|
boofhead posted:I heard good things about Rogue Trader when it first came out but then I heard it suffers in the final quarter of the game or so, like they tripped up for a deadline or something. But I also heard there was a big new patch recently so I have no idea - anybody played to the end since then and can comment? The story and world aspects seemed quite cool, I'm not interested in mechanics and just play everything on easy but I do love a good story and world This does seem to be the consensus in the dedicated thread. Fortunately I never get more than halfway through one of these big CRPGs so it will not be an issue for me
|
# ? Apr 19, 2024 02:21 |
|
|
# ? May 21, 2024 15:52 |
HopperUK posted:I just grabbed it because my gaming group is starting a Rogue Trader TTRPG campaign on Saturday and this way I can learn a bit about the setting and have images in mind. Setting, yes, system very much no. Some of the things are named the same as in the tabletop but everything works differently.
|
|
# ? Apr 19, 2024 02:21 |
|
Gumdrop Larry posted:Genuinely had no idea at all Level-5 busted out another multimedia franchise attempt with Megaton Musashi over the last few years. I didnt realize this was Level-5, didnt bother to look on the Steam page. They always make great stuff, so I know this is going to be good.
|
# ? Apr 19, 2024 02:22 |
|
FutureCop posted:Yeah, looking forward to seeing how Megaton Musashi and No Rest for the Wicked pan out: they tickle my EDF/PSO and Dark Souls/Lost Ark/Curse of the Dead Gods fancies, respectively. HL: Alyx is so drat good. Honestly it makes me LESS hopeful for the (immediate) future of VR gaming, just given that it's been out for a few years and nobody's developed anything that's come close to it. I think the market just isn't there for it, but I'm grateful Valve got the opportunity to spend their infinite amount of money on creating a total banger -- who would have known they still have it in them?
|
# ? Apr 19, 2024 02:23 |
|
Yvershek posted:I still finding my self playing Balls of Steel every now and then. Each board goes all out with their theme and possible progression of events. Am still floored by what can get unlocked and how it all works together. Adding to them new objects and special effects makes it all better. Have seen a ton of effort being noticiable through parts I've only been able to unlock a few times. I wish I was that hand
|
# ? Apr 19, 2024 02:33 |
|
Yvershek posted:I still finding my self playing Balls of Steel every now and then. Each board goes all out with their theme and possible progression of events. Am still floored by what can get unlocked and how it all works together. Adding to them new objects and special effects makes it all better. Have seen a ton of effort being noticiable through parts I've only been able to unlock a few times. can you play if you have balls balls balls balls balls balls of steel
|
# ? Apr 19, 2024 02:40 |
|
Hwurmp posted:can you play if you have balls balls balls balls balls balls of steel I'd assume that's the 3xball multiplier
|
# ? Apr 19, 2024 02:45 |
|
The Joe Man posted:BREAKING NEWS ..there is a fine line between genius and stupidity, and I feel the only people capable of pulling off the actually disgusting idea of "ragdoll physics pinball" are the devs of Bad Rats
|
# ? Apr 19, 2024 02:46 |
|
Jimbot posted:I'd love to hear your impressions of the game. That goes for anyone else who picked it up. This game piqued my interest a lot so I'm curious to hear people's thoughts on it. Re: No Rest For The Wicked, I thought the art was gorgeous and the first real area (beach) seemed well-designed and interesting and cool to explore. Everything else ranged from meh to weird to annoying: - I don't like the fixed camera angle--that's subjective, but it's annoying to me when I can't get a better camera angle to look at things and do actions. It also makes platforming way more difficult than it would be otherwise. - Weapon/item/tool durability sucks rear end. Especially when you lose durability upon death. - Jumping is weird. There's not a dedicated jump button, and jumping happens when you sprint/dodge (sprint = hold, dodge = tap) toward a gap or drop-off of some kind...except it seems inconsistent to me. I had multiple times where I'd make a jump and then the next time I tried it, I wouldn't make it, and I couldn't figure out why. I jumped across a gap to one enemy the first time I tried it, and I spent 10 minutes trying to reach the same dude a second time after dying. - Everything just feels kinda sluggish. Movement and combat both--just doesn't feel super responsive. - Weird-rear end control scheme--right trigger is gesture? wtf? Also no way to remap controls currently on console or PC, which is always a buzzkill for me. - Talking to NPCs--sometimes when you're in conversation if you hit A, dialogue will continues with additional responses until things start to repeat once dialogue is exhausted, like you'd expect. But sometimes when you hit A, the conversation will end and you have to start up the conversation again to get the rest of the dialogue. - Parrying seemed terrible. Perhaps at least partially a skill issue--I'm not the best at it, but can do it at least decently in Souls-like games. I never could figure out if I was hitting the button too early or too late or if the window was just tiny. - Perhaps the thing that pissed me off the most--you equip weapons and armor for the ship-board tutorial. Once you shipwreck and end up on the beach, you lose your previously-equipped weapons and armor. I spent literally an hour wandering around that area killing poo poo with my fists and never found a weapon the whole time. I watched a streamer and he got a weapon almost immediately as a drop from a fallen enemy (that I killed as well), so I'm not sure if it's a bug or just lovely RNG. Anyway, I'm refunding--it just felt like a chore to play and I wasn't enjoying it. aas Bandit fucked around with this message at 05:16 on Apr 19, 2024 |
# ? Apr 19, 2024 05:06 |
|
The 7th Guest posted:oh yea and Antonblast comes out on November 12th. Antonblast is a Wario Land tribute like Pizza Tower, but it's much more.. authentic? November 12th? We’re all gonna be dead by then gently caress that..
