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Is there any kind of achievement tracking or anything that suggests what percentage of players took which side for this choice?
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# ¿ Sep 2, 2023 19:52 |
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# ¿ May 16, 2024 22:55 |
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I can forgive the retcons of "the Dominion/Koprulu Sector are actually way bigger than we said they were" and "the Dominion rebuilt way faster than a reasonable person would expect after BW" much more than I can stuff like the characters' motivations. The fast rebuilding and bigger scope are part of making the game work as a near-term sequel to Brood War, but you don't have to do stuff like mess with why the Overmind created Kerrigan or all the "actually, that was the work of Amon" stuff, that kind of thing. All those are much less necessary.
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# ¿ Sep 18, 2023 16:35 |
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Alpha3KV posted:The state of things at the end of Brood War pretty much all boils down to my main annoyance with its plot: The Zerg simply weren't allowed to have truly meaningful defeats. Protoss and Terrans were very much in shambles as a result of the events, but the writers seemingly declared nothing that ever happened against the Zerg really counted. Their strength was never really reduced in any way. They wrote themselves into a corner with apparent favoritism. Kerrigan is arguably the main protagonist of Starcraft so I'm not surprised that BW ended with her victorious. That's usually how video game stories work and I wouldn't call that favoritism. And maybe you're referring to BW only but I wouldn't say the Zerg had no meaningful defeats in SC1/BW. The Overmind was killed! That was kind of a big deal!
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# ¿ Sep 18, 2023 20:11 |
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Tenebrais posted:WoL in general has something that the other campaigns didn't continue with - optional missions. They're all over the campaign design. This one's the most obvious, being actively hidden (I didn't even know it existed!), but we've also seen a choice of two missions that you only play one of with the Nova/Tosh decision, and another one coming up later if we do eventually go there. And if is a key question too - you have to do a certain amount of missions before the end game, but not all of them, and only one chain of missions is actually required for it so any specific non-Tychus/Narud mission could be one you just never play in your game, and if you do it could be in almost any order. Blizz clearly realized that there was too much mission choice in WOL and it was hurting the story, because they cut it down in HotS and LotV. I don't recall LotV as well but in Heart, you get to choose between mission chains but once you're in a chain, you're going all the way through it before you get to switch to a new one.
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# ¿ Oct 7, 2023 17:51 |
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All the ages are terrible though right? Nova is supposedly 19 years old in Starcraft 2 and she's already an experienced government assassin and seems to be ranked relatively senior in the Ghost organization.
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# ¿ Oct 15, 2023 18:01 |
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Staltran posted:I'd rather just... ignore all of that extra-game stuff. Aside from the creepiness it just doesn't make any sense. Nova certainly doesn't look like a teenager, or act like one, nor does her position in the Dominion make sense for one. Yeah, the ages (and a lot more) are absolutely stupid EU stuff that nobody probably ever did the math on except for wiki editors.
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# ¿ Oct 16, 2023 05:13 |
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Arcanuse posted:I find it hard to believe the colony suddenly needs purged now given how long Haven's been waiting already. Conversely, Ariel has had pretty much the entire game to develop her cure at this point. If she still doesn't have anything more concrete than "I know I can do it" at this point, it's probably not happening.
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# ¿ Oct 29, 2023 17:14 |
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PurpleXVI posted:The SC1 canon is that the Zerg are basically like the Annelids from System Shock 2. You've got a lil' worm parasite that climbs into the victim's spine and lives off their nutrients while also being able to mutate them and tell them what to do(the two latter were, I think, post-Xel'naga fuckery with the species). There's no virus or anything of the sort going on. Yeah I have absolutely no idea whatsoever what Heart of the Swarm thinks "a Zerg" is. But that's for another time.
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# ¿ Oct 31, 2023 00:30 |
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Maybe too early to raise this, but would a "I want to kill Kerrigan" versus "I want to rescue Kerrigan" choice have worked in WoL? Obviously they'd have to be rail-roaded to the same final resolution, but maybe you could have gotten different cutscenes or missions along the way.
