooks into me and had yet to let go. The only other open world game that I’ve had this much fun exploring was Breath of the Wild, and Elden Ring’s world is so full of cool stuff to find that I worry that Tears of the Kingdom won’t be able to measure up. Potentially ruining Zelda is a massive achievement, what a game.

2. Resident Evil 2 Remake
RE2 was the first Resident Evil game I played in 2022 and I still think about it. Of the games in the series that I’ve played, this one is at the top for me. The setting, gameplay, puzzles, atmosphere, everything comes together for one of the best experiences I’ve ever had with a video game.

1. Teenage Mutant Ninja Turtles Shredder’s Revenge
Everything I said about Streets of Rage 4 applies equally to Shredder’s Revenge, but this game just barely won out. In addition to incredible game play, this is one of the most charming games I’ve ever played. It felt like the developers made this game for 8 year old me to play and love and they crushed it. This isn’t just my favorite game of 2022, it’s one of my favorite games of all time. I’ll be playing this one for a very long time :allears:

FuriousGeorge
Jan 23, 2006

Ah, the simple joys of a monkey knife-fight.
Grimey Drawer
10: The Elder Scrolls V: Skyrim (2011)
This is only here because this is the year I discovered the magic of Wabbajack modlists and dumped a poo poo ton more hours into this game futzing around. So shoutout to Skyrim for continuing to be the world's pre-eminent titty and non-titty mod platform.

9: FTL: Faster Than Light (2012)
10 years on and I still have ships to unlock and will probably be playing this on my deathbed.

8: VA-11 Hall-A: Cyberpunk Bartender Action (2016)
I'm not normally a VN guy but I found myself wanting something chill, narrative-focused and lightweight to play on my laptop during a hotel stay and this fit the bill perfectly. Great characters and the OST absolutely owns.

7: Signalis (2022)
A perfect Steam Deck survival horror game.

6: Roadwarden (2022)
Possibly my favorite text adventure ever and a great throwback to 80's CYOA gamebooks.

5: Tactics Ogre: Reborn (2022)
Definitive version of one of the best SRPGs ever and it feels like a minor miracle that this somehow got a 2nd remake. Was skeptical of the VA at first but ended up mostly loving it.

4: Astalon: Tears of the Earth (2021)
Indie 8-bit style Metroidvania that wonderfully channels and builds upon the spirit of that weird NES game that you rented a million times but never beat. Huge Legacy of the Wizard / La-Mulana vibes.

3: Tunic (2022)
Love letter to classic Zelda and, like Astalon, to retro-game mysteriousness in general. Collecting the in-game manual is a great mechanic and the puzzles and vibes own.

2: Pathfinder: Wrath of the Righteous (2021)
Although I certainly have frustrations with it's bugginess and the Pathfinder system in general, this is still the kind of huge, meaty CRPG that I can just completely lose myself in. And while there's a lot to criticize about it, design-wise, I nevertheless love the ambition of the crusade/kingdom management layer and appreciate and ability to roleplay as something more than just an itinerant murderhobo, like most RPGs.

1: Elden Ring (2022)
I mean, it's Elden Ring.

FuriousGeorge fucked around with this message at 06:16 on Dec 14, 2022

Ibblebibble
Nov 12, 2013


I'm glad that someone else liked SoP as much as I did! I need to go back to it for the DLC. It's kinda wild how many people both on the wider internet and on SA said that the devs didn't get that they were being funny and not badass when it's so clear that they're in on the joke and leaning in on the campy fun early on.

WaltherFeng
May 15, 2013

50 thousand people used to live here. Now, it's the Mushroom Kingdom.
My game of the year is definitely Signalis.

It feels tense and confusing but I was constantly driven to find out how all this was going to end and the game really stuck the landing even if you had no idea what was going on previously.

I love survival horror so the item management didn't bother me but at the same time the devs couldve looked at old RE games more closely to see how they handled it without overwhelming the player with 6 key items.

Rarity
Oct 21, 2010

~*4 LIFE*~

Mamkute posted:

Guilty Gear Strive (2021)

Rarity, you made a great opening post that covers the many events in video gaming this year. However, there is one glaring omission that I will call you out on. The true best news of the year, Bridget is back! And she's rocking a new set of pronouns! While I do not own the game, I am online enough to give her the special award of the Loveliest Lady in Gaming 2022. Bridget says Trans rights!





Hell yeah go Bridget :toot:

VideoGames
Aug 18, 2003

Real hurthling! posted:

Only did it to ethan cause we are buds and he was sarcastic

Yeah that makes sense. I am sorry. Been seeing a lot of miserable posting around Games lately and it bums me out. This thread is the one 'positive only' kind of thread we have and I did not want it to devolve as well.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




Hello here is my list

10. Superhot which I played the mind ctrl delete version on gamepass or something, then found the other version on Steam for cheap and played it again.
9. Vault of the Void. I barely remember it because I played it in the first half of the year but I do remember I had a lot of fun with it. It's another deckbuilder and I can't stop playing deckbuilders.
8. Pentiment. I only played it for like half an hour but it seems cool. My version of Andreas would like all other characters to know that he has sex.
7. LEGO Star Wars, the new one with 9 movies. Been a hot minute since I played a LEGO game, kinda dig some of the changes they've made.
6. Mario and Rabbids the second one, this might be higher next year but I basically got it, played it for an hour and then went back to trying to finish other games.
5. Mario Kart 8. New tracks, baby. Basically doubled the size of the game, for a relatively reasonable price, considering.
4. Horizon: Forbidden West. Aloy is one of my favourite protagonists ever. Unfortunately (or fortunately?) I'll have to restart at some point because I got a PS5.
3. Slay the Spire. I'm not addicted to its loop quite as much as I am Monster Train's, but it still rules and is probs a bit fairer or something.
2. Monster Train. This is probs gonna be on every GOTY list I make for the next couple years. I'm probs never gonna get sick of playing it.
1. Marvel's Midnight Suns. I like deckbuilders, I like Marvel, I like exploring my home base and talking to my best pals. It would be better if I could smooch Captain America but you can't have everything.

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ethanol
Jul 13, 2007



VideoGames posted:

Yeah that makes sense. I am sorry. Been seeing a lot of miserable posting around Games lately and it bums me out. This thread is the one 'positive only' kind of thread we have and I did not want it to devolve as well.

Please immediate ban anybody who disagreed with my posts whether or not they are my secret friends

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