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Commander Keene
Dec 21, 2016

Faster than the others



Charlotte actually emoted though, Lymle - at least from this update - seems more like a robot designed to act like a little girl.

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Koorisch
Mar 29, 2009

TheGreatEvilKing posted:

I know this will never happen, but just once I want to see a sword wielding idiot get shredded by firearms before closing to melee range.

A bit late but I remember this happening to the Golems from Parasite Eve 2 in the cutscene where the military shows up, does that count?

FeyerbrandX
Oct 9, 2012

Commander Keene posted:

Charlotte actually emoted though, Lymle - at least from this update - seems more like a robot designed to act like a little girl.

This is also Of The Era where you had to localize some Japanese speech conventions into verbal tics, kay?

Shitenshi
Mar 12, 2013
I want to believe it's just that stupid, "Kay?" which makes me hate this kid. Then I remember she talks so childish in the most monotone way imaginable, and then there's that uncanny valley poo poo on an obnoxious character design to boot.

Although it says something that this game's storytelling is so obnoxious that I can't tell who is worse here, Lymle being Lymle or Reimi being a bitch about Edge wanting to help some people out. gently caress off already you dumbass tsundere.

Rabidredneck
Oct 30, 2010

Not pleasant when angered.
I have a lot I could say about this game, I owned it and eventually beat it and have no real regrets. I didn't have a HD TV at the time, so I know I wasn't getting the full graphics showcase (words were drat small as a side effect). For what it's worth I enjoyed a lot of the gameplay, combat could be pretty fun and figuring out each characters moveset and how to use them was interesting. The story, yea the story was pretty lackluster overall. There were some good moments, some legit funny moments but a lot of failures as well.

Still, I feel there were a couple moments where they managed some interesting ideas, some plot points that did have me guessing for awhile.

Commander Keene
Dec 21, 2016

Faster than the others



"Bacculus" here is a callback to the first Star Ocean game, where the planet Roak (where the protagonist Roddick and his friends are from, and where the game is mostly set) is beset by a similar petrifying ailment. Most of the game's main plot is spent looking for the cure to the disease in Roak's past.

Yeowch!!! My Balls!!!
May 31, 2006
in fairness to star ocean four, a phrase I hope never to repeat, it adds the worst party member early, in lymle, and she stops being relevant to the larger plot almost immediately

at worst, other party members will be merely bad and/or boring, as opposed to Lymle's "i would not be surprised to learn someone on the writing team was later put in jail"

megane
Jun 20, 2008



SO4 definitely does not put its best foot forward, what with both Lymle and Welch being introduced in the first few hours. Being an utterly insufferable rear end in a top hat to everyone is cute, right?

Well, this is what we made~

LJN92
Mar 5, 2014

Update 6 - Dragon Suicide Bomber

"Captain's Log, Space Date 10. Specific date still unknown. Faize says the star calendar has a rare Eldarian bug that will take ages to fix.

We made contact with our first sentient alien race! Although they basically look like regular humans. I forgot to ask them what they call themselves. They're plagued by a disease called backulus, or something like that. It turns people to stone! We've agreed to escort a local little girl and symbology specialist, named Lymle, to Alanaire Citadel in search of a cure from it's Oracle.

We're about to make the journey. Hoping for a successful first mission!"


Without further ado, let's make our way to Alanaire Citadel.



Enemies dot the path, of course, including these Lizard Men, who are hardier than most. There are also Wise Lizardmen that cast spells. Oh, sorry, "use symbology". This includes an ice spell that can cause the Frozen status. Getting hit while frozen will kill you real quick. It wears off in or after battle, thankfully.



In universe, Ghimdo assumedly broke the bridge to keep threats out of Triom. Out of universe, it's to stop us going off the rails.



These mushroom enemies are probably the worst, if only because they cause the Paralysis status. It doesn't wear off after battle, so you are forced to use up an item, or go back for healing. A Paralyzed character will also be stuck during any level up scenes, saying and doing nothing.



This here is the entrance to the Citadel.



The screen goes completely white.

"Urgh!?"




"It's the light of symbology."

"Huh?"

"What just happened...?"

"Th-this is incredible, Edge! It seems you've gained the ability to use symbology!"

"Symbology? Me?"

"If I had to guess, I'd say the power within this door drew out your innate symbological abilities."

"Huh?"

"Looks like you don't have any, Reirei."

