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I think the way it is in quick cash isn't completely ideal but its also supposed to be pretty simple to understand. Tournaments are the 'real game', and the dynamics of cashout fights in tournaments are a lot different and more interesting. Getting wiped loses you 30% of your cash, and you get small amounts of cash for even the little victories like kills, opening vaults, and running the cash. So both fighting and objectives is more dangerous and more impactful.
TheDeadlyShoe fucked around with this message at 11:43 on Nov 2, 2023 |
# ¿ Nov 2, 2023 11:40 |
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# ¿ May 21, 2024 20:08 |
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the heavy grenade launcher does some destruction iirc frankly poo poo can get destroyed so fast in this game, it doesnt need to be faster... sucks to be medium if you wanna break poo poo though.
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# ¿ Nov 6, 2023 23:45 |
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I find the turrets main value is to occupy attention so that you can then pop out and murder people. Even if all it does is empty someones magazine its valuable, but for that it needs to be placed on approaches, *not* on the objectives themselves. If they see you and the turret there they are just gonna shoot you. They need to see the turret first.
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# ¿ Dec 10, 2023 00:43 |
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If you have some defensive tools it's possible to fort up hard enough to gain a huge defensive advantage. All you have to do is be hard enough to attack that the other teams dick each other over You also don't need to defend the box itself so long as you can reach it in a pinch. TheDeadlyShoe fucked around with this message at 07:11 on Dec 10, 2023 |
# ¿ Dec 10, 2023 07:08 |
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Dropping the cashout is great, but if you don't have a plan for after the drop then the defending team just shoots you to death from above with basically every advantage in the world. Literally asking to be chargeslammed off the cashout. The APS tool can also make it real hard to drop cashouts, the anti-explosive effect goes through walls (and notably, floors). The radius is very small, but... chocolateTHUNDER posted:This game is a lot of fun. I've been playing Quickplay Cashout with two friends. if u have 3 players, try playing tournaments, the scoring system is much better. TheDeadlyShoe fucked around with this message at 00:32 on Dec 11, 2023 |
# ¿ Dec 11, 2023 00:28 |
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with the sledgehammer is best to treat players like cash boxes smack the floor out from under them and deliver them to your fun party house protip use RMB when you wanna break walls n stuff. LMB isnt nearly as good at it.
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# ¿ Dec 12, 2023 03:06 |
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the sonar grenade nerf was intense, and it kinda sucks because invisible lights are everywhere in quick cash
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# ¿ Dec 12, 2023 17:14 |
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P sure it gives you cash for kills
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# ¿ Dec 14, 2023 06:40 |
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Counterintuitively, you don't necessarily want hammer heavies to be the first to engage. You want the enemy slight distracted with half-full magazines, then the hammer heavy goes in and seals the deal. Not having to faff about with reloading and stressing out the enemy players by being in their face is a lethal advantage. I've noticed after an initial spurt of usage i hardly see any flamethrowers any more. probably because every flamethrower player has experienced the impotence of being barely able to outdamage a heal beam or just losing a straight DPS fight even with a couple seconds of advantage.
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# ¿ Dec 15, 2023 04:31 |
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The flamethrower was nerfed into the ground on release; compared to beta it lost range, damage, rate of fire, and they changed the graphics so it wasnt as blinding. its pretty much garbo atm. it can barely outdamage a heal beam IMO they should make the flamethrower the alt fire of the goo gun
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# ¿ Dec 17, 2023 11:13 |
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Valve's recent documentary on Half Life had an interesting bit where at one point they had to define what fun was, and the definition they settled on was interactivity - the game responds to your actions. In 1998 that included things we regard as the default today, like bullet hole decals being left on a wall when you shoot it. But the principle is the same. Battlefield for some reason really decided to lean into big visual set pieces instead.
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# ¿ Dec 17, 2023 23:53 |
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^Basically how the tourney rules work Well not exactly but they are way better. You need team discipline tho.
