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Empire of the Sun (2005) is a very well-designed, thought-out piece of work. A rarity in wargames in a true strategic-scale naval-air-centric game, and it does it without getting into a ton of rivet-counting detail. It's much deeper than games like Victory in the Pacific but with just about the same number of counters on the board. It's also a really good example of making the op-event CDG system work. It is absolutely brilliant in almost every respect.
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# ¿ Mar 27, 2023 14:03 |
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# ¿ May 21, 2024 02:09 |
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fr0id posted:also what’s the wwii board game that has a cock and balls for box art and the best Board Game Geek review of all time? That's World In Flames- it's interesting in that while it has a fairly dedicated small fanbase, the other notable game by the designer, Empires in Arms, is more influential, as it definitely inspired Europa Universalis, which ended up being adapted into a hit computer game. Though, in other very loosely adapted board games, Francis Tresham's Civilization/Advanced Civilization feels like it belongs there. Even if i'm more partial to the 18XX series, also started by Tresham, Civ is more known. I also feel Victory Games' Vietnam 1965-75 is a very unique game by a designer who quit the industry pretty quickly, though said designer did end up blessing a GMT Games re-release. While The Civil War is probably the company's best game, it's not quite as unique. (The story of Victory Games being a group of really brilliant designers getting together and making some good stuff is in and of itself quite cool) Panzeh fucked around with this message at 12:54 on Mar 28, 2023 |
# ¿ Mar 28, 2023 12:29 |