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Soulhunter
Dec 2, 2005



Now available on Windows / MacOS / Linux / Android / iOS / Steam.

https://www.youtube.com/watch?v=D0qqjyY-v1U

Returning player? Relapsing addict? Check out the list of recent updates for RuneScape and OldSchool RuneScape to see what you've missed.

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:siren: Join the Discord Server :siren:
The Official Goonscape Discord
The discord server has an automated auth system in place now.
In the event that fails, we're pretty quick about manually authorizing entry.


Useful links:
RuneScape Website / Clients

Alt1 is a tremendously useful toolkit that assists in a wide variety of ways for RuneScape and will help you do clues, track your experience gains, and more.

OldSchool RuneScape Website / Clients

As Alt1 is to RuneScape, RuneLite is to OSRS. Runelite is a full client that includes numerous plug-ins that help with bossing, questing, experience tracking, graphics mods, and more. Moreover, it's approved and available through Jagex's official launcher now. Go get it.

Alternatively, HDOS is also available as an OSRS client, and will appear in the Jagex launcher if installed. It appears that HDOS is better optimized than Runelite, and is capable of utilizing Runelite plugins, so the tide may be turning in favor of this launcher moving forward. For more information, on HDOS, refer to Nobody Interesting's post below.

The official wikis (do not use, link to, or otherwise access the Fandom-based wikis, they are ad-encrusted pieces of poo poo):

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https://www.youtube.com/watch?v=u9zSvzIGETY

What is RuneScape?

RuneScape (aka RS3) is the third iteration of one of the longest-running MMORPGs in existence. Originally released in 2001, it has been recognized by the Guinness Book of World Records as the world's largest and most-updated free MMORPG with over 200 million accounts created. If you played in the past, your stats and items are probably on this version of the game.

OldSchool RuneScape is an official splinter server based on the second iteration of RuneScape that you probably remember playing back in middle school, at the local library, or through MiniClip, because you are thirty years old just like every other person here. It has since received numerous content and quality of life updates, but still has AFK click-and-wait gameplay at its core. OSRS currently has the larger player base by a fairly wide margin.

RuneScape Classic is dead, but was the first full release of RuneScape as we know it. It was a browser-based java game that laid the foundation for much of what you see in OldSchool RuneScape and RS3. The servers were finally shut down in 2018. Goodnight you princes of Lumbridge, you kings of Gielinor.

All three versions of the game are set in the land of Gielinor. Your mission as the Adventurer, our World Guardian, and a struggling MMO Addict, is to Make Number Go Up in a variety of Skills, solve the problems of the world through Quests, and murder Bosses to steal their children expand your pet collection and acquire Phat Loot. The game is uniquely open-ended and you're free to go where-ever you'd like from the outset.

While there are Free servers for both games, Members servers are highly recommended for the sheer amount of content locked behind membership. Check Twitch/Amazon Prime for free membership promos, or ask in the clan for a bond to redeem for a week or two of membership if you want to try-before-you-buy. A membership on one account transfers to all versions of the game, so you can try both OSRS and RS3 with one login (but you can't be logged in on the same account at the same time on both games).

The primary differences between the games are their Quests, Skills, Combat Systems, Bosses, and Microtransactions.

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Quests are arguably the lifeblood of RuneScape.

In RuneScape, you do not simply collect 20 Bear Asses and turn them in to [NPC_QuestGiver_269]. Quests on RuneScape are more akin to adventure games, where you will be tasked to solve the many problems presented to you by NPCs through liberal application of booze, violence, weaponized ignorance, and Using [item] on [thing].

In your questing adventures you will:
  • Make a cake for the Duke of Lumbridge because his chef has a complete lack of basic planning skills
  • Meddle in the affairs of gods (and elder gods)
  • Swindle a vampire out of a fishing trophy
  • Learn how to Make Bacon
  • Talk to monkeys, cats, ghosts, and camels
  • Participate in an underground cat-rat fighting ring
  • Tackle the Fairy Mafia
  • Make a boat and murder a dragon
  • Rescue Merlin
  • Recover a ball from a witch's yard for a small child
  • Explore multiple haunted houses
  • Fight demons made of food
  • Solve a murder
  • Go through the Underground Pass so many god drat times
  • Play music with penguins
  • Resurrect a crystal citadel full of elves
  • Build a Fort
  • Learn Ancient Desert Magicks
  • Break time and space
... and many, many other tasks ranging from a barbarian bar crawl to resurrecting a crystal city. There are currently 257 quests in RS3 at the time of this writing, and 157 in OldSchool RuneScape, with significant overlap, but some notable differences and branching timeline fuckery in recent releases.

