Human Kerrigan got quite a bit whiter between games. Well, that or Raynor uses a very questionable filter on his paper photos.
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# ¿ May 31, 2023 23:17 |
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# ¿ May 16, 2024 06:56 |
FoolyCharged posted:Wait, that was supposed to be a bad scream? I always thought it sounded like a dude going "YEEEEEEEAAAAAAH!"
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# ¿ Jun 12, 2023 22:59 |
So, Medics lost their flash grenades for SC2? The manual seems to mention them...
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# ¿ Jun 28, 2023 17:07 |
Felinoid posted:I gotta admit, I would eat up a scene where Raynor delivers the killshot while saying "Goodbye, Sarah." in a healing sort of way. Hell, you could go a lot more interesting with "the prophecied savior is dead, what the hell do we do now and the slow realization that prophecies are just a load of rubbish or ancient propaganda anyway and we don't need no Chosen Ones" than what we actually get. anilEhilated fucked around with this message at 23:11 on Jul 14, 2023 |
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# ¿ Jul 14, 2023 23:07 |
They aren't really all-rounders in SC1, though. From what little I remember of the multiplayer (and I have no doubt the meta has moved on and on since then), their ground attack is basically a little bonus you get to your super long range anti-air.
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# ¿ Jul 15, 2023 22:33 |
It also makes Terran games really, really boring to watch.
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# ¿ Jul 19, 2023 23:13 |
Prophecies are almost always Bad Storytelling, at least when played straight.
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# ¿ Jul 29, 2023 13:57 |
SIGSEGV posted:We should stab Tosh in the back because I want to see how the game justifies stabbing him in the back, which is going to be infinitely more instructive in the bad writing department than merely playing nice.
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# ¿ Aug 6, 2023 23:02 |
Even the prophecy, as lazy a device as it is, doesn't necessarily kill the story - you could always have Raynor go "screw it", kill Kerrigan (which would have the added bonus of him not going through a massive character retcon from SC1 to 2) and leave the galaxy left in a state of uncertainty that could build a proper atmosphere of a doomed battle against fate itself and a gradual discovery that prophecies can be misenterpreted or straight-up bullshit. I'd argue this game's story still has stakes at this point and it wouldn't be so hard to turn it in a more interesting direction - until a certain deus ex machina character shows up near the end. That character's appearance is what, for me, killed any potential the story might've had and removed any interest in its further developments. Hell, I haven't even played LotV but am decently sure I can predict how it's gonna go.
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# ¿ Sep 26, 2023 17:19 |
GunnerJ posted:Who's that?
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# ¿ Sep 26, 2023 19:20 |
We don't go to Haven.
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# ¿ Oct 8, 2023 11:39 |
Banshees are an awesome unit, easily my favorite in the Terran roster. They have one job and they do it extremely well.
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# ¿ Oct 21, 2023 17:50 |
This sequence is where the game's story definitely lost me. Up to now, you could still reasonably hope for an interesting finale, with Raynor torn between killing Kerrigan and letting her get away with her atrocities "for the greater good" but lo and behold, here's Mengsk ex machina, you can have your cake and eat it. I didn't mind the retcons, I didn't mind the prophecies (I think I mentioned a few ways of how those could be worked around before) but this was the last straw and the moment I completely lost interest in the campaigns.
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# ¿ Oct 22, 2023 15:26 |
Poil posted:Has any battlecruiser in any SC game ever had plasma torpedoes? And even then why would it be launching them from such an incompetent location?
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# ¿ Nov 1, 2023 08:19 |
Warmachine posted:Considering I remember nothing about his personality beyond has a Russian/generically Eastern European accent, I'm perfectly fine with him in SC2. Honestly, I'm interested for the LP to get to HotS because I generally felt 'fine' about it and actively enjoyed Zerus. The poo poo parts are pretty dogwater, but like... it's nothing I wasn't expecting by the time I actually played it.
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# ¿ Nov 16, 2023 20:08 |
I'm left-handed and now I feel guilty by association.
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# ¿ Nov 19, 2023 18:55 |
JohnKilltrane posted:Come to think of it, it's also maybe something they ran into with the Narud thing. Like, in universe, yeah, for someone to make a connection that "Hey, Narud is Duran spelled backwards, this old white scientist dude must be that lieutenant from a few years back, just in a different body" would be completely off the wall. Like that is moon man talk, it's a completely unhinged theory that no character could rattle off without sounding like Koprulu Alex Jones. But it's still something that's pretty obvious to the player.
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# ¿ Dec 6, 2023 21:32 |
Sanguinia posted:I think that would be a lot more fair of a potential criticism of the scene if Jim's plot arc in the last game wasn't about giving up revenge.
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# ¿ Dec 18, 2023 14:20 |
Was that an arc or simply Valerian showing up with "we need to do this right NOW instead" and Raynor going "Okay"?
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# ¿ Dec 18, 2023 21:00 |
ilmucche posted:in that last scene is nova running around an active combat zone with a bare midriff and thighs or does her model just have some poorly chosen colours
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# ¿ Dec 22, 2023 17:45 |
It's especially insulting if you're a Zerg player because their units are actually really fun - the missions just don't let them shine as they should.
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# ¿ Dec 22, 2023 19:32 |
I always interpreted that line as "whatever lifeform we infest, whatever shape we take, we're still Zerg" (=subservient to the Overmind).
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# ¿ Jan 13, 2024 17:07 |
This area is also where Blizzard stopped putting any care into naming their characters, instead opting for the WoW-style "let's pull a mythological name out of a hat and maybe alter a letter". Amon? Egyptian god. Zurvan? Persian god. e: VVV Warhammer knows it's silly, though. Blizzard is playing it straight. anilEhilated fucked around with this message at 18:42 on Feb 4, 2024 |
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# ¿ Feb 4, 2024 17:51 |
I like the brood lords because they're very thematic in being a perfectly sensible evolution of an SC1 unit. What if guardians but more.
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# ¿ Mar 24, 2024 20:07 |
I like that Stukov is reminiscing about DuGalle... Who died because of Kerrigan. In a better story, that would foreshadow betrayal.
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# ¿ Apr 14, 2024 09:23 |
I think Isza points out one of my bigger issues with this story: it's not about the Zerg, all the Zerg characters are minor and in the background. This is a Terran game played with Zerg units.
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# ¿ Apr 28, 2024 10:55 |
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# ¿ May 16, 2024 06:56 |
Deformed Church posted:Yeah, although I kind of get it - hive minds as a concept are fixed to having essentially one perspective, and it's very difficult to write a story about only one character. You'd either have to introduce non hive mind zerg (like Stukov, and the Primals, which have both made the thread very angry by their mere existence), or you're left with subordinate cerebrates/queens who can quip and chatter but the premise requires them to either have no real agency or to get stomped on immediately.
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# ¿ Apr 28, 2024 16:38 |