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Cease to Hope
Dec 12, 2011

Indolent Bastard posted:

If people love them and want them, go to town, but to me they are so differently styled that they just don't seem to fit the BB esthetic. I thought they were yet another third party team when I first saw them.

they are very reminiscent of the recent WHU and Warcry stuff, especially the tree and the animals

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moths
Aug 25, 2004

I would also still appreciate some danger.



They haven't produced a gnome figure for something like 30+ years. I think people forgot they were part of the Warhammer world.

Fimir and Slaanesh and Tzeench teams are still obvious holes, but BB would also be a hell of a place to debut Cathay.

Safety Factor
Oct 31, 2009




Grimey Drawer
I hadn't considered a Cathay team. That would rule. There's also the Kislev circus team from BB2 that was a reskinned slann team. They turned the Bretonnian team into imperial nobles instead so maybe there's something else in the works there.

We're still missing Khemri and Chaos Dwarfs out of the old rosters. Oh, and high elves. I get why they're introducing new teams instead of just checking old ones off of the list, but I'd really like to see Khemri get a kit.

hoiyes
May 17, 2007
Only if the Mummies are Hammer Horror styled like the new vamps though.

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!

Angry Lobster posted:

Why not? To me, they seem a more elaborated version of halflings, but I could be wrong.

Nope, its me. I am wrong. The look and feel of BB has changed since I played many years ago. I like the "vintage" look of the 90s and 2000s. The current Necromantic Horror Team and the current Treeman look terrible to me. It is official: C'est moi, je suis le grognard.

Super Waffle
Sep 25, 2007

I'm a hermaphrodite and my parents (40K nerds) named me Slaanesh, THANKS MOM
I don't play BB but drat of those gnomes don't look like a fun painting project.

Crackbone
May 23, 2003

Vlaada is my co-pilot.

Indolent Bastard posted:

Nope, its me. I am wrong. The look and feel of BB has changed since I played many years ago. I like the "vintage" look of the 90s and 2000s. The current Necromantic Horror Team and the current Treeman look terrible to me. It is official: C'est moi, je suis le grognard.

I like the Gnome sculpts in general, but the total lack of BB styling puts me off - most teams have some sort of "I'm playing a sport" kit on them.

Mr Owl
Dec 28, 2008

Crackbone posted:

I like the Gnome sculpts in general, but the total lack of BB styling puts me off - most teams have some sort of "I'm playing a sport" kit on them.

But the fox has a ball!

Hedningen
May 4, 2013

Enough sideburns to last a lifetime.

Crackbone posted:

I like the Gnome sculpts in general, but the total lack of BB styling puts me off - most teams have some sort of "I'm playing a sport" kit on them.

But they’re all in kit?

Look closer: most of them have the standard single-spike bracer/glove that’s part of Blood Bowl equipment, they’ve got shoulder armor on most models (plus the occasional thigh protectors), there’s straps around the pointy shoes to make them look like heavier-if-whimsical boots, and they all have knee pads. Yeah, it’s not super-visible, but the design is there if you look.

From an artistic criticism, they could have been made to stand out better, but they’re clearly wearing kit that matches with the game when you look. I think it’s the paintjob that’s causing most of the issue here.

Captain Ironblood
Nov 9, 2009
A bunch of Warcry teams are leaving: https://www.warhammer-community.com/2024/04/04/whats-leaving-the-warhammer-age-of-sigmar-range/

Disappointing to see these guys go. Ended up buying a box of The Unmade on eBay as soon as I heard because I could never catch them in stock.

Cease to Hope
Dec 12, 2011

Wow, BOC are getting squatted out of AOS entirely? That sucks lol

Real shame about the WC cultists. Those are really characterful units and it's a shame there isn't a home for them, even in WC.

Also kinda sucks the NL KT doesn't have much interesting info. A six-man KT that seems to be reliant on a leader who's kitted for melee makes me leery, too.

Crackbone
May 23, 2003

Vlaada is my co-pilot.

Hedningen posted:

But they’re all in kit?

Look closer: most of them have the standard single-spike bracer/glove that’s part of Blood Bowl equipment, they’ve got shoulder armor on most models (plus the occasional thigh protectors), there’s straps around the pointy shoes to make them look like heavier-if-whimsical boots, and they all have knee pads. Yeah, it’s not super-visible, but the design is there if you look.