Regions, gear, and experience lamps are all locked behind quests, and I'd recommend pursuing a Quest Cape as the first major overarching goal for any new player looking to get a taste of what either version of RuneScape has to offer.

Full list of RS3 quests
Full list of OSRS quests

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Skills are varied and many. There are currently 29 skills in RuneScape and 23 (soon to be 24!) in OldSchool RuneScape. Almost everything revolves around training them to their maximum level of 99 (or 120 for new/updated skills on RS3) and beyond, and below are quick and brief descriptions about each of them.

Members-only skills that are capped at level 5/20 for non-members are designated with , RS3-only skills with a , and OSRS-only skills with a .
  • Combat Skills
  • Attack - Determines melee combat accuracy and ability to equip (most) melee weapons. Melee combat is strong against ranged, but weak against magic.
  • Strength - Determines how hard you hit with melee combat, and whether or not you can lift boulders above your head.
  • Defence - Your chance of avoiding taking damage, as well as what armors you’re capable of equipping.
  • Ranged - Your skill with ranged weapons, from bows to crossbows, and even chakrams for the Xenas at heart. Ranged is weak to melee, but strong against magic.
  • Magic - A skill that works in both combat and skilling. You can cast spells using runes to hurt monsters, enchant jewelry, teleport and more. Magic is strong against melee but weak against ranged.
  • - Neckromancy Enslave Befriend undead creatures by gently romancing their necks to make your way into their hearts and souls, in order to command them to fight on your behalf in RuneScape's newest combat skill. Operates outside the standard combat triangle. Mostly trained through AFK rituals.
  • Constitution – Your health. If it hits 0, you die. Raise it to improve your HP and healing from various foods.
  • Prayer - How much the gods of Gielinor will grant benefits to you. Burying, offering and scattering bits of dead monsters and players will get this stat up.
  • Summoning - Create limited-time combat and skilling pets in order to assist you throughout the game.

  • Gathering Skills
  • Mining - Harvest ore used in Smithing and Crafting. Received a major overhaul in recent years.
  • Fishing - The primary diet in Gielinor appears to be seafood, based on the sheer volume of fish consumed by players.
  • Woodcutting - Harvest lumber for use in the Fletching and Firemaking skills.
  • Farming - Combination Monster Rancher and Animal Crossing, you can both create your own personal farm to breed animals, and plant and grow fruits, vegetables, herbs, flowers, bushes and trees throughout the world.
  • Hunter - Poach and trap wildlife for their hides and bones, or capture various implings in jars like Pokemon.
  • Divination - Drain power from wisp colonies drawn to places of power throughout the land. Divine energy can be crafted into specialized items or used to power devices made from other skills.
  • Archaeology - Unearth artifacts from various digsites around the world to unlock lore mysteries and gain mysterious powers.

  • Artisan Skills
  • Herblore - One of the most powerful skills in the game, allows for the creation of potions that give significant skill boosts and other effects. Extremely useful on RS3 for end-game combat potions.
  • Crafting - The root skill for making leather, pottery, cloth, wood, and other non-smithable products.
  • Fletching - Allows for the creation of ranged weapons and ammunition.
  • Smithing - Use your ore to craft weapons and armor, including some of the strongest obtainable melee armor in the game. Received a major overhaul in recent years alongside mining.
  • Cooking - Creates food used as the primary healing method in combat.
  • Firemaking - Originally a test skill, somehow they left it in to become benchmark for the least interesting skill possible.
  • Runecrafting - Craft runes used to power Magic spells. Since the introduction of the Runespan mini-game and its rewards, this has significantly improved.
  • Construction - Build your own house in a magic portal, where you can show off your wealth, store items, and house pets. Tremendously useful on OSRS as a major teleport and healing hub.

