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NGDBSS
Dec 30, 2009






really queer Christmas posted:

Most npcs don't have easily pulled images to use for portraits without taking a screen from the game and doing it myself. I didn't like that result compared to the normal spirits so I pulled portraits from older LPs I have done that fit the theme of the character. Albert, for instance, is a sprite of jawsum - a shark character from Omori. If yall aren't a fan, I can update and go with a different idea.

Ephias, meanwhile, is a merchant character who wears a fox suit from wandersong. Got to give me points for creativity at least. :v:
Their previous game, Sundered, was a sprite-based game made in Unity and extracting resources from that is pretty easy. I'm guessing the same goes for Spiritfarer. Asset Studio is my preferred tool of choice.

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