From an artistic criticism, they could have been made to stand out better, but they’re clearly wearing kit that matches with the game when you look. I think it’s the paintjob that’s causing most of the issue here.

I’ll be damned, you’re right. Crazy

moths
Aug 25, 2004

I would also still appreciate some danger.



Cease to Hope posted:

Wow, BOC are getting squatted out of AOS entirely? That sucks lol

The blurb is a little confusing, but it reads like they're going full-time ToW.

Which I don't think anybody expected.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

Help there are like a billion cool ideas for Eldar Corsairs paint schemes and I have no clue which one I actually want

Spanish Manlove
Aug 31, 2008

HAILGAYSATAN

StashAugustine posted:

Help there are like a billion cool ideas for Eldar Corsairs paint schemes and I have no clue which one I actually want

As bright as possible, and on the beach

Guildencrantz
May 1, 2012

Somewhere, something incredible is waiting to be known.
How's Kill Team on very vertical Necromunda style terrain? My group and I are getting back into things after a couple years' break, but we're going for KT this time as it's more practical for irregular one-off games and we're all busy dads. I have some pretty decent scratchbuilt/kitbashed terrain but I'm wondering how well the game works with a bunch of levels, walkways etc. or if I should dial that back a lot compared to Necro.

(More open play loving around with fun scenarios than anything trying to emulate competitive play, fwiw)

Bug Squash
Mar 18, 2009

Guildencrantz posted:

How's Kill Team on very vertical Necromunda style terrain? My group and I are getting back into things after a couple years' break, but we're going for KT this time as it's more practical for irregular one-off games and we're all busy dads. I have some pretty decent scratchbuilt/kitbashed terrain but I'm wondering how well the game works with a bunch of levels, walkways etc. or if I should dial that back a lot compared to Necro.

(More open play loving around with fun scenarios than anything trying to emulate competitive play, fwiw)

Throw a few ramps, gangways and/or jumping opportunities in there and it should be ok. Some teams have a much easier time with verticality than others so as long as you don't need to do too many climbs to get around it shouldn't get too unbalanced.

Hedningen
May 4, 2013

Enough sideburns to last a lifetime.

Crackbone posted:

I’ll be damned, you’re right. Crazy

It took me a bit to catch that, so I wonder how intentional that is - the athletic equipment blends into the clothing and aesthetic in a way that might be meant to subtly reinforce the “trickster” elements of the team.

I have no proof of this, but I’m fairly certain that the top-level design bible for any Blood Bowl models requires a degree of clear athletic elements - such as the redesign of the modern Jordell Freshbreeze with his super-obvious Air Jordells - that a lot of the 3rd-party designers haven’t quite caught on to, and it’s one of the major charms of the line. There’s a clear idea and visual language, and they’re at the point where they can play with it.

GhastlyBizness
Sep 10, 2016

seashells by the sea shorpheus

Captain Ironblood posted:

A bunch of Warcry teams are leaving: https://www.warhammer-community.com/2024/04/04/whats-leaving-the-warhammer-age-of-sigmar-range/

Disappointing to see these guys go. Ended up buying a box of The Unmade on eBay as soon as I heard because I could never catch them in stock.

It’s a shame. I get the practical reasons why they moved away from the setting of low level chaos weirdos from different cultures fighting around the base of Archaon’s tower but it was still really fun. Kind of nuts that they got basically a dozen quite distinct kits made in the first place.

Cease to Hope
Dec 12, 2011

Guildencrantz posted:

How's Kill Team on very vertical Necromunda style terrain?

It can work very well with two adaptations.

First, KT has very generous climbing rules, so make sure you aren't house-ruling them to be harder: characters can climb basically any surface at their movespeed in 2" inch increments rounded up. Remember that dropping is generous, too: move speed in 2" increments rounded down, up to a max of 6", and you don't need a surface to move down. (You can jump off a diving board onto the ground.) Climbing 3" costs ⭕️⭕️ but dropping 3" costs ⭕️. Similarly, if someone has the ability to take climbing gear, don't nerf it. If you feel like the verticality it gives to the teams who have it is too oppressive, give people more options to start the game high up. You can give 2EP climbing gear to everyone if that really doesn't work, but if a team like Fellgors needs climbing ropes to get to the fight, I feel like that's a problem with your table.