  • Support Skills
  • Agility - Trained in obstacle courses, this improves your stamina to allow for more time spent running, as well as unlocking shortcuts on the map.
  • Thieving - Allows you to steal from NPCs and pilfer certain treasure hoards.
  • Slayer - Targeted monster bounty system that doubles as a skill gate for the most lucrative high-end monsters.
  • Dungeoneering - A rogue-like mini-game for solo or group play. Unlocks additional combat and skilling areas in the overworld.
  • Sailing - Coming Winter 2017™ - Pending the passing of a series of 18 elaborate polls and a crossfit obstacle course the developers must complete (lined with angry maxed players throwing jars of piss and poo poo-filled diapers embroidered with "World's 2nd Best Smith", as is tradition), OldSchool RuneScape's first and only new skill is set to be released at some point in the next few months. Promises to no longer be a meme, has had an extensive polling and user feedback process. Includes a sea expansion with new islands, new resources, and new monsters to fight. Adding here as a placeholder, but there's still a possibility the remaining polls fail, or a developer slips and cracks their head on a jar of piss somewhere in the process.

  • Elite Skills
  • Invention - The first and only Elite skill, used to disassemble items into scrap for the purpose of augmenting your weapons, armor and tools, and to create new technology to aid in combat and skilling.
For more in-depth information on skills for each game, see the links below:
RuneScape Skills
OldSchool RuneScape Skills

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Combat Systems & Bossing
These are very different between games, even when dealing with bosses that have been ported from one version to the other, and may well be why you choose to play one version of the game over the other.

RuneScape uses a system of action bars and abilities, similar to conventional MMO gameplay.

Combat in mainline RuneScape comes in three flavors: Full Manual (conventional MMO style), Revolution (queue a rotation of abilities to fire automatically), and Legacy (click-and-wait style with nerfed poo poo damage. lol, gently caress this, just use Revolution).

For better or for worse, attacks are on a global attack cycle (though there are means of exploiting auto-attacks outside the global cooldown to exploit extra damage). Combat style restrictions are enforced in varying ways, but generally speaking, if you're not exploiting the combat triangle, you're not going to be capable of hitting the broad side of a barn. Likewise, gear tiers matter more on RuneScape. Good luck fighting something with T90 defense when you only have T60 weapons. Combat levels themselves only really matter for unlocking gear tiers on RuneScape.

Bossing in RuneScape offers a variety of challenges at all skill levels, starting around T60 gear. You'll find that there's a variety of your run-of-the-mill DPS race bosses that can be bodied in 10 seconds flat up to full raid-length encounters with five or more phases and tight timing for ability use. Rapidly switching gear and managing a significant number of abilities becomes a necessary skill as you approach high-end encounters for maximum optimization of kill times. All but very few key high-end bosses can be soloed with patience and practice. At max levels, you can boss all day with minimal resources required to sustain you.

There is also one skilling-based boss on RuneScape currently, Croesus.

List of RuneScape Bosses
Raids and Elite Dungeons

OldSchool RuneScape comes in one flavor: click-and-wait style combat. You click, and the combat code rolls damage based on your accuracy/damage/defense bonuses with varied attack speeds based on the weapon you use. There is a wide and varied set of possible best-in-slot gear depending on what niche content you're tackling, and gear tiers matter less than your combat levels on OSRS, generally speaking. Hybridizing your armor is more viable on OSRS, as accuracy is almost exclusively based on your weapon and relevant combat skill. Want to mage something while wearing full plate armor? Go for it. Want to fight slayer monsters with melee while wearing ranged armor? Perfectly viable, if not necessary.

Bossing and high-end content for OSRS consists of conventional DPS-check bosses with limited mechanics in the God Wars Dungeon, several raids offering best-in-slot endgame gear, designed for 1-5 players, and large group bosses like The Nightmare of Ashihama. As with RuneScape, most bosses can be soloed, but I would say, with very few exceptions, there's more hard skill level requirements and less sustainability to soloing most boss encounters on OSRS.

There are several skilling-focused "bosses" on OSRS as well, which play out in short rounds similar to mini-games, and which offer convenient and sometimes extremely efficient skilling experience rewards.

List of OldSchool RuneScape Bosses
Skilling Bosses
Raids

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Microtransactions
The elephant in the room.

