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Apr 25, 2006

Strong stroll for a mangy stray
mechwarrior 5 is not terrible especially when modded

just a little empty. But still fun

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Apr 25, 2006

Strong stroll for a mangy stray
Poker Quest, Nadir, and Beneath Oresa are some cool/promising deckbuilders I've seen recently. I was also a big fan of another one but I can't remember what it's called. It was one where you need to use paintbrushes to reveal parts of the map

Play
Apr 25, 2006

Strong stroll for a mangy stray

Rinkles posted:

Is it just me or are Necromunda: Hired Gun’s gamepad controls pretty, or possibly very bad? Aiming feels loose and button choice seems poor (like binding dash to a stick click).

Yeah it kinda sucks. It's really a keyboard and mouse game, expects pretty tight aiming too which is a lot harder on gamepad, which is why I ended up returning it after playing a few levels.

Play
Apr 25, 2006

Strong stroll for a mangy stray

sebmojo posted:

I play everything in gamepad and yeah that one just needs m&k. Actually a fun game once you get the double jump on the .. second? mission

Yeah I play games on my couch or a chair, so the mouse either sits on my lap or to my side, and vice versa with the keyboard, it's pretty uncomfortable and hard to use. But beyond that I just don't like using m+kb to play games, it inhibits my enjoyment and I've got tons of gamepad ready games I haven't played anyways.

Play
Apr 25, 2006

Strong stroll for a mangy stray
Titanfall 2 is 3 bucks on steam atm. Seems like a p good deal

Play
Apr 25, 2006

Strong stroll for a mangy stray

Oxxidation posted:

it got almost 200k views in 4 hours so clearly it appeals to someone (me)

man how did you even watch it two hundred thousand times in only four hours?

Play
Apr 25, 2006

Strong stroll for a mangy stray

exquisite tea posted:

I’m gonna be honest, I don’t understand TCGs on a fundamental level. I play video games exactly because I can see my little man beat up stuff instead of some lame picture, that is in fact the entire point!!

Does anybody else see like a few white pixels (has to be dark mode maybe) in the middle below the text on the first post in a given page? Click to this post and tell me I'm not crazy.

e: nvm I clicked through and can't see it anymore. weird but I did see it in two first posts in a row

Play
Apr 25, 2006

Strong stroll for a mangy stray

explosivo posted:

They just rolled out a big year one update for Dying Light 2 that overhauled the hit animations to make them more ragdoll-ey, which if you spent a decent amount of time with both DL1 and 2 you'd know felt like a regression between sequels and it actually feels a whole lot more dynamic now. Hits with impact bats send bodies loving flying now which is really satisfying and the zombies kinda stumble around more when they get knocked around. Definitely feels like a good change, and it's cool seeing them supporting it with significant updates like this so far after launch. I might have to actually finish that drat game (although they can't fix the story, i'm still skipping that poo poo)

Yeah I've been thinking about going back and finishing that one up. Just gotta remind myself how to play

Speaking of going back to games I never finished, Jedi Fallen Order is actually a dope game. For some reason I fell off it, so this week I went back and played it all the way through from the beginning and had a great time. Super excited for the next in the series from Respawn

Weedle posted:

i like it a lot but it's honestly kinda rough. if you're expecting something like tiger woods pga tour, it's not that. the pga 2k games are the successor to the "golf club" games which are notoriously unforgiving sims. they've gotten friendlier since being subsumed into the 2k sports brand but they're still pretty demanding. prepare to take a lot of practice swings

However, once you get it, you get it, and you can place your shots down really really nicely. It's fun to try and account for everything, and how you really have to focus on the swing so you don't totally shank it

Play fucked around with this message at 05:14 on Feb 3, 2023

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Apr 25, 2006

Strong stroll for a mangy stray
Frankly, graphical fidelity and unique art direction don't really mix. Since the most graphically intensive games are those trying to be true to life rather than in service of an art style, stylized games are generally much less intensive on the GPU. So I'll just list some very beautiful (3D) games, whether the art meets your criteria depends on you.