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# ¿ Nov 6, 2023 05:33 |
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That's what the Protoss were trying to do though? Selendis didn't know that through the magic of plot, the colonists weren't as infested here as they were in the other timeline, but the intention was absolutely to use all that power against the Zerg. And Jim's like "it's stupid to be killing Protoss when we should be teaming up with them" as if it's the Protoss' fault, as if Jim didn't have an explicit "fight the Protoss or don't fight the Protoss" choice and he very intentionally chose "fight the Protoss". Maybe this is low-hanging fruit to dunk on but IDK.
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# ¿ Nov 12, 2023 20:30 |
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SIGSEGV posted:Sometimes it's good enough to give a third option that is significantly better, instead of tossing the bomb either in the room with the kittens or the room with the babies, you toss it outside or perhaps in the room with the trolley problem implementer villain, Deus Ex 3 did that at at least one point and it worked perfectly well. The third option could have been to convince Selendis not to burn the colony and now whoops, everything was in fact infested! Now it's the only outcome in which the player is explicitly wrong and you have to run a base defense mission (Terran with Selendis' carrier as a single special unit under your control) where Outbreak-style hordes of infested attack you with Hanson herself as a boss unit.
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# ¿ Nov 13, 2023 06:28 |
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Zulily Zoetrope posted:Yeah I think the only hint of her motivations you are given in WoL is that one "I know what you're planning and who 'Dr. Narud' is" line. There's also cutscenes in the Pondering, where it's established she's very aware of the threat of some sort of Xel'Naga related end of the universe: But has also given up on trying to do much of anything about it: BisbyWorl posted:
So it's not exactly clear why she's this interested in the artifacts if she has basically given up on opposing the Xel'Naga, unless she knows they are intended to be used as a weapon against her. Given her well-established willingness to taunt the player, it would have maybe been nice to hear from her a little bit more.
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# ¿ Nov 18, 2023 18:05 |
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Kerrigan or Selendis being able to call whoever they want on the space phone is a plot hole that is 1000% forgivable - it's what it takes to make things work. Likewise the size of a battlecruiser or even how the Dominion is now way huger than the Confederacy was. The plot holes that are bad are the ones that don't serve a purpose mechnically but just gently caress up the story.
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# ¿ Nov 19, 2023 04:34 |
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Shatter The Sky is by far the easier way to go - it's an easier mission than Belly Of The Beast, and it makes the next mission much easier too - but Belly Of The Beast is more interesting to watch, and that's what we're here for. Make it Bisby's problem and vote to kill the Nydus worms.
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# ¿ Nov 19, 2023 04:47 |
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JackSplater posted:This cutscene shows an interesting quirk of Blizzard's: They like making their special people left-handed. This is number 3 so far in the campaign. Tychus (minigun left-handed), Nova (canister rifle left-handed), and Warfield (gauss rifle left-handed). That's three out of what, ten-ish primary characters? Some of which who don't make it easy to tell. Left-handedness is present in about 10% of the population, so it's not unheard of, but it's not something you often see in video games at all without it being specifically pointed out. I think that the multiplayer Spec Ops ghost skin can have both left-handed and right-handed ghosts, but I don't think anything else in the game is left-handed. My mom is left-handed, so I had to hear left-handed propaganda while growing up about how their brains are right-hemisphere-dominant and that supposedly makes them more effective leaders. It is true that six of the fourteen US presidents since WW2 have been left-handed - Truman, Ford, Reagan, HW Bush, Clinton, and Obama - which is unlikely to happen by chance (the lefties argue that you shouldn't count presidents who grew up before the 20th century since left-handness was trained out of people then and we don't know how many were or were not left-handed). Perhaps the same sort of thing is causing an over-representation of left-handedness among the Terran VIPs.