RuneScape is absolutely loaded with microtransaction bullshit, but you can ignore most of it, especially if you're playing an Ironman account (Ironmen cannot trade with other players or utilize MTX to my knowledge). Current systems in place include:
  • The battle-pass-like Yak Track (or Hero's Pass, or whatever they call it next). Impossible to complete without whaling out on bonds, usually.
  • The Treasure Hunter daily gacha for experience lamps, bonus experience stars, and various skilling items. Buy keys, open chests, repeat.
  • Bonds - Membership tokens you can buy for real hard-earned cash you made behind the Wendy's and sell to other players for coins, or vice-versa. Usually you can fund your membership month-to-month with in-game funds if you're a real addict.
  • Runecoins - Buyable currency used to purchase cosmetics in-game. Blind everyone with particle effects for the low, low price of your savings account.
  • Loyalty Points - The longer you maintain membership consecutive months, the more of these you accumulate. Useful for combat and skilling auras in-game.
OldSchool RuneScape is mostly free from microtransactions, guarded from them by our RuneScape brothers-in-arms. Bonds are present in OldSchool RuneScape, and that's it so far. Their presence and functionality is the same in OSRS - they function as membership tokens that you can buy with real cash, and buy/sell with other players as needed.

Bonds can also be used to change your username in-game, so don't fret if you regret signing up as Sir_Tenley1997 when you were 13. We all made embarassing mistakes back then. Refer to the in-game examples below for some suggestions of more appropriate names for your character (and feel free to post any you find in-game in the discord).



Name censorship is basically non-existent nowadays, so you can become your true self as SonicMukbangToeVoreLuvr42069 and spam public chat with your fetishes at the seasonal Dung Hole / Wintertodt as you please.

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Miscellaneous Information

If all of the above wasnt enough to lure you into a years-long addiction, RuneScape and OldSchool RuneScape also offer:
  • Solo and group-based minigames. Some are PvE, while others are PvP.
  • Fully fleshed-out achievement systems full of interesting tasks with significant rewards.
  • Fully-customizable luxury player-owned housing.
  • Infinite pubbies to torment, assist, and bait into political arguments as you will.
Both games also offer multiple alternate account modes:

  • Ironman - You cannot interact with other players or the economy, except to chat.
  • Hardcore Ironman - Ironman mode + permadeath.
  • Group Ironman / Group Hardcore Ironman - OSRS-only, teams of up to five Ironman players that can only trade within the group, shared bank, same rules as solo variations.
  • Ultimate Ironman - OSRS-only. Same restrictions as a standard Ironman, but you also can't bank anything. Have fun with your 28 inventory spots.

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Clan / Social Information

Please review the following video for instructions on how to make your own Clan Uniform before continuing.
https://www.youtube.com/watch?v=Sx3ORAO1Y6s

:siren: Join the Discord Server :siren:
The Official Goonscape Discord
The discord server has an automated auth system in place now, but in the event that fails, we're pretty quick about manually authorizing entry.

To join the RuneScape 3 clan in-game, perform the following:
  • Click this button to open the "Community" window:

  • With this window open, make sure you have the middle green icon highlighted in the bottom right
  • Click this button in the lower right and type in GoonScape :
  • This will get you into clan guest chat. Ask there for a proper clan invite. If nobody's around, try asking again later or in Discord.

To join the OSRS Clan in-game, perform the following:
  • Click the icon with two smiley faces on your interface
  • Click 'find'
  • Enter 'GoonScape'
  • Ask for an invite from anyone already in the clan Toggle Accept Aid to 'On', which can be found in the wrench/spanner menu.


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Useful tips

Spreadsheet of useful Runelite plugins and tips for new/returning players, courtesy of DongleDingus/Badplayer0

If you're using RuneLite, I recommend enabling the Chat Filter in the settings menu and adding the text at the following link to the Filtered Regex field to get rid of useless spam messages in chat around the Grand Exchange and elsewhere.

bread/Sanarr Reed's OSRS Regex Chat Filter

It should look like this if you've entered them correctly:


Alternatively, there's also DongleDingus/Badplayer0's OSRS Regex Chat Filter which appears to be fairly extensive. YMMV on both of these as spammers find new and innovative ways of avoiding the filter.

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Historical:
Thread 8 can be found here.
Thread 7 can be found here.
Thread 6 can be found here.
Thread 5 can be found here.
Thread 4 can be found here.
Thread 3 can be found here.
Thread 2 can be found here.
Thread 1 can be found here.

