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They are pretty hardcore about sending anything that doesn’t have a model (or for which the model is too old) to Legends, and not writing datasheets that they don’t make models for. Unless you’re a Sister of Silence!!!!!
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# ? Apr 24, 2024 19:39 |
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# ? May 5, 2024 10:42 |
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Beaucoup Cuckoo posted:So rumors floating around that everything red on this sheet is going to legends. Everything in red on that list isn't in the codex. These units are Forge World units with datasheets in an Imperial Armour index.
These aren't in the codex or the IA index. They're
And the rest:
e: Hm, didn't see they updated Legends and the points costs docs just now Cease to Hope fucked around with this message at 19:50 on Apr 24, 2024 |
# ? Apr 24, 2024 19:42 |
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I'm not seeing the updated downloads edit - the legends sheets are updated, nothing else. I was hoping for a sneaky early balance slate lol Tangy Zizzle fucked around with this message at 19:56 on Apr 24, 2024 |
# ? Apr 24, 2024 19:49 |
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xtothez posted:It's not a rumour they updated the 40k downloads page today If you're going to buy forgeworld, buy it cause you want a cool model
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# ? Apr 24, 2024 19:53 |
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it sucks that they're axing the FW datasheets because a bunch of them worked well for looted vehicle conversions and such
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# ? Apr 24, 2024 20:00 |
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Being obliged to buy expensive hunks of resin that have ended up being a load bearing pillar of every competitive list is bad.
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# ? Apr 24, 2024 20:00 |
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Difficult to avoid when a lot of the surrounding ecosystem seems to be focused on "competitive tournament" aspect of the game which obviously leads to disappointment when balance and model range changes are made.
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# ? Apr 24, 2024 20:25 |
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I'm not sure how it would help Orks but the answer to Forgeworld resin woes consists of a plastic Scorpion II and Vampire Hunter/Raider.
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# ? Apr 24, 2024 20:50 |
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Having models you own become unplayable isn't great, but there's almost nothing that can't be a proxy for something else. Also lol to people who buy expensive tournament lists. It was tough to feel any sympathy back in 9th when ork players with nine squigbuggies got upset about the nerfs.
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# ? Apr 24, 2024 22:24 |
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Potentially unpopular opinion here, but Orks fit the theme and the tone of the game the first few editions, but now they feel tonally inconsistent with the rest of the armies. Over the course of 40k's life it seems like GW has made a conscious effort to slightly change the theme of 40k to something slightly more serious and less slapstick or goofy, which happens to be the main characteristics of Orks.
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# ? Apr 25, 2024 00:07 |
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I think that's why it's crucial for 40k orks to be like they are, they're a very necessary counterpoint.
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# ? Apr 25, 2024 00:12 |
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IncredibleIgloo posted:Potentially unpopular opinion here, but Orks fit the theme and the tone of the game the first few editions, but now they feel tonally inconsistent with the rest of the armies. Over the course of 40k's life it seems like GW has made a conscious effort to slightly change the theme of 40k to something slightly more serious and less slapstick or goofy, which happens to be the main characteristics of Orks. I think having looted Imperial vehicles and weapons also made them feel a little more integral to the setting as well
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# ? Apr 25, 2024 00:24 |
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rantmo posted:I think that's why it's crucial for 40k orks to be like they are, they're a very necessary counterpoint. What rantmo said - They're a foil to the grimdark. They're what allows you to maintain the satire, (See also: Infinite and the Divine, Night Lords novels, etc.) and if anything, we should have more nods to it than less.
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# ? Apr 25, 2024 00:25 |
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IncredibleIgloo posted:Potentially unpopular opinion here, but Orks fit the theme and the tone of the game the first few editions, but now they feel tonally inconsistent with the rest of the armies. Over the course of 40k's life it seems like GW has made a conscious effort to slightly change the theme of 40k to something slightly more serious and less slapstick or goofy, which happens to be the main characteristics of Orks. I think the grimdark poo poo is lame and I really dislike the painting style when you see it anywhere other than in a painting video. More stuff should be like orks.