Plague Tale: Either 1 or 2 but 2 looks better and has some beautiful sets
Jedi Fallen Order
Spiderman/Miles Morales
Metro Exodus Enhanced
God of War 1/2
Deathloop
Chorus
Far Cry 6
Elden Ring
Ghostwire Tokyo
Scorn (this one maybe fits better than all the others)
Death Stranding
Guardians of the Galaxy
Arkham Knight
Beam.NG Drive
Mortal Kombat 11
Elden Ring

These are all PC, Playstation has some pretty games as well but I don't have one

e: maybe the Resident Evil Remakes/Village as well

Play fucked around with this message at 00:33 on Feb 4, 2023

Play
Apr 25, 2006

Strong stroll for a mangy stray

I don't think it's supposed to be magical Dark Souls, lol

Just a lovely story based hack and slash which is more about the world and tapping into nostalgia than being some amazing 3rd person action game.

Play
Apr 25, 2006

Strong stroll for a mangy stray
Just picked up Monster Hunter World for 11 bucks on a key site. Hopefully it is a good game

Paradoxish posted:

In this game that features lots of combat, good and fun combat isn't the point? :confused:

Like there are millions of ways to make combat in a game fun and interesting that don't look anything like Dark Souls while also not looking like... whatever janky rear end bullshit is happening in that clip.

I've heard good things about the combat as well, not going to make an opinion on one extremely short twitter clip, but my main point is that it's going to be accessible to kids, so from the start I've doubted that it's gonna be that great in the combat. Serviceable and sometimes challenging would be good enough imo. Plus I know there are tons of spells, not just two, so maybe that is early in the gam

If anything it reminds me a bit of BioMutant. Which admittedly did not have the best combat.

Play
Apr 25, 2006

Strong stroll for a mangy stray
God drat returnal owns so hard. It's incredibly addictive, and the fact that the super dark story and the action are both so good is rare. Definitely gonna beat this one

I said come in! posted:

Trying out the first boss, and just in general I think the game isn't for me, so i'm gonna skip buying it. Feels too much like Monster Hunter, which I knew going in, but I was hoping it would change up the formula a bit more then it did. I never really liked Monster Hunter to begin with. Glad for the 10 hour trial to figure this out now rather than after $70 was already spent.

You can also get monster hunter world for like ten bucks on a key site right now. So if someone hasn't played either just get that one because it's good. Personally I think it's better than Rise, and (to me this is important) it looks so much better.

explosivo posted:

I think I'm good on Midnight Suns.. the combat is pretty fun but I do not like the social stuff at all. Kinda just made me want to reinstall X-Com 2 tbh.

It's hilarious how terrible the dialogue is, and their bargain basement superhero voice actors aren't the best either. Honestly the social sections could be mystery science theater fodder, they are so bad.

Glad I was able to try it for free, the combat is a little interesting at least, if maybe too easy and too obvious what the best moves are at any given time. But the social stuff is hilariously bad

Play
Apr 25, 2006

Strong stroll for a mangy stray
I don't really like bullet hell myself, but usually that refers to 2d games. I find myself enjoying the 3d variety quite a lot more because there's more to it, there's cover, there's angles, there's enemy patterns but in a 3d space. Hard to explain but it absolutely works. For me anyways

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Apr 25, 2006

Strong stroll for a mangy stray

Sab669 posted:

I think you're on to something here; a lot of that could be said about Ziggurat which was my most-played of the genre by a significant factor. I usually don't like 2D bullet hells, but in a 3D space where you're running and jumping and bopping around, it feels very different. Like I said the core gameplay did feel good, I just wish it were a "normal RPG" where I find all those guns and pick and choose how to upgrade things accordingly. I want permanence drat it :(

It vaguely reminds me of Unreal or Titanfall or Tribes [just with all the things that make this not simply an arena shooter, obviously] which I love the movement systems of.

Yeah I can see that. I think it might have been a better game if it were more of a straightforward rpg, frankly. Assuming they could make they happen.

But, that would multiply the work required by a decent amount. In a sense rogue type games are made to keep the work creating the game down but the overall impact and enjoyment time up. And allow minutes polishing of the actual gameplay.