"Whaa? No way! Edge, that's so unfair!"

"Hey, don't look at me..."

"You really are something, Edge! My initial impressions were spot on."

"Please, Faize. You don't have to hold me up so high."

"Urrgh, this is no fun at all..."

Edge learns "Healing" from this. Not bad, but not all that important either. But yeah, Edge's animu protagonist powers continue to grow, randomly bequeathed by the symbol of convenience.




Now Playing - Shotgun Formation


Once the scene is over, we are immediately thrust into the dungeon.



These Golems are resilient and hard to stagger. They're the ones you need to kill for the most tedious Triom order.



These skeletons are somewhat resilient, but not all that hard to kill. I don't think they have any special attacks either.




The bulk of the work in this dungeon is spent walking around looking for these things. Touching them turns them into platforms on upper levels, allowing you to proceed. Some are lacking a key item called a "Shining Stone", which you'll find in chest throughout the dungeon. So you're hunting for Shining Stones and platforms to put them in before carrying on to the end.



This door takes you into a cutscene and boss fight.


Click here for the boss fight.




We hear a scream.






Now Playing - The Eleventh Hour





Lymle starts waving her wand around.

"Look out! Lym, get back!"

"Don't disrupt our formation!"







The lizard kicks Cerberus off.




The monster advances on Lymle.





Reimi shoots it in the eye while Edge and Faize hold it from attacking.




Now Playing - Ladies and Gentlemen


"You're not the only one who's angry here, Lymle."

"Exactly. We're in this together!"

"Edgie...Reirei...Faize..."






Now Playing - The Eleventh Hour

(Same song from before, now as boss theme)

Dragon Newt is our boss for today. It starts with two minions, a Lizardman and Wise Lizardman, but I dispatch them so easily they may as well have not been there.

Dragon Newt is a pretty annoying boss, however. It has a lot of attacks that knock you down and hit wide ranges. That charge attack it's doing in the screenshot can catch you in a loop.



We kill it, but at the expense of my bonus board.




"Is it...dead?"




Everyone jumps back, with Faize grabbing Lymle.




Rocks fall...



This orb thing is crushed.





"As am I."

"Faize, you're heavy."




"...It was nothing."

It really was, because despite this, Lymle and Faize will be back to antagonism shortly.

Then the citadel begins to shake.



Something happens...?



"It seems like something fell..."




The Oracle is 100% dead and can't help us.

"If only we'd made it here sooner..."

"Now we're at an impasse. With our source of knowledge passed away..."

"We don't have any other options...?"




"Huh?"

"Lutie's place."

""Lutie"...? Who's that?"

"She's my friend. She lives in the other village. Lutie's really sweet, and she always smells so nice. Lutie knows the symbol. We'll be fine, 'kay?"

"How is it that you know that, Lymle?"



"When you learn the symbol, you write down your name. It's the rules, 'kay?"

"Edge!"

"Yeah...We still have a chance!"



Lymle notices the dead lady under the rubble. But neither she nor the game make anything else out of it.

All we have to do now is exit the room at the opposite side from whence we came in.


Click here for a really stupid cutscene.






"Yeah, I don't see any other way. All right, I'll give it a shot."




"N-no way! Edge, you are NOT going first!"

"Wh-what the heck, Reimi?"



"P-pervert...? What are you talking about?"

"Look, I'm going down first, okay!? That's the end of that!"



"Yeah...C'mon, let's hurry to that village!"

Obviously this is that silly old animu joke where a girl gets bashful about climbing something or whatever. It's understandable...when the girl is wearing a skirt. Reimi is wearing those goofy shorts. Edge would be able to see no more of her from below than he would by standing directly behind her. So what the gently caress?

Only coherent explanation I can imagine is Reimi once had an actual skirt during development, then they changed it, but didn't change the context of this scene. But that's just a guess, and maybe the game is just being weird and stupid. Lord knows it's stupid enough they bothered making a whole voiced cutscene just to tell this joke.

Anyway, next stop is Woodley village, which we shall reach....next update.

Join me next time, where we find out we aren't the only aliens here.

