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might as well sign up for another round. let's get stupid.
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# ¿ Jul 24, 2023 00:42 |
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# ¿ May 17, 2024 00:52 |
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SugarAddict posted:I really don't like using graziers, yes setting enemies on fire is nice, but last I checked enemies on fire have noclip and yours do not, enemies on fire can run further into your base spreading fire, and your on fire colonists will stand in one place unable to put out the fire and contually get locked in melee until they fall over and burn to death. or they flip out and slaughter your colony's holy bear and start a mental break spiral because venerated animals are a loving trap
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# ¿ Aug 3, 2023 05:18 |
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I think the issue with your raiders targeting irrelevant walls is that your poo poo is walled off a little too well. Raiders/mechs/etc need to be able to path to a relatively valuable building or plant or item to steal/burn/smash so you need to hold open doors to allow them to "see" a path to a workstation/farm/warehouse/etc. Otherwise they can't find a valid destination to give them a reason to path through your defense maze so they just punch the nearest colony-owned object which happens to be your walls.
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# ¿ Aug 7, 2023 01:29 |
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Is there still a research project for the Rimatomics TACS that lets it automatically jam incoming drop raids and scatter the pods all over the map?
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# ¿ Sep 18, 2023 01:54 |
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Leal posted:So far an upgrade I see for the TACS is one that will warn you about incoming raids. Maybe once I research that I'll be able to research the jamming thing? Yeah it's buried in a bunch of baffling UI jank like the other Rimatomics 'upgrade' projects you have to select the building and there's a button to toggle the feature on/off, and if I remember correctly there's a TACS research project that doesn't correctly say what it does and it instead enables the jamming toggle on either the TACS or SACS, not sure which. spoilers I guess, Rimatomic be jank silentsnack fucked around with this message at 17:21 on Sep 18, 2023 |
# ¿ Sep 18, 2023 17:17 |
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Mzbundifund posted:I don’t know if it’s an image compression thing or what but I read on mobile and like half the screenshots are practically pure black, I can’t see anything but the text even if I crank up my screen brightness. the biome and stone palette are just badly designed so everything is an indistinct mess of 5 different shades of black, and unfortunately because it has unique gameplay gimmicks the uberdark biome attracts LPers and yotubbers like moths to a dark gray flame nobody can see.
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# ¿ Feb 21, 2024 16:30 |
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# ¿ May 17, 2024 00:52 |
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sounds like you've got a starting point to brainstorm your next LP
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# ¿ Mar 14, 2024 21:57 |