What I do like about it is that the story is entirely based around that structure. To the point that nothing about the game would make sense without it. And the story is dark indeed, which I like

Play
Apr 25, 2006

Strong stroll for a mangy stray

Ulio posted:

I am sure someone will now come write a thesis on why Gollum is brilliant tragic shakespearean character and he is the best character in the series. But who the gently caress greenlit this? What kind of market trends did they study where they found out that LOTR fans want to play a stealth game as Gollum? Literally some of the coolest characters in fiction and these guys picked Gollum. All for trying new innovative gameplay but this looks like the most vanilla stealth.

Maybe it made more sense back in the good old days of 2019

I'll be honest, I want to play it. Mainly just because it looks so dumb and weird

Play
Apr 25, 2006

Strong stroll for a mangy stray
Yeah it's kind of like a 2D soulslike with art direction that reminds me of Scorn. I wouldn't say it's even close to as good as Blasphemous (in my mind almost nothing in the genre is), but it's a very good game if you like that kind of thing.

I've been playing a game released this week called Humanity. Have yall heard of it? It's super freaking good. Very weird, but also very good.

https://www.youtube.com/watch?v=QnZjhuxW2-g

Play
Apr 25, 2006

Strong stroll for a mangy stray
I've been playing RE Village and RE4 remake at basically the same time and I gotta say, Village seems a lot better to me.

The biggest difference is pretty obvious: first person camera is simply the way to go for a horror game and for RE games in general. RE7 and RE8 are two of the scariest and most fun entries in the series because they broke away from that third person view. I realize that there would've been a nuclear level freakout if they remade RE4 in a first person style, but drat if I wouldn't have much preferred that.

I also like the setting of RE8 better but that's more of a personal taste thing.

Play
Apr 25, 2006

Strong stroll for a mangy stray

Jack Trades posted:

RE4 is not a horror game.

well, it should be. and even if it's not meant to be a horror game, as an action/shooting game I guess, it would still be better in FPV imo

Mr.Acula posted:

I started playing a bit of 8 but didnt get far yet, I feel like werewolves soak up a lot more bullets than usual

they spongin a bit out there yeah, but they're werewolves so it kinda makes sense. werewolves shouldn't be pushovers, unless you have silver bullets i guess

except actually they're not werewolves they're just freaky genetic experiments using mold or whatever

Play fucked around with this message at 08:24 on May 21, 2023

Play
Apr 25, 2006

Strong stroll for a mangy stray
This may not be the best place for this but not sure where it should go.

I've got a pretty new xbox one controller, easily less than a year old. But the goddamn right stick got some drift where it thinks I'm pulling the stick down at all times. Some games have deadzone settings (although it needs a massive dead zone to make it a non issue) but many don't, and it's incredibly annoying especially in action games where I'll end up looking at the sky unable to see anything I'm doing if I don't have a free thumb to correct it. It also is annoying in menus which accept the right stick as an input.

I've tried pulling the stick out a small distance and cleaning around it, and I've also pushed it in and sprayed compressed air into the gap as much as I could, which is something I saw online. Nothing seems to work.

Anyone ever fixed an issue like this before? I'd prefer to not open the controller up but I suppose I can do that if I have to, although I don't have a torx screwdriver. Really don't want to buy yet another controller so if anyone has any tips I'd appreciate it

Play
Apr 25, 2006

Strong stroll for a mangy stray

Rinkles posted:

Steam let's you adjust the deadzones globally per controller.

Settings > Controller > Calibration & Advanced Settings



That said, it won't help address every instance of stick drift. It's not enough for my own Xbox controller, for instance. It really pisses me off cause these things aren't cheap.

Yeah amazingly even expanding the deadzone doesn't fix it most cases, but thanks everyone for the answers. Never had this happen to one of these controllers, especially one that's only 5 months old or so. Quite irritating.

If I sprung for an Elite controller, would that mean I could just replace the entire stick and stick sensor without any fancy tools? At this point I've spent more than enough to buy one of those instead of buying 3 or 4 normal ones.

Play
Apr 25, 2006

Strong stroll for a mangy stray

gimme the GOD drat candy posted:

i'm obsessed with suleidy in shadow gambit. throwing a bush anywhere is so incredibly broken. this includes on top of corpses, which disposes of them almost instantly. you can hide behind someone in a bush, kill them, then pop a new bush on top of the body hiding both it and yourself.

