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The only thing worth fighting if you're not forced to is turrets Because turrets will gently caress up your jumps
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# ? Aug 24, 2023 03:02 |
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# ? May 9, 2024 20:05 |
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Trying to think of a good way to explain it and failed; I love the OST but I liked how the original JSR had more rap and some metal in the OST to break things up (I think some tracks were just for the US release). There was a lot of Hideki Naganuma, but then you do the US flashback and there's Cold/Professional Murder Music/Rob Zombie, and there's a few Jurassic 5 tracks.
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# ? Aug 24, 2023 03:14 |
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CodfishCartographer posted:Combat also improves once you realize cops only exist to encourage you to keep moving, especially once they get guns - just don't engage with em and keep grinding, maybe knock out a turret or two if you feel like you need to. Yeah that's exactly how I played, fighting them directly is completely pointless unless it's a boss battle. But I did kind of enjoy the extra element that a police chase involved as I went around finding tag spots, and occasionally I'd take out the turrets. Beat the game yesterday, big fan. I like that it wasn't too long, I don't have infinite time these days and it's satisfying to finish a game in probably under ten hours.
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# ? Aug 24, 2023 20:36 |
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if you liked a particular gang's style, go back to their old turf one of them will be riding around and you can challenge them to beat their high score & recruit them I have a pool ball boy now to see if I can recruit one of the oldheads somehow
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# ? Aug 25, 2023 17:59 |
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Hwurmp posted:if you like a particular gang's style, go back to their old turf after you beat them That sounds kinda fun, actually. Also there's something I was wondering about. On the oil platform there is a series of massive wind turbines which you can grind on to reach a tiny little platform in the ocean. I went there during the mission, I think there was a pipe or something at the end but basically nothing happened. It seemed like there was supposed to be something there, anyone know about that?
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# ? Aug 25, 2023 18:02 |
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Hwurmp posted:now to see if I can recruit one of the oldheads somehow You can, by bombing all graffiti spots in town. Lichtenstein fucked around with this message at 18:07 on Aug 25, 2023 |
# ? Aug 25, 2023 18:04 |
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Hwurmp posted:if you liked a particular gang's style, go back to their old turf Is this something you can only do after beating the game? And it makes sense, as in previous games you could skate around as basically any character that had a rigged model lol.
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# ? Aug 25, 2023 18:23 |
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CodfishCartographer posted:Is this something you can only do after beating the game? possibly, I didn't check before Lichtenstein posted:You can, by bombing all graffiti spots in town.
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# ? Aug 25, 2023 18:42 |
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Hwurmp posted:if you liked a particular gang's style, go back to their old turf I l've already recruited two optional non-story characters I stumbled on in territory I'd already claimed but returned to for whatever reason.
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# ? Aug 25, 2023 19:40 |
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Sockser posted:The only thing worth fighting if you're not forced to is turrets I've found a couple of graffiti spots and pickups that could only be reached by jumping off a disabled turret so there's some benefit to building up heat once in a while.
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# ? Aug 25, 2023 19:42 |
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sudonim posted:A character recruitment guide would be nice to have but I expect that will take a week or two There's plenty of them online already.
