Let's go with I: Orlghelovar
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# ¿ Feb 27, 2023 23:00 |
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# ¿ May 16, 2024 11:01 |
AX, Clan Republic
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# ¿ Mar 5, 2023 21:11 |
Oh hell yeah, got caught up on the thread just in time for the new update. Kobolds are a playthrough I've always wanted to do but has been beyond my skillset so far, though that was mainly the Cannoran kobolds, so I'm excited to see where things go. I hope they can find Balris
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# ¿ Dec 9, 2023 23:23 |
ah, well that is less then ideal. Do the kobolds have any real chance against The Command here or is it just a "hope we don't get our assess kicked too hard" situation?
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# ¿ Dec 13, 2023 03:47 |
There's Esthíl in Escann who are big necromancers iirc
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# ¿ Feb 21, 2024 04:40 |
I guess it's only natural that taking out our main regional rival would lead to the rise of a different rival
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# ¿ Mar 26, 2024 00:09 |
Of course the Egypt Dragon gets a Yu Gi Oh minigame, that's great
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# ¿ Mar 31, 2024 01:37 |
Proud of how much these little kobolds were able to accomplish :3 Also excited to see what the options for the next playthough are gonna be edit: update on last page
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# ¿ Apr 3, 2024 01:07 |
I didn't actually vote for Grombar but I'm glad to see it getting votes, I've done that playthrough a few times and it's neat
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# ¿ Apr 4, 2024 03:24 |
Firebatgyro posted:I was going to add that Urviksten is a cool magic-important start but I loaded it up and they changed it to a space marine country. Still probably a very hectic opening with Grombar having claims on their tree Because of how this mod is I do need to ask: you mean space marines in the way it's typically used for Paradox games ie incredibly strong military and not literally actual space marines right?
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# ¿ Apr 5, 2024 05:41 |
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# ¿ May 16, 2024 11:01 |
the promise of a Good Lich swayed my vote towards Elikhand
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# ¿ Apr 9, 2024 21:23 |