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VideoGames
Aug 18, 2003


It was the best of years, it was the worst of years. 

2023 is unique in the sheer number of great video games that were released.  We are talking indie games, new IP games from the big studios, new installments in existing franchises and even remakes and remasters of existing classics.  As consumers and enjoyers of video gaming, we were utterly spoiled.  2023 will be thought as one of the best years ever for games released, goodness I think it has a great shot at claiming the bestest year ever right now!  

It is just me flying solo this year.  (I am not the wordsmith that Rarity is and goodness we are all lucky that this is not audio dictated and that spell check grabs stuff).  As such, the results will be a little into January - probably Saturday the 6th at the earliest if all goes well!  Definitely no later than Saturday the 13th.  I will start at 2:00pm UK time whichever Saturday it is!

Firstly The Thread Rules:

quote:

1. Any game that you have played in 2023 is eligible.
It could be a game from this year, it could be a game from the past, it could be a game from the future if you're some kind of time travelling god. It could be a gacha game, it could be a romhack, it could be a randomizer, it could be a mod, as long as you played it this year it's all good.

2. Any lists posted without reasons for their picks will not be counted in the final vote. You can write a sentence, you can write an essay, whatever you like as long as you write something.
The joy of this thread is in getting to shout about your favourites and hear about the hidden gems that you missed and we can only do that if you talk about why you've chosen the games you have.

3. You must submit a minium of 5 games for your votes to count. I will also not count any games that you rank past 10.
If you want to list more than ten games go for it but only the top ten is elligible. If you do not want to rank your picks then that is fine as well but again, I will not count it.

4. Don't be a dick about other people's choices.
This is a positive thread to celebrate the best of video games, not a place for people to get lost in an argument over which AAA release poo poo the bed worst. If you want to be critical then take it elsewhere. Please note that this rule will be waived in the event anyone picks hentai games or Dota.

5. Please use spoiler tags.
One of the best part of these threads is people hearing about new games they want to play and spoiling them on what made them great before they even start playing would be a shame.

6. If you want to go back and edit your list after the fact then go for it, just shoot one of us a PM or post in the thread to let us know you have
It might not get counted otherwise!

7. Deadline for submissions is 1st January 00:00AM PST.
I will then do a live countdown of the final results in the New Year!

And so, to begin we must start this year’s thread knowing that what we got this year was unique.  A holdover from the great hiring deluge of the pandemic which also backed up the release schedule allowing everything to flow at once.  2023 is a year that will live alongside 2017 and 2001 and 2000 and 1998 as a time when those who game were given not just a bit of everything, but a TON of everything.  Every single person who played a game released this year would have had their tastes met and then some.

I expect 2023's thread will have more variation on the amount of games than any thread before it and I genuinely do not have any clue which game could take the #1 spot.  There are so many great experiences that people have been gushing about in so many threads that it really is anyone's chance to take home the top spot! 

However, this year has not been 100% rosy for Video Games the career. We have sadly seen huge numbers of developers and other colleagues in the industry wholly responsible and incredibly vital to making these games being as good as they are get fired or let go from their positions and whittling the numbers to the bone.

There's no real need to fire these people (except Bobby Kotick) at all.  They will say cost saving or the like, but really it is to avoid bonuses or full time workers benefits or just greed.  To echo a previous thread's loudest rallying cry:  Unionise.

I am no industry exec, but if I had teams responsible for making the sheer number of critically and commercially successful games released this year, I would not only keep them all but also build a 'fallow' year into the working pipeline for extra polish and allow for people to avoid crunch and/or being worked to death. 

Video Crops, if you will.

It worked for 2023!

Speaking of 2023, what did this year bring us?  Let us travel back 11 months!



Notable releases:
  • Fire Emblem Engage (Nintendo Switch)
  • Forspoken (PS5/PC)
  • Some sort of towering pizza? (PC)
  • Hi-Fi Rush (Console + PC)
  • Dead Space Remake (PS5/XSX/PC)
  • Powerwash Simulator (Console Release)
  • Monster Hunter Rise (PlayStation/Xbox)
A bit of a quiet start to the year, but the promise had already been made.  We had been shown the upcoming schedule and this month we still got a few of the big names.  Barring any delays (looking at you Cyberpunk) it looked like things were going to be moderately stacked.  There was no way all these anticipated games would come out this year.  And even if they did, there was no guarantee that they would be good, right?

Well, I am writing this in November - prepping early - and right now, despite not having played the majority of games released this year, I have seen the discourse.  And it has been wild.  I have never seen so many glowing pieces of praise for so many games in one year.  Month after month things have been stuffed to the brim and people have been snapping them up and being surprised time after time.  This may partially trail into the first quarter of 2024, but I think this is probably a once in a blue moon year for releases. 

Google Stadia permanently closed on the 18th of January.  There was never any doubt it would die as it was a product made by google and somehow doing worse in a pandemic when all that was needed was an account and an internet connection than consoles with supply issues had the writing not just on the wall, but on every wall and every floor and even the sky.  Fair play to google however as they refunded everyone who bought things on their platform, which was a surprise.  If you were one of the seven people played, and liked google stadia, then godspeed you! Maybe one day streaming games as a primary source will become dominant and google can try again. (For two years before they return to the graveyard). 


Notable releases:
  • Metroid Prime Remastered (Nintendo Switch)
  • Theater Ryhtmn Final Bar Line (PS4/Nintendo Switch)
  • Tales of Symphonia Remastered (PS4/Xbone/Nintendo Switch)
  • Atomic Heart (Multiplatform except Switch)
  • Like a Dragon: Ishin! (Multiplatform except Switch)
  • Kirby's Return to Dream Land Deluxe (Nintendo Switch)
  • Octopath Traveler II (Playstation/PC/Nintendo Switch)
The year is beginning to roll and dish out a number of games that excel at what they do.  I can even see a couple of potential GOTY contenders peeking from those noticeable releases. Already? Two months in? 2023, believe me, is a wild one.

The United States also gets its own Super Nintendo World on the 17th of February.  Now you can physically attend a theme park, rather than playing Nintendo Land on your WiiU! Of course, to take full advantage of this means living in the USA, which you know.

Returnal came to PC allowing even more people to experience one of the most frenetic games out there. Housemarque absolutely have my attention for whatever they release next.


Notable releases:
  • Wo Long: Fallen Dynasty (Multiplatform except Nintendo Switch)
  • Atelier Ryza 3: Alchemist of the End & the Secret Key’ (Playstation/PC/Nintendo Switch)
  • Resident Evil 4 Remake (Playstation/XSX/PC)
  • The Murder of Sonic the Hedgehog (PC)
Just as Nintendo gives, so too it takes away.  Yes you can visit Nintendo World in the states, but if you are visiting Nintendo Shop on your 3DS and WiiU it is closed as of the 27th of March.  (At least you can still download both music tracks and set them as background audio when using the Steam Deck if you wish to reminisce).

E3 2023 also officially cancelled on the 30th.  With 2019 being the last in person E3 and 2021 being online only this seemed to solidify everything.  There are even reports that E3 2024 will not go ahead either and instead stating that 2025 will be a complete reinvention for the event instead.  We shall see.  At least we will always have the Doritos Pope to tide us over.  

Nightdive studios are acquired by Atari. Atari let them continue to do what they do best and we, the game players, were rewarded with more easily playable versions brimming with content for Rise of the Triad, Quake II and Turok 3. Plus, the reveal that next year we are getting an updated version of Dark Forces and then at some point further down the line we can expect a newer version of System Shock II (they redid the first extremely well) as well as the incredible doom killer; SiN.

Nightdive fast became one of my favourite studios and the updated version of Quake II is the absolute best way to play one of the best quakes - load up some bot matches and go to town!


Notable releases:
  • Meet Your Maker (Multiplatform except Nintendo Switch)
  • Mega Man Battle Network Legacy Collection (PS4/Xbone/Nintendo Switch)
  • Horizon Forbidden West: Burning Shores (PS5)
  • Advance Wars 1+2: Re-Boot Camp (Nintendo Switch)
  • Dead Island 2 (Multiplatform except Nintendo Switch)
  • Honkai: Star Rail (PC/iOS/Android)
  • Star Wars Jedi: Survivor (PS5/XSX/PC)
April? More like acquistionril. Lots of studios being acquired this month and with the benefit of writing this many months later, I am concerned about this. Embracer, who will pop up later, and their current status makes me worried about this practice of hoarding studios.

