I feel like I'm going to get tired of the gameplay without some additional spark, so hopefully they do flesh it out pretty well. The game is fun but at the same time the missions tend to bleed together a lot, and I feel like the defensive buildings need to be stronger. I think I'd prefer that the bugs crawl over the walls rather than breaking them, but regardless the end of missions are always an absolute clusterfuck of swarming bugs that you're relying on the rocket launcher holders to just carpet bomb around the objective to clear. Make the walls twice as strong and give the objective half as much health, that kind of thing. I tend to play support roles in games like this because I am cursed with a logistics-minded brain but I tried heavy instead, not bad. However I will probably end up going back to support because reviving people takes *so* long and heavy weapons run out of ammo *so* fast. Problem is you get into a mission with only support for some reason. Because of the self heals and revives I guess? Because it's sure not dropping ammo CuddleCryptid fucked around with this message at 14:38 on May 20, 2023 |
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# ? May 20, 2023 14:33 |
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# ? May 2, 2024 23:03 |
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CuddleCryptid posted:I feel like I'm going to get tired of the gameplay without some additional spark, so hopefully they do flesh it out pretty well. The game is fun but at the same time the missions tend to bleed together a lot, and I feel like the defensive buildings need to be stronger. I think I'd prefer that the bugs crawl over the walls rather than breaking them, but regardless the end of missions are always an absolute clusterfuck of swarming bugs that you're relying on the rocket launcher holders to just carpet bomb around the objective to clear. Make the walls twice as strong and give the objective half as much health, that kind of thing. It's more that Operators have an ability to carry two canisters at once. Along with the heals, since anyone can revive. They just revive faster.
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# ? May 20, 2023 19:16 |
widespread posted:It's more that Operators have an ability to carry two canisters at once. Along with the heals, since anyone can revive. They just revive faster. They revive faster but also they can self-revive if their drone is already out. Imo part of the issue is that at least early on there's a huge amount of overlap between the jet trooper and operator in terms of weapons, and the revive stuff is more tempting than the jets. I'm sure as more things unlock the classes will diversify more.
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# ? May 20, 2023 20:44 |
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Ground Floor. Let's hope this isn't crap. Fun so far though, if a bit bare.
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# ? May 20, 2023 22:12 |
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CuddleCryptid posted:They revive faster but also they can self-revive if their drone is already out. I just want to try the Nuclear Det Pack. Even if its on a 30s fuse or something, I get it in three levels as Bastion. Then again the Hunter does have more mobility... But also gets the pack at 20 instead of 11.
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# ? May 20, 2023 22:31 |
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Operators need more team buffs. Like a skill or ammo station upgrade that provides big ammo capacity upgrades for people nearby. Or something similar for med station that provides a damage, accuracy, or movement speed buff via AE combat drugs. I'm not saying I want ubercharge heavy/medic, but something setting appropriate that offers better team synergy than just another source of ammo or health.
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# ? May 20, 2023 22:52 |
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I gave it a shot since I was sure this was going to be once of those IP based games that comes out of nowhere and just immediately flops. To see it actually get a good response was shocking. I played three missions on normal and each time the resource collection portion was really boring. Is that the start to every mission? I don't see why they can't just drop you into a more plain area with some resources and just let your team build on it while repairing between waves. Maybe spawn some optional objectives that people can leave the base's defense to go and do to unlock some extra special resources for better turrets or something. Maybe they'll do that in the future, but I refunded this since there really isn't any variety here. Putting in a Klendathu assault type thing where your group has to move together to get from point A to point B while being constantly attacked with no respawns would be cool. The brightside is that yes, this captures the feeling of the base attack scene from the movie. It's promising but there isn't anything that's keeping me playing.
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# ? May 20, 2023 23:20 |
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Hell yea glad this game seems good so far, here's some required listening, put it in the OP and play it on repeat every game https://www.youtube.com/watch?v=dlx_ahISyTw
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# ? May 21, 2023 00:15 |
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CuddleCryptid posted:They revive faster but also they can self-revive if their drone is already out. As a person who has started with assault and stuck with it, jet packs rule and have saved my life so many times. It also lets you do some dumb poo poo, but they're gonna need a bit more unique weapon variety to take advantage of it. Also you no longer need to fear fall damage which is real nice. Imo they're also best at going out beyond the base during sieges because you can use your jets to take building roofs and make your way towards far out grenadier bugs shelling your base.
