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VideoWitch
Oct 9, 2012

Let's go with I: Orlghelovar

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VideoWitch
Oct 9, 2012

AX, Clan Republic

VideoWitch
Oct 9, 2012

Oh hell yeah, got caught up on the thread just in time for the new update. Kobolds are a playthrough I've always wanted to do but has been beyond my skillset so far, though that was mainly the Cannoran kobolds, so I'm excited to see where things go. I hope they can find Balris :)

VideoWitch
Oct 9, 2012

ah, well that is less then ideal. Do the kobolds have any real chance against The Command here or is it just a "hope we don't get our assess kicked too hard" situation?

VideoWitch
Oct 9, 2012

There's Esthíl in Escann who are big necromancers iirc

VideoWitch
Oct 9, 2012

I guess it's only natural that taking out our main regional rival would lead to the rise of a different rival

VideoWitch
Oct 9, 2012

Of course the Egypt Dragon gets a Yu Gi Oh minigame, that's great

VideoWitch
Oct 9, 2012

Proud of how much these little kobolds were able to accomplish :3

Also excited to see what the options for the next playthough are gonna be

edit: update on last page

VideoWitch
Oct 9, 2012

I didn't actually vote for Grombar but I'm glad to see it getting votes, I've done that playthrough a few times and it's neat

VideoWitch
Oct 9, 2012

Firebatgyro posted:

I was going to add that Urviksten is a cool magic-important start but I loaded it up and they changed it to a space marine country. Still probably a very hectic opening with Grombar having claims on their tree

Because of how this mod is I do need to ask: you mean space marines in the way it's typically used for Paradox games ie incredibly strong military and not literally actual space marines right?

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VideoWitch
Oct 9, 2012

the promise of a Good Lich swayed my vote towards Elikhand

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