So who got what?
Epic, known for Unreal Tournament 99, bought Brazil based Aquiris, known for Horizon Chase. No revelations about what they will be doing for the FPS creator as of yet.
Focus Entertainment, known for the Trackmania series, bought Dovetail Games, a British outfit known for the Train Simulator series. I know I would like to see a mashup of the two; perhaps the Flying Scotsman doing loop de loops around the quarries of Wales?
Sony Interactive Entertainment acquired Firewalk Studios - a mostly multiplayer technology based company. Thus beginning a plan for Sony to make a number of Live Service games that would unravel before the year ends.

And finally, Legendary Entertainment acquired the TV and Film rights to the Street Fighter series from Capcom. The idea that anyone thinks they can do better than Raul Julia as Bison is laughable and will be as forgotten as last Tuesday - not at all like the new Super Mario Brothers movie staring a Crisp Rat and a Winning Casino hand.

(I saw it and had a really good time. Everyone was trying and the references rocked. Then again, I also think the Bob Hoskins movie is fantastic and have seen it multiple times including release day in Leicester Square when I was a kid. My uncle gave me tickets.)


Notable releases:
  • Redfall (Xbox/PC)
  • The Legend of Zelda: Tears of the Kingdom (Nintendo Switch)
  • The Lord of the Rings: Gollum (Multiplatform except Nintendo Switch)
The first mainline Zelda game in six years had the misfortune of being released in the same month as clear GOTY contenders Redfall and Lord of the Rings: Gollum. Redfall is this year’s, maybe even this decade’s, greatest co-op adventure game. If you like insects then you will love just have many different kinds of bugs that Redfall contains.

Remembering how game changing Breath of the Wild had been all those years ago, Daedalic entertainment took the gaming world by storm and grabbed every headline, every news outlet by creating a game that was certain to go down in history and never being equalled before or after. Possibly the most genre pushing game of the century.

Tears of the Kingdom could only hide in the shadows of these two juggernauts. My uncle at Nintendo told me they are worried and working on the Switch 2 as we speak for fear of losing again. I cannot speak much more of it because of special NDAs but it is going to surprise everyone.


Notable releases:
  • Etrian Odyssey Origins Collection (Nintendo Switch/PC)
  • Diablo IV (Multiplatform except Nintendo Switch)
  • Street Fighter 6 (Multiplatform except Nintendo Switch)
  • Final Fantasy XVI (PS5)
  • We Love Katamari REROLL+ Royal Reverie (All Platforms)
  • Dave the Diver (PC/macOS)
With E3 gone, people looked to other events to satiate their desire for trailers and celebrating trailers. Summer Games Fest hosted by everyone’s favourite award host but Geoff Keighley. Originally created in 2020 to deal with the lack of E3 and covid, this year was a mix of online and in person events featuring everyone except for Nintendo (who host their own brilliant directs - that my uncle writes.)

This was also the month that Embracer finally hit the fan. Embracer, for those unaware, had been relying on a two billion dollar deal with a Saudi group and in anticipation of their partnership had spent multiple years buying as many different game companies as was possible. The end goal? Perhaps a small video game empire funded by Saudi money that would grow to encompass everything that Microsoft had yet to purchase? No one knows. The Saudi’s pulled out and with it Embracer were suddenly on the hook for all the debts. Even now, months afterwards, Embracer are still laying off folks from their many acquisitions.

It really sucks.

At least we won with the first mainline Final Fantasy game and new Street Fighter in seven years. Also a new Diablo that does not contain Diablo? Is this the real world?


Notable releases:
  • Pikmin 4 (Nintendo Switch)
  • Remnant II (PS5/XSX/PC)
Speaking of Embracer failing after multiple acquisitions, Tencent became the majority shareholder of Techland. For those unaware, Techland are responsible for the Dying Light series, the first Dead Island and the Call of Juarez series. It is possible that now with new owners they will release games quicker and have more support and I can only hope this is the case.

In keeping with the long gaps between video game series, Nintendo releases Pikmin 4. Pikmin 3 being a 2013 WiiU game (though later re-released for Switch) and showing that Nintendo are still annoyed at losing out May to Redfall and Gollum. They are going to release bangers for the rest of the year, just to show the gaming world that they really are the best publisher/console maker.


Notable releases:
  • Baldur's Gate 3 (PC)
  • Quake II (All Platforms)
  • Bomb Rush Cyberfunk (Nintendo Switch/PC)
  • Blasphemous II (PS5/XSX/PC/Nintendo Switch)
  • Armored Core VI: Fires of Rubicon (Playstation/Xbox/PC)
  • Sea of Stars (All platforms)
After winning with Pikmin 4, Nintendo decide to then tell the world that lovable Charles Martinet - the voice of Mario, Luigi, Wario and Waluigi since 1994 was stepping down and that the upcoming return to 2D platforming would not feature his recognisable tones. Mario without Charles? A little like hearing Batman without Kevin Conroy.

Another victim of Embracer’s bungled Saudi deal led to Volition (the developers of the Saints Row series) being shuttered. Again, it really sucks that a whole studio that made some great fun games and even had a former goon, who sadly passed away two years ago, working for them is just gone and all his work gone with it. There was always the hope that his work on making Saints Row II function on modern PCs might one day see the light.

Quake II enhanced, not to be confused with the RTX version released a number of years ago to prop up the Nvidia RTX 2000 series cards, was released this month by wonderful remasterers Nightdive Studios. Not only did it include all expansion packs, along with the ability to take advantage of the functionality of modern systems (such as widescreen resolutions) but it came with a brand new expansion campaign made by MachineGames (makers of the new Wolfenstein series) and new deathmatch maps. ALSO it came with full configurable bots. Basically I feel like I am back in 1997 again and spending all my time coming up with rivalries with basic AI.

Finally those FromSoft fans who, like me, only know them from the Dark Souls series onwards get themselves completely owned by the first new Armored Core game in ten whole years. As is the case with all FromSoft games, it is beloved and occasionally misunderstood, but copies the immense popularity of Elden Ring, official SA game of the year 2022, to become the highest selling of the entire Armored Core series.

I wonder if next year the Elden Ring DLC release sees the game take home all the SA awards again.

Right now, based on what I have seen around games I think it might be Baldur’s Gate III, which seems to be such a labyrinth story where for the first time in a triple A game that choices genuinely matter and have varied outcomes and utterly destroys general triple A developers who claim that only climbing towers to uncover map icons is possible with the amount of time spent making games.


Notable releases:
  • Starfield (Xbox/PC)
  • Baten Kaitos I & II HD Remaster (Nintendo Switch)
  • Mortal Kombat 1 (PS5/XSX/Nintendo Switch)
  • Lies of P (Playstation/Xbox/PC)
  • Cyberpunk 2077: Phantom Liberty (PS5/XSX/PC)
  • Counterstrike 2 (PC)
Jim Ryan, CEO of Sony Interactive Entertainment, announces his intent to leave his position by April next year and brings much rejoicing. Jim Ryan has been an odd CEO and a lot of strange decisions made, such a refusing to release any games for the PS5, seem to stem from the fact that he dislikes video gaming.

In continuing the loss of jobs, Epic fires nearly %17 of its entire workforce. The independent music website Bandcamp, that Epic bought for reasons no one can articulate, are part of the over 800 employees to lose their livelihoods. Bandcamp is truly one of the best websites and I hope it manages to survive Tim Sweeney.

The greatest piece of self immolation in the gaming industry occurs this month and gaming historians in the future will look at the choices made and realise that it is roughly fifty eight times the oddness of Epic buying Bandcamp. I am of course talking about Unity and its snatching of defeat from the long jaws of success. Unity, probably the most popular gaming engine for indie developers (and non indie developers) who want to release on the most platforms, announces its desire to rework their licensing fee. Unity would now be requesting royalty fees per installation and collected monthly. Not only that but it would now be applied retroactively.

No one in charge understood how this would utterly destroy the trust the indie developer community, as well as how this would work for simple things such as demos and even uninstalling and reinstalling games owned by single users. John Riccitiello, the former CEO of Unity and former CEO of EA games, is known for such great ideas as micro transactions for bullet magazines in call of duty. The whole story is so incredibly stupid that if you give it more than any ten seconds of thought your brain would short circuit on how the plan would actually function in real life with real technology. The outcry was so loud and the damage so wounding that they walked it all back a week later and John Riccitello was fired, left to fail upwards to some other studio. I hear he wants to try a streaming game service called Stadiums.


