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Current Episode Art will be up shortly! About the Game Sonic Frontiers is a 2022 game released by Sega and is their next mainline Sonic title in their flagship series. When last Yorkshire Tea and I left Sonic, we had just completed Sonic Generations. We found that game to be a lot of fun, combining thrilling 3D sections with interesting 2D levels. But following the release of Generations Sonic lost his way. The maligned Sonic Lost world released in 2013, with attempts by Sega to ape Super Mario Galaxy going wrong as Sonic's speed made the game a confusing experience for everyone involved. A remedy came with the incredible Sonic Mania in 2017, a 2D Sonic game developed by Headcanon and Christian Whitehead aka the Taxman. An incredible fusion of old and new, it presented a new way for Sonic to move into the future. Unfortunately Sega ignored this with Sonic Forces, also released in 2017. Despite a fairly cool create a character system, the game lacked the complexity of level design that had came to characterise boost era Sonic, or any real depth to the 2D stages that were added. And so we arrive after five years of silence, here with Sonic Frontiers. Frontiers places Sonic in an open world, hoping that the wide space afforded will give better form to Sonic's speed. Initially derided as a cheap "Sonic in the Unreal engine" style fangame, Frontiers surprised as previews came back with positive feedback, suggesting that moving in the open world was thrilling and fun. Since its release, Frontiers has got the best reception for a Sonic Team game since Generations, with most critics having fun with the open world, whilst a few others have criticised it for not having enough to do. So how will Yorkshire Tea, the 2D sonic afficionado, and yours truly, the lover of the boost era, fair? I can't tell you the answer to that, but what I can tell you is that we're really excited to find out. About the LP This is a blind Co-op LP. Tea and I will play through the game and when possible (aka when Tea is at my house) we will swap controllers with each level and each life so you can see our different approaches to Sonic's world! Episodes will release on Monday, Wednesday and Friday at 11pm BST, 6pm EST (or as close to that as I can manage) with cheeky Patreon early episodes for those who are really invested. Art and banners, will, as ever, be handled by the amazing Bifauxnen. Episodes Episode 16.33333333333 Art will be up shortly! Links Our Patreon! - In case you want to support our LPs and see episodes early! (Incidentally this is also the only place where I can actually time video releases, so if I need to delay posting a video here, it will show up on Patreon on its own.) Natural 20 fucked around with this message at 22:46 on Apr 26, 2023 |
# ¿ Jan 20, 2023 14:45 |
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# ¿ May 15, 2024 08:52 |
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SelenicMartian posted:Wait, they want you to walk to the tip that tells you how to walk? It's reinforcing what you already know! Genius!
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# ¿ Jan 22, 2023 02:11 |
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# ¿ Jan 24, 2023 00:35 |
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Natural 20 fucked around with this message at 01:24 on Jan 26, 2023 |
# ¿ Jan 26, 2023 00:24 |
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# ¿ Jan 28, 2023 00:28 |
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# ¿ Jan 31, 2023 00:50 |
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# ¿ Feb 2, 2023 16:01 |
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Tea and I are genuinely confused about this.
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# ¿ Feb 4, 2023 00:35 |
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EricFate posted:If only there were a combat maneuver that could throw an attacking enemy off balance and make them easier to damage... You're hinting at a mechanic that I genuinely don't remember.
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# ¿ Feb 4, 2023 01:15 |
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Tenebrais posted:I'll admit I haven't been paying close attention through the entire LP, so I don't know what all your options are, but it looks to me like you were told to use all your techniques then proceeded to mash basic attack repeatedly, visibly not do enough damage then complain the combat is bad. In my defense I tried the cyloop but a tooltip says the boss is immune to it?
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# ¿ Feb 4, 2023 02:01 |
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Then this is very confusing!
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# ¿ Feb 4, 2023 02:39 |
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I think that we're both idiots but also that if two people both can't figure out what to do then even if they're morons something has gone wrong.
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# ¿ Feb 6, 2023 13:47 |
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Episode 08 - Strider Art will be up shortly!
