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I would submit Sidereal Confluence for consideration. It's a zero-luck purely economic game for 4-9 where the majority of the action is real-time trading with the other players to try to get the delicious cube flavors you need to run your economy by offloading the stuff you made last turn. It's an amazing experience, each species has unique features (from the whale-squids who can turn a large pile of resources into an even larger pile of resources, to the space-bees who can settle planets with ease, making huge amounts of real-estate that they can sell, to the tentacle gangsters who can steal from players who didn't trade with them/pay them off) that make every configuration of the game feel unique. It's already had a re-release that took it from looking like a complete pile of playtest garbage- to something that's almost semi presentable- but it could honestly use more visual upgrades. The criterion version of the game would include the expansion, Bifurcation, which made "flipped" versions of the species from the base game. The "flipped" species change the species mechanics, but keep a similar sort of feel, for example, the flipped whale-squids go from being bankers to engineers, who can improve the efficiency of other player's economies, but keep the same core feeling of not being productive on your own, and relying on your value to other players to generate resources. I would recommend several nice (maybe labeled) dishes for holding those mouth-watering cubes for easy reach of all players, since the game takes up fair bit of tablespace and it's easier if folks can grab things for themselves. I would also suggest some nice-weight paper pads with appropriate-species letterhead for making IOUs and noting deals that go across turn boundaries. Some fancy card holders to keep your pile of technology cards organized would be a treat, and, since we're in magical-Christmas-land, maybe some nice tuckboxes to keep the species cards organized when not in use.
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# ¿ Mar 30, 2023 04:33 |
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# ¿ May 21, 2024 23:57 |