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# ? Aug 25, 2023 20:53 |
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sudonim posted:A character recruitment guide would be nice to have but I expect that will take a week or two There’s been one in the steam guides section since launch day
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# ? Aug 25, 2023 20:54 |
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I got to stop underestimating the internet
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# ? Aug 25, 2023 20:54 |
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https://www.youtube.com/watch?v=5AH3_FqSITQ
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# ? Aug 26, 2023 17:53 |
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Hwurmp posted:I'm assuming that gate opens again once Devil Theory is beaten, at the latest the Pyramid Island gate does not open, but you can just kick-jump over it
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# ? Aug 26, 2023 18:44 |
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i will buy this game twice
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# ? Aug 26, 2023 18:53 |
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https://www.youtube.com/watch?v=bdnX7K7A9k8
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# ? Aug 26, 2023 20:43 |
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Anyone figure out how to hit all of the high-five guys in the open part of millennium square, the ones that aren't near any rails? They're too far apart to get with one manual. I expect there's a video guide for this but I figure I would encounter a spoiler looking for it
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# ? Aug 26, 2023 22:55 |
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sudonim posted:Anyone figure out how to hit all of the high-five guys in the open part of millennium square, the ones that aren't near any rails? They're too far apart to get with one manual. The game tells you this later on, but you can hit the boost & trick buttons at the same time to do a boost trick, using up some boost to score a bunch of points, get extra slide distance and keep your combo going. Hwurmp fucked around with this message at 23:22 on Aug 26, 2023 |
# ? Aug 26, 2023 23:19 |
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Versum Hill Bazaar has a spot where you can trick your way into the loving backrooms https://www.youtube.com/watch?v=pjosDeOmCFQ
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# ? Aug 27, 2023 16:36 |
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Play posted:Yeah that's exactly how I played, fighting them directly is completely pointless unless it's a boss battle. But I did kind of enjoy the extra element that a police chase involved as I went around finding tag spots, and occasionally I'd take out the turrets. Just beat it myself and after revisiting the original Jet Grind Radio before playing this game… BRC is the best JSR game to date. I have issues with it in terms of missing some additional sparks/animations and the DJ narrator, but overall it’s just better gameplay-wise than the previous JSR games. The music is great too. I still feel the original JSR has the best soundtrack overall but BRC is no slouch in the tracks department. Team Reptile did what sega couldn’t (and likely shouldn’t). I can’t praise this game enough. It managed to surpass the originals.
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# ? Aug 29, 2023 00:02 |
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Hwurmp posted:Versum Hill Bazaar has a spot where you can trick your way into the loving backrooms "Oh, alright, just a weird little debug zone that got left in the game" "..." "what" "WHAT" "FUCKIN WHAT"
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# ? Aug 29, 2023 01:32 |
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The game is out on PS and Xbox today, and also a new patch on Steamquote:Additions
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# ? Sep 1, 2023 16:55 |
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quote:Fixed Nice achievement now also works with BMX and Inline Skates
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# ? Sep 1, 2023 17:02 |
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Picked it up on PS5. I’m as far as arriving at and tagging up Millennium Square. I would describe the time I’m having with it as legit. Neat even. You can nitpick little things, like maybe the level layouts are too open and not as like, heavy with tight lines compared to JSR but you do also seem to have a little more agency in movement and tricks. I appreciate that it feels how you would hope it would while also trying to do a bit of its own thing and expand on ideas. Overall, I’d say this is a success and nicely scratches the JSR itch. It avoids irritations from those games while approximating the feel and being a little bit of its own thing. Most importantly, it’s funky. rear end. rear end. rear end.
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# ? Sep 2, 2023 15:28 |
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https://www.youtube.com/watch?v=NvroNdPCwlM
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# ? Sep 2, 2023 16:16 |
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I’m in the mall now. Really liking this. Side note, getting up that sequence of billboards surrounding the tall tower in Millennium Square to get the optional grafitti spot and collectible was loving jank as hell lol. Now we’re playing JSR
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# ? Sep 2, 2023 18:04 |
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man nurse posted:I’m in the mall now. Really liking this. Was that the one where you have to jump on some ductwork to get on a walkway roof? Because I had some flashbacks to river city ransom having to jump up on basket ball hoops to progress from that.
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# ? Sep 2, 2023 18:36 |
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TIL if you have some boost, you can boost right into the shield cops then jump & spray without having to worry about their shield at all
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# ? Sep 4, 2023 21:06 |
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Am I soft locked out of getting graffiti spots that require you to bounce off of a turret if I’ve already hit all the other reachable graffiti spots in an area? I don’t know how else you can gain wanted levels besides tagging. I finished the game today. It was awesome. I was prepared to be disappointed as a JSR diehard and walked away very satisfied and impressed. They nailed it. Best we’re ever likely to get.
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# ? Sep 5, 2023 01:40 |
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man nurse posted:Am I soft locked out of getting graffiti spots that require you to bounce off of a turret if I’ve already hit all the other reachable graffiti spots in an area? I don’t know how else you can gain wanted levels besides tagging. Also I’m an idiot and forgot you can tag over stuff you’ve already hit. Never mind.
