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Rinkles
Oct 24, 2010

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I don’t know why it was a complete no show at the VGAs. It deserved some recognition. Might be my favorite game this year.

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Rinkles
Oct 24, 2010

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Avellone wasn’t a big part of the base NV game, iirc. He was in charge of 3 of the 4 expansions, though. Dead Money, Old World Blues, and Lonesome Road. Apologies if I’m misremembering any of the above.

Rinkles
Oct 24, 2010

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Sorry, I’m stupid.

Rinkles
Oct 24, 2010

What I'm getting at is...
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Morphogenic96 posted:

6. Potionomics
It’s like Reccetear but updated for modern times; they share the basic elements of time management deadlines, running a shop in a fantasy world and dealing with adventurers. The main difference being instead of the dungeon delving action-rpg gameplay to gain materials, the secondary gameplay here consists of a deck-building game to haggle and sell your potions.

The deck-building game strikes a good balance; snappy enough since you may have to do a dozen-odd haggles in a single selling session but enough depth to remain interesting. It means on top of learning their stories (which are surprisingly interesting), it makes a great incentive to level up your relationship with people to see what card you get that might change up your strategy. The potion-making similarly isn't too complex; there’s a fun mini game in making the best of what you have when only have a random mish-mash of ingredients available, but by the end of each week when you’ve usually got good pure ingredients it’s a lot more simple.

The 3D sprite animations are ridiculously good. They just have so much personality. A good thing, since there's a bunch of characters and this helps to characterize them far quicker than dialogue could.

Potionomics was a game I expected would be a sure fire indie hit after seeing a trailer months ago, but this is the first time I'm reminded of its existence since.

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