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# ¿ Nov 19, 2023 18:46 |
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Hwurmp posted:holding up a U.S. President as a positive example of anything lol I mean, are Tychus, Nova, and Warfield sterling examples of humanity either? Just passing along the left-handed propaganda. gohuskies fucked around with this message at 19:03 on Nov 19, 2023 |
# ¿ Nov 19, 2023 19:01 |
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aniviron posted:The execution is gaudy, sure, but I like that it's a take on a real thing - there are definitely countries that have a special blinged-out version of their normal fatigues for the generals to wear, and normal marine armor with gold ornamentation on it is a good take on that. Warfield's camo armor looks like the Killteam Marauders in Great Train Robbery, maybe they originally considered some kind of "Dominion elite" armor design that never really got fleshed out beyond this. Kith posted:Fun Fact: The Killteam Marauders in this mission use a special texture for no apparent reason! There's also a Medic version, but I can never remember if it gets used or not.
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# ¿ Nov 21, 2023 18:26 |
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Not going to wade into the spoiler zone too much, but not a bad guess by Tychus here about a stupid plot point to come. One wonders if it was planned at this point - probably not, I imagine.
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# ¿ Nov 26, 2023 05:40 |
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drkeiscool posted:While I'm mulling over these games plots in my head again, I'm curious: other than the recording of Mengsk wanting to rule the sector or see it burnt to ashes, what's actually inspiring the people to want to rise against him? Like, don't get me wrong, that's pretty hosed up, but assuming he'd laughed it off at that press conference as a deepfake (like, it's hundreds of years in the future, you'd think they'd have the technology to do that by then) instead of freaking out about it, what would've happened? Other than gunning down a civvie in the first mission and having some generically dystopian loudspeakers and billboards, the Dominion as shown in game doesn't seem like a bad place to live. Before the Zerg showed up, he'd managed to begin recolonizing planets ravaged in the last war, the city maps show a pretty high level of technology, and instead of just having Kate Lockwell disappeared, he seems willing to tolerate dissent in the press to some extent. We know why Raynor wants to rebel, but what would lead to the other people of the Dominion rebelling as well? Are people revolting against him other than in the first two missions and the Media Blitz post-mission cutscene? I don't think there's that much of an open rebellion at any point in the game.
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# ¿ Nov 29, 2023 07:00 |
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drkeiscool posted:I guess that’s a fair point… it just feels weird that the game subtitled “Wings of Liberty” isn’t more focused on fighting for liberty. While everything is at least tangentially related, the actual meat of the rebellion was the prologue and one mission tree. You’d think it would’ve been more prominent. We're fighting for the liberty of the humanity still within Kerrigan from the Zerg part of her, not for the liberty of the people of the Dominion from Mengsk.
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# ¿ Nov 29, 2023 17:59 |
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PurpleXVI posted:Thousands of people are fighting and dying just so Raynor can get laid.
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# ¿ Nov 29, 2023 18:08 |
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I've played WoL through twice and I had never seen that Kerrigan line, that really is dumb. I don't even mind the campaign basically being about Raynor wanting to get his ex-girlfriend back, but even if you buy into that, it's still bad.
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# ¿ Dec 9, 2023 18:41 |
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wedgekree posted:Gameplay wise HotS is fun! I agree with these criticisms, but I think they are fundamentally because the story doesn't care very much about Mengsk and a rebellion against the Dominion. We've talked recently in this thread about how little coverage there is of any popular resistance to the Dominion's authoritarian rule, and even Raynor's resistance to the Dominion is mostly an afterthought - that is, until it evaporates entirely because he starts working directly WITH the forces of the tyrannical Dominion instead of against them. Even the story hook that Kerrigan is prophesized to be important to saving the universe is ultimately barely mentioned in the final missions relative to Jim's generic "we gotta save her!" attitude. In the end, WoL is pretty much just a story of Jim Raynor trying (and succeeding) to save his ex-girlfriend who he failed to save in SC1. I also agree with those who say Heart of the Swarm has a worse story than Legacy of the Void. Legacy has a few really dumb story moments, unfortunately mostly in the epilogue that wraps it all up, but most of it is decent sci-fi schlock. Heart is just a total disaster. gohuskies fucked around with this message at 05:09 on Dec 10, 2023 |
# ¿ Dec 10, 2023 04:39 |
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aniviron posted:I agree with you that this is the substance of the plot, but I don't think it's what the writer wants to think it's about. The title is Wings of Liberty after all, not This One Weird Trick to Save Your Ex. I think they probably had a very confused writing process with a lot of different ideas mixed up in it. The rebellion angle was definitely a part, but even the text of the game admits it's not what the game is about.