Make an extremely sharp distinction between "on a higher platform" and "in a vantage point". (You could arguably do away with vantages entirely.) If the map is vertical, and you want to use the vantage rules, make sure they're specific places you can predict and fight over, not literally everywhere at least 2" off the ground. Characters on vantage points absolutely loving murder anyone below them who isn't behind heavy cover (basically, a pillar). It's already going to be dicey moving under anyone who can see down, so there's no sense adding the additional layer of nastiness.

Professor Shark
May 22, 2012

My wife has said that she’ll play Kill Team with me as long as I paint her 1) a girl team and 2) mainly colored purple and/or pink

I’m thinking Novitiates?

Bottom Liner
Feb 15, 2006


a specific vein of lasagna
Nah, too basic. Let her pick out whatever team she thinks looks cool.


I vote tyranids because they look great in those colors



Muir
Sep 27, 2005

that's Doctor Brain to you
Corsairs would be sweet in those colors too.

Bottom Liner posted:

Nah, too basic. Let her pick out whatever team she thinks looks cool.


I vote tyranids because they look great in those colors





Whoa those are sweet.

Muir fucked around with this message at 00:38 on Apr 5, 2024

Cease to Hope
Dec 12, 2011

Professor Shark posted:

My wife has said that she’ll play Kill Team with me as long as I paint her 1) a girl team and 2) mainly colored purple and/or pink

I’m thinking Novitiates?

hearthkyn salvagers are also an option

Virtual Russian
Sep 15, 2008

Cease to Hope posted:

hearthkyn salvagers are also an option

going to second this, new squats got my gal into 40k

Cthulu Carl
Apr 16, 2006

Bottom Liner posted:

Nah, too basic. Let her pick out whatever team she thinks looks cool.


I vote tyranids because they look great in those colors





Lisa Frank-rear end 'nids (complimentary)

Those rule

Bug Squash
Mar 18, 2009

Cease to Hope posted:

It can work very well with two adaptations.

First, KT has very generous climbing rules, so make sure you aren't house-ruling them to be harder: characters can climb basically any surface at their movespeed in 2" inch increments rounded up. Remember that dropping is generous, too: move speed in 2" increments rounded down, up to a max of 6", and you don't need a surface to move down. (You can jump off a diving board onto the ground.) Climbing 3" costs ⭕️⭕️ but dropping 3" costs ⭕️. Similarly, if someone has the ability to take climbing gear, don't nerf it. If you feel like the verticality it gives to the teams who have it is too oppressive, give people more options to start the game high up. You can give 2EP climbing gear to everyone if that really doesn't work, but if a team like Fellgors needs climbing ropes to get to the fight, I feel like that's a problem with your table.

Make an extremely sharp distinction between "on a higher platform" and "in a vantage point". (You could arguably do away with vantages entirely.) If the map is vertical, and you want to use the vantage rules, make sure they're specific places you can predict and fight over, not literally everywhere at least 2" off the ground. Characters on vantage points absolutely loving murder anyone below them who isn't behind heavy cover (basically, a pillar). It's already going to be dicey moving under anyone who can see down, so there's no sense adding the additional layer of nastiness.

I wouldn't recommend doing away with vantage - it's a critical part of the game to allow people to negate cover. Without it sneaking is far too safe. My recommendations are to
a) have plenty of heavy cover and visibility blocking elements on the lower levels.
b) do not have vantages with cover easily accessible. If you want to gain a vantage, it needs to cost you safety. Either be out in the open or in range of a charge

Triskelli
Sep 27, 2011

I AM A SKELETON
WITH VERY HIGH
STANDARDS


Cease to Hope posted:

hearthkyn salvagers are also an option

Virtual Russian posted:

going to second this, new squats got my gal into 40k

Will third, the Salvager kit comes with 6 lady heads and 2 non-binary only binary robot heads, and you can do the rest with closed visors. Additionally their armor is a breeze to paint and looks great with vibrant colors



Downside, it's highly recommended to get two kits for salvagers for a full team with all your specialist options. You can get a fun & balanced team with one kit, but there's 14 different specialists in a box of 10 models.

