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Yeah, the original wallmasters came out of walls in Zelda 1, in LTTP they did the "shadow descending from the ceiling thing".
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# ¿ May 21, 2023 18:53 |
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# ¿ May 10, 2024 07:53 |
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I've been waiting for the payoff on "Link is 300 years old" for a while now
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# ¿ May 24, 2023 01:33 |
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There's three slightly different versions of OOT on the N64, and while the majority of fixes are bug fixes, in 1.2 the Fire Temple music was changed, among a few other cosmetic changes you'll see later. All three builds were finished before release but *generally* the gold carts are 1.0, the grey carts were usually 1.1, and "Player's Choice" cartridges are aways 1.2. I had a 1.0 grey cart because I tried some very elaborate glitches I learned on GameFAQs.
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# ¿ Jun 8, 2023 22:31 |
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Watching classic OOT graphics running at 60 fps is a little disorientating.
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# ¿ Sep 27, 2023 00:26 |
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Ocarina has a hold-to-target option and that's the first thing I flip when I start a new file.
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# ¿ Sep 27, 2023 22:32 |
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Edit: I see you figured out the charge attack.
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# ¿ Nov 1, 2023 01:53 |
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# ¿ May 10, 2024 07:53 |
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The battle tennis thing originally started in A Link to the Past, where you had to smack mid-boss wizard Agahnim with his own magic. You could do that with the sword or with the bug net. There's a similar fight in Link's Awakening, where the attack could be deflected with either a sword or a shovel. It's been in the majority of Zelda games from there, usually from a Ganon or Ganon-adjacent dude. In one of the DS games it was officially named "Dead Man's Volley" but I don't think it's really caught on, either because nobody played the DS games, or nobody thought the battle tennis needed a name.
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# ¿ Nov 1, 2023 14:40 |