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# ? Apr 25, 2024 00:33 |
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The original grimdark themes as outlined here https://www.youtube.com/watch?v=EYR2W35YIjw were about showing how dysfunctional and broken the Imperium of Man is. These days people revel in how edgy and dark it is instead, and it's supposed to be cool how everyone commits genocide daily instead of well the opposite of that. Edit: Going through Horus Rising, and those themes are still there. Even before the Heresy started the book constantly shows how everyone goes against the Emperor's beliefs and ideals. Or you could say the heresy was already happening even before Horus started his march on Terra. But I don't know how much of that comes up in 40K setting. Lostconfused fucked around with this message at 00:44 on Apr 25, 2024 |
# ? Apr 25, 2024 00:38 |
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IncredibleIgloo posted:Potentially unpopular opinion here, but Orks fit the theme and the tone of the game the first few editions, but now they feel tonally inconsistent with the rest of the armies. Over the course of 40k's life it seems like GW has made a conscious effort to slightly change the theme of 40k to something slightly more serious and less slapstick or goofy, which happens to be the main characteristics of Orks. imo its less that 40k is 'serious now' and more that orks are the one faction that doesn't take themselves seriously but to pick a few examples at random: sisters of battle have a tank that fires rockets from a pipe organ, necrons have a transport that is basically a giant ribcage, and almost every faction in the game insists on running into melee combat to stab each other with swords. including the 40-foot tall walkers, which carry chainsaw swords the size of a car 40k is still very loving goofy, the characters other than orks are just convinced that it is serious. some players are apparently convinced of this too
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# ? Apr 25, 2024 00:48 |
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IncredibleIgloo posted:Potentially unpopular opinion here, but Orks fit the theme and the tone of the game the first few editions, but now they feel tonally inconsistent with the rest of the armies. Over the course of 40k's life it seems like GW has made a conscious effort to slightly change the theme of 40k to something slightly more serious and less slapstick or goofy, which happens to be the main characteristics of Orks. The newest ork release is a big mek with a giant drill on a waldoed arm and a big goofy 50s raygun. He was released in a boxed set with a giant ork mecha with the proportions of a teddy bear, built out of scrap. Before that, the big release was barbarian ork cavalry riding creatures that are half head and 1/3 mouth, with the proportions and coloring of a turnip. I think orks are doing pretty okay when it comes to silliness. I would agree with you when it comes to AOS though. Thankfully, that's mostly offset by the fact that most of the zaniness got bumped to Gloomspite Gitz.
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# ? Apr 25, 2024 00:51 |
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40k is very serious, that's why there's a lady wearing a cathedral for a helmet playing the organ that shoots missiles out of the pipes
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# ? Apr 25, 2024 01:39 |
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And yet Orks clearly used to be more silly than they are now
xtothez posted:James you idiot, you MTO'd the wrong dread
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# ? Apr 25, 2024 01:47 |
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idk Kommandos are still pretty silly One of them is still wearing a beanie and has a space tommy gun. The Burna Boy has, well, burns all up his arms and he's wearing an oven mitt to hold his Burna. There's a guy with knives in each hand and also a knife in his mouth. The Nob is wearing an officer hat and a leather vest. There's a Kommando Grot and a Squig with dynamite strapped to it. The Comms Boy has a Shock Pistol that's basically just a big rear end spring.
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# ? Apr 25, 2024 02:02 |
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Lostconfused posted:And yet Orks clearly used to be more silly than they are now no, they used be more 90's than they are now. entirely different metric
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# ? Apr 25, 2024 02:07 |
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At least to me all the new Kommandos look cool, I wouldn't call any of them silly or funny, with the exception of stuff like distraction grot and bomb squig tokens. The oven mitt isn't really an oven mitt unless you paint it in a bright checkerboard pattern. Not like all of my guards aren't wearing huge mitts to hold their special weapons, and I don't see them being described as comedic relief all that often.
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# ? Apr 25, 2024 02:11 |
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IncredibleIgloo posted:Potentially unpopular opinion here, but Orks fit the theme and the tone of the game the first few editions, but now they feel tonally inconsistent with the rest of the armies. Over the course of 40k's life it seems like GW has made a conscious effort to slightly change the theme of 40k to something slightly more serious and less slapstick or goofy, which happens to be the main characteristics of Orks. You're right. The other armies should be removed from the game.