Also, none of the gals have cool shades

Triskelli fucked around with this message at 14:21 on Apr 5, 2024

xtothez
Jan 4, 2004


College Slice
This week I've been playing with terrain building for LI / AT. The new ruins kit is is really impressive & well designed, and works extremely well with the original civitas building design. With enough bits you can literally build any shape you want much like lego, and also seamlessly add any amount of damage.

As I first started Warhammer with the 1994 Titan Legions box, I used those old cardboard buildings as inspiration for my first two creations.



SkyeAuroline
Nov 12, 2020

So I'm considering Kill Team to ease back into modeling and painting, and to have something to play while my 30k army is unusably incomplete. I'm eyeing Tau in particular, because I have some conversions in mind. From what I've heard, the Pathfinder special team is okay to good, while the generic teams are middling to horrible. Unfortunately the conversions I have in mind are for up to five stealth suits, plus maybe a fire team worth of regular infantry bodies.

If I went with 5 suits and two drones, how badly am I likely to get rolled over in the average game? Would cutting it down to 3 suits and 6 fire warrior bodies (or, less preferred, 6 pathfinder bodies) be that much better? I'm not out to stomp every game I get into, I just don't want to sink the money into a force that's going to be useless and have wasted the money.

Bug Squash
Mar 18, 2009

It's literally a meme how bad the stealth suits are, sorry.

Pathfinders and their drones are a pretty good team though, and the best shooty team in the game presently.

Bug Squash fucked around with this message at 20:52 on Apr 6, 2024

Cease to Hope
Dec 12, 2011
pathfinders are good and fun but remember that you're there to do a job (play the mission) and not camp and snipe. your shooting is so good and your dudes are so fragile that it's tempting to just take safe plays. then you're behind on primary because your opponent dove an objective or denied one and you have no way to catch up.

SkyeAuroline
Nov 12, 2020

Bug Squash posted:

It's literally a meme how back the stealth suits are, sorry.

Pathfinders and their drones are a pretty good team though, and the best shooty team in the game presently.

Shame. Maybe I can find something else to run them as, then. Or just try something else.

Failson
Sep 2, 2018
Fun Shoe

Captain Ironblood posted:

A bunch of Warcry teams are leaving: https://www.warhammer-community.com/2024/04/04/whats-leaving-the-warhammer-age-of-sigmar-range/

Disappointing to see these guys go. Ended up buying a box of The Unmade on eBay as soon as I heard because I could never catch them in stock.

I know it's just in my head, but it feels by volume, like Warcry has discontinued more nifty terrain models over the years than any other GW game. And it feels like it's been nothing but Meat Trees for years too. Now


xtothez posted:

This week I've been playing with terrain building for LI / AT. The new ruins kit is is really impressive & well designed, and works extremely well with the original civitas building design. With enough bits you can literally build any shape you want much like lego, and also seamlessly add any amount of damage.

As I first started Warhammer with the 1994 Titan Legions box, I used those old cardboard buildings as inspiration for my first two creations.





These are great!

Professor Shark
May 22, 2012

The Stealthsuits are such cool models that I really want to try them out, but that $45 kit is more than half of a new, full team, so…

moths
Aug 25, 2004

I would also still appreciate some danger.



Those Mandrakes are beautiful weirdos and I love them.

Stephenls
Feb 21, 2013
[REDACTED]
The trick to acquiring stealth suits is to just buy 40k Tau value boxes, because GW stuffs stealth suits in there to pad out the numbers. I think I have nine now.

Robert Facepalmer
Jan 10, 2019


Failson posted:

I know it's just in my head, but it feels by volume, like Warcry has discontinued more nifty terrain models over the years than any other GW game.

This. I really want another set of the OG terrain, and I have been offered insane amounts for the set I have, so it is a land of contrasts.

It is hella dumb, but I still really want another set of the Catacombs doorways. THOSE are never fuckin' coming back, though whenever I do finally make my Ultimate WHQ '95 set, those would be pretty easy to just print.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.







Really like how these corsairs came out

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Squibsy
Dec 3, 2005

Not suited, just booted.
College Slice
Tau stealth suits are so cool but they have always sucked so bad in whatever context they exist :(

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