|
# ? Apr 19, 2024 05:38 |
|
The 7th Guest posted:oh yea and Antonblast comes out on November 12th. Antonblast is a Wario Land tribute like Pizza Tower, but it's much more.. authentic? Does the art style remind anyone else of Yoshi's island (this is an extremely good thing)? [edit] actually I think its just that gif, looking at screenshots on the Steam page, it looks more like some of the best 2d platformers on Sega Genesis.
|
# ? Apr 19, 2024 06:18 |
|
The 7th Guest posted:oh yea and Antonblast comes out on November 12th. Antonblast is a Wario Land tribute like Pizza Tower, but it's much more.. authentic? I tried the demo and enjoyed the first level, but the second one was really long and didn't seem to build much on the first one. Vibes are great, though.
|
# ? Apr 19, 2024 07:57 |
|
I've been playing Code Vein. I was not prepared for how anime this game is. The "grimdark apocalypse/horny techno-goth vampires" aesthetic is kinda unique, I guess? As a game it is... merely okay. Controls feel kinda jank, the game loves to use its own terminology instead of established RPG conventions, everything has huge hitboxes.
|
# ? Apr 19, 2024 11:41 |
|
7734 posted:What's the recommended widescreen/quality of life patch for Return to Castle Wolfenstein? Picked it up on sale today and want to relive the glory days of early 2000's Nazi killing. PCGamingWiki is IME the one-stop shop for information like that, the widescreen info specifically is here: https://www.pcgamingwiki.com/wiki/Return_to_Castle_Wolfenstein#Widescreen_resolution But this Essential improvements section might also be of interest: https://www.pcgamingwiki.com/wiki/Return_to_Castle_Wolfenstein#Essential_improvements
|
# ? Apr 19, 2024 12:02 |
|
Velocity Raptor posted:E: Like, this one looks super interesting to me: Foul Fowl posted:i think that's 1000xRESIST It looks conceptually interesting, but maybe a little too self-important arthouse game. I dunno. There's a demo on Steam if you want to try it out in advance.
|
# ? Apr 19, 2024 12:39 |
|
aas Bandit posted:Re: No Rest For The Wicked, I thought the art was gorgeous and the first real area (beach) seemed well-designed and interesting and cool to explore. All valid complaints imo. I'm still enjoying it though.
|
# ? Apr 19, 2024 13:55 |
|
The Xbox Game Studios sale on Steam is so much cheaper than paying for Gold.
|
# ? Apr 19, 2024 15:43 |
|
ErrEff posted:I've been playing Code Vein. I was not prepared for how anime this game is. The "grimdark apocalypse/horny techno-goth vampires" aesthetic is kinda unique, I guess? Code Vein is deeply bad at being a Souls game but even as someone who is not huge on anime I gotta appreciate that it just goes for it at every turn
|
# ? Apr 19, 2024 16:16 |
|
I tried Code Vein for a while but eventually dropped it, like, after not-Anor-Londo iirc. There was some vaguely interesting stuff in terms of builds, but I seem to remember it being busywork ranking stuff just to be able to use it in another build later. And the story/cutscenes were really really terribly anime and didn't help. Had a good laugh at the pole dancer boss, though.
|
# ? Apr 19, 2024 16:26 |
I tried Code Vein and couldn't get over that even if you were swinging a giant Guts sword it felt like there was no weight behind anything. Some of the best parts of Monster Hunter & Dark Souls & Nioh are how weighty things feel and how different weapons make you change up your playstyle, and it didn't feel like Code Vein really had that.
|
|
# ? Apr 19, 2024 16:34 |
|
FishMcCool posted:I tried Code Vein for a while but eventually dropped it, like, after not-Anor-Londo iirc. There was some vaguely interesting stuff in terms of builds, but I seem to remember it being busywork ranking stuff just to be able to use it in another build later. And the story/cutscenes were really really terribly anime and didn't help. I too stopped after not-anor-londo, which was possibly the worse designed level I have ever seen in a soulslike.