LJN92 fucked around with this message at 02:03 on Apr 25, 2023

EggsAisle
Dec 17, 2013

I get it! You're, uh...
I stopped playing the Star Ocean games after 3. SO1 never came out in the US (maybe the remake did, never played it though), SO2 had a goofy dumb charm to it along with a really fun battle and item creation system, and SO3... well, the battle system was still pretty fun, but item creation was weirdly over-engineered and the story was goofy and dumb and not charming at all. Then they said they were making SO4 and the main character was named EDGE MAVERICK, and I snickered and stopped paying attention to the series. I'm very happy you're LPing this!

These characters sure are terrible, holy poo poo.

Left 4 Bread
Oct 4, 2021

i sleep

She was done in by a newt!

LJN92 posted:



The Oracle is 100% dead and can't help us.

...She didn't get better :smith:

Scalding Coffee
Jun 26, 2006

You're already dead
That sure seems like a straightforward dungeon considering its size.
Since you are playing the updated version, some graphical changes make things look weird. The draw distance being much larger so you see those chains from the outside and they are connected to nothing.

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!
If there's a story branch where you yeet Lymle into the heart of a burning star, please choose it.

FeyerbrandX
Oct 9, 2012

PurpleXVI posted:

If there's a story branch where you yeet Lymle into the heart of a burning star, please choose it.

Unlike the previous games where you had to make arbitrary choices between one character or another... you get all the characters here. No chance to choose between General Grimdark, Lady you pal around with for 60% of the game, random child or random child #2. No chance to choose between barrel lover or bazooka girl or pharmacist and teen girl.

Every horrible person can't be avoided.

LJN92
Mar 5, 2014

PurpleXVI posted:

If there's a story branch where you yeet Lymle into the heart of a burning star, please choose it.

Yeah like Feyerbrand said, can't choose our party members, and any other choices are just picking which dialogue option we want, with few to none being remotely mean spirited.

But there might be something to look forward to for Lymle haters, much later on.

Polsy
Mar 23, 2007

I forgot the oracle actually dies, easy to forget when this is an issue for about 10 seconds before Lym says 'oh, we can just ask this other woman'. Dramatic tension.

Scalding Coffee
Jun 26, 2006

You're already dead
So there is a lizard race that is involved with the disease or coincidentally trying to steal the magic power housed within the structure that may also cure the disease, and no one is mentioning it.

Iolite
May 9, 2009

LJN92 posted:


Obviously this is that silly old animu joke where a girl gets bashful about climbing something or whatever. It's understandable...when the girl is wearing a skirt. Reimi is wearing those goofy shorts. Edge would be able to see no more of her from below than he would by standing directly behind her. So what the gently caress?

Only coherent explanation I can imagine is Reimi once had an actual skirt during development, then they changed it, but didn't change the context of this scene. But that's just a guess, and maybe the game is just being weird and stupid. Lord knows it's stupid enough they bothered making a whole voiced cutscene just to tell this joke.


There's another explanation for this that will make more sense as the game progresses (spoilered since we haven't met the whole cast): The producer wanted to make a hentai game and stereotypes from those influenced the cast direction. The original interview where he specifically cited that as an influence has vanished from the internet but some interviews remain where he tries to walk it back. Some of the profoundly stupid poo poo from this game makes a lot more sense with that context, but it doesn't make it better. :sigh:

The Star Ocean series has always been Star Trek meets anime with all the silliness that entails, but this game is the worst of it. SO5 and SO6 have tried to course correct with varying levels of success.

berryjon
May 30, 2011

I have an invasion to go to.

EggsAisle posted:

I stopped playing the Star Ocean games after 3. SO1 never came out in the US (maybe the remake did, never played it though), SO2 had a goofy dumb charm to it along with a really fun battle and item creation system,
I remember SO1 and 2 being released at the same time for the PSP. I couldn't tell you if it was a remake or not.

LJN92
Mar 5, 2014

Iolite posted:

There's another explanation for this that will make more sense as the game progresses

It does explain some of the tone of the game, but it still doesn't tell me why Reimi's so bashful about the underside of her shorts

Melomane Mallet
Oct 11, 2012

I'm bad; I'm just not born that way.

LJN92 posted:

Only coherent explanation I can imagine is Reimi once had an actual skirt during development, then they changed it, but didn't change the context of this scene. But that's just a guess, and maybe the game is just being weird and stupid. Lord knows it's stupid enough they bothered making a whole voiced cutscene just to tell this joke.

Both of her unused designs in the JP guide are tunic+leggings. :shrug: (Yes, I do still plan on getting at least those pictures uploaded at some point.)

berryjon posted:

I remember SO1 and 2 being released at the same time for the PSP. I couldn't tell you if it was a remake or not.

