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Kangra
May 7, 2012

Is there any way to get a whole lot bigger mana pool, or is it mostly a matter of improving your skill in the school so the spells are cheaper to cast?

Do you know how many main/quest-designed dungeons there are? Seems like we're more than halfway through, if I had to guess (assuming you can choose to side with/against the Underking, I would expect that to indicate a fair amount of progress). Though I know that the storyline doesn't just seem to be about going to dungeons, since you can go and talk to people to advance it.

It also strikes me that the main plot might mostly have been about just doing a bit of Ghostbusting.

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Kangra
May 7, 2012

Would not be surprised if there is a trigger to get in and it's incredibly obscure. Although it also seems like that dungeon wasn't fully tested. I imagine the pit trap was just supposed to drop you in the water area, not kill you after you fell. But who knows.

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