Yeah I almost always take her, it's just too useful to be able to position her and teammates closer to enemies. I'm also a huge fan of the guy with the anchor, he's great. His hiding doesn't help other crew members but he's a great line breaker/infiltrator.

I love Shadow Gambit so far. The tone, story, voice acting, and gameplay of gambit is just fun as hell. They knocked it out of the park this time.

Desperados 3 did NOT do it for me like this one is, not sure why but I may go give it another try after this one.

Play
Apr 25, 2006

Strong stroll for a mangy stray
Looks like I got an invite to playtest the new Skate game. That rules

Play
Apr 25, 2006

Strong stroll for a mangy stray

explosivo posted:

Oh drat. That does indeed rule. I had no idea it was in a playable state much less ready for playtesting. Hope it doesn't suck! 🤞

apparently im not allowed to say if it sucks or not. but i will, they'll never catch me alive

Play
Apr 25, 2006

Strong stroll for a mangy stray

repiv posted:

https://www.theguardian.com/games/2019/oct/30/counter-strike-trading-found-to-be-nearly-all-money-laundering

and that's before you get into the dubious gambling ecosystem (offsite skin casinos) built on top of valves gambling ecosystem (lootboxes)

it's gambling all the way down

hell even the children are gambling

https://techcrunch.com/2023/08/18/roblox-children-gambling-class-action-lawsuit-robux/

Play
Apr 25, 2006

Strong stroll for a mangy stray
I think VR isn't catching on like crazy because most people, myself included, don't really want to play video games with a big piece of plastic wrapped around their head. I want to relax on the couch and drink beer not be gyrating around like a dork.

The only thing I really like it for is racing games and other cockpit-based games, just to provide a different way of seeing the same game.

Play
Apr 25, 2006

Strong stroll for a mangy stray
Far Cry 6 is 15 bucks on steam. Not the best game ever, but I had tons of fun with it and I think maybe it was a bit unfairly maligned. A good game for what it is and definitely worth the price if you like open world shooters.

I also picked up Far Cry Blood Dragon for less than 4 bucks. Because why not, I've heard good things

e: also why does Far Cry have a trademark next to it? Don't think I've ever seen a game on steam have a trademark icon even though they are surely trademarked in the most part


For some reason it didn't look as weird with the ancient graphics, but her waist is like four inches wide lol. Looks fun though

Play fucked around with this message at 00:22 on Sep 15, 2023

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Apr 25, 2006

Strong stroll for a mangy stray
The Crew Motorfest released today and has a free five hour trial period. Seems pretty cool so far, although the vastly shrunken map is a disappointment to me personally, not to mention that it's not even a 1:1 scale of Oahu, which is a pretty small island to begin with.

That being said the handling feels quite good, arcadey but with the right amount of realism injected as well. Better than FH5 for my money. And it looks great. Gonna be fun to play for five hours and then buy it in a year or two for ten or twenty bucks.

Play
Apr 25, 2006

Strong stroll for a mangy stray

KazigluBey posted:

Who is "in favor of making death threats" itt?

I am. Is that controversial or something

Play
Apr 25, 2006

Strong stroll for a mangy stray
I got Jedi Survivor on sale, and man what a tragedy this game is. It's an awesome game, super fun, love how it doesn't strip your powers you earned in the first one but just enhances them, looks absolutely gorgeous, great combat and settings, no real bugs, etc.

But unfortunately I am not one of those who the performance issues doesn't effect. This motherfucking game drops frames ALL THE TIME. All the time. Even though my system is not struggling with it by any metric I can find.

I cannot believe they haven't managed to fix it yet, and I'm not running it with settings that should have issues on my system. It is just broken inside somehow and even Patch 7 didn't fix it. Very strange.

RandomBlue posted:

The driving felt like utter poo poo to me in The Crew and the The Crew 2, I have no idea why the reviews for it are so high, it sucks.

Yeah after playing the free trial, I won't be buying it. Well, I probably will but only in a couplefew years once it's a lot cheaper than it is.