SO1 was a full remake with SO2's engine and SO2 was an enhanced port with some graphical upgrades, gameplay tweaks, a new localization, and new character art.

EggsAisle
Dec 17, 2013

I get it! You're, uh...
Okay, yeah, that sounds right. The original SO1 was on the SNES and never left Japan. The original SO2 was on the PS1 and had a US release, this is what I played as a kid. Both games were re-released on the PSP in 2006, with SO1 receiving a major overhaul in the process.

Also apparently there's six mainline entries now? For whatever reason I thought it'd been canned. Wonder if the later entries are any good, SO4 isn't exactly blowing me away...

Commander Keene
Dec 21, 2016

Faster than the others



"Touched a door, got magic" is maybe the dumbest explanation for the emergence of Protagonist Powers yet. I love it. :allears:

Rabidredneck
Oct 30, 2010

Not pleasant when angered.

EggsAisle posted:

Okay, yeah, that sounds right. The original SO1 was on the SNES and never left Japan. The original SO2 was on the PS1 and had a US release, this is what I played as a kid. Both games were re-released on the PSP in 2006, with SO1 receiving a major overhaul in the process.

Also apparently there's six mainline entries now? For whatever reason I thought it'd been canned. Wonder if the later entries are any good, SO4 isn't exactly blowing me away...

I've heard mixed review of the Star Ocean 5, but so far they've been mostly positive. I'd like to try it out myself, but it seems like one of those games better played with a controller rather than keyboard/mouse and I dont have a PC controller yet.

I remember playing this part on my 360 and when Reimi started pulling that "you can't climb down first!" stuff, I started almost yelling at the screen "You're wearing SHORTS you dimwit!"

LJN92
Mar 5, 2014

Rabidredneck posted:

I've heard mixed review of the Star Ocean 5, but so far they've been mostly positive. I'd like to try it out myself, but it seems like one of those games better played with a controller rather than keyboard/mouse and I dont have a PC controller yet.

You must mean 6, because 5 is several years old and only ever came out on console.

Also 5 is an intensely boring game and I don't recommend it to anyone.

FeyerbrandX
Oct 9, 2012

Yeah from what I heard 5 was dull, maybe competent but dull. And as many people have said bad is better than dull.

Rabidredneck
Oct 30, 2010

Not pleasant when angered.

LJN92 posted:

You must mean 6, because 5 is several years old and only ever came out on console.

Also 5 is an intensely boring game and I don't recommend it to anyone.

Yea, that Divine Force game.

Digital Jello
Nov 2, 2012

Now I have a machine gun. Ho! Ho! Ho!

EggsAisle posted:

Okay, yeah, that sounds right. The original SO1 was on the SNES and never left Japan. The original SO2 was on the PS1 and had a US release, this is what I played as a kid. Both games were re-released on the PSP in 2006, with SO1 receiving a major overhaul in the process.

Also apparently there's six mainline entries now? For whatever reason I thought it'd been canned. Wonder if the later entries are any good, SO4 isn't exactly blowing me away...

SO5 was still somewhat better than SO4, but it doesn't really introduce anything new in the gameplay department, and the story doesn't pick up until the very end, which I can totally see many players not wanting to stick it out that far (and even then, it's not really all that worth it).

SO6 was by far the best in my opinion, having the best battle system, and a decently entertaining story. I remember reading some reddit thread a few months ago that Tri-Ace went bankrupt or something, meaning this might be the end. I don't know if that's true or not.

LJN92
Mar 5, 2014

Update 7 - Medieval Disease Control

"Captain's Log, Space Date 10. Not even on the ship right now, so I can't look at the star calender, which is still busted.

The Oracle we went to Alanaire Citadel for was killed. Some kind of dragon lizard thing did it. Fortunately, Lym has informed us that a friend of hers called Lutie will probably have what we need, and we can find her in a village just a short distance from the Citadel.

I can see the village from here, so time for a short walk."


"Reirei, why does Edgie keep talking to himself?"

"Don't mind him, he just thinks he's doing something important."

"It is important! The Captain's Log is a historical record that will be read by generations of humanity born after this point!"

"Oh my god..."




