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Stellaris profited enormously from it's modding scene, with the Star Trek total conversion being among the standouts. It would have made no sense to not embrace the modding scene for the official Star Trek Stellaris clone. Unless some idiot corporate execs got in the way, but it seems like Paramount restrained themselves to minor poo poo like not granting the use of iconic Trek sound effects.
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# ? Nov 4, 2023 13:47 |
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# ? May 5, 2024 21:51 |
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the games audio is bereft of soul in all aspects imo
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# ? Nov 5, 2023 01:37 |
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Agreed, Paramount not giving them use of the sound library was a weird and lovely decision.
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# ? Nov 5, 2023 04:37 |
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Someone will certainly mod in the classic sounds, if they haven’t already.
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# ? Nov 5, 2023 10:48 |
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There's already a weapon fx mod, not sure it tackles the sound. The only aspect of the game I really dislike is the random techs, I've been stuck without good fleet commands for ages so I'm sort of permanently stuck with tiny fleets. It doesn't feel like there's any agency or choice so I just stuck them on auto priority and promptly forgot about them.
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# ? Nov 5, 2023 13:59 |
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Flipswitch posted:There's already a weapon fx mod, not sure it tackles the sound. The traits of the scientist will influence the rolls. So to maximize the chances of command techs showing up, you need a scientist specialized in whatever the appropriate thing is for command.
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# ? Nov 5, 2023 15:03 |
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How tough is the game to get into compared to Stellaris? I own Stellaris but only played a couple hours or so but I want to give ST:I because I love the universe.
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# ? Nov 5, 2023 15:44 |
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slandergoose posted:How tough is the game to get into compared to Stellaris? I own Stellaris but only played a couple hours or so but I want to give ST:I because I love the universe. I'd say it's easier. Much less emphasis on war, and more focus on exploration, diplomacy and espionage. There are still wars, but galactic tension limits how many systems you can take. So at 0% tension, you can only grab 3 systems every 10 years. If tension gets high then it adds another +2 claims per level of tension. A lot of stuff is explained in tool tips, so you just need to get into the habit of mousing over stuff and reading what it does.
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# ? Nov 5, 2023 16:04 |
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I didn't find it too terrible, and I've never played Stellaris. The game is terrible at explaining itself, but I figure that'd be less of a problem for a Stellaris vet.
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# ? Nov 5, 2023 16:04 |
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Dramicus posted:The traits of the scientist will influence the rolls. So to maximize the chances of command techs showing up, you need a scientist specialized in whatever the appropriate thing is for command. I decided to check out that start position mod that's lore accurate and it's much more interesting. These are the starting empire positions:
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# ? Nov 5, 2023 19:27 |
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I mean, this is more lore accurate, but in reality, the Federation kind of surrounds the Romulan Star Empire, except for the Romulan-Klingon border. The Neutral Zone is a huge improvement over the base game's version at least.
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# ? Nov 5, 2023 20:07 |
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Base game is less of a zone and more of a spot.
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# ? Nov 5, 2023 20:08 |
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Yeah, the Romulans are pretty small and quite surrounded due to their century of isolationism. And the Cardassians are pretty much tiny, they've got that better. The Klingons are a lot bigger than the other two but the Federation is even bigger than that, it's very stretched out. Also in reality (so to speak) the Federation is actually quite oddly shaped in the further out parts and has lots of little disconnected bits due to the way that random planets join and others don't, which honestly could've been an interesting mechanic if they'd leant into it and made it happen more on purpose. MikeJF fucked around with this message at 21:00 on Nov 5, 2023 |
# ? Nov 5, 2023 20:58 |
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MikeJF posted:Also in reality (so to speak) the Federation is actually quite oddly shaped in the further out parts and has lots of little disconnected bits due to the way that random planets join and others don't, which honestly could've been an interesting mechanic if they'd leant into it and made it happen more on purpose. This still happens quite a lot, especially if it's an AI Federation. It was absolutely infuriating in my Cardassian run. They were just integrating poo poo all over the map.
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# ? Nov 5, 2023 21:00 |
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I completed an entire federation game without seeing the tech to increase my fleet cap. It was the first tech I got as the Klingons. Annoying but at least it’s flavorful.
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# ? Nov 6, 2023 03:20 |
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I don't mind the random pool of techs you can research. I hate the fact there's no tech tree to see what techs I should be looking out for to get to where I'd like to be.
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# ? Nov 6, 2023 03:33 |
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One thing you can do if you aren't getting what you want is to knock out the quickest techs until you get a favorable roll. Each tech you research removes it from the pool, thus increasing your chances of getting what you want. You can also prioritize the middle research box (if you want command techs) to get this done quicker at the expense of the other two.
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# ? Nov 6, 2023 05:42 |
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The General posted:I don't mind the random pool of techs you can research. I hate the fact there's no tech tree to see what techs I should be looking out for to get to where I'd like to be. Also it takes so drat long to finish a game. Flipswitch fucked around with this message at 13:36 on Nov 6, 2023 |
# ? Nov 6, 2023 10:32 |
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The lore accurate map is good to play on, the best mod I found so far gets rid of the timed research for the ships. At least let me have a Excelsior earlier than thr base game.