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# ? Apr 25, 2024 03:01 |
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Eej posted:idk Kommandos are still pretty silly tbh these models own. so much character i should probably make an orks army at some point
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# ? Apr 25, 2024 03:36 |
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Eej posted:idk Kommandos are still pretty silly Ork Commandos rule. Especially if you sing "Ork Commandos! Buy all our playsets and toys!" https://www.youtube.com/watch?v=S0n5ft-geXc
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# ? Apr 25, 2024 03:42 |
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Bad news everybody That adepta sororitas combat patrol for 80 bucks including shipping WAS too good to be true. I got my money back but my heart is very heavy
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# ? Apr 25, 2024 03:46 |
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Do Space Marine Scouts not get a heavy weapon anymore? I was playing around in new recruit and didn't see an option for it.
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# ? Apr 25, 2024 06:47 |
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The ork kommando with the beanie is so good. Real 60’s British war comics vibes.
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# ? Apr 25, 2024 06:59 |
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Axetrain posted:Do Space Marine Scouts not get a heavy weapon anymore? I was playing around in new recruit and didn't see an option for it. no, they still get a heavy bolter or missile launcher on every fifth guy. the sniper rifles are also heavy and got beefed up, but they're also 1:5 (albeit not shared with the HB/ML slot)
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# ? Apr 25, 2024 07:51 |
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sharkmafia posted:imo its less that 40k is 'serious now' and more that orks are the one faction that doesn't take themselves seriously Don't forget Deathguard, which embraces grossness in silly ways. Fat plaguemarines that are overflowing their armor, slime and entrails dragging behind their war machines, and sassy little nurglings all over the place.
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# ? Apr 25, 2024 08:25 |
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Oh yeah how can you forget Sassy Nurgling
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# ? Apr 25, 2024 09:21 |
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It's criminal there's no precious nurgling collection box. I want every single little nurgling that's been made, especially that sassy one.
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# ? Apr 25, 2024 10:03 |
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A starter-box sized set but it's just every faction's Weird Little Guys
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# ? Apr 25, 2024 10:40 |
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Gravitas Shortfall posted:A starter-box sized set but it's just every faction's Weird Little Guys oh my god Ratlings Vs. Grots Vs. Plaguelings Vs. Termagaunts Vs. Tau Drones Vs. Kroothounds Vs. Whatever. It's perfect.
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# ? Apr 25, 2024 10:43 |
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I remember when 3rd changed the orks style to the current mad max one and left behind the more silly and colorful parts of 90's era orks. Some nerds cried really hard about that change. Nerds, nerds never change.
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# ? Apr 25, 2024 11:17 |
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Angry Lobster posted:I remember when 3rd changed the orks style to the current mad max one and left behind the more silly and colorful parts of 90's era orks. Some nerds cried really hard about that change. Nerds, nerds never change. it was a bad change at the time! this is at the beginning of 3e, where they got rid of almost all of the goofy ork weapons, made orks surprisingly bad at close combat, and strictly limited their access to vehicles. plus, the only new plastics were the relatively skinny plastic gorkamorka orks, which were just okay. it wasn't until the codex that they got some of the goofy stuff back (albeit in much tamer form) and GW released the brian nelson plastics with the giant heads and lantern jaws. people were a lot more positive about orks after that, although they still had some problems.
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# ? Apr 25, 2024 12:14 |
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Munitorum Field Manual is up.Cease to Hope posted:it was a bad change at the time! this is at the beginning of 3e, where they got rid of almost all of the goofy ork weapons, made orks surprisingly bad at close combat, and strictly limited their access to vehicles. plus, the only new plastics were the relatively skinny plastic gorkamorka orks, which were just okay. It was a huge change, both in rules, lore and aesthetic, people getting mad at it was to be expected, just like it happens now everytime there's a substantial change. Fortunately, time has proved that going the GorkaMorka route was a home-run decision.
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# ? Apr 25, 2024 13:50 |
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https://www.warhammer-community.com/2024/04/25/warhammer-40000-metawatch-points-changes-inbound-in-the-latest-munitorum-field-manual/ Points updates are out!
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# ? Apr 25, 2024 13:53 |
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Am I stupid or are the ork changes the same as January except the FW models got removed? I guess it's just relative to the codex when January was relative to index?
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# ? Apr 25, 2024 14:03 |
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# ? May 5, 2024 10:42 |
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Yep all the good stuff in guard went up in points. Not surprising given the win rate.
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# ? Apr 25, 2024 14:07 |