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Simply Simon posted:Personal, I think the biggest issue is that I'm rear end at Balore - I can beat most Aria bosses first try, but that one's always an issue for me. I think it's because it's the only one where you just have to learn the positioning for every single move to avoid heavy damage - I don't particularly like doing that so usually I just damage race him. Bad idea here. The Medusa Head soul completely chumps Balore's second phase. It keeps your position locked in the air, so just activate while you're next to his eye and just beat it up while his shockwaves float under you. Also you killed a bunch of Lightning Dolls while you had a Charon's Obol in your inventory It's so good!
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# ¿ Apr 28, 2023 23:18 |
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# ¿ May 16, 2024 03:15 |
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Simply Simon posted:Castlevania: Circle of the Moon Randomizer Circle is a weird game. Design-wise it feels like a transition state between your old-school platformer Vanias and your SoTN and onward Vanias. There are a couple of really bad design decisions, but they're all in the details rather than the core mechanics of the game. So the game ends up being just pretty good. I think this was also the first Metroidvania that I ever played? Also the whip spin is hilariously useful, as it makes you impervious to many projectiles and some small swarming enemies like Medusa Heads. Don't sleep on it!
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# ¿ Jun 10, 2023 01:21 |
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Simply Simon posted:Anyway... "Sure would be nice to get a new card ability soon." - CircleOfTheMoon.txt For the most part, the card drops are spread out pretty well in vanilla. It's just that the drop rates are so low and there's no rhyme, reason, or indication as to to which enemies drop which cards, that it's really easy to miss a bunch. Why does the Earth Demon drop the incredibly-important Serpent (Ice Element) card? And yeah, Bloody Swords are an absolute menace. They're programmed to aggro on you from a huge distance, they'll just keep following you through those tall Chapel rooms until you deal with them.
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# ¿ Jun 16, 2023 02:12 |
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Simply Simon posted:Castlevania: Circle of the Moon Randomizer Pretty sure the whip spin blocks the ice balls from the shades and demon in the Waterway, though definitely not the ice spears from the armors. Also I'm a big fan of the late-game boss music that we hear in the Camilla fight here, previously used as the final boss music from Castlevania III
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# ¿ Jul 4, 2023 03:51 |
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Simply Simon posted:Oh, I missed this post! Circle of the Moon has a ton of music from elsewhere in the series. The Underground Warehouse actually takes a tune from Castlevania IV! https://www.youtube.com/watch?v=jd7P7niYimk&t=1346s (starts at 22:25)
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# ¿ Aug 7, 2023 21:03 |
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# ¿ May 16, 2024 03:15 |
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Simply Simon posted:Castlevania: Circle of the Moon Randomizer Cool hack, thanks for showing it off. Agreed on your point that the DSS cards would have been much better as items to find on pedestals, we could have gone without 20 HP/MP/Heart upgrades I think.
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# ¿ Sep 6, 2023 00:49 |