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# ¿ Dec 10, 2023 17:40 |
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Zulily Zoetrope posted:what are you talking about, that would absolutely rule We'll talk about the start of Heart of the Swarm when it happens, but the situation I hoped for was that Raynor is obsessed and in love with Kerrigan, has been thinking about her for years, goes on this arduous quest to turn her human again at great cost, the whole WoL thing. Then when she's human and he goes to profess his love to her, she doesn't get it at all. "Uhhhhh... you mean you've been in love with me all this time, since way back then? Jim, we hooked up like once or twice. I mean, you're a nice guy, don't take this the wrong way, but it was just a fling." The love is completely one-sided, he's nostalgic for and trying to recreate a relationship that never actually existed, etc. That would be a great start to Heart of the Swarm.
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# ¿ Dec 11, 2023 01:56 |
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Natural 20 posted:I mean okay, look, if the writing was completely incredible and we had another full campaign with Jim Raynor reckoning with this decision that he made to save someone who was utterly reprehensible, then yeah, I could see it working. If the WoL ending cutscene ended with human Kerrigan saying "you rear end in a top hat, I wanted to stay queen of the Zerg! Screw you!" then I agree, that would be at odds with the tone of WoL and not be a good decision. I think they ended it reasonably well for the story that they told. But Heart of the Swarm is a new campaign that focuses on the Zerg. The opening of Heart could take Kerrigan's feelings about who she is now, what she's done, and what she wants next in a lot of different directions from here and still potentially work, IMO.
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# ¿ Dec 11, 2023 02:28 |
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Have to admit "cutscene Ultralisks" are incredibly awesome in SC 2. It's a good trailer!
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# ¿ Dec 16, 2023 07:28 |
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disposablewords posted:I feel like the invasion dream is more about still being haunted by the things she thought and did and wanted as the Queen of Blades, more than any (at the moment) revenge desire so great as to murder a planet. I don't think the cinematic is saying that human Kerrigan still wants to conquer Korhal, but that some part of the Queen of Blades still lurks within her despite having been artifacted back to humanity.
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# ¿ Dec 16, 2023 16:52 |
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Zulily Zoetrope posted:both of those points are true, though I think there could be something sympathetic in Jim being the lovelorn fool, if they executed it better. It's an interesting potential idea to me that Raynor has spent the last four years thinking about Kerrigan, feeling shame and guilt that he wasn't able to protect her from turning into a monster (as if it was solely his fault, since he is the main character of the story he's told himself about this), and having alcohol-fueled daydreams about someday saving her. Then after much effort, he finally "saves" her, but the fantasy he's spent years pursuing doesn't come true. He's nostalgic for and trying to recreate a romantic relationship that barely existed in the first place, the feelings he's built up in the intervening years are completely unrequited, and Kerrigan didn't spend the last four years thinking about him as he did thinking about her. I think Raynor having to reconcile his fantasy of what he dreamed their post-WoL relationship could be with the reality of Kerrigan's lack of romantic interest in him would be worthwhile for his character to have to process! Obviously they don't even come close to doing any of this though. gohuskies fucked around with this message at 00:26 on Dec 18, 2023 |
# ¿ Dec 18, 2023 00:23 |
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Maybe Kerrigan's #2 will be her loving boyfriend, Jim Raynor, since clearly their relationship is going great and they'll surely stay together for the rest of the game.
