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Documentary about people who marry their video game consoles, Romancing Sega
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# ¿ Jan 7, 2023 00:19 |
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# ¿ May 10, 2024 01:24 |
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HerpicleOmnicron5 posted:I’d love to see “difficulty modes” play more with increasing and decreasing UI elements. Love the Ranger Hardcore mode in Metro except for the bits where they also don’t show the QTE buttons. Dark Souls except instead of challenging boss fights, every chapter culminates in a series of short essay questions testing to see if the player understands the major themes and narrative elements of the story.
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# ¿ Jan 7, 2023 13:02 |
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I rarely use fast travel in open world games unless I'm at the very end and just pingponging around for the last couple things I need. Otherwise be patient and enjoy the view!
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# ¿ Jan 7, 2023 21:30 |
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My time is not especially valuable.
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# ¿ Jan 7, 2023 22:19 |
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The Harry Potter fandom is probably the largest single failure of the millennial generation.
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# ¿ Jan 10, 2023 11:46 |
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It's easy to be wary of any project that's like "made from the ex-devs of Beloved Game" because 1) they've probably been out of practice in the industry for the past 10 years, and 2) their actual role was like associate line producer or whatever.
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# ¿ Jan 10, 2023 14:57 |
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Bloodstained ended up being pretty good.
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# ¿ Jan 10, 2023 15:07 |
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Remedy is working on Alan Wake 2 before Control and that's still supposed to release this year. There's also some separate MP project that's being developed concurrently but I know next to nothing about that.
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# ¿ Jan 10, 2023 20:37 |
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I don't think it's supposed to be a surprise that Launch is the best ability in Control. It's like, The Thing you do the most.
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# ¿ Jan 10, 2023 20:38 |
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There's an early access build on Gamepass, I played the first couple missions. It's nice to look at but it feels just kind of "there" without an interesting hook like Chorvs and some boring characters. Who knows how it will end up though!
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# ¿ Jan 11, 2023 17:56 |
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They did a good job in Assassin's Creed Syndicate of making London look like the filthy smelly disgusting city I'm sure it probably is. Never been there myself.
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# ¿ Jan 11, 2023 22:14 |
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The Division 1 did kind of lean into the idea that the titular Division weren't really the good guys at all, especially considering the endgame gang are just remnants of the first Division before your cell was activated and you make things worse everywhere you go. Anyway who cares shoot shoot shoot!!
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# ¿ Jan 12, 2023 00:17 |
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The best combination of "space shooter while the world plays a 4X game around you" was Drox Operative but I wish someone could make an iteration of that with a budget greater than twenty dollars.
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# ¿ Jan 12, 2023 10:04 |
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Don't forget Haze.
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# ¿ Jan 13, 2023 10:26 |
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haldolium posted:the style of 1 is unbeaten, but still the engine and level of detail of 2 is amazing. I wish almost any other studio would own the talent that made snowdrop because that beauty is wasted on multiplayer military loot shooters or any ubi game. Yeah the worst thing about the Division is that these painstakingly detailed replicas of Washington DC and lower Manhattan are wasted on semi-realistic cover shooters instead of literally anything else.
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# ¿ Jan 13, 2023 12:44 |
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The Division 2 looks fine. It has lots of brown and greens because... the natural vegetation of Washington DC is green mixed with industrial centers. It's not especially lacking in dramatic lighting and doesn't look particularly washed out like a game from 2011. Not as compelling visually as wintertime New York, but what can ya do.
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# ¿ Jan 13, 2023 13:58 |
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Has anyone played Batora: Lost Haven? I kind of totally forgot it came out in October but it looked interesting as "Diablo with branching narrative choices" seems right up my alley.
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# ¿ Jan 14, 2023 10:16 |
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I liked it a lot when I played it back in 2020, and it's gotten quite a few updates since then. Plays very similarly to Salt & Sanctuary or Ender Lillies with some interesting ideas on the whole Soulstroidvania formula. Killer soundtrack. Don't try to make any sense of the story though -- the script is basically 100% machine-translated and you'll absolutely need a guide to get the "best" ending on the first playthrough, if that kind of thing really bothers you. Has some very soulslike obtuse quests and areas that can be easy to miss.
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# ¿ Jan 14, 2023 22:31 |
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I have never died in a video game.
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# ¿ Jan 15, 2023 15:39 |
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Is anyone else playing Vengeful Guardian: Moonrider? It's a retro cyberpunk Ninja Gaiden Shinobi-like that came out a few days ago and it's been pretty cool so far. I've put a couple hours in and it seems like a fairly breezy 3-5 hour game altogether with some nice Genesis-era visuals and just enough of a challenge to not get too frustrating. Not amazing, but really solid.
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# ¿ Jan 17, 2023 13:06 |
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I don't understand it when choice-based narrative games don't even show an endscreen breakdown of how many players chose what. How am I going to feel morally superior to everyone if I can't even see how many people were on my side?
