|
This game is astonishingly good, I'm just glad they released any new F-Zero game. How's the meta shaking out for this one, so far? In my experience the tier list is looking like Golden Fox>Wild Goose=Fire Stingray>Blue Falcon. But who knows, I'm only at B-.
|
# ¿ Sep 17, 2023 22:32 |
|
|
# ¿ May 16, 2024 20:29 |
|
That works out to my experiences driving each car, I've settled on Golden Fox because I'm a boost addict from too many years of GX and keep blowing myself up otherwise. Golden Fox is "high risk high reward" and Wild Goose is "low risk/reward", with Fire Stingray and Blue Falcon kind of middling about. Blue Falcon is struggling really badly with Jack of All Trades Syndrome and I haven't seen a lot of people in my tier take it to success.
|
# ¿ Sep 17, 2023 22:51 |
|
super fart shooter posted:Getting ping-ponged around makes good driving hard! Here's a good tip on this subject: If you're ping-ponging, let go of the accelerator right away! You regain traction very quickly if you stop accelerating, this goes for taking sharp corners right as well.
|
# ¿ Sep 18, 2023 22:00 |
|
I keep loving up the Grand Prix at Death Wind and still haven't unlocked Silence
|
# ¿ Sep 19, 2023 03:58 |
|
Sliding is extremely important for taking sharp turns and making quick adjustments. Good for hitting boost/jump pads, those 90 degree turns on Big Blue and Sand Ocean, the super-tight zig zag on Mute City, stuff like that.
|
# ¿ Sep 19, 2023 05:05 |
|
The non-Golden Fox cars really need some buffs. It's been almost consistently Golden Foxes in the top 10 for me every time I play and every time I pick it, I do much better than when I play other cars. I don't think it should be nerfed but the other cars need their recovery upped even just a little.
|
# ¿ Sep 19, 2023 23:33 |
|
This needs to be inches from the finish line to be truly accurate
|
# ¿ Sep 20, 2023 17:59 |
|
TracerBullet posted:So I don't know if a switch has been flipped or what is going on, but it seems like for the last two days my F-Zero 99 races track options are only between Death Wind and Sand Ocean...and Death Wind never wins I've done Sand Ocean 5 times in a row and I'm mighty sick of it at this point. Is anyone else seeing this too or just 'bad luck' on my point. To me it's pretty much always Mute City beats Big Blue beats Death Wind beats Sand Ocean. I have been seeing a slight uptick in SO beating DW, but if either of the two identity maps come up it's a lock for them.
|
# ¿ Sep 20, 2023 19:49 |
|
Oh and Port Town almost always beats White Land in the pro tracks circuit, which is hard because I'm pretty sure those are the only two tracks you can choose in it? Maybe I'm unlucky, I still haven't gotten to Silence
|
# ¿ Sep 21, 2023 03:19 |
|
Whenever I get an early lead with Golden Fox I always end up squandering it, falling back to the middle of the pack, and end up finishing in the mid 30s or so. If I start relatively in the middle I get a super boost and can climb up to the top 10 by the end of the race. Golden Fox is the best car in the game though, zero doubt in my mind. A really good GF is unbeatable.
|
# ¿ Sep 24, 2023 21:29 |
|
BF is the noob car. This is a good thing, because you should be using it to figure out which parts of the races you are strongest at/enjoy the most and pick the car that lets you focus on that.
|
# ¿ Sep 26, 2023 03:58 |
|
Captain Lavender posted:Trying to figure out why Mute City always wins. It's the plainest track, and is the hardest to win, because everyone's played it a million times. That's exactly why, it's a simple track that everybody's played a bunch so everybody feels reasonably confident driving it. Compare to Sand Ocean which never ever wins because it's so complicated and therefore nobody plays it
|
# ¿ Sep 26, 2023 23:00 |
|
I'm just waiting for Kirby Air Ride 99
|
# ¿ Oct 6, 2023 17:39 |
|
|
# ¿ May 16, 2024 20:29 |
|
Wild Goose is for players who aren't interested in winning, but in making other players lose.
|
# ¿ Oct 7, 2023 01:18 |