Notable releases:
  • Lords of the Fallen (PS5/XSX/PC)
  • Spider-man 2 (PS5)
  • Super Mario Bros. Wonder (Nintendo Switch)
  • Cities: Skyline II (PC)
  • Ghostrunner II (PS5/XSX/PC)
  • MGS Master Collection Vol. 1 (Playstation/XSX/PC/Nintendo Switch)
  • Alan Wake II (PS5/XSX/PC)
2D platforming games, AKA the best, are blessed with Super Mario Brothers Wonder and goodness me it is so good that you almost forget that Nintendo announced they would be shutting down the online stores for both the 3DS and the WiiU in April 2024. We only have so much time left before two of the best releases from Nintendo enter their twilight years. Though maybe with the fact that certain WiiU internal memory cards are dying perhaps it was long overdue.

Microsoft completes their intended acquisition of Activision/Blizzard following the holdout by a UK regulatory body. We have yet to see what happens with Microsoft owning such a huge chunk of well known video game studios but the amount of mainstream IP that now belongs to them is wild.

Destiny 2 has been underperforming and in response Bungies tells Sony that they know how to run live service games and that they should cancel Factions 2 before firing over 100 of their own employees. Fans of the Factions multiplayer are understandably upset. Sony also downsizes their intentions of having twelve live service games active to six. Again, none of those six appear to be Factions 2.

Metal Gear Solid 1 2 and 3 are now available on modern hardware. What a thrill.
Speaking as someone who only recently played them last year on original hardware they need to be experienced if you have never touched them and now you cannot even use the excuse of being unable to fit a PlayStation 3 and a Playstation 5 in the same area code.


Notable releases:
  • Robocop Rogue City (PS5/XSX/PC)
  • The Talos Principle 2 (PS5/XSX/PC)
  • Like a Dragon Gaiden: The Man Who Erased His Name (Multiplatform except Nintendo Switch)
  • Karmazoo (PS5/Nintendo Switch/XSX/PC)
  • Persona 5: Tatica (Nintendo Switch/Xbox/Playstation/PC)
  • Super Mario RPG (Nintendo Switch)
The penultimate month of the year but by no means the leanest - though certainly the leanest for Unity. Still attempting to do damage control of their self destruction two months ago their continuing haemorrhaging of users and trust has meant they have had to fire a further 250 employees. Unity does not seem to understand that they are no longer a potential game engine for wannabe developers. They are instead a cautionary tale about hiring John Riccitello. If Unity can turn around their fortunes I will be incredibly surprised.

Nintendo finally gave its fan what they wanted. Geno in smash. Well, the potential at least. Re-releasing Super Mario RPG, a game I have heard is the whole reason the paper Mario series exists and one of the weirdest collaborations between Square and another company I look forward to playing it immensely.

Ubisoft fires a great number of its workforce, choosing mostly to focus on Canadian employees as part of the continual ‘cost cutting’ that publishers seem to be obsessed with doing this year; this also includes Amazon game studios and Humble Games laying off their employees too. I fear 2024 will bring even more of this.

Two handheld devices also release this month, one an OLED version of Valves steam deck, the first truly successful gaming on linux device. The other the PlayStation Portal. A dual sense cut in half with a small LCD screen placed between the two sides and designed for streaming from the PS5 only. Sony remade the WiiU only now allowing you to mirror your console from more than seven inches away.


Notable releases:
  • Steamworld Build (Xbox/PC/Nintendo Switch/Playstation)
  • House Flipper 2 (PC)
  • Batman Arkham Trilogy (Nintendo Switch)
And to our final, and current, month.  You may think things are slowing down, but lordy have you seen what is on the ever encroaching horizon of 2024?  We are not going to be wanting for video games for a good while yet! I am posting this before the end of December so who knows what the next four weeks will truly bring.

We do have the The Game Awards 2023 but with the added note that Geoff Keighley has increased security, so anyone hoping to jump on stage and announce they have information on the Clintons again needs to find a much sneakier way of doing so. Perhaps they could pretend to be Hideo Kojima?

Anyway, this is more than enough waffle from me. I, and everyone else, wants to see your top tens and not those of the Game Awards. Games, the forum, is the most unique trafficked forum here (thanks for doing the mathematics on that Jeff!) and no doubt there are going to be so many random games that you might not have even thought of that someone here played and loved.

Will a game reach the highest highs of last year’s Elden Ring? (5 times the points of the next game!)
Will Disco Elysium sneak into the top three a third time?
Will everyone manage to submit their results on time?


Hall of Fame





Which 3 games are next to be added to the roster of greatness?




CLICK HERE TO GET TAKEN RIGHT TO THE RESULTS

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VideoGames
Aug 18, 2003

Quantum of Phallus posted:

My GOTY 2023 was Zelda TOTK. It’s one of the best games I’ve ever played. Every second there’s something fun to do.

Are you going to add four more games? I would love to count your whole list.

frytechnician posted:

I hardly played any games this year but here are the few that I did and enjoyed:


Likewise, these are awesome. Are you classing them as 5 - 1 for the purposes of the counting?

VideoGames
Aug 18, 2003

hey mom its 420 posted:

I haven't played many new games this year, but of the new ones I did play here are my top three. Interesting that they all contain a 6 in them.

3. Final Fantasy XVI: I usually don't like games with lots of cutscenes, but this one does them really well and it's just the right amount of over the top. I get why it's called final fantasy. Gameplay is also really fun and good

2. Street Fighter 6: Great entry in the SF series. great to play online and with buddies

1. Armored Core 6: One of the best From games so far. Story, characters, combat and customization all own. I still kept playing missions just for fun after beating NG++ and S-ranking all of them

Again, if you add two more games in the fourth and fifth spot I can count them amongst the entrants. :3:

VideoGames
Aug 18, 2003

hey mom its 420 posted:

uhh sorry, I'll just add some stuff that I played even though it's not from this year. I'll go with 5: Slay the Spire and 4: Guilty Gear: Strive

It does not have to be games released this year - just games you played and loved enough to put in a list. (I prefer this because not everyone can afford all the new games, or they are terribly slow at getting round to all the games and playing stuff from 20 years ago).

Thank you for the two extra entrants!

VideoGames
Aug 18, 2003

Issaries posted:

How do we deal with expansions and stuff?

I replayed cyberpunk 2077, when it got the expansion Phantom Liberty. Does just listing the base game cover both the game and expansion or are they separate entries?

In the past the expansion counts as seperate if you played it seperately.

So you can give phantom liberty a single entry, but if you played them together as one game then I will categorise it under the ultimate edition of cyberpunk. I will fret about these things so you do not have to :)

VideoGames
Aug 18, 2003

Captain Invictus posted:

put pizza tower in the list of notable releases for January you charlatan

Somebody did not notice that I already edited it yesterday ;)

VideoGames
Aug 18, 2003

Shard posted:

If 5 is the minimum here is mine.

1) Baldur's Gate 3
2) Pizza Tower
3) Street Fighter 6
4) Super Mario Wonder
5) City Game Studio

If you could please just put a little down on what you love and I can add you to the entrant spreadsheet.

Part of the reason why we love to hear why people like things are for the countdown quotes and anyone here could say something lovely that would help beef up the reasons to play a game and it is nice to have those shout outs :)

VideoGames
Aug 18, 2003

Jay Rust posted:

tbh... the rules aren't SUPER clear, they're really wordy. Some bold might help?

This really helps and I will do some updating later, thank you.
I have just been taking them as read all these years but that is foolish of me.

VideoGames
Aug 18, 2003

TheHoosier posted:

Luckily for me I only played a handful of the 2023 releases, and it just so happens that they're the best ones!! Read 'em and weep:

Armored Core VI: Fires of Rubicon - I absolutely loved this. The atmosphere, writing, controls, boss fights, customization, and especially the music were all stand-outs for me this year. Hell, I still fire up Contact With You just to vibe with while I'm working. I hadn't played an AC game since the PSX offerings, but I trusted From enough to pay full price without reading reviews. I was rewarded with an intense game that was a thrill to play and a great story to experience. The further you dug, the more it had to tell you.

It stands in the shadow of From's other games, but is a titan above its peers. This game rules, please play it if you haven't.

Baldur's Gate III - What else is there to say that hasn't already been said? A landmark game in the industry, BG3 kind of feels like the impossible being made possible. It's a testament to the game's overwhelming strengths that its VA cast have become industry celebrities and its devs have seemingly intimidated AAA studios into becoming corncobs. I was already a huge fan of the IE games, so this was an easy sell for me regardless, but I wasn't prepared for how good this would actually be. Tremendous poo poo, Larian. Well done.

Quake II Remastered - Nightdive Studios continues to be masters of their craft: bringing gaming's legendary roster of boomer-shooters to you in a gorgeous updated package with QoL features, packed-in expansions, new content, and the care these games deserve. You can tell that the Nightdive devs love these games, and they want to remind you that loved them too. I can't wait for System Shock 2.