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# ? Sep 5, 2023 01:40 |
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game got such a sick loving soundtrack
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# ? Sep 5, 2023 07:38 |
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BeanpolePeckerwood posted:game got such a sick loving soundtrack Do more tracks unlock the further in you go? Only I'm finding the number of them pretty small and repetitive so far, they loop so darn quick.
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# ? Sep 5, 2023 12:52 |
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OST has the same number of tracks as JSR & JSRF, with a longer runtime than either, and yeah I think tracks also unlock in secret rooms.
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# ? Sep 5, 2023 13:03 |
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BeanpolePeckerwood posted:game got such a sick loving soundtrack simply unable to attain sufficiency
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# ? Sep 5, 2023 13:10 |
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It's just that the level mixtapes are a bit too short
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# ? Sep 5, 2023 13:24 |
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everybody lauding this game, can I ask you all what you think of a couple things that haven't been touched on yet? i loved jsr and was OK with jsrf, but the gameplay was a means to a vibe for me. so it's great hearing they've tweaked mechanics to be smoother, but I kinda played JSR cause I wanted to inhabit a crazy tokyo full of graf gangs that felt realer than it should have. - character design - i think the original JSR had really memorable characters (aesthetically and with the brief little bits you got of the gang/rival gangs/onishima etc) and everything i've seen of this is like... all faceless garam clones. I dunno, first impression. are the characters as generic (in comparison) as it seems from press and trailers etc? - city character. you know what i'm talking about. the original JSR felt like (and in some cases was) real parts of tokyo and nyc just skateified. JSRF made it more of a roller coaster platformer type playground enabling crazy jumps and speeds that made you less like a kid writing graf and running from cops and more like a superhero, so i felt like JSRF tokyo-to had less personality. what's BRC like?
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# ? Sep 5, 2023 20:47 |
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Hwurmp posted:simply unable to attain sufficiency simp un to gain suff
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# ? Sep 5, 2023 21:05 |
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Deep Glove Bruno posted:everybody lauding this game, can I ask you all what you think of a couple things that haven't been touched on yet? Character Design: I can't speak much for the visual designs, as that tends to be more of a personal preference sorta thing. I enjoyed them well enough, but I do think the average is weaker overall than JSR/F. The core cast of characters feels strong design-wise, though the gangs and recruitable characters can be hit or miss. Love DOT.EXE's design, whereas Eclipse just feels like AI-generated JSR characters. Writing-wise I actually feel the game is stronger than either of its predecessors, with the main characters all having a ton more personality and development than most anyone outside of DJ Professor K from the originals. I couldn't tell you hardly anything about Gum's character or Mew's character, but I could describe Bel's character quite easily. That being said, characters have much fewer unique animations compared to JSRF, so despite the stronger writing they don't express their personalities as well during gameplay itself. City Character: I'd say it's more Future than JSR, though it is a middleground. Visually most areas are more similar to JSR, being relatively grounded in reality, but the layouts are much more JSRF - more about finding the optimal way to string together near-infinite combos in a large playground, rather than trying to find infinite / long combos at all in a smaller and enclosed area. The new grinding mechanics encourage players to spread out over the level and use as many grind rails / wall rides as possible though, so you actually kind of sort of get the JSR feeling of "okay, I can go from this rail to that rail to that wall to that other rail..."
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# ? Sep 5, 2023 22:20 |
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# ? May 9, 2024 20:05 |
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Fabricated posted:Trying to think of a good way to explain it and failed; I love the OST but I liked how the original JSR had more rap and some metal in the OST to break things up (I think some tracks were just for the US release). Well good news, there's already a radio mod out that's really easy to set up, and you can add any track you want to the game. It doesn't overwrite anything, but it does seem to bug out when you go to new areas, making you hit F1 to reload your custom tracks. I think that's mostly just down to how the game's soundtrack works, tracks are area specific I think? I added all my favorites from JSR and JSRF, but I'm stuck on what else to add. It's cool though that I can add anything I want, if I'm ever listening to a track and think, "drat, that's perfect for BRC".
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# ? Sep 5, 2023 22:36 |