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# ¿ Dec 18, 2023 02:27 |
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Felinoid posted:Frankly I'm starting to get a read between the two stories of people yearning for times past (or outright stuck in them) to a destructive degree. Combined with the time between SC1 and SC2, it feels like an almost-subtle push to put SC1 behind and have players focus on SC2. Hell, they even made it fewer years in-game than in real life. SC2 also does a better job of having interesting missions than SC1. There are very few missions in SC1 that aren't "wipe out the enemy base", "defend your base", or "dungeon". SC2 has a bunch of missions with interesting and different objectives, and even in the ones that boil down to basically "wipe out the enemy base" or "defend your base" there's usually at least some bonus objective or scripted event that livens things up.
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# ¿ Dec 30, 2023 16:34 |
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You should start the next mission with one free extra zergling from the guy in the ship with you.
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# ¿ Dec 31, 2023 05:28 |
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How the Zerg incorporate new species into the Swarm in SC 1, according to the manual:quote:Although extremely small, worm-like, and possessing no ability to manipulate their physical surroundings, the Zerg adapted to survive. They developed the ability to burrow into the flesh of the less vulnerable species indigenous to Zerus. Feeding off the nutrients contained within the spinal fluids of their hosts, the Zerg learned to parasitically merge with their host creatures. Once they became capable of controlling the metabolic and anatomical processes of their hosts, the Zerg used their new bodies to manipulate their surroundings. How the Zerg incorporate new species into the Swarm in SC 2: They pick up a DNA helix-shaped powerup on the map.
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# ¿ Jan 13, 2024 17:54 |
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Tenebrais posted:That's overselling it a bit. The zerg by SC1 clearly incorporated the DNA of their subsumed species, since they were able to hatch them from zerg eggs. Zerg have always had a big unstable-alien-DNA thing going on. My intended point wasn't to claim that it was a retcon, mainly just that it went from something cool and interesting to something not cool and interesting, and it'll get even worse.
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# ¿ Jan 13, 2024 21:15 |
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Alpha3KV posted:I distinctly remembered the Overmind explicitly talking about purity of form and essence at some point on Aiur in the first Zerg campaign. I scanned through the SC1 LP and found the quote I was looking for at the very end of its last mission: Remember though, we learned in the Pondering in WoL that the Overmind had no free will and this was all actually the work and desires of Amon.
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# ¿ Jan 14, 2024 20:27 |
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That Niadra is never seen again in the game and the standing "kill all Protoss" order doesn't backfire is an incredible dropping of the ball on a Chekov's Gun.RevolverDivider posted:This mission rules to actually play even if the writing is hilariously bad Yeah it's the most interesting and creative dungeon mission in the franchise gameplay-wise IMO.
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# ¿ Jan 27, 2024 17:08 |
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We get a new NPC on the bridge on Char, please vote Char.
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# ¿ Jan 28, 2024 04:35 |
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BisbyWorl posted:
Maybe falling for the "You must let Zerus remake you, Kerrigan!" bit would land better if it was clear that she was unable to get her revenge on Mengsk without it - like if she fought and failed, then was like okay I have to do Zeratul's idea. As is, she already seems to be a fairly capable leader of the swarm (especially if we had done Char already) with a fair shot at Korhal if she just kept up on the track she's on. I guess maybe the second mission counts as "fought and failed" but since she hooked back up with the Zerg, things have been going pretty well. gohuskies fucked around with this message at 06:27 on Feb 3, 2024 |
# ¿ Feb 3, 2024 06:24 |
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All those missions we spent in WoL turning Kerrigan into a human feel like a super productive way to have spent our time now that she's been turned right back into the Queen of Blades again!
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# ¿ Feb 10, 2024 06:31 |
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# ¿ May 16, 2024 22:55 |
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Some heroic attempts being made in this thread to defend the re-zergification of Kerrigan but all for naught. Blizzard could have made the story point work if they'd done a bunch of things differently, but as it is actually presented in the game it's really really bad.
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# ¿ Feb 10, 2024 18:23 |