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# ? Nov 6, 2023 23:53 |
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twistedmentat posted:The lore accurate map is good to play on, the best mod I found so far gets rid of the timed research for the ships. At least let me have a Excelsior earlier than thr base game. The game should have Excelsiors unlocked at start, but have them cost double command points or something and the tech you research reduces it to the "normal" amount. Could be a way to respect lore and balance at the same time. So you can have them at start, but not loads.
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# ? Nov 7, 2023 23:53 |
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excelsiors but each time u warp u fly them apart
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# ? Nov 8, 2023 03:27 |
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THEN FLY 'EM APART
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# ? Nov 8, 2023 06:58 |
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Still no word about what they're currently doing or planning on doing.
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# ? Nov 10, 2023 23:54 |
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dev diary about why i should respect the klingon VO pack was kind of a joke
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# ? Nov 11, 2023 01:50 |
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Today is a good day to filibuster
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# ? Nov 11, 2023 12:34 |
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I am playing Klingons and how do I make a world a Forge World?
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# ? Nov 13, 2023 22:03 |
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twistedmentat posted:I am playing Klingons and how do I make a world a Forge World? You need to set it as a designation, click the circular button at the bottom left of the planet picture rectangle when the planet is selected.
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# ? Nov 13, 2023 22:19 |
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Turns out hard labour is exactly that. I worked the Lissepians into extinction.
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# ? Nov 19, 2023 14:22 |
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I enjoyed this game enough I finally went back to try out Stellaris and think I'm just gonna stick with the OG, unless or until this game gets any kind of updates or good mods. Stellaris just seems to feel like a much richer gameplay experience, even with no DLC. But I do have Infinite to thank for letting me dip my toes into this, because Stellaris was so overwhelming when I first tried it over a year ago.
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# ? Nov 19, 2023 14:54 |
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theres already decent mods imo but its still behind new horizons for obvious reasons that mod has been in development for ages, but if this continues getting updates/dlc/mod support it can maybe one day overtake it
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# ? Nov 19, 2023 16:36 |
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Dramicus posted:I'd say it's easier. Much less emphasis on war, and more focus on exploration, diplomacy and espionage. There are still wars, but galactic tension limits how many systems you can take. So at 0% tension, you can only grab 3 systems every 10 years. If tension gets high then it adds another +2 claims per level of tension. A lot of stuff is explained in tool tips, so you just need to get into the habit of mousing over stuff and reading what it does. Thanks, I just scooped it up! I'm going to give it a go this afternoon,
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# ? Nov 19, 2023 16:48 |
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Flipswitch posted:Turns out hard labour is exactly that. I worked the Lissepians into extinction. That tracks: it was a Purge Type in standard Stellaris.
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# ? Nov 19, 2023 18:53 |
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Ahh I see! I never really had Stellaris click for me. I'll have to give it a go but I like the themes of Trek/this. It was kind of funny to see Lissepia Prime suddenly be only populated by Cardassians lol.
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# ? Nov 20, 2023 10:54 |
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Flipswitch posted:Turns out hard labour is exactly that. I worked the Lissepians into extinction. *pours out a prune juice*
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# ? Nov 20, 2023 14:17 |
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McSpanky posted:Agreed, Paramount not giving them use of the sound library was a weird and lovely decision. You'd think that giving likenesses to absolutely everyone and everything would be the expensive part they are overly protective off but no, because Paramount isn't called "The F----ing Paramount" for nothing they had to do something, so withholding SFX and visual effects library it is. At least this time the game isn't region locked so that it was never available in Southeast Asia, and 2 weeks after the launch its pulled on EU markets without any explanation, while the DLCs (if we get any) will only be sold to US IP addresses as digital and others need to score Blueray GOTY-boxes aimed to third world markets.
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# ? Nov 21, 2023 21:36 |
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This week's update: No updates, but play Star Trek: Online. Man, this company is terrible. Maybe they should go down to one dev diary a month. Maybe they'll be able to find words about their own game.
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# ? Nov 21, 2023 21:43 |
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Der Kyhe posted:You'd think that giving likenesses to absolutely everyone and everything would be the expensive part they are overly protective off but no, because Paramount isn't called "The F----ing Paramount" for nothing they had to do something, so withholding SFX and visual effects library it is. what game did paramount do that to
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# ? Nov 22, 2023 01:15 |
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Worf posted:what game did paramount do that to Pretty much all the new Star Trek shows follow that release logic. They just keep randomly disappearing from EU services and its a crap shoot of what shows and which seasons are available where. At times pirating was the only way to see some of the Star Trek shows in EU, because Paramount is very special media distributing company.
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# ? Nov 22, 2023 07:28 |
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Game is already 35% off on steam, that was fast
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# ? Nov 22, 2023 13:12 |
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# ? May 5, 2024 21:51 |
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It's part of the Thanksgiving sale.
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# ? Nov 22, 2023 13:24 |