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# ¿ Jan 17, 2023 19:02 |
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Tiny Timbs posted:I never needed validation for my decision to go ride-or-die with Chloe That's a given but can you believe there are people who kissed freakin WARREN, I'm not even mad I just wanna talk honest.
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# ¿ Jan 17, 2023 19:08 |
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All of my rarest achievements still come from that surprisingly really good survival mode DLC they patched into Rise of the Tomb Raider.
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# ¿ Jan 17, 2023 21:35 |
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Serephina posted:I own that game but never finished it, had a terminal case of cbf about 3/4ths the way through. What's this survival mode and why is it so good? It's called Endurance Mode and it's a roguelike where you play as Lara on an infinite procedural Siberian wilderness tileset. You have to consistently manage warmth and hunger while trying to hunt for relics and survive as long as possible while not getting impaled on spikes or eaten by bears. Despite not being especially deep there's a lot of variety because of all the random unlockable cards that create different modifiers with both positive and negative effects. It's actually quite challenging to survive for more than even a few days. I found it to be really addictive and they even patched in a co-op version, if you can find someone else to play it with. It's not like absolutely worldshattering or anything, just way better than it has any right to be.
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# ¿ Jan 17, 2023 22:50 |
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The recommended specs are hilarious because it's like they were written by someone who has never played a PC game before if they're benchmarking for 720p and 30fps. That being said I've seen similar outlandish recommended specs for other releases that ended up being nowhere near as stringent. You do take your own life into your hands when you buy a Square-Enix PC port though.
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# ¿ Jan 18, 2023 11:42 |
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I don't care cause I'm rich + don't buy a million games a year.
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# ¿ Jan 18, 2023 17:41 |
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Philippe posted:Same. I've tried using a controller, but it never clicked.
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# ¿ Jan 18, 2023 20:23 |
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victrix posted:adding to the list of 'Forspoken is clearly going to be GOTY', they didn't send SkillUp a reviewer key They messed up and sent him a code for the prequel, Unspoken
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# ¿ Jan 19, 2023 18:57 |
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Really more of a decapath traveler at this point.
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# ¿ Jan 21, 2023 07:39 |
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I did think it was a little overindulgent when Frey said "Wow I'm literally dead no cap" on the killscreen.
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# ¿ Jan 22, 2023 22:18 |
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StrixNebulosa posted:Today, to my shock, I discovered that Dark Devotion, Death's Gambit: Afterlife and Vigil the Longest Night aren't the same game. Despite having very similar art styles, being in the same genre, and having similarly wonky stories. I've played Death's Gambit and Vigil: The Longest Night. I'd say nah to DG and yes to Vigil.
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# ¿ Jan 23, 2023 19:08 |
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ymgve posted:Is Forspoken a reverse isekai? Because abandoned baby found in the middle of the street sounds a lot like she originally came from magic world as a baby Really more of an isagirl at this point.
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# ¿ Jan 24, 2023 09:17 |
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Square-Enix and Sony definitely want it to be.
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# ¿ Jan 24, 2023 10:03 |
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I tried the Forspoken demo on PS5 and was unimpressed with the performance, but I'll try it Forspokagain on PC and see if it doesn't blow up my system on load.
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# ¿ Jan 24, 2023 19:27 |
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Steam's top sellers list is only affected by direct storefront sales, by total revenue over volume. If you're asking how a game can be bought by so many people sight unseen and maybe not even work correctly then well, might I remind you of a little something that rhymes with Hyped Up Junk Fenty Bleventy-Bleven
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# ¿ Jan 24, 2023 19:39 |
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It looks like you can fly from some later-game shots but you seem to be more limited in the beginning.
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# ¿ Jan 24, 2023 22:57 |
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Digital Foundry did a tech breakdown of the PS5 version and commented on the very flat lighting. Probably something that was chopped down everywhere to make the thing run.
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# ¿ Jan 24, 2023 23:15 |
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Well, Forspoken has definitely got some optimization issues on PC. Attempting to run the demo at 1440p Ultra with a Ryzen 5600x + RTX3080 and Quality DLSS can hit about 60fps in the open world, but it's real shaky. I did the first bridge fight and FPS tanked down into the 20s, which very frequent dips all over the place. Whatever's happening appears to be tied to VRAM usage, my poor GPU was constantly tapped out. Even my RAM usage was at about 21GB, never seen that before. Visually it's a whole lot poppier than PS5, but this game does not look anywhere good enough to justify that kind of performance.
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# ¿ Jan 25, 2023 01:52 |
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Anno posted:I haven’t checked out the release coverage much, but didn’t the demo occasionally run at like sub-1080 on PS5? I don’t think jt was particularly amazing over there either. PS5 version had very aggressive dynamic scaling and blurry LoD on the performance mode. According to DF it's better on 40fps Quality with a 120hz TV display but I don't have one of those.
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# ¿ Jan 25, 2023 02:07 |
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# ¿ May 10, 2024 01:24 |
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I never skip cutscenes because I'm not a barbarian and have manners.
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# ¿ Jan 25, 2023 02:27 |