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Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

One of the things that sets Dishonored apart is that they intentionally let the player abuse the powers you get. Whenever one of the playtesters found a way to avoid or solve a problem by using a power in a novel way, they erred on the side of leaving it in rather than "fixing" or "nerfing" it. The result is that the way you use powers feels a lot more organic and... realistic isn't the right word. Smooth? Reasonable? than in other similar games.

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