We don't talk about Blade Runner

Just an FYI, the previous posts have been discussing the rules and that you have to have at least 5 games for your entries to count. Are there two more you can add, and can you assemble them into an order? Otherwise these votes will not count.

VideoGames
Aug 18, 2003

Shard posted:

In my defense the rules were really long! And also fine I'll put it in descending order because I don't want to be a cop.

5) City Game Studio - I sunk a lot of hours into this game. It dethroned Mad Game Tycoon as my favorite game dev sim. And the best part is it keeps getting new features added to it and has a pretty robust mod page on the steam workshop.

4) Super Mario Wonder- easily the best co-op Mario that's ever come out. A ton of characters to pick from, new animation, fun to play, you don't get in each other's way. I had a lot of fun playing this with my son.

3) Street Fighter 6 - A fighting game so good that I bought it day one even though I haven't done that for a fighting game ever. Modern Controls made it so I could actually learn strategy and the amazing netcode actually let me play like 100 online matches quickly.

2) Pizza Tower - the most unique game I've played in years. Feels hand drawn. The sprite work is immaculate. It feels like something you would watch on cartoon network in the late 90s in the same vein as cow and chicken. Soundtrack bangs so hard. Going for P rank was a ton of fun and challenging. My son got this before me and we played it so much together that it made it into my list. One of my favorite memories of the year was going for a p rank and my son and daughter cheering me on as they watched.

1) Baldur's Gate 3 - my favorite RPG of all time. It's arguably got too much content but despite that I have finished it 3 times and have 5 different save files going between the copy I bought on my computer and ps5. The support it has gotten is probably the best of all time. I can't think of any other company that has done as much as well or as quickly as Larian. It will be the rpg I judge all others by until it is dethroned if it ever is for me.

It is wordy, and thank you for expanding! :) I appreciate it!

VideoGames
Aug 18, 2003

I said come in! posted:

The rules for lists for example, was put in later. That wasnt there when I last looked at the OP. But regardless I intend to update my original post further (with more lists) (im kidding, will write something).

??? The rules have not changed. They are copied from the 2022 GOTY and I even originally forgot to change the 2022 to 2023.

VideoGames
Aug 18, 2003

ShakeZula posted:

On this point, I did the same thing (replaying the entirety of Cyberpunk and doing the expansion). If I want to maximize the effect of my vote, would I be screwing Phantom Liberty by listing just Cyberpunk? Feels weird to have to split the vote.

Conversely, I did actually just play the HFW Burning Shores expansion without replaying the whole base game, so for that instance my understanding of the current rules makes sense.

This is something you will have to decide. I played HFW and Burning Shores, so I would be listing it as one game. If this means Burning Shores gets fewer votes then so be it. Last year I played Echoes of the Eye, but did not put it in my list because it was merely DLC and I would not have put it in for the whole game.

Go with your heart :)

I said come in! posted:

That is my bad then for completely overlooking that originally! I have corrected my mistake in my original post.

That is OK, I was just worried I had completely missed something and I had done editing without even realising it.

VideoGames
Aug 18, 2003
Thank you for the entries! I love seeing all these things I have not seen before and furiously adding them to my 'to play' lists :)

VideoGames
Aug 18, 2003
Write as many words on the games you like as you wish. There is nothing lovelier than seeing posts from people with joy in their hearts and gushing about games is one of my favourite kinds of posting.

VideoGames
Aug 18, 2003

Jay Rust posted:

tbh... the rules aren't SUPER clear, they're really wordy. Some bold might help?

Thank you for this, I slightly changed it up and you helped me :)

VideoGames
Aug 18, 2003

The Dark Souls of Posters posted:

Anyone who posts their list 1-10 should be banned

They are just keeping me on my toes.

VideoGames
Aug 18, 2003
Keep all these fantastic lists coming!

I will post a ***STATS NUMBERS UPDATE*** on Sunday of where we currently stand :hai:

VideoGames
Aug 18, 2003
STATS

The thread has been around for about a week and I have got a current update on numbers.

We have had 57 goons share their lists!
We have 257 unique games!

The entrants are much tighter than last year.

3 previous winners have appeared so far but only once each.
All runners up except 2 have appeared.
The other 2 winners have not appeared at all.

3 weeks remaining!

VideoGames
Aug 18, 2003

Escobarbarian posted:

jesus christ read the loving OP

Please do not fret.

If someone posts a list that is just one game or does not meet the criteria through writing nothing then do not worry or get annoyed.

Some people do just want to share a single game, or just list out stuff and I think that is neat. I will remind them but just continue to post about stuff you like with others. I am doing the counting and tallying and I will nudge them if needs be but it is all handled back here in the mysterious data cabinet of my machine.


To everyone else, keep dem lists coming!!! The numbers are very interesting this year.

VideoGames
Aug 18, 2003
Caught up with the entries and added them to the spreadsheet! I figured out how to rearrange things without messing up data in order to make adding stuff simpler. Very pleased with that. :)

Just two points:

Firstly:

I love your enthusiasm and I would like to count your votes. You have a few games all sharing a spot. If you want to keep the list as is then I will have to leave it to one side because I do not wish to make the decision on whether one ranks higher than the other as it is your list :)


Also :
If you are content with them just being a list sans words then they will not go towards the tally - so please let me know if you decide to add anything and then I can add them to the tally. :)

VideoGames
Aug 18, 2003

Sally posted:

mods plz change Metis of the Hallway's name to "a goon in the chat thread"

VideoGames
Aug 18, 2003
Also absolutely loving all these lists, please keep em coming!!

VideoGames
Aug 18, 2003
Struggling with my top ten but I will submit before the time runs out. HOWEVER, here is a top ten music tracks from the games I have played this year. (Wanted to post to let people know I have been patiently counting and adding and so forth :))


10.
https://www.youtube.com/watch?v=h5Cfr3RjA8g
I really loved this track in this incredibly messy, but truly gloriously ambitious game.

09.
https://www.youtube.com/watch?v=2TPQQQa4mxY
I cannot get enough of the beeps, and as I am in the middle of Metroid Prime, I was very happy to hear it return. Bleep bleeping is grand!
(Runner up: Brinstar)

08.
https://www.youtube.com/watch?v=Pov-AZdt9MY
The Dark World theme is just an all timer. Appearing here the first time was such a suprise to me and this otherworldy version of the main theme is simply the best piece from the game.

07.
https://www.youtube.com/watch?v=1xrPPCTcDDg
Aloy's Theme from Horizon Forbidden West. Loved this theme the first time I heard it and love the updated version. I love how the vocals might seem lonely and opressed, but ultimately are upbeat.

06.
https://www.youtube.com/watch?v=gQpgz6YV4XM
Besaide is a great different version from FFX-2. The version from FFX remains one of the greatest pieces of music I have heard, and this version captures just how much things have changed between games. There is still potential and joy even though Yuna has a hole in her heart.
(Runner Up: Yuna's Theme
Honorable Mention: Zanarkand)

05.
https://www.youtube.com/watch?v=WGlUF0UFQ5g
Picking just one track from Super Mario Galaxy was silly tough. It is one of the heaviest laden OSTs in a Mario game. Maybe the best one. I will have to do some consideration with the others. This track has been slowly building as you go through the game and open areas up and this version, the final version, is the most complete with all instruments and layers. It is delightful.
(Runner up: Buoy Base Galaxy
Honorable Mentions: Space Junk Galaxy, Good Egg Galaxy and Gusty Garden.)

04.
https://www.youtube.com/watch?v=upOhRRYVGkA
There are three PW tracks I adore, but this one is just the one I love revisiting the most. This is not only Maya's theme but feels like the natural music that would be playing when Phoenix is not in court and having a pretty good life.
(Runner Up: Investigation Core 2001
Honorable Mention: Pressing Pursuit - Cornered).

03.
https://www.youtube.com/watch?v=86KIkcxhu1w
There are five Twilight Princess songs I adore and my, this was a tough pick between all of them. If I was not limiting this list to one song per game, then three of them would bump a few others here down the line. Zoras Domain is beautiful, continuing a tradition of water levels having the bestest music ever for some strange reason

[Runner Up:Twilight theme Haunting and magical.
Honorable Mention: Hyrule Field Hyrule Field Night. Faron Woods)

02.
https://www.youtube.com/watch?v=-j7pu9RlOUY
It was a tough choice between this and the first place. This piece of music is so powerfully affecting that I hear it and instantly recall the great vibes I felt throughout the whole of my time playing. It, and the rest of the soundtrack, is one for the ages.

