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Offense. We're new dwarves for a new age
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# ¿ Apr 7, 2023 13:05 |
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# ¿ May 16, 2024 07:09 |
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E, C we've already made headway in understanding an offensive doctrine. after consolidating the ideas militarily, we can apply the same doctrines to diplomatic relations: proactively swaying other people toward free thought to back against the monarchist tide of the era
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# ¿ Apr 8, 2023 13:36 |
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3,B
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# ¿ Apr 30, 2023 14:04 |
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B,1
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# ¿ May 14, 2023 14:45 |
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5 admin ideas as in we've hit the limit of how many we can be working on at once or 5 ideas that need Admin power to develop?
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# ¿ Jan 12, 2024 23:42 |
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Captain Oblivious posted:Eordand is the only nation where artificing and magic are explicitly not in competition with each other. I've just been quietly assuming there's some kind of artificial version or increase in efficiency to the point you can use near-homeopathic levels of damestar to drive later artifice Also a generic +1 for magic heavy as someone whose only experience with EU4 is LPs here; seems like one of the larger deviations from the base game
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# ¿ Mar 17, 2024 14:13 |
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Blood. And. Plants. or vampires, half-orcs etc w/e
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# ¿ Apr 4, 2024 00:19 |
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i think the weakest option is the half-orc one which is... whatever the opposite of damning with faint praise is -- they all look p. dope however Halflings. Plants. BLOOD
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# ¿ Apr 9, 2024 23:50 |
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i'm so stoked for blood and plants
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# ¿ Apr 14, 2024 18:14 |
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me, voting for this option: me, experiencing the natural consequences:
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# ¿ Apr 28, 2024 00:33 |
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There was alsa point where we departed/shifted from the narrative thread rather dramatically mostly for the purpose of extracting as much spirit content as possible Iirc that was a big chunk of the over-much imperialism And hella dope
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# ¿ May 1, 2024 11:53 |
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# ¿ May 16, 2024 07:09 |
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corin spilt blood so that escann could regrow the choice is obvious
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# ¿ May 3, 2024 03:06 |