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Cooked Auto posted:It wasn't AoE2 for me unless the farms surrounded a windmill. You'll be a fan of the Poles, then, who have a slightly larger unique mill that doesn't have that issue and a bonus for putting farms around it.
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# ¿ Mar 29, 2023 18:00 |
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# ¿ May 16, 2024 21:20 |
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quote:(the actual multiplayer strategy would swap out Gunpowder units for Trebuchets, but you can't produce Gunpowder units in this scenario for some arbitrary reason Trebuchets actually see a lot of multiplayer usage - on open maps, particularly, they are more common than bombard cannons. They're cheaper, much longer range, do a lot more damage to buildings, and don't require the 100-second long research for chemistry - they can be built immediately upon hitting imperial age if a player has a castle. Bombard cannons, of course, have their own corresponding advantages in mobility, killing trebs/onagers, being more useful against enemy units, freeing up castle production for unique units, etc. and see plenty of play as well
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# ¿ Apr 2, 2023 03:33 |
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Barbarossa
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# ¿ Apr 15, 2023 05:02 |
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Turks are, notably, very good on Arena, a common multiplayer map mode, where contesting the relics is often a major part of the game (and the free light cav upgrade is extremely valuable in that fight), bombard cannons are a key unit, and a fast imperial janissary push can be game ending.
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# ¿ May 2, 2023 03:10 |