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# ¿ Dec 18, 2023 06:43 |
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grenade launchers basically require buy in from your team. they're pretty good overall but you are just so vulnerable to getting 1v1d. your teammates need to be adept at both covering you and picking off targets you've weakened.
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# ¿ Dec 21, 2023 19:27 |
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The amusing thing is that lights hard counter mine spam with glitch grenades
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# ¿ Dec 31, 2023 21:53 |
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saw a video claiming that all the top players and streamers use a $50 software that enables Aim Assist and controls gun recoil via script, evidenced by supposed membership in the software's discord. The video author didn't actually provide a screenshot of that discord. But they did put the software through its paces, and it seems to work just fine.
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# ¿ Jan 5, 2024 03:25 |
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It is kind of funny when the people with elite aim (assist) lise anyway because they suck at point control or don't know how to deal with heavies charging through walls etc Anyone know how aim assist interacts with invisibility? TheDeadlyShoe fucked around with this message at 12:41 on Jan 9, 2024 |
# ¿ Jan 9, 2024 07:26 |
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Ospuze has an exclusive contract for drinks-related promotions
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# ¿ Jan 16, 2024 00:40 |
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Sab669 posted:Do the Vaults / Deposit Boxes always only spawn in the same locations? Cashouts are always spawned, and are always referred to with letters. Vaults only spawn when needed and are referred to by number. This does mean you can camp a cashout rather than fight over the vault, though in Quick Cash you only have a 50% chance of getting it right.
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# ¿ Jan 17, 2024 22:10 |
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Kwolok posted:A lot of people still don't know this: In tournments when there are two vaults, you can deposit both into a single cashout to make its cashout reward be the total of both vaults that were slotted into it. this is actually fantastic if you pull it off. if you have a good defensive position and a medic its basically gg as the other 3 teams dick eachother over trying to get in. last tournament i was following behind a light, we both had cash boxes. When we get to the cashout I tossed my cash box over their head and into the cashout before they reach it. they stop for a second, befuddled, then turn around before i blast em. funniest thing in gaming TheDeadlyShoe fucked around with this message at 22:56 on Jan 17, 2024 |
# ¿ Jan 17, 2024 22:53 |
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i think the big duration reduction is fine. it is annoying having bullets bounce off newly rezzed folks, but getting killed literally before you can humanly react would be dumb. And defibs are already risky and make you vulnerable to use and eat a gadget slot, with gadgets being impossibly tight on a medium. The game already askes me to choose between my two most precious children, jump pad and APS.
TheDeadlyShoe fucked around with this message at 18:32 on Jan 24, 2024 |
# ¿ Jan 24, 2024 18:29 |
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imo either stungun shouldn't block captures or cashouts shouldn't finish if someone is capping. im fine with either but the combo is aggravating.
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# ¿ Jan 26, 2024 01:35 |
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they should totally rework or remove recon senses, its just kinda lame as is. when i first saw that i was like 'ah cool, like Blacklight back in the day' but it really just kinda sucks. Medium Dude with AR, Recon Senses, and maybe an aimbot who just stands in place murdering people is the worst thing to fight. rework would be like a sonar wave forward that marks targets for your team for 8 seconds or something, informing enemies they're detected like how sonar grenades do. Maybe glitches lights that are invisible. on that note sonar grenades are still such hot garbage i refuse to use them even when i have a contract
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# ¿ Jan 27, 2024 01:01 |
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the real issue with the ai announcers is that if they don't have to pay voice actors, why don't we have like 30 team names and associated chatter or multiple sets of announcers. different announcers for different arenas? battlepass team names. i love the new tournament ui though, its fantastic
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# ¿ Feb 1, 2024 16:50 |
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the game would be better without propane nukes but it would suck to lose c4 as a trap
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# ¿ Feb 8, 2024 03:11 |
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# ¿ May 21, 2024 20:08 |
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Kwolok posted:Season 2 trailer dropped: honestly, looks awesome. gateway grenade :eyes:
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# ¿ Mar 11, 2024 23:16 |