The Crew and The Crew 2 had absolutely horrible driving feel for the most part. This one is an improvement in my opinion, still vary arcadey but at least feels way less 'on rails' than the first two. Also turning the AI opponents up all the way makes for a real challenge, they are hard af to beat.

That being said, I just wasn't having that much fun. Not a fan of the nitro, especially automatically filling nitro (I think it can be fun if there is a mechanism to fill nitro, like nailing a corner, NFS Unbound has a pretty cool system for that imo). The whole thing just feels a bit bland and not all that fun, not worth hours of my time. I also get the feeling that once you run out playlist content it will be even less rewarding.

I'll still buy it eventually because I love racing games, but I have too many other excellent games to be playing right now and not enough time to play them in already.

Play
Apr 25, 2006

Strong stroll for a mangy stray
Some really fun games have come out recently, not quite as amazing as the streak that happened a bit ago (AC6, BG3, Shadow Gambit, MK1, Blasphemous 2, Sea of Stars) but still some good stuff.

I'm loving Fate Samurai Remnant, somewhat anime but it's a fun game with interesting combat, overworld system, and an okay story

https://store.steampowered.com/app/1902690/FateSamurai_Remnant/

Cocoon is also amazing so far, what a gorgeous and lovingly crafted game, great puzzles and decent boss battles too.

Cyberpunk 2.0 and phantom liberty seems fun, I'm replaying the entire game and the improvements are very obvious.

And looking forward to trying Sipho and Faerie Afterlight

Play
Apr 25, 2006

Strong stroll for a mangy stray

Jack Trades posted:

Is the new Lords of the Fallen just as mediocre as the old Lord of the Fallen?

From what I've seen (downloading now) it's an extremely beautiful and graphically demanding game, which currently has a big issue with crashes and framerate dips/frame drops. And it's true, it's probably the best looking soulslike every especially considering the cool effect of the other world you can enter.

I think it looks much better than the original (and actually it has almost nothing to do with the original, only thing that's the same is the publisher I believe). But, it's being review bombed due to poor performance, seems like it requires some settings tweaks to create a stable framerate which upsets people, but also for some people it just crashes. Rough start for sure, hopefully they are able to address those issues.

As far as non -performance reviews, seems like people like it quite a bit although maybe the combat isn't as good as a From game.

Play
Apr 25, 2006

Strong stroll for a mangy stray
https://cdn.cloudflare.steamstatic.com/steam/apps/256942353/movie480_vp9.webm?t=1683305396

Just played the first part of this one, and I really like it. In a way it's similar to station to station which release recently, still kind of a puzzle game but has just the right amount of management stuff. It's a good time though, the things you have to manage are complex enough to keep you active and on your toes but not so overwhelming that you can't keep track of things.

Propaganda Hour posted:

"Anti-Lag/+" sounds like malware from 2002.

To me it sounds like something for a racing car. Because it is a real thing, anti-lag helps keep the turbos spooled up and pumping compressed air into the engine even when the engine isn't being revved

Play
Apr 25, 2006

Strong stroll for a mangy stray
Started up lords of the fallen and the game automatically started at 50% resolution lmao. Not sure if it's just my setup or everyone but that's hilarious. I can just picture them sneaking that in there at the last moment once they realized it runs like crap

Play
Apr 25, 2006

Strong stroll for a mangy stray

Valdent posted:

A large chunk of lords of the fallen performance issues seems to be that it needs 10 or so minutes to build the shader cache the first time you play it, but unlike say elden ring it shits the bed and crashes if you try to actually start the game while it's still doing it. Its why it tends to crash immediately after you finish making a character and it tries to load the world. And then it screws the shader cache and you have to go delete it and start over. Just a poo poo job overall. But after giving it the 10-15 minutes it runs just fine. No hitches. That's with the two settings that force ray tracing on medium. Resolution is up to 75% at 1440p with everything else on high. So yeah it's a poo poo job of optimization and graphics customization. I can't imagine how bad it must be trying to play it on anything that isn't a nvme.