01.
https://www.youtube.com/watch?v=YAYLJ19cxoA
There is no reason a piece of music in a Mario game should go this hard, this late in the game and it does and it did and I am thankful it exists. I had to stop and just listen for a few minutes because I never expected something this funky to appear. the rest of the OST is a solid but not as memorable as some of the others I have experienced, so this was an incredible surprise and joy and has been replayed the most out of all VGM I have heard this year.

VideoGames
Aug 18, 2003

Rarity posted:

Looks like a whole lot of illegal list posting going on in here :cop:

If only you were the thread OP.
I say embrace the chaos ;)

VideoGames
Aug 18, 2003

ImpAtom posted:

My king of "Why is this song in a Mario Bros game and why is it going so insanely hard" is In The Final from Bowser's Inside Story

Captain Invictus posted:

allow me to enhance and/or ruin the dark world theme for you forever

These were both excellent :) Thank you.

VideoGames
Aug 18, 2003
I need to say a massive, massive thank you to everyone here who has shared with us all their lists. I love each iteration of this thread and it is wholly down to everyone sharing their honest loves. Some posts here push games straight into my horizon from nothing but the sheer positivty . This whole venture is a lot of time and effort but so worth it and could not be successful without your words and I am entirely grateful for them!

You all rock! :D

However, I gotta post a list as well.
It is a bit of a running joke that my username VideoGames is a misnomer because of the amount of classic games that I have never made my way through or have any semblance of a clue about. All these criticisms are valid and I have been attempting to rectify this these last three years with a routine stream three times a week. As such, another huge thanks to everyone who has chosen to spend time with me laughing at my incompetence and then sudden extreme luck in a ton of the games on the list below.

Without the stream keeping me on track and helping me finish games, I probably would have stopped playing them altogether. The whole thing properly rejuvenated me and my love of this hobby and I know I am going to eventually have played everything in existence. The sheer amount of gaming ambrosia I have absorbed these last 36 months are making me powerful beyond belief, however, and I will consume the world. Keeping it real. :cool:

This year I played a ton of Wintendo games (and checking my schedule for next year looks like I will be playing even more GOATs than before but not as much Nintendo) and due to my top ten music list you might see some familiar faces. You might also see some entries in strange places and some weird write ups.

This list is, as always, based on my vibes and my feelings after the fact.

I connect to games, as we all do, on a unique level based on everything that has happened in my life up to that point and with whatever emotional state I am in. A moment of greatness may not land or may land harder due to an infinite number of variables happening within my brain. This is true for all of us and why I enjoy the discussions on what makes a game so good, so good. If I can align myself for even a moment with someone elses thoughts on a game then it enhances my own thoughts and feelings and helps me better understand myself and the game. Time changes all and these current standings are how I personally feel at this moment in time because lord knows looking back at 2022 and 2021 I could reorder those lists slightly as present me but that would not reflect the me of those years.

There will be spelling mistakes galore.

HONORABLE MENTIONS:
These appear here due to not completing them. I only like to put games I have finished in my list otherwise it feels rude.

Starfield: I spent over 100 hours in this game and I think I am the only person on the forums who had a thorouhgly wonderful time with it. I wanted the ability to just travel between planets and scan and build bases and be a lone explorer and I got it. I know mods and DLC will probably improve it further, but this was my most played game of the year. I just never started the main storyline so I did not 'complete' it and thus it is ineligible.

Wo Long: I am currently stuck on a boss (the lightning guy who makes a million copies of himself) but what I have played has been fluid and frenetic and a great souls like. I could not progress in Nioh 1 or 2 but this works for me. Especially the cool deflecting system. I know I will eventually beat that boss and keep going, just need to find the time.

Frozen Wilds: DLC for HZD and in keeping with my own imposed restrictions, like Echoes of the Eye last year this does not count for a full entry. It had some unbelievably good side quests and new characters and got me stoked for my eventual playthrough of the sequel. Great DLC!

TheatreRhythmn Final Bar Line: This is a game I love but am atrocious at. I made it a point to only play those games I know and have heard the music from, which means I could (thus far) only play six of the FFs and the Xenogears, Nier Automata and Chronotrigger track listing. There are still hundreds of songs to go and so I have barely scratched the tip of this game. Also I am REALLY bad at it. :shobon:

Bowser's Fury: I was told I had to count this seperately and yes, I know I am the rulesmaster of the thread but it kind of makes sense. This reminded me of Sunshine and definitely had roots based in that style of Mario game. It was a wonderful epilogue to the main SM3DWorld game and took everything from the main game and moved it across with some modern nostalgia. It being DLC of a sort means I will not include it in the main list.

Quake II: Nightdive released an updated version with the same level of care they did to Doom and Quake with full expansions, a mod list, some QOL features and full bot match. Considering I have played it multiple times to completion before this year and I had tens of thousands of hours in the multiplayer from back in the day, it did not feel right picking it for this list. It is still the best Quake and works amazingly on Steam Deck.

Metroid Prime Remastered: Still playing it, loving it. It is not finished yet.



THE RUNNERS UPS:



16. Super Metroid. (SNESflix)
Castlevania Symphony of the Night last year made me want to visit some of the other classics of that genre. So earlier in the year I played through Zero Mission and had a thouroughly good time, and then tried Super Metroid which people say is the best one. It is fantastic. I never felt lost in the game and going back and forth felt relatively speedy.
The grappling was a bit tough to control is really the only negative I have. I was spoiled by how swiftly the movement in Dread work, and that is still my favourite metroid, but this is a close second. It also has the bleeps and brinstar music which absolutely slaps.


15. Phoenix Wright: Justice For All (PC)
The last case in this game is probably the joint best case of the two Phoenix Wright games I have played. However, this reason does not feature higher because of the cases before it not quite being as engrossing. Especially the circus one. That last case though is just phenomenal and the resolution retroactively raised my enjoyment of the game as a whole. The main characters remain as wild and wacky as the first time I met them and Maya Fey remains the best. I await to see how she manages to find trouble in the third game when I play it next year.


14. Link to the Past (SNESflix)
This is one of the oldest games on my list and it has lost nothing in the decades it has been out. It feels just as huge as any modern Zelda, even if it is confined entirely to 2 megabytes of space. I am incredibly impressed by just how much the SNES can do in this game and the point where the map doubled by introducing the dark world totally got me.
The music whips so much, as does most Zelda music, and each of the dungeons felt proper beef and gave me some cool powers. My second favourite power has got to be the big hands and I would love to see them back. Nothing quite like using big hands to chuck rocks!


13. Okami (PC)
Inside you there are two wolves and they are literally the same wolf. I did not realise that Amaterasu and Shiranui were the same and stream chat had a field day with that one. Sometimes I get lost playing games and miss stuff, but that is one thing I will not live down.
I adore games where they go for a distinct and different art style that has never been seen before and Okami, like Cuphead, has one of the greatest styles I have witnessed. It feels like playing a living painting and is one of the biggest games I have played.
There are three games worth all stuffed into here and they are all captivating. I knew very little about the legend/history that formed the foundations of the storyline but it never lost me (aside from the two wolves thing) and I emotionally connected to every last one. Issun is a menace, but a menace with a big heart and he was one of my favourite of the many in game companions that this years games brought me. I would love to play another game in this art style.



12. Super Mario Galaxy (Switch)

Playing Super Mario Galaxy is like being transported to a dimension where the only beings are pure and good. I am not fully sure if that describes it well enough, but the combination of a fully orchestral sound track, the incredibly starkly coloured art style, the simple movement style compared to the complexities of Sunshine and the fairly linear but not visually levels constructs a game that is easy to see why it is so beloved by so many people.

I had a smile over my face the whole time I was playing this game. It was not the smile you get when laughing at something, but the kind of grin you get from a memory of an earlier time in your childhood before the grind of daily life gets you. I was reminded of the simplistic purity of just liking something without caveats.

This was not a tough game, certainly not daily tough like Sunshine or last level tough like 3D World, but I get the feeling they did not want it to be. This was the Wii's Mario game and the console had crossed generational boundaries more than any other console so it needed to be more accessible than ever before and it clearly is.

I sailed through this game with more ease than 64 or Sunshine before it, which I believe is due to the levels being incedibly straight forward and much more like a ride at a theme park. And what a theme park it is! All of the individual galaxies make up a cornucopia of sights and sounds and gimmicks that translate into one of the best games from the Wii era. I have heard the sequel is just as good but sadly no idea how I will play it unless Nintendo release another limited time digital copy.


11. Banjo-Kazooie (N64flix)
Yeah I went 3D platforming wild this year! Banjo Kazooie being my first non Mario 3D platformer that I attempted to complete and boy what a fun and silly exprience it was. This being a non Mario game meant getting to grips with an entirely different team's idea of how to control a character in a 3D space, but also an older one without any of the QOL upgrades we have learnt in the intervening decades.