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# ? May 21, 2023 00:45 |
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Lister posted:I gave it a shot since I was sure this was going to be once of those IP based games that comes out of nowhere and just immediately flops. To see it actually get a good response was shocking. I played three missions on normal and each time the resource collection portion was really boring. Is that the start to every mission? Good news, once you hit rank 5 you can start playing the ARC mode and this is basically that. The initial mode is a good teaching tool but def gets a bit bland, ARC is the real meat and where the game's bones are shining through. As is the initial release has demonstrated a solid enough core to earn some goodwill from me, if the devs can keep a solid release pace and just keep expanding and adding this game is gonna be really good.
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# ? May 21, 2023 00:48 |
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aparmenideanmonad posted:Operators need more team buffs. Like a skill or ammo station upgrade that provides big ammo capacity upgrades for people nearby. Or something similar for med station that provides a damage, accuracy, or movement speed buff via AE combat drugs. I'm not saying I want ubercharge heavy/medic, but something setting appropriate that offers better team synergy than just another source of ammo or health. Operators unlock the ammo drop far sooner than the Hunters and you immediately become every Bastion's best friend ever when you start carrying them. Any time I see a Bastion deployed I'll run up and deploy an ammo box inside their bunker with a quick "Ammo for you!" in proximity chat.
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# ? May 21, 2023 01:29 |
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This game needs an EDF style quick chat wheel. With the singing bits too. I’m at 2.1 hours now so this game and I are stuck together in sickness and in health. It scratches a very specific itch that hasn’t been scratched since the Source Engine/Garry’s Mod days: and that’s playing those cooperative custom game modes where you’re on a team that’s just slightly too big for real coordination, and there’s that element of chaos involved from having a….”diverse” range of skill levels. And just as importantly it’s very cool that I can mindlessly aim in a general bug ridden direction, and hold down mouse 1 and kill a few things. So basically Holdfast but with weapons that fire literal hundreds of times faster. e: for anyone reading and still on the fence about the game, be warned that it feels very early access with not that much content yet.
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# ? May 21, 2023 02:09 |
the jankiness just makes the game vibe all the harder with the film's b-movie feel
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# ? May 21, 2023 02:37 |
This is my GOTY so far I have not played that many games this year but still
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# ? May 21, 2023 02:41 |
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Maybe I should watch the movie because I haven’t done that yet either.
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# ? May 21, 2023 02:44 |
Please, please, Mr. Sky Marshal, we’re sick and tired of winning. Please let us have at least one loss. It’s no longer exciting to win.
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# ? May 21, 2023 02:45 |
buglord posted:Maybe I should watch the movie because I haven’t done that yet either. what the gently caress
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# ? May 21, 2023 02:50 |
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buglord posted:Maybe I should watch the movie because I haven’t done that yet either. Wheeee posted:what the gently caress
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# ? May 21, 2023 02:55 |
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buglord posted:Maybe I should watch the movie because I haven’t done that yet either.
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# ? May 21, 2023 02:58 |
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You should watch the movie Then get really high and watch the sequels for highlights like the psychic Admiral who's simultaneously a popular operatic singer.
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# ? May 21, 2023 03:00 |
There are no sequels
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# ? May 21, 2023 03:01 |
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https://www.youtube.com/watch?v=y0NGlqZ2Reo There. Now watch the movie and I recommend Starship Troopers: Invasion as well. Traitor of Mars didn't seem as good, but Doogie Howser is basically a psychic zombie at that point.
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# ? May 21, 2023 03:36 |
I mostly would want to see the other movies to hear if they ever explain to the soldiers exactly why they spent all their time in boot camp learning to throw knives through hands and fight mock skirmishes with each other when the bugs have neither hands nor guns. Like by movie three do they finally kill off the bugs and realize they were trained to be stormtroopers?
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# ? May 21, 2023 04:53 |
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Whew this game is fun. Had a crash at 2.1 hours.....which is a bit suspicious. but not really. Almost lvl 5, looking forward to the new mission type. Might have been in a match with a bunch of you guys...or some other cum enthusiasts.
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# ? May 21, 2023 05:52 |
CuddleCryptid posted:I mostly would want to see the other movies to hear if they ever explain to the soldiers exactly why they spent all their time in boot camp learning to throw knives through hands and fight mock skirmishes with each other when the bugs have neither hands nor guns. I mean, I thought it was fairly clear the troopers fighting the bugs were sort of an afterthought to throw disposable assets at for the opportunity to make money on the planets they infest. I'd assume they were being trained to suppress insurrections and the general public. They clearly have no idea how to actually fight the bugs intelligently. Or don't care.