|
# ? Apr 19, 2024 17:11 |
|
drat horror queefs posted:I too stopped after not-anor-londo, which was possibly the worse designed level I have ever seen in a soulslike. Word. But drat if I wasn't going to push through and get out of that lovely copy/paste maze. Once that point was made, then I was able (and happy) to uninstall.
|
# ? Apr 19, 2024 17:16 |
|
I never played Crysis. I bought the remaster trilogy. Let me say, I’ve been playing for five minutes and I’m an expert at this game. So far I’ve shot one bullet, killed a guy, and I got an achievement for five consecutive kills. Get on my level, gamers.
|
# ? Apr 19, 2024 18:57 |
|
drat horror queefs posted:I too stopped after not-anor-londo, which was possibly the worse designed level I have ever seen in a soulslike. You'll be happy to know you go back to that area for the final section of the game
|
# ? Apr 19, 2024 19:18 |
|
drat horror queefs posted:I too stopped after not-anor-londo, which was possibly the worse designed level I have ever seen in a soulslike. God, yeah. I liked that game, but the Anor Londo knockoff is absolutely terrible. All the pathways and towers are identical, and there are so many of them. I'd take a poison swamp over that bullshit any day.
|
# ? Apr 19, 2024 20:26 |
|
-_- even more.. may releases.... please stop it gaming. please Mullet Madjack on May 15th Read Only Memories: Neurodiver on May 16th
|
# ? Apr 19, 2024 20:31 |
|
The 7th Guest posted:-_- even more.. may releases.... please stop it gaming. please Here's an April release instead: Well, an Early Access release for Shadow of the Depth on April 22nd. I might have a May release game on list as well, but it doesn't have an exact date in May, so I will spare you the horrors.
|
# ? Apr 19, 2024 20:58 |
|
Mullet Madjack is on my wishlist, I think Gmanlives or someone like that covered it. Interesting aesthetics, and I haven't played an FPS in a while.
|
# ? Apr 19, 2024 21:22 |
|
Civvie just released a roundup video covering a bunch of shooters from Next Fest. Mullet Madjack is in here, along with Wizordum, and Doug Huggem . https://www.youtube.com/watch?v=r3F6WL1j52I
|
# ? Apr 19, 2024 21:54 |
|
Farm games: https://www.humblebundle.com/games/down-on-farm
|
# ? Apr 19, 2024 23:27 |
|
Zereth posted:Setting, yes, system very much no. Some of the things are named the same as in the tabletop but everything works differently. Thanks for the heads up! The setting is more what I'm after learning about anyway. The system is the GM's problem.
|
# ? Apr 20, 2024 00:30 |
|
Am I crazy or is the gold border image on the right clearly an AI's dogshit attempt at pixel art (from the Steam homepage)
|
# ? Apr 20, 2024 00:48 |
|
If so, it's perfectly indistinguishable from all the times I've tried to edit images at the pixel layer and the fine detailing ended up a mess.
|
# ? Apr 20, 2024 00:50 |
|
Volte posted:Am I crazy or is the gold border image on the right clearly an AI's dogshit attempt at pixel art (from the Steam homepage) You have to tie the png up and throw it in a pond. If it floats, it's AI.
|
# ? Apr 20, 2024 01:07 |
|
Volte posted:Am I crazy or is the gold border image on the right clearly an AI's dogshit attempt at pixel art (from the Steam homepage) Wait till you see how they recommend you games, op.
|
# ? Apr 20, 2024 01:13 |
|
I just think it looks like poo poo and it's funny how prominent it is
|
# ? Apr 20, 2024 01:14 |
|
That's Pathfinder: Wrath of the Righteous done, after 125 hours. Probably the definition of a game that's not for everyone, even if you're a CRPG fan, but if you are able to get invested, it's amazingly deep. I'm so glad I took the time to import a random goofy royalty-free image when I created my character: You can tell he's the Chosen One from his lustrous hair
|
# ? Apr 20, 2024 01:29 |
|
Hwurmp posted:can you play if you have balls balls balls balls balls balls of steel Ventrilo freakouts were the best, drat
|
# ? Apr 20, 2024 01:34 |
|
Phlegmish posted:That's Pathfinder: Wrath of the Righteous done, after 125 hours. Probably the definition of a game that's not for everyone, even if you're a CRPG fan, but if you are able to get invested, it's amazingly deep. lmao
|
# ? Apr 20, 2024 01:35 |
|
|
# ? May 21, 2024 15:52 |
|
Is the foxman in the vanilla game?
|
# ? Apr 20, 2024 02:00 |