Now Playing - Awakening

(Same music from Triom)

Woodley village is a pretty typical place. Shops, quests, NPCs. In one of the houses, we will find this "Lutie" Lymle wants us to find.


Click here to find out who the gently caress Lutie is.




Presumably we opened by telling her about the Oracle's death.



"Please, Miss Lutea."

" :sigh: Not so long ago, there was a case of bacculus in this village as well. I administered the bacculus patient my healing symbol...but unfortunately, I was unable to cure him."

"Oh, no..."

"What does that mean?"

"I don't know...But...I can tell you that this particular case of bacculus was unlike any other I've seen. Healing symbols are crafted by learning the source of the sickness and incorporating that knowledge into the symbol. To cure this new form of bacculus, we need to uncover its source."

"How do we do that?"

"That, I'm afraid I do not know."



"Ah, Ghimdo! That's right!"

"Right. We're going back to Triom."

We're really going to assume Ghimdo knows something because Lymle said so?






"You don't miss a trick, do you, Lym?"

"That's nothing."

"A symbol stone?"

"To create a healing symbol for this sickness, you must first discover its source and bring it back. The symbol stone is a vessel for that purpose."

"So it's kind of like a sample container."

"So we find this "source" of the disease and put it in here."

"That's right. I should be the one to make the journey, but..."

"We'll handle it for you. We've got our reliable little friend Lym here to help us, after all."

"...Friend? Friends...friends! That kinda makes me smile, 'kay?"

"Oh? You're not used to having many friends, Lymle?"

Can't tell if Faize is just being oblivious, or deliberately provoking Lymle.



Yes, she sticks her tongue out at him.

"...I'd like to sit down and have a serious talk with you sometime."

Is it just me, or is that a weird and ominous remark?




Lymle waddles out of there with her arm raised.

We get the Symbol Stone as a key item. Now we're expected to march on down to Triom.



We're only on the other side of Alanaire Citadel, and we're already encountering pallet swaps of the Mist Graves from earlier.



That big ape enemy, called a Mana Yeti, can throw ice balls at you to freeze you. Edge got frozen, killed, and lost me my bonus board thus far.



"Hey wait, those ones look like humanoids."

"Grampa said those guys are thieves, 'kay?"



Apprentice Scumbag: "I DON'T WANNA DIE!"

"Dear goodness, that was dark..."

"...I just killed a sentient creature that screamed it didn't want to die..."

"Tee-hee, that man's belly is turning red, Reirei."

"Oh my god, Lym, don't look!"



Moving on, we have these Horned Turtles that reduce damage done from behind them. You need to take them by the horns to kill them.



"Sure is a strange light this flower gives off..."

If you attempted to take the path to Woodley village from Triom, you'd find it blocked by boulders. Hence you can only reach it the first time via Alanaire Citadel.

Supposedly, the boulders are actually an illusion, and the only way to dispel it is to nab this Faerie Orchid.

I don't know where the thing about the boulders is explained, but you'll probably find the Orchid while exploring and then never think about it again.

EDIT: I am informed if you try to leave the area without getting the Orchid, the boulders will be there, and Lymle will explain it's a barrier, but you have to go back to Woodley and find some NPC that tells you about the Orchid. Naturally, it's very easy to never see that segment, and thus never understand the significance of the Orchid.



These assholes are resilient and have a penchant for doing a vine whip attack that will keep you airborne for a good while. They can even keep doing it multiple times in a row if you're unlucky.

Anyway, beyond where the Man-Eating Trees are takes you back to the Triom region, so we can just waltz on pass the weak enemies of yore to find Ghimdo.


Click here to find out where Ghimdo thinks he disease came from.





Ghimdo then has a spasm of pain while talking.



"I'm fine, Lymle...Forgive me..."



"What!?"

"A "celestial ship"...? You mean, besides ours?"

"Only a short time after it fell...The strange monsters appeared, and people began to fall ill from the sickness."

"Monsters...and a mysterious illness. It all seems a bit too convenient to be a coincidence."

"Hmm. What do you think, Edge?...Edge?"

"..."



"Wha? Ah...sorry. Yeah, the other ship definitely concerns me, too."

"One might venture to guess that the other ship brought the source of the disease."

"It can't hurt to go take a look, at least."



"...It fell in the Rinoa Mountains, beyond Wind Swallow Valley. It is a rugged and craggy path. What's worse, the trail is bristling with monsters."

"It won't be a problem. Leave it to us."

