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I'm going to recommend Aliens: Dark Descent as my 'not worth it full price but def pick up at sale' nominee. It isn't brilliant and it has some jank to it, but it's an interesting game that dares to do something a bit different.
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# ¿ Dec 23, 2023 14:38 |
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# ¿ May 10, 2024 08:54 |
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Aliens has a definite 'we have the budget to make the game and then do *one* balance pass, hope everything works out' vibe. There's also oddness like the mission structure being very narrative driven and linear, while there's enormous randomness in the RPG mechanics that are almost trying to fit in with a roguelike mode. I hope they get to make a game 2, maybe not even sticking with the aliens IP.
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# ¿ Dec 24, 2023 15:22 |
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State of Decay has the advantage of being the only thing that does what it does. Playercount on steamcharts is 1.5k so I presume a lot of the interest is via game pass. SOD3 is presumably another iterative game so the devs might be getting some benefit from continuing to keep the lights on 2.
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# ¿ Apr 23, 2024 16:35 |
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DeadFatDuckFat posted:So... is Manor lords good? Was thinking I might just pick it up with the discount now, even if its not very complete, and just play it later Did you ever play Banished? https://store.steampowered.com/app/242920/Banished/ It's like banished but in Unreal and with combat.
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# ¿ Apr 27, 2024 00:11 |
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deep dish peat moss posted:Is it possible to disable the combat in Manor Lords? Combat is the absolute last thing I want in my city builders but a new Banished sounds cool Yeah you can just straight up turn off AI opponents and/or bandits.
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# ¿ Apr 27, 2024 11:17 |
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Oh no 3 dlc a year for 8 years at extremely reasonable prices, someone please save the video games industry
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# ¿ Apr 30, 2024 16:18 |
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Eediot Jedi posted:Pretty shocked to try jagged alliance 3 and find out I hate the combat side of it. I played so much JA2 and 1.13 in the day, but to be fair, I reckon I'd hate them if I played them today too. It felt like nothing mattered. I don't mind chance to hit being hidden but hell I'd like someone to die after I go to the trouble of flanking and putting a close up burst into them. The bit that made me uninstall was seeing two dudes standing together, thinking great, I'll grenade them. Ok they both survived. Grenade again. Ok they both survived. Grenade again. Ok they both survived that to full auto hose down my squad, alt, f4, uninstall. My game that bitterly disappointed me was Naval Action. Such a brilliant battle arena game, then they decided to make it an mmo.
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# ¿ May 1, 2024 14:16 |
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Phlegmish posted:Have they? That would be good, but all I've seen are some unofficial statements from Arrowhead devs on Discord. Also just burning their professional relationship with a developer who's potentially a golden goose for them.
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# ¿ May 4, 2024 16:42 |
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kazil posted:Is "please do not use a quote about the holocaust when talking about bad corporate gaming decisions" too long for a thread title? Just 'Steam Thread: please do not use a quote about the holocaust'
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# ¿ May 4, 2024 18:11 |
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The funny thing is it is absolutely believable that Sony execs in Japan literally did not understand and foresee the behaviours of the international PC gaming market.
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# ¿ May 6, 2024 08:55 |
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Runa posted:Sony's gaming subsidiaries were reconsolidated into Sony Interactive Entertainment, based in San Mateo, almost a decade ago. It's Americans making these decisions. Huh, I learned a thing.
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# ¿ May 6, 2024 10:06 |
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Velocity Raptor posted:Absolutely this. A game doesn't just have to be profitable, it needs to make up for all the other studio's failures. The announcements always say "Didn't meet sales expectations." Video game publishing has always been a spread betting game. Sometimes huge projects flop, sometimes some one man's seven year passion project sells a bazillion copies. The wins have to overcome the losses - that's not unfair, that's just how literally any industry where you are selling multiple products that are based on whims of the public works. At a very minimum, the win needs to be better than just sticking the development cash in the S&P 500 and watching number go up.
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# ¿ May 7, 2024 19:39 |
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Ghostlight posted:I'm playing Eiyuden Chronicle: Hundred Heroes! I love the environments, tbh I'm struggling in the prologue with the 6 person party combat. It seems really difficult to set up a strategic set of moves given the number of moving pieces.
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# ¿ May 8, 2024 08:50 |
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HerpicleOmnicron5 posted:corporations suck and are not your friend but they’re also not always soul sucking evil creatures. sometimes they’re dumbasses that get stuck in the doorway and you can poke at them until they die. sometimes they’re even trying to be friendly but they walk off cliffs or bridges or into the path of your own shots and they die anyway. Bear in mind that Square Enix basically shuttered IO Interactive as they finished Part 1 and the execs literally bought themselves out on faith that the game would be a success just to keep going. It's a miracle of success that they charted a path through the various crises and we got 3 fantastic games now rolled into one out of it.
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# ¿ May 8, 2024 20:26 |
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# ¿ May 10, 2024 08:54 |
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Randallteal posted:The problem is CA's going to spend four years working on Total War: Middle Earth or Battletech or whatever and it's going to come out and get played for like two weeks before people go back to the old game with a million factions and unique units and mechanics added over a bunch of time. TW:Warhammer 1 didn't have those huge expectations to live up to so it didn't matter that it launched with five factions and like ten lords. I don't think it's that bad, but I do agree that CA are going to struggle to make another successful game that looks and feels like 'a TW game'. It can be an RTS, it can have a grand strategy layer, but the time has come to make something we haven't seen before.
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# ¿ May 9, 2024 23:38 |