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MagusofStars posted:I haven't played it, but skimming some YouTube VODs very quickly, Daggerfall Unity looks surprisingly decent and seems to have fixed a decent amount of the jank. Or you can always crank that setting up to eleven if the original random generation just wasn't painful enough.
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# ¿ Apr 9, 2023 02:32 |
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# ¿ May 15, 2024 18:49 |
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PurpleXVI posted:Holy poo poo. Also I made a mistake in my previous post: I said it was possible to increase the maximum size, but looking it up I completely misremembered that. You can only reduce the dungeon max size, which is done via a toggle option in the main ini file. More info on this feature https://forums.dfworkshop.net/viewtopic.php?t=1689
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# ¿ Apr 10, 2023 01:20 |
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Kangra posted:Is there any way to get a whole lot bigger mana pool, or is it mostly a matter of improving your skill in the school so the spells are cheaper to cast? By default magicka is 0.5x of your Intelligence attribute, and since that maxes out at 100, it means that without the trait a character will have at most 50mp. The trait itself provides various possible multiplier at increased character creation cost, maxing out at a possible 3x Int. While I don't know the formula, it appears improving a spellcasting skill to lower the overall spell costs in that particular school is the better way of being able to cast more spells.
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# ¿ Sep 16, 2023 19:21 |