I never needed to worry. This plays just as well today as I am sure it felt back then. I sailed through this game having the sort of grand fun I know younger me would have felt had he gone the Nintendo64 route rather than the PlayStation 1 route. I am a sucker for games where the levels are preset and you enter them over and over and Click Clack Wood is by far the greatest level in this game. The idea of it being split into four seasons and each having such a drastically different style of play while being the same basic level works perfectly. If I ever make a game myself I would want to do this kind of thing.

Banjo and Kazooie are a really fun combination even if Kazooie is one of the rudest characters in video games. She is so mean to everyone but that did not stop me laughing a ton at their antics. All their movesets where appropriate for the stages and it really moved the needle forward for what a 3D gaming world could be at the time.

I got all the musics, all the jigsaws, all the jingos, everything. I had a blast doing so and despite some bad gameplay from me trying to best Gruntilda at the end and messing up royally managed to get the full ending. Banjo Tooie is definitely on my upcoming list! Also apparently I have to 100% DK64 or something?


THE TOP TEN


10. The Legend of Zelda: Breath of the Wild (Switch)
I am not entirely sure what to write about Breath of the Wild. This is a game I had started twice before - once in 2017 when I got my switch, and once again 3 years later when I wanted to give it another try. Both times I completed the great plateua and then was so overwhelmed that I fizzled out. It is something that occurs a lot during open world gaming to me. The sense of scope and hugeness of the map overtakes me and I wander and do my own thing. I struggle to stay on track with storylines because I am more concerned about what I might miss during my travels and so I make my own path.

I streamed this game, which was an absolute godsend for making me stick to the storylines. I need that focus to help me, I need the eyes and people teasing and suggesting because I am a terrible solo game player. I have hundreds of hours in openworld games purely because I stroll about and then I put them down due to burnout or not really connecting with the scope in front of me. Having an audience helped me so much and I finally got to experience what occurs to me to be one of the most divisive of the Zelda games I have witnessed posting about.

I know the arguments against it such as the durability mechanic and there are no real beefy dungeons so to speak, but as I was playing it I did not care. The durability mechanic never affected me because there was so much to pick up. I thought I would get stuck with weaker weapons due to them breaking but the game is tailored so that wherever you are things are on par with you and those new drops match what broke. It causes you to have to mix it up and play around and I liked being forced into playing in a way I would not have before.

I like to meet games on what they are asking me to do more than what I think I want (despite me occasionally misunderstanding a game and inventing my own rules and them adhering to them until told by chat that I am being ridiculous again and there is no consequence for reading people's diaries even though Purah asked me politely not to!!)

The dungeons were kind of there, just seperated out into tens of shrines all bitesized and breezy. Not going to lie, I wanted the shrines to go on for ages. They are phenomenal but always end too soon. I think my exact desire would be for there to be 10 mega shrines each 14 shrines long and each concerned with one of the gimmicks, but then someone pointed out that that is basically asked for dungeons and even though that is not quite what I mean in my head, no one can see in my noggin so it does not really matter.

Talking about this game feels as overwhelming as playing it. There is so much here despite the fact that you feel so lonely most of the time. The lack of music during the walking portions helps increase the sensation of isolation that someone who had been dead for 100 years must have felt upon returning to a world so utterly changed. I am conflicted. I really loved it, but yet I did not love it the way I feel I should have and I cannot articulate why.

The controls and abilities were grand and gave to so much invention (that I discovered after the fact) my mind was not so imaginative when playing. The side quests were full of cool characters and fun things to do and I became super invested in a number of them, like Tarrytown being built up. As well as travelling muscian Kass who led me on a grand tour of the world and his accordion is burned into my ears.
The divine beasts were fiendish and required me to properly think how to use each ability to change the internals to reach my little podiums.
I gained some super cool abilities too (no big hands though) and met some of the best characters in all of the Zelda games; Urbosa, Mipha (who I accidentally called Mipfa for a time), Daruk and Revali were all top notch and the quest reward for finishing all the memories had me tear up at the resolution.
And finally the end Ganon fight was a spectacle I had seen earlier in the year in a different but still just as awesome to see here and one of my favourite moments in a Zelda game - even though I messed up for a bit and did not quite attack the right areas. I loved it and the ending.

There is just something missing from my heart about the game and I cannot put my finger on it.

It might be the fact that they would not let me stable the Bones Horse. :(



09. Xenogears (PS3)
I played 80+ hours of this and I still struggle to articulate what actually happened. I did call a number of things out but also got SO much wrong. There are ambitious games, and then there is Xenogears, which takes that word and wrings out every last drop. This game takes preconceptions of what it might be and throws them out the window every step.

There are so many unique mechanics and fully fleshed out fighting minigame that it is literally bursting at the seams. It felt as though I was playing a game where they threw everything at the wall to see what would stick and everything did and they ran with it. Well I ran with them and had an incredibly good time.

The combat style is up there with FFVIIIs in a style of a type I would love to see elsewhere. Using points tactically to eventually pull off double moves or more powerful moves or the ability based on health to be super powerful is just great and unique. It also moves across to the mech battles. I think I liked the party on the ground stuff just slightly more, but it was a wonderful experience none the less. Figuring out how to bump up my moves and when to store power when some battles could last a while and the game sending me between each of them was part of the fun.

Someone posted in reply to me to not hold the second half of the game against the first and I can safely say I did not. I know it becomes a bit of a rush, and you can see where they had all these elaborate set pieces planned that become nothing more than our characters sat in a chair describing how cool the events were. I completely give this a pass just because of how dense the rest of everything else is.

I am not just easy to please, I give a ton of leeway to ambition and experimentation - even if it does not quite match the vision. I have explained before why I love FFVIII, Majora's Mask and DSII so much. All three followed games often seen as the greatest in their field. All critically lauded and beloved and none of them played it safe. They did their own thing. Xenogears is the very definition of doing its own thing, only it is doing about 60 own things and all of them are struggling to work in tandem and mostly working out.

I will always look fondly on this often baffling and beautiful mess and I am incredibly glad that even if I only experienced three (classic) RPGs from Japan that this was one of them.

Except for spending an hour to do a small jumping section in a tower. A whole hour. 60 minutes. Also Saitan allowed two main characters to conduct cannabalism and that makes him evil. Also the end credits saying End of Episode V had my eyes popping out. Also there were secret doors and I figured that out.



08. Super Mario 3D World (Switch)
Of the three 3D Mario platformers I played this year, this was the most sprawling. I genuinely cannot believe the amount of content within this game. It harkens back to the SMB3/SMW/NSMB style of Mario with a large overworld map that you wander through full of themed sections, sometimes gimmicky.

The main game is already the longest and most varied Mario I have played, and the addition of Bowser's Fury made it even more jam packed. There is so much Mario here and I am here for it. I love platformers and last yeaer Mario 64 showed me that I can platform in the 3rd Dimension...eventually. By the time I had reached this game, the embarassing deaths and silly mishaps were way less and I felt more confident in my abilities to make it through the game.

This, of course, all dashed by the final world. With a lot of encouraging I did not only play the main game, but I collected every gold flag and every green star from all levels to unlock the final, final challenging world.

For those not in the know, the final final world has 3 levels. One is a fairly long Captain Toad level but by far the simplest of the three. The other two are university level tests of skill, proving to everyone how you reached this point in the first place. One is a series of 30 mini challenges in a row. Each challenge has a time limit of ten seconds and you must do them consecutively each time you attempt it. Fail on challenge 24? Too bad! Start from 1 again and make your way through. That took me about 1 and a half hours.

The ultimate, however, is a long level of 400 seconds with no checkpoints, 3 green stars and the most devious setups of the skills you should now have as second nature. It took me just over 6 hours to beat it. 6 whole hours of replaying the same level and getting slightly farther just for a new setup to demolish me and then attempting to get back to the spot I needed to practice. It was an ordeal, but not a bad one.

Before Mario 64 I struggling greatly with 3D platforming. I have depth perception issues so where I am in a 3D plain is not what I see and 2D is where I find comfort. I whiff jumps, I whiff attacks, I genuinely mess up greatly because I cannot convert those 3D images on a 2D screen into spatial awareness. (This happens in real life too but real life is not a game, just a sequence of embarassment).

Mario 64 and getting all 120 stars is one of my greatest achievements because it meant I could platform in 3D and I was able to overcome my inabilities.
I treated this last challenge in this world the exact same way. I knew I could complete it, despite however long it would take me. I had the confidence to not give up thanks to Mario 64 and finally finishing this last level gave me a kind of elation I had only felt during besting FromSoft bosses.