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# ¿ Feb 7, 2023 00:24 |
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EricFate posted:It seems like you are having fun with it again, which is good. I won't lie to you and say that you aren't going to run into other mechanics that you hate -- because this game is chock full of bad decisions -- but the net positives were strong enough that I never wanted to just shelve it and forget about it. I think we were having fun with Giganto, we were just really really confused. I just thought the combat loop was pretty intuitive with beat on enemy until you fill up your gauge, then dodge like crazy to maintain your meter for as long as possible. This might be because I'm a massive Bayonetta fan and I didn't realise I was actually playing Dante in DMC5. Sword_of_Dusk posted:I actually hate the music used in Titan fights. I'm really tired of Sonic being associated with rock or whatever the gently caress it's classified as. I enjoy a lot of the music in this game and generally a lot of the general sonic rock themes, but I think the super sonic theme in this game is a little weaker than what I usually see out of Sega's team. For better or for worse Sonic has always had great music.
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# ¿ Feb 7, 2023 17:02 |
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# ¿ Feb 9, 2023 00:47 |
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# ¿ Feb 11, 2023 03:53 |
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Tenebrais posted:That shark fight was pretty cool. I did not know that this existed. So you can pretty much guarantee that I will listen to it soon.
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# ¿ Feb 11, 2023 18:22 |
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# ¿ Feb 14, 2023 00:16 |
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# ¿ Feb 15, 2023 23:53 |
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# ¿ Feb 20, 2023 23:23 |
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# ¿ Feb 23, 2023 00:21 |
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# ¿ Feb 25, 2023 00:03 |
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Hey everyone, just a heads up, there's going to be a delay on the next few episodes/patreon sneak peeks because Yorkshire Tea is down with Covid. (Him feeling ill at the end of this video? Yeah that's not motion sickness) I'm just fine and he's on the mend but definitely not in a place where he can safely visit to record or really record remotely on his end either. In the meantime I'll be cooking up the finale to my Fire Emblem Path of Radiance blind ironman if you want to check out something incredibly dumb on the channel!
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# ¿ Feb 28, 2023 00:40 |
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Episode 16.33333333333
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# ¿ Mar 1, 2023 22:12 |
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berryjon posted:Is that supposed to link to something, or is that just fanart? Solve the maze and win a new GC game.
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# ¿ Mar 1, 2023 23:50 |
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# ¿ Mar 9, 2023 00:04 |
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Thanks for the well wishes everyone! I appreciate them and Tea says he really does as well.
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# ¿ Mar 11, 2023 00:51 |
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Shitenshi posted:That crane minigame comes straight from the same school of game design that inspired Rockstar to make Scouting the Port in GTA V. I have no idea what the hell they or Sonic Team were thinking, though to the latter's credit, their application of it is nowhere near as bad as that particular mission. But there is another mandatory minigame coming up on the next island, and gently caress me if that wouldn't fit straight in something like Sonic 06. Sorry that should be up on early access now!
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# ¿ Mar 11, 2023 16:24 |
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# ¿ Mar 14, 2023 00:03 |
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# ¿ Mar 16, 2023 00:27 |
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# ¿ Mar 17, 2023 23:54 |
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# ¿ Mar 21, 2023 00:05 |
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# ¿ Mar 23, 2023 00:22 |
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3D in 2D is a really common bug across all the boost games, generally speaking. It's a huge staple of speedruns!
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# ¿ Mar 23, 2023 03:05 |
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# ¿ Mar 25, 2023 00:15 |
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Episode 25 - Launch Base Art will be up shortly!
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# ¿ Mar 27, 2023 23:01 |
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# ¿ Mar 30, 2023 00:28 |
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Natural 20 fucked around with this message at 21:07 on Apr 1, 2023 |
# ¿ Apr 1, 2023 01:14 |
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cant cook creole bream posted:Any plans for playing The Murder of Sonic the Hedgehog? I cannot say yes any harder. It will probably be its own thread but we're definitely doing this next.
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# ¿ Apr 1, 2023 21:05 |
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# ¿ May 15, 2024 08:52 |
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# ¿ Apr 4, 2023 00:14 |