Yeah I don't know why res was turned down to 50% like that, after the first cutscenes and like ten seconds into the actual game it runs fine for me. Although I've heard the later game areas are worse for some reason

As for the game itself, I like it so far. Feels good to play

Play
Apr 25, 2006

Strong stroll for a mangy stray

Croccers posted:

Cripes Laika: Aged Through Blood demo has a very loving depressing vibe to it :(
Any idea what it's going to be priced at?

yeah I played the demo... it is dark. really dark

Wasn't crazy about the gameplay to be honest. Cool idea but I doubt I'll get it

Jossar posted:

The other FutureCop recommended game is GUNHEAD. I had a lot of fun with this one. Probably not on my immediate list of buying priorities anywhere in the future, especially since I still need to get through Gunfire Reborn. But it certainly did hit all the right notes for bouncing/jetpacking around in a mini-mechsuit while shooting stuff.

Looks a hell of a lot like MOTHERGUNSHIP

Play fucked around with this message at 22:03 on Oct 15, 2023

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Apr 25, 2006

Strong stroll for a mangy stray
It's weird how often decent games have horrible translations. Is it really that hard? I feel like I could translate one of these games in a few days.

Also the Thaumaturge looks amazing, I've been very excited for that game since I first saw it in terms of concept and worldbuilding, hopefully it lives up to it.

Play
Apr 25, 2006

Strong stroll for a mangy stray

RPATDO_LAMD posted:

How well do you speak Chinese? If the answer is "very well", how much do you like money? Because you'll get a lot more of it doing professional business translation stuff than video games.

Getting a monolingual native speaker to just do copyediting would probably be a lot cheaper than hiring a real translator, but then the real challenge is "how does a dev who only speaks Chinese find and hire someone like that?"

I guess my idea is that a lot of these devs are just doing the computer translation. So instead of Chinese to English translation, they'd just need to find someone to take the computer translation and turn it into real-seeming English. Which a literate person should be able to do.

But, I don't really know much about it obviously.

Play
Apr 25, 2006

Strong stroll for a mangy stray
Really liked the Thaumaturge demo. A fascinating setting, 1905 Warsaw (but the demo takes place in a tiny Georgian village) where revolution seems inevitable. A fascinating magic system. And some intriguing characters including Rasputin, the main character (the titular Thaamaturge), and the people he investigates with the help of his eerire Salutor.

Unlucky7 posted:

So how do you pour beer in Dave the Diver? Specifically, how to pour so foam builds up and does not build up, respectively?

You want to be consistent, about 50% stick down on the pour, don't stop then start again just make it smooth. Then stop at the right time so the foam just barely pops above the top, generally around when the time the cup straightens or slightly before, or at about 80% full or so.

StarkRavingMad posted:

(re GUNHEAD): It's from the same developer who made CRYPTARK and is more a first person remake of that game.

Never seen that game before, looks fun though I might pick it up

Play
Apr 25, 2006

Strong stroll for a mangy stray

NoEyedSquareGuy posted:

Guardians of the Galaxy is a strange game because the production value and character work is top notch while the actual gameplay falls somewhere between mediocre and bad. Unlike the varied melee combat of something like Spiderman, fights are mostly about standing at a distance plinking away with your pistols which have no sense of impact at all, occasionally using party member abilities to group up enemies and spam them with AoE abilities as soon as they're off cooldown. I had a great time with it but I would only recommend it if you like the general tone of the movies and want that stretched out to a full length AAA game.

It's basically a movie crossed with a walking simulator and occasional somewhat-okay but pretty dull (especially on hard) combat. But god drat those environments are truly amazing, it's one of those games where you feel compelled to use the photo mode very frequently because the locations just look so incredible. The art, graphics, story and voice acting are all top notch. I really enjoyed it.

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Apr 25, 2006

Strong stroll for a mangy stray

TeaJay posted:

Thanks for the highlight, I tried it and it seems like fun. I personally never played Everquest, only got into MMORPG's with GW1 and later on LoTRO, but I still recognize the style.

My Everquest memory is buying the game for fifty bucks when I was like 12 because I wanted to play with my older, game-developer cousin. But me not knowing anything about pc hardware and the game running at about .5 frames per second on the family computer before crashing every time.

Said cousin later passed away from cancer and I was never able to play online games with him and that's the story of why I irrationally hate everquest

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