"Ohh...Proper words of gratitude escape me..."



Another spasm.



"Grampa! Grampa!! Hang in there, 'kay?"



"I know."







Now Playing - Peace of Mind


"They are so strong...so kind. Rushing into dnager for the sake of others, without the slightest hesitation...Perhaps they truly are gods sent to us from the heavens..."

"No, they're not..."




"Grampa..."

"You've never opened your heart to anyone, yet you let those people see your true self without any hesitation...That makes me very, very happy."





And then we cut outside.



"Hmm?"

"This other ship...You don't suppose it's the Aquila?"

"I thought you were brooding about something. So that's it, huh? It's not possible. Ghimdo said the other ship crashed here several months ago, right?"

"Can we be sure?"

"Huh?"

"I don't think Edge's theory necessarily misses the mark. Put simply, warp travel is movement accomplished through the distortion of time."



"For example, even an instant's variance might cause a gap of several decades..."

"Hold on. The Eremia..."

"What about the Eremia?...!"

"Both of our ships encountered the warp anomaly, and we both landed on the same planet, but the Eremia crew was operating on their own. They didn't make any effort to rendezvous with us...Why would that be?"

"There's only one answer I can think of."



"That's what you mean, right, Faize?"

"Precisely."



"But supposing it is...why would-"



"...Lym?"



"You forgot your friend, 'kay?"



"Tee-hee!"



The scene ends there.



The Fire Ring is a puzzle doohickey that we will be using in the coming dungeon and various others.



You will have already encountered chests in various states that cannot be opened. Having the relevant ring allows us to open them, like the Fire Ring letting us open iced-over chests.

Every ring we get has a set number of charges. To replenish them, we can go to a "Sorceress" based in Triom who will charge a different price based on which ring you want. The Fire Ring costs 800 every time.

Anyway, this Celestial Ship awaits us, but not in this update.

Join me next time, where we find another evil stone.

LJN92 fucked around with this message at 02:03 on Apr 25, 2023

Scalding Coffee
Jun 26, 2006

You're already dead
These rings sound like a pain in the rear end to deal with.

Shitenshi
Mar 12, 2013
Back when I first played Star Ocean 3 so long ago, the whole bonus board thing pissed me off to hell and back at first. Somehow I eventually got the hang of it, but that all changed as soon as the game got a ridiculous bump in difficulty later on that just made it a pain in the rear end again in addition to stuff like the fucky item creation system. For a game like this one, it's just yet another problem in something that was soiled from the beginning.

Lymle's going on about the power of friendship already. I really hope she's just the only one who does so and the story doesn't go on dumb friendshit spiels on the regular.

Shitenshi fucked around with this message at 22:59 on Mar 15, 2023

PurpleXVI
Oct 30, 2011

Spewing insults, pissing off all your neighbors, betraying your allies, backing out of treaties and accords, and generally screwing over the global environment?
ALL PART OF MY BRILLIANT STRATEGY!

Scalding Coffee posted:

These rings sound like a pain in the rear end to deal with.

Yeah, they don't really sound like they have any purpose except to waste your time going back and replenishing them.

If there was a limited amount and some hints as to what a given chest might contain, there'd be some kind of thought involved in using them, at least.

FeyerbrandX
Oct 9, 2012

Scalding Coffee posted:

These rings sound like a pain in the rear end to deal with.

I forgot about the rings until just now. Even without playing it and only seeing others play it holy gently caress yes this is a pain in the rear end.

Compared with SO3's ring you get that does bonus stuff that you almost certainly will never engage with , finite charges that only mean you don't engage in the bonus stuff you won't engage with but can still use the ring anyway. Yeah, this is loving trash.

Polsy
Mar 23, 2007

LJN92 posted:

Supposedly, the boulders are actually an illusion, and the only way to dispel it is to nab this Faerie Orchid.

I don't know where the thing about the boulders is explained, but you'll probably find the Orchid while exploring and then never think about it again.

If you go to the boulders first (I imagine most people don't do this because of the direction the treasure chests on the map lead you) Lym will say "That's the forest barrier" like she knows what it is but somehow has no idea how to get past it and Edge says "We'd better ask someone back in Woodley what to do about it". The guy standing by the exit to Woodley will tell you (regardless of whether you saw that scene) that the forest "plays with your sense of direction and shows you things that aren't actually there" and that you need an orchid from the lake shore to "keep your bearings straight" which makes it sound like it's the Lost Woods and not just literally a couple of boulders blocking the path.