Soulhunter fucked around with this message at 16:46 on Dec 28, 2023

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Soulhunter
Dec 2, 2005

Post reserved for GoonScape Fridge Art and future creative monstrosities.

Feel free to send me abominations so I can put them on display and we can let you know how proud we are of you.

Here's ZANIK


Zanik Pizza


Zanihegaorts, now available in clan colors


don't forget


did you know you can change your username once a month? our clan has a spooky ghost haunting it


:catdrugs:


clan extracurricular activities outside of RuneScape include flushing our pal Zordon down the toilet


:justpost:

Soulhunter fucked around with this message at 19:34 on Jan 26, 2024

Soulhunter
Dec 2, 2005

the clan shorts are perfect and beautiful

Soulhunter
Dec 2, 2005

RS3 already had a battle pass then decided it wasn't exploitative / pay2win enough, cranked that up to 11 with a new Hero Pass and tacked on some p2w buffs.

Then they removed the existing daily challenge for free keys and experience system that was in place for years, which actually got people's attention and pissed off the crowd.

People revolted, quit, got attention from streamers, news outlets, etc.

Then Jagex slow-walked it back with several weeks of "feedback-seeking" bullshit and inexplicably took like a month to re-implement the daily challenges for keys/experience.

After all this they said OK, OK, we'll remove hero pass. We've learned from the mistake. Also, less than a week later, have you heard about our Halloween event offering a bunch of buffs locked behind P2W??

Soulhunter fucked around with this message at 05:07 on Oct 17, 2023

Soulhunter
Dec 2, 2005

Reminder for people that aren't actively playing / on the discord:



:siren: OSRS TRAILBLAZER LEAGUE RELOADED BEGINS NOVEMBER 15TH!* :siren:

Leagues are a two month limited mode with boosted experience rates and unique gameplay modifiers. Stats don't carry over to the main game, but many players including yours truly look forward to leagues as a means of exploring Ironman gameplay, learning new bossing content, and generally having fun blowing up game mechanics.

For more info, check out the wiki page.

*Provided there's no issues on launch resulting in a rollback / delayed release. There will most certainly be issues, there always are.

Soulhunter
Dec 2, 2005

Yeah, with it being a seasonal mode with up to 16x xp and 5x drop rates that would utterly wreck the live game economy as well if you could bring that back to the main game.

Leagues is like Deadman mode or any other seasonal, you play a fresh account (in this case, an Ironman), starting from base stats with few exceptions. Quests are autocompleted based on regions selected, xp rates scale as you complete tasks and unlock regions. Maxing in just a few weeks and having endgame gear is pretty likely, given how broken the league relic modifiers can be.

In short, you get to play OSRS at lightspeed while competing for world firsts and unlocking cosmetics on the main game.

You *can* log in using your normal account credentials so you don't need to bond an alt, but you still start with fresh stats (your main game stats and items remain unaffected).

Soulhunter fucked around with this message at 18:02 on Nov 14, 2023

Soulhunter
Dec 2, 2005

EVERY MORNING I WAKE UP AT 5AM AND OPEN PALM SLAM OPEN MY LAPTOP, READY TO EMBARK ON AN EPIC JOURNEY ACROSS GIELINOR IN OLDSCHOOL RUNESCAPE LEAGUES. I HIT THE POWER BUTTON LIKE I'M UNLEASHING A POWERFUL SPELL, AND THE LOADING SCREEN BECOMES MY PORTAL TO ADVENTURE.

I CHANNEL THE ENERGY OF THE GAMING GODS AS I EMBODY THE SPIRIT OF MY CHARACTER, PERFORMING IN-GAME ACTIONS WITH THE SAME INTENSITY AS I HARVEST RESOURCES AND NAVIGATE THROUGH THE VIRTUAL REALM, TAKING ON QUESTS AND SLAYING DRAGONS. WHETHER I'M TAKING DOWN RAIDS OR PERFECTING MY CHOPPING TECHNIQUE, I PUT MY ALL INTO IT, MAKING WHOOSHING SOUNDS AS I SWING MY MIGHTY SWORD.