It was the kind of win that only few games can make you appreciate and I surely do.

Also Bowser world music slaps uncontrollably!!



07. Horizon Forbidden West + Burning Shores (PS5)
I go into almost all games with no real knowledge because I am pretty good at keeping myself spoiler free. I do not really watch video game trailers and I love surprises. Horizon Zero Dawn was one such surprise where I discovered a story full of intrigue and heartbreak. I was glued to that game and I just had to see the full outcome and what had happened to the world to leave it in the state we found it.

The sequel had a ton to live up to, but also faced the problem of the biggest mystery and greatest hook of the first game being revealed. Can you even recapture the magic again without it as it truly was such an integral part to my enjoyment of the first?

Well. I think they did. I think the sequel capitalises on all the strengths of the first and enhances and evolves the world in which we live while creating new struggles for us to deal with that would exist as a result of what we did in the first game.

Aloy is a truly well acted and developed character. Her growth and choices in this game are more important than anything else going on within (and yes, I know the world is ending) but this is the flavour for our journey on understanding why Aloy is and how Aloy chooses to be.

I am a sucker for great stories and the writers of Forbidden West captivated me again; though I will say you definitely need the Burning Shores DLC added to experience what I feel is the actual full story of the game. It twists and turns much like the first and we visit so many places hinted at and learn even more just how much this current world is messing up the future. Aloy gets more room to be herself and not just who she is supposed to be and it leads to a lot of early friction but for good reason. She experiences certain events that allow her to properly self examine why she is the wya she is and how she can be better, and in the Burning Shores we finally see a more in touch and confident in her own self worth Aloy and it is a real joy to experience that fun with her.

The gameplay is way more complex and requires a lot more control over the radial menus and knowing what to do and I was quite rubbish. The amount of deaths to the raptor bots was staggering and I crouched so much by mistake to then get hit by something that I was properly annoyed with my own ability to use a controller.

The very end boss of the Burning Shores was not just spectacle, but spectacle not for the sake of it. We see these instruments of destruction all over the world, these Behemoths that brought the downfall of everything, lying dormant. Our bad guy starts one up and we have to face off with it. We are terrified of doing so because basically all we have are bow and arrow style weapons and all the amazing future tech of the past could not doing anything against them, so how on earth would we. And they handle it magnificently. It does not feel contrived or weak or convenient. It feels like we just got lucky enough to scrape through another potentially apocalyptic event with no recourse and is the ending that this game deserves.

I am so sad about the loss of Lance Reddick and he felt so absent in this game, I almost wonder if he was supposed to have a much larger part in 3 to make up for it. He was one of the best. In fact all the acting and voice work in this game is stellar and we meet a whole new cast of really great folks and new tribes with new customs and beliefs.

The world of Horizon is really one of my most favourite and a third game is a hands down own as soon as it is released.



06. Super Mario Brothers Wonder (Switch)
A 2D platformer that is brand new and Mario? This is my heaven. This is how I was introduced to the world of video games via the original Super Mario Brothers. This is the best of the 2023 games that I have played (and I have played a few current releases unlike previous years) quite easily and is my favourite 2D mario game, surpassing SMB3. There is only one negative about the entire game: there is not more of it.

Every level, every power up, every wonder raddish, every last bit of this game shows a Wintendo who wanted to make a 2D Mario game that took the formula into a new and improved evolution the same way we went from SMB1 to SMB3. The NSMB games were really just slightly updated SMW games and they are solid and fun but they never really lived up to their legacy the way the 3D games were doing so.

Super Mario Wonder is a concerted effort to rectify that and show everyone that 2D Mario has not only been a powerhouse but can become one again and it shows. It feels dynamite to control just from moving and jumping, but then we have new power ups AND badges that slightly change the way we can traverse. Some badges cause the game to be drastically different and some make things a bit easier. Each one of these badges has two seperate levels proving you can use them in both beginner and advanced sections.

Every level in this game is made with the utmost confidence and knowledge that you will have a fun time going through. Especially the way the wonder radishes affect a certain aspect. There are moments of real wonder while playing and if this the first in a new line of 2D mario games then we are in for a treat. Mario Maker 3 with a Wonder skin? Oh dear. I would not be able to contain myself!



05. Final Fantasy X-2 (PS5)
FFX was my GOTY last year. I re-read what I wrote about it as well as FFVIII. To be honest either one could have been my GOTY. They both called to my heart and grabbed me. If I look back at this year FFVIII has been the game I have thought about the most so perhaps it should have taken the number 1 spot, but then again FFX had the Besaid Island theme and that floored me and still does. The piano and violins in that piece open my heart so wide that nothing remains of me and I am absorbed by the music and then I think about everything I did and even with the Birds it really was just an amazing time of all so yeah, #1 spot for FFX.

FFX-2 had a ton to live up to for me. The end of FFX and where our characters were left worked so hard for me. I loved it and I think Tidus is really the greatest FF protagonist of the games I have played so far. A beautiful happy go luck himbo is a character we should see in more games. No more dark, brooding, misunderstood reluctant heroes please - I want a guy who bumbles from place to place, helping out because it is his nature while he barely has any clue what is happening around him.

In that sense, and like I said last year, we may play as Tidus but Yuna is the hero and the one with the standard hero's journey. She is also the emotional core of the game and everything we feel is a result of how events affect her and the relationships with the rest of the cast.

FFX-2 being about Yuna and her new journey through the consequences of the previous game is handled so very well and I was relieved. She was well written previously, but this game stood even taller. Her acceptance of the way Spira is now and how she deals with her grief and loss, and the potential of a new way forward is engrossing and entertaining and believable in a world as weird as Spira.

The cast is almost all still there, but now instead of party members with specific abilities you dress up the three main characters in different outfits that do different things and you can do it mid battle and depending on how the outfits are laid out in your inventory grid system they can be super powerful! Basically this is like FFVIII in so much as it is a combat system I have never seen before and does everything right for me. I had a whale of a time attempting to learn how it worked and how I could make it sing.

Revisiting every location from the previous game also really worked for me and originally I was a bit sad that the entirity of the sound track was different but really in the context of the story it needed to be. The world underwent such a drastic change and all the music is way more upbeat to match that.

Rikku and Paine as companions are very much the good angel and the bad devil on Yuna's shoulders and the three of them as a trio are just fantastic to listen to and play with. That we merely change their outfits to match the battle rather than swap in other characters means the whole story is tailored to just these three rather than having to account for any random party make up. We get to spend all our time with them and watch them grow and reveal their pasts and their wants and their friendship. They truly work so well a a group that I wanted to keep the story flowing constantly and learn about all these weird memories and events that kept our team on the tips of their toes.

The ending that I got did make me tear up. It might feel like a sort of 'everyone wins just undo the previous game' but I think that is not quite the point. Yuna not only saved the world twice but she grew to the point where she was happy and content and was rewarded for it and she deserved that.


If the rumours of an FFX-3 are true, then I am so ready for YRP to be in position and ready to rock more concerts!



04. Phoenix Wright: Ace Attorney

The Von Karma case.

If you know, you know. If you do not, and have never played a Phoenix Wright game, then I really recommend you do so. I was enjoying the game. It is sort of a really complex visual novel with a life system. That feels a bit reductive on all the stuff at work within the game itself but it is ultimately a game where you play a lawyer who defends the innocent from serious outcomes of trials.

You get to investigate, collect evidence and make deductions. Then in court you get to cross examine witnesses and object to testimony and see if you deductions are correct. For such a simple way of playing it really is thrilling to hope that you were correct and you are looking at the evidence the correct way and that you can help save your client.

A puzzle game through and through with an incredible series of cases all designed to push my brain to the edge. It was everything I never knew I wanted from a game where you could be a lawyer. I had so much joy trying to figure things out before the game revealed them to me that I got completely and utterly stuck into each case. One such wacky theory were the red bushes theory.

So there is a death at a movie lot and there are these bushes that are red. No other bushes are red. There is also a ton of paint cans around the area in all different screens of the movie lot. Only one can is open and it is the red paint can.

I theorised that someone had been killed near these bushes, their blood had leaked all over part of the bushes and that red paint had been used across all of the bushes there to cover it up. I told LVG this theory that I was so excited about and had been stating throughout the case and she asked one question that demolished it: Why not paint them green?

So yes, it was a bad theory. The fun of coming up with them and the fact that the cases in these games are wild and out there, as shown by the incredible Von Karma case, meant that this was in line with the sort of results you can expect to see and that I will bad theory again and again! And also be chastised for them but you cannot stop me and my brain.

