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After the tutorial case in the pre-made city bugged I just started a new city and a sandbox game. The procedural murders I've had so far have been fine but the random board jobs are far from sometimes. The Good: Had one to take a picture of someone that went well, gave me a name so I just started asking and eventually got to their workplace and apartment building. They worked and "whatever their name was consulting" at city hall. Except it wasn't a real business, or at least not a physical one you could go to. Got lucky enough to find their apartment though so I knocked on their door, took their photo when they opened it, and ran when they tried to beat me up. The Bad: Seems like higher paying jobs are the more difficult ones, meaning the cases are harder. 1) Had someone with a book of theirs stolen. I came by, they finally invited me in after some jank, and I checked out their apartment. The only fingerprints and footprints in the entire apartment not just around the bookshelf were theirs. No leads beyond "must be someone I know." I am not going through your address book person by person for 24 people to maybe find a book somewhere in their apartment. Case dropped. 2) Had a job to photograph someone. After having to hunt around an entire block to find a briefcase with the details the only info I had was that they were a manager. Not where, just their job title. Case dropped. 3) Had another where I had to find a briefcase for the job info. The photo of the briefcase clipped through the wall and was a solid purplish blob. Case dropped. 4) Find a special envelope in someone's apartment. No clue as to who or where. Building is 18 floors and a basement. Case dropped. The Janky: Was walking in an apartment to investigate it. Clipped through the floor into another apartment, the tenant started to beat the poo poo out of me and without a key I was locked inside with them. Also had a wall or piece of geometry clipping into a vent. Touched it and was stuck. No way to get out, lost 30 minutes of progress. What's here is an incredible foundation but you take "early access," "proc gen," and "immersive sim," all three synonyms for "janky as gently caress" and you know exactly what you're in for.
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# ¿ Apr 30, 2023 02:31 |
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# ¿ May 19, 2024 22:55 |
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Seems like at present crimes are limited to people who know each other. Someone's story up thread about a hired killer committing multiple murders but they were all the killer's neighbors and others where side missions are usually all known individuals to whoever gives the mission seems less than great. On the one hand, it probably makes the procgen crime aspect a lot easier, but on the other it seems like it limits the game. Obviously that would be a later change in development since currently just making sure the game works is priority. Unless it's one of those that after X dev time it's too deeply fundamental to everything and can't be changed.... This game is super cool even at its current stage and I can't wait to see what it looks like in several months. I don't for a second believe the time table on their road map on the Steam page though.
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# ¿ May 1, 2023 03:26 |
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It sounds like maybe part of that may be in development for the future? No idea. Here's what the roadmap on the Steam page is: "Cheats and liars" sounds like it's going expand NPC dialog to be from "I either aggressively tell you nothing or the absolute truth" into possibly lying to you, which will help muddy the water on some of these things. No idea what the "new building" or "new side job" would be but possibly tracking down infidelity? Social class update and murderer drop I have no idea what they are other than maybe refining NPC interactions between themselves to take into account social standing and then maybe a large update/overhaul to murderers, meaning maybe we'll get our unrelated murders and such? I really do have high hopes for this even though early access' track record is on par with asset flips I swear to God. What's there is fun and I would argue that at $20 (or the current 10% discount) it's easily worth it for a fun little proof of concept you can freely poke and prod at, even if a good chunk of it is rough.
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# ¿ May 1, 2023 14:03 |
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Can't wait until the dating apps are simulated so those emails can be clues or evidence.
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# ¿ May 2, 2023 01:52 |
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Honestly I feel like the tutorial case, while a good handholding experience into the mechanics and thought processes of the game, sets expectations way too high. The actual cases and gameplay are nothing like it, obviously due to procgen instead of a handmade thing.
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# ¿ May 3, 2023 16:43 |
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There may also be more than one trash can.
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# ¿ May 3, 2023 17:38 |
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Do cases even have motive at the moment? None of the ones I've seen seem to have anything approaching actual sense or intent behind them, it just feels like they pick a random citizen and a random person they know and make murder happen.
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# ¿ May 3, 2023 22:30 |
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Had a side job I completed and was told to pick up my reward from their mailbox. I open their mailbox and it's empty. However, the interact cursor did highlight my reward which had spawned in the mailbox above theirs. So I had to pick some rando's mailbox to get my reward. Not complaining, just hilarious.
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# ¿ May 4, 2023 13:52 |
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PATCH!quote:Shadows of Doubt V 33.17 Patch Notes. The movement speed thing sounds great because I feel like I was moving way too slow normally and sprinting was way too fast.
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# ¿ May 4, 2023 20:08 |
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I mean it is in early access. For some reason, it seems like people forget that about half of the EA titles. Like, yes you paid money for it and should expect a functional product etc., but also you knew what you were getting in to as it has a very large "this poo poo is a work in progress" at the top of the store page. Do I want it to be better and fixed, yeah? Am I going to look at its faults negatively? Not really, they're simply a product of this type of release. Only if development goes dark and the game gets abandoned do I feel like EA titles deserve to be lambasted.
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# ¿ May 5, 2023 13:46 |
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Not trying to invalidate your experience or complaints about the issues you've had, those are valid concerns. But to expect an early access game to not have those is a bit silly considering it's explicitly what early access is about. Sure, there have been plenty of EA games that have spoiled us (Subnautica, Valheim, Dwarf Fortress, etc.) by being extremely stable and well-developed with constant updates the entire EA period. But there are far more EA titles that are outright broken in many ways or downright the devs takes the money and runs. Despite having a good experience with this myself I'm strongly tempted to uninstall and shelve it for several months to wait on development. I've already given the dev my money to support them, now I can play other games while I wait.
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# ¿ May 5, 2023 17:45 |
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The Cheats And Liars update drops on Monday, September 25th! Here's the official post on it and the trailer below. https://www.youtube.com/watch?v=JNL-lNlh-LQ
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# ¿ Sep 19, 2023 12:41 |
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I was pretty disappointed at how little info was in the update.
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# ¿ Sep 19, 2023 17:41 |
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# ¿ May 19, 2024 22:55 |
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Cheats And Liars is now out. The fluff post. Patch Notes posted:Hey detectives! Please find the full change list for the Cheats and Liars update below:
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# ¿ Sep 25, 2023 13:24 |