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# ? May 21, 2023 06:09 |
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CuddleCryptid posted:I mostly would want to see the other movies to hear if they ever explain to the soldiers exactly why they spent all their time in boot camp learning to throw knives through hands and fight mock skirmishes with each other when the bugs have neither hands nor guns.
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# ? May 21, 2023 06:09 |
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BeAuMaN posted:Now you're just saying this game needs a high tier unlock of knife throwing for certain classes. I would say "Yes" but after bonking bugs to death with a barrel...I'd rather upgrade it to barrel throwing. Let's go full Donkey Kong!
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# ? May 21, 2023 06:39 |
Alkydere posted:I would say "Yes" but after bonking bugs to death with a barrel...I'd rather upgrade it to barrel throwing. Let's go full Donkey Kong! We definitely need to grab a recording of the barrel melee next time we play. It's so dumb and I love it in a 'I did not legitimately think this would work.' way.
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# ? May 21, 2023 06:43 |
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I will back up what the other guy said, the second map mode is the real meat and potatoes. The first one isn't even that bad, but the second one has a bigger map and more of strategic bent. Definitely happy i spent the 30 bucks, i can see myself playing this alot.
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# ? May 21, 2023 07:32 |
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the rocket launcher is so overpowered it's hilarious jetpack man can just sit on rooftops and gets instagibbed by the ranged bugs the saw mg has so much stopping power it's great game good
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# ? May 21, 2023 09:40 |
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Operator with Grenade launcher and Ammo station is the bees knees Edit: I am a little disappointed with perks / builds, I'd like to see more active perks than just +1 ammo or +1 charge for stations or other similar boring stat boosts; more synergistic stuff. Instant reload when deploying bastion shield, or provde dmg reduction to nearby teammates if its active. AE damage for rocketeering away from bugs for Assault, short hop fast cooldown jets vs longjump jets; that kind of thing. That being said, game Good https://i.imgur.com/M0Jn2gj.mp4 Fishstick fucked around with this message at 10:00 on May 21, 2023 |
# ? May 21, 2023 09:53 |
Oscar aint no Slouch posted:the rocket launcher is so overpowered it's hilarious the lack of explosive friendly fire means you can just body check a swarm of bugs and blast them all to gibs point blank, it's great
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# ? May 21, 2023 09:58 |
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Is the game too demanding? I have an ancient PC and I'm super interested on this one. My CPU is super old (i7 2600k) but I have a 1080Ti. 16Gb of RAM and SSDs, etc... So anything that relies heavily on CPU is bound to run bad.
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# ? May 21, 2023 10:09 |
Played a couple more rounds tonight, this game is utter chaos and I love it.
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# ? May 21, 2023 12:59 |
Oscar aint no Slouch posted:the rocket launcher is so overpowered it's hilarious It is extremely strong, but there are a lot of mitigating factors. You don't spawn with it, you have to get them from missions that your team goes out of it's way to do, and especially on ARC they don't appear that often. Also, dying with one of the rocket launcher on you is one of the only times when dying is a real problem because the launcher disappears along with you, meaning that effort to collect it was wasted.
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# ? May 21, 2023 13:19 |
Guillermus posted:Is the game too demanding? I have an ancient PC and I'm super interested on this one. yea it seems pretty CPU heavy tbh try it and refund if it runs like poo poo for you, Gabe’s got your back
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# ? May 21, 2023 15:22 |
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Wheeee posted:yea it seems pretty CPU heavy tbh Thanks! I'll try on monday and see if it can somehow run decently
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# ? May 21, 2023 16:07 |
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# ? May 21, 2023 17:20 |
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Crouch makes a bigger difference than in any other game I've ever played before. Even the Saw can be Hipfired somewhat reliably, instead of the screen shaking monstrosity it is stood up
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# ? May 21, 2023 19:41 |
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# ? May 2, 2024 23:03 |
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Evil Kit posted:Also pro-tip I learned from another goon: you can replace your pistol with the rocket launcher, so you can have a full auto weapons and a rocket launcher So extra mags doesn't affect grenade launcher or rocket launcher. Does Extended Mags affect Grenade Launcher? Also how about grenades. Chem looks useless, is Napalm good? BeAuMaN fucked around with this message at 20:38 on May 21, 2023 |
# ? May 21, 2023 20:33 |