|
B, let's do the Side Hustle(s).
|
# ¿ Oct 11, 2023 06:28 |
|
|
# ¿ May 15, 2024 18:07 |
|
The sooner you get Scholar, the less backtracking you have to do.
|
# ¿ Oct 20, 2023 15:34 |
|
I just wish randomizing class skills kept prereqs together. If this skill requires this buff/debuff, there should be a way (or the way in some cases) to get/set that effect in the same tree somewhere. It'd also be cool if it picked a single weapon type per class and only ever gave that weapon or weapon-agnostic attacks, but the hodgepodge weapon reqs are whatever in comparison to some skills literally being unusable without specific subcommands that you may well not get until the very last crystal.
|
# ¿ Nov 7, 2023 18:23 |
|
One of the big things about the L&F is anything you sell to a shop can be bought back there (at an inflated price). So even if you accidentally sell something cool (or something that looked dumb but turns out to be a gimmick combo) you can pick it back up. C.
|
# ¿ Nov 16, 2023 06:04 |
|
Voting E. Isn't Enami just a double-transliterated Enemy?
|
# ¿ Dec 7, 2023 03:16 |
|
PurpleXVI posted:
I've used it several times in the Sky Arena, especially during randomizer runs. That +35% outgoing phys damage, coupled with a bunch of other silly effects, is part of a hard alpha strike strategy, ensuring I only need one turn to kill things and I get that turn first. The rest of its stats don't matter if you can fulfill those two conditions!
|
# ¿ Jan 31, 2024 05:30 |
|
Let's go with D.
|
# ¿ Apr 9, 2024 13:30 |
|
|
# ¿ May 15, 2024 18:07 |
|
PurpleXVI posted:
Put an ice weapon on someone and have them do a target-all physical. It doesn't say "the next ice spell"... Also, I finally got unlazy and finished out the last few cheevos for this game last night.
|
# ¿ May 8, 2024 03:01 |