I REMAIN UNWAVERING IN MY PASSION, UNFLINCHING AS I SOIL MY JORTS IN PURSUIT OF YET ANOTHER 99. I'VE PERFECTED EVERY TASK IN MY THREE-THOUSAND STEP PLAN, MEMORIZED EVERY QUEST, AND I'VE FOUND SOLACE IN SHOUTING IN-GAME LINES ALONGSIDE THE NPCS TO FILL MY APARTMENT WITH LIFE. TWENTY HOURS FLY BY, INCLUDING A GRAND WIND DOWN FOR A SOLID FOUR HOURS OF SLEEP BEFORE I WAKE UP TO DO IT ALL AGAIN.

Soulhunter
Dec 2, 2005

I'd say the mobile app for OSRS is better purely for the fact that the UI is easier to come to terms with. It also seems to have a quite a few quality of life settings in-line with third-party apps like Runelite.

The RS3 mobile app is viable for afk tasks, I've gotten use out of it for skilling primarily. Combat on a mobile or tablet UI for RS3 seems unmanageable to me, but maybe others with more experience can speak to that.

I'd say overall, you'll only run into limitations with the mobile app for OSRS with very high level endgame PVM and any PVP, while for RS3 you'll run into limitations for any combat content.

I used to play OSRS primarily on an iPad at work for a couple years, and it worked just as well on my android phone app, I think it has the more polished mobile experience at the moment overall.

Soulhunter fucked around with this message at 18:49 on Jan 7, 2024

Soulhunter
Dec 2, 2005

This may sound silly, but was your zoom set to a super-far distance on OSRS mobile? I agree that it's tiny to an unplayable extent if you're zoomed way out, but you can adjust it so it's pretty much the same between the two versions of the game on mobile apps for world navigation.

Pretty much what I'd expect for performance feedback on the RS3 mobile app. The PC client makes my GPU wind up like crazy sometimes too, just not very well optimized. You can crank the graphics settings down super low on mobile but then you're playing with basically OSRS graphics with muddy textures slapped on :v:

Soulhunter
Dec 2, 2005

https://www.jagex.com/en-GB/news/2M9sXk/cvc-capital-partners-and-haveli-investments-agree-to-acquire-jagex

quote:

Friday 9th February 2024, Cambridge, UK. Global private equity and investment advisory firm CVC Capital Partners (CVC Funds) and Haveli Investments today announced it has agreed to acquire Jagex, a leading developer and publisher of video games. Terms of the transaction were not disclosed.

Headquartered in Cambridge, Jagex employs over 700 people worldwide and creates forever games for PC, Mobile and Console that empower its communities. RuneScape, its flagship franchise has generated more than $1.5 billion in lifetime revenue, over its 23-year history. Jagex acquired Pipeworks and Gamepires in 2022, expanding its cross-platform capabilities and bringing its expertise in creating forever fans to SCUM, an open-world survival title in Steam Early Access. Jagex enjoyed a hugely successful 2023, with record subscribers for its RuneScape and Old School RuneScape titles and building its strong partnership with Gamepires ahead of Scum’s PC and Console launch in 2024.

Reportedly sold for 900m. What do you think the future of RuneScape is under new management? Cross-promotions with other games, new games with the IP, or somehow finding a way to crank up MTX to 11 to wring the last few pennies from whales?

Soulhunter
Dec 2, 2005

Checked and you're pretty much on the money there, this will be the sixth owner. Years below for anyone who wants to compare updates/eras of the game against ownership interests.

Gower Family (1999-2012)
Insight Venture Partners (2012–2016)
Hongtou (2016–2020)
Macarthur Fortune Holding (2020–2021)
The Carlyle Group (2021–2024)
CVC / Haveli (2024– Present)

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Soulhunter
Dec 2, 2005

Brighter Shores is a new game from the Gower brothers that created RuneScape, planned to launch in Q3 of this year.

https://www.youtube.com/watch?v=ASIbNq_pLQQ

Keen eyes will notice that this appears to be exceptionally similar to RuneScape in its presentation from the limited screenshots and gameplay that's been shown so far. I'm thinking about wrapping the game into this thread as a RuneScape-like MMO unless someone wants to spin up a thread when it launches / if it's good.

For anyone that's on the forums but not in our discord, we've got a channel in the GoonScape Discord that we're using as a waiting room for news / shitposting about Brighter Shores and the other lesser-known and comically terrible RuneScape-like, GenFanAd.

Soulhunter fucked around with this message at 15:05 on Apr 3, 2024

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