Shitenshi posted:

Back when I first played Star Ocean 3 so long ago, the whole bonus board thing pissed me off to hell and back at first. Somehow I eventually got the hang of it, but that all changed as soon as the game got a ridiculous bump in difficulty later on that just made it a pain in the rear end again in addition to stuff like the fucky item creation system.

To be fair to item creation it's pretty normal after SO2 and SO3 (not sure what 1 was like), you put the listed items in and get the listed item out, no failure chance, no alternate results. The invention process is unnecessary though, I guess they just wanted an in-universe reason for you to not have a giant list of stuff straight away?

Scalding Coffee posted:

These rings sound like a pain in the rear end to deal with.

Their other purpose is to make you backtrack when you suddenly get the ice ring or whatever and have to go back to all the places where there was a fire chest that you couldn't open, hope you were taking notes. There were already a few alternate element chests just in the citadel here.

Commander Keene
Dec 21, 2016

Faster than the others



Polsy posted:

Their other purpose is to make you backtrack when you suddenly get the ice ring or whatever and have to go back to all the places where there was a fire chest that you couldn't open, hope you were taking notes. There were already a few alternate element chests just in the citadel here.
I mean, so do the Thief's/Magic/Ultimate Keys in Dragon Quest, for instance, but they don't also have limited uses that you have to trudge back to town to replenish.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

When I was a teenager I played a hell of a lot of Star Ocean 2, and it remains the only one I've finished because I never had SO1 and SO3 was incredibly terrible. And everything I've seen of this game makes me think it's the third game again but different in ways that don't help.

I wonder if the latest one, The Divine Force, managed to escape being bad. I've heard it's kind of a hail mary for Tri-Ace because they lost a major source of income from a gatcha game.

Yeowch!!! My Balls!!!
May 31, 2006

marshmallow creep posted:

When I was a teenager I played a hell of a lot of Star Ocean 2, and it remains the only one I've finished because I never had SO1 and SO3 was incredibly terrible. And everything I've seen of this game makes me think it's the third game again but different in ways that don't help.

I wonder if the latest one, The Divine Force, managed to escape being bad. I've heard it's kind of a hail mary for Tri-Ace because they lost a major source of income from a gatcha game.

yeah, latest one is actually good

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

I'm still catching up, but... what is Welch's character supposed to be? She doesn't act like an 18 year old at all, even an anime genius type. She acts like an "old lady" acting like a younger woman. Like she's someone self conscious about her age and trying to pretend to be younger. So she's a young person pretending to be an old person pretending to be a young person? It's very confused.

Left 4 Bread
Oct 4, 2021

i sleep

marshmallow creep posted:

I'm still catching up, but... what is Welch's character supposed to be? She doesn't act like an 18 year old at all, even an anime genius type. She acts like an "old lady" acting like a younger woman. Like she's someone self conscious about her age and trying to pretend to be younger. So she's a young person pretending to be an old person pretending to be a young person? It's very confused.

It's the well known age double bluff






...actually it's not that well known

I don't know what they're trying to do

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FeyerbrandX
Oct 9, 2012

marshmallow creep posted:

I'm still catching up, but... what is Welch's character supposed to be? She doesn't act like an 18 year old at all, even an anime genius type. She acts like an "old lady" acting like a younger woman. Like she's someone self conscious about her age and trying to pretend to be younger. So she's a young person pretending to be an old person pretending to be a young person? It's very confused.

Spoilering for SO3 spoilers One of the main reasons for SO3 hate is that they reveal our (and the game) universe is just a huge MMO for higher dimensional beings. Then Mark Zuckerberg destroys the server out of spite for creating sapient AI rather than the bullshit that we consider "AI" to be with making hands with 8 fingers each and insisting that basic facts are wrong. SO4 happens hundreds of years before SO3, SO1 and 2 were roughly in between them. So between SO1 and SO2's PSP remakes, SO3 and SO4, she's obviously a Player Character in the stupid framing universe. I guess she's just going between different phases in how she plays the game between being an immature dick when she first joins, playing combatants in the middle and going into a mostly calm but still goofy crafting person again at the end.

e: in other words this

FeyerbrandX fucked around with this message at 20:58 on Mar 16, 2023

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