There were some cases where I figured things out but was too eager and kept trying to prove something before it was even ready and while that is a shame, it does make you feel pretty amazing to have unravelled the story in your head before hand. This is one of the few games I feel I could enjoy solo.

I am going through the whole trilogy and was hoping to get to the third one this year, but time ran out a little. Plus, there are another couple of trilogies to play and you bet I am going to devour them.

Phoenix, Miles, Maya, Pearls, and Mia are the toppest and my future time with them all shall surely include many more objections!


BRONZE:

03. Super Mario Sunshine (Switch)
I have the softest spot in my heart for Mario Sunshine. It sits between Super Mario 64 - a literal game changers and Super Mario Galaxy - a revered classic that is joyfully lauded by almost the whole world. How is any game supposed to compare to them?

It absolutely does some wild things that make no sense - such as killing you if you lose a race against another character. It decided that making a movement system around water jets would be the way to follow up from Mario 64, and if you read earlier entries then you know I am here for mixing it up and I stayed for as much as I could. I grabbed all the shines I could possibly manage excluding the blue coin ones.

I super dig the approach to levels in this game the way Mario 64 did them. Yeah the world approach of SMB3/SMW is great, but a single level that changes every time you enter it and requires you to be observant and complete the new goal is the absolute best. Sunshine does that with the added bonus that the whole game feels like one big level sliced up. Isle of Delfino is the level and you keep checking out small corners of it and doing your thing.

It is certainly the most cohesive Mario game but I could see someone thinking that everything is a bit samey due to it. There is no, for instance, change from a grassworld to a desert world like you see in SMB3. There IS however, a change from a small town on the island with a fair bit of grass to a beach level which is a bit cheeky, but it feels like just an extension of the land outside the town. I think the world is very smartly put together and really enjoyed getting to grips with going through everything.

I did every one of the special stages and then the redo of the special stages (I will have nightmares of the Upchuck one) and I made my way to the end and experienced everything. I had the most wonderful and funny time in this game but not because of the game, but because of the audience while playing it. I love playing games with friends - I have always beleived the best console to get is the one you can play with your friends and the best way to play games is ones you can share and I played this on stream and it was more of a mess than the story of Xenogears.

Mario Sunshine is all the things in terms of movement that I cannot deal with appropriately so the numbers of failures within the game were immense and ludicrous. I died to misjumps, to misplaced confidence, to slipping on walls and floors, to my depth being drastically over estimated or under estimated, from pressing the wrong buttons and having to redo entire sections and running out of time, to just plain VG incompetence.

And it was glorious.

I could not get mad because I was laughing so hard and I was encouraged because everyone in chat was laughing with me and at me and it felt like being back on my sofa when growing up and my friends and I would tease as we failed in Sonic 1 and Streets of Rage and Magical Flying Hat Turbo Adventures. The atmosphere of playing the game overruled how it did not quite match up to the reputation of 64 and Galaxy but it does not matter. I had so much fun. Even the frustrations with any loss being a death, or some FLUDD jumps requiring a kind of spatial vision that I genetically lack and precision found in the fingers of a younger more dexterous me, it was not enough to colour how great of a time I had playing it.

It is one of two games I would consider speedrunning if I ever got into that arena.

Yeah, I have an incredible soft spot for this game and I will say it; I had more fun playing Sunshine than any other 3D Mario.



SILVER

02. Chronotrigger (PC)
Chronotrigger is one of the games I played these last few years with a reputation that dwarfs it. Almost everyone knows of Chronotrigger and how adored it is. This is the game responsible, my darling, for the existence of the Zybourne Clock!

Another marvel of the SNES, Chronotrigger is a game I can say did not just live up to that reputation but shattered it. So often you hear of something mega loved and hyped up and you go in a tad wary. Oh yeah, they say it is this good but can it really be? Yes. Yes it can. And then it can demolish you.

Every single area of this game is operating at an 11 out of 10.

- The spritework across the whole game is big and gorgeous. Every character is distinct and colourful and expressive, which means a lot in a pixel based game in the resolution the SNES output.
- The combat is not too involved but not at all basic. It has simple turn based action choices but augments it with a party based modifier. Basically, whoever you have running around with you can alter the moves of another member to perform some super powerful combos! This means that it is always fun to battle and they are not random either - you can see the enemies who are going to fight you on screen all the time and can choose to engage!
- The soundtrack goes all in and is up there in the greatest of all time list. Chrono's theme, Schala's theme, Corridors of Time, Frog's Theme, Memories of Green, Robbo's Theme, Secrets of the Forest...goodness me the SNES has never sounded SO good.
- The story and characters are some of the best of all time. Every single one of your party shines throughout and you are given enough time with all to form proper connections to them and their arcs. Some might be your favourite, but there is no one who is left by the wayside.
- Difficulty is perfectly balanced and I mean perfectly. The game is never too hard and never too easy. So many times I would get through a hairy situation by the skin of my teeth and waiting for me would be a save point so that I always had a reward at the right time. It never felt like I was breezing through and also never felt like I would be roadblocked by any big boss.
- The driving minigame was a ton of fun!

Going back to the story, the whole thing had me from start to end. I loved the unveiling of every event and the changing of the map due to the different time zones and how going back and forth made alterations. I forgot that I was playing a SNES game!

It really cannot be stated enough just how incredible it is to see a game come together with such effortless grace and make it appear as though making a game can be easy. I would not change a single thing about it, and the future refused to anyway!



GOLD:

01. The Legend of Zelda: Twilight Princess (WiiU)
Between this year and last year, I have now played six of the most recent mainline Zelda games. Link to the Past, Ocarina of Time, Majora's Mask, Windwaker, This and Breath of the Wild. I feel like I understand what people say when they mean 'a Zelda game' and I am here to say that I do not think there really is such a thing as a Zelda game.

One of the things I have been most impressed on playing all of these, is the way each new entry reinvents itself. We take our hero Link out on an adventure is the only constant between them all but the structure and decision making in each game is as varied as the one before it.

To go from Link to the Past to Ocarina of time is more than just a shift to 3D. To then go to Majora's Mask from Ocarina and then from Majora to Wind Waker is showing a level of comfort in trying new things within the structure of an adventure game that I can safely say that I love. I dig changing things up and not repeating oneself over and over. Give me sequels that want to do things differently and I will give you a fan.

I heard how Wind Waker's reveal after Majora did not go down well while I was playing it. I still think that is ridiculous and that Wind Waker is easily the third best Zelda game after Majora's Mask and now this one.

Twilight Princess was apparently the 'dark and gritty' Zelda that people thought they wanted but when they got it they still were not impressed.

I went into this game with the knowledge only that it was a darker Zelda game and nothing else. I did not need anything else, partially because of my spoiler views but also because I had been conditioned to arrive at each Zelda game with the preconception that it would be completely different to the one previous one.

Boy did this one go in a tone I completely unexpected.

This is a darker Zelda, for sure, but not in the gritty reboot imagining kind of way. No, this is a game built around the same terror and dread that you last experienced on the DAWN OF THE FINAL DAY and looked up to see that moon staring at you so very closely. This game built the entirety of its story around that feeling and this is its super power.

From the very moment the twilight theme played and the world was a strange mix of digital pixels and dark shadow creatures I wanted out (in the good way where I wanted to save the video game world).

The largest part of my reasoning to put this in first place is Midna.

Up until this point, with the exception of Link to the Past, I had played Zelda games with an ingame companion. There had been Navi, Tatl and King of Red Lions and each one had been a great help in keeping me updated with knowledge and guidance (when I remembered to use them.)

It was almost as if Nintendo saw me playing and made a companion WAY more suited for how I bumble through games than any other. Midna is dismissive and sarcastic and unimpressed and completely done with my tomfoolery. She was the absolute perfect foil for how I play a video game and I found it hilarious.

Then the story began to move on and truths became revealed and my feelings for Midna and the situation she was stuck in grew alongside it. I truly wanted to help her out despite the ever increasing dread at what I might be doing. I could not tell if she was one of the good guys to start with and all I had to go on was vibes and princess Zelda assuring me Midna was on the level while the world was all messed up by Zant.

It was a really, really great story with a spectacular end boss. Gannon and I ending it all with swords in the middle of a lightning storm and his final end being met with the sunrise and easily my favourite final Zelda boss thus far. Then the end which was sweet and complete and followed by the credits. I was feeling pretty great about what had happened...then the actual ending and my heart was ripped from my chest. That has stuck with me ever since I saw it. The very real, bond and connection that Link and Midna had felt real. And she chose to keep Hyrule safe by breaking the only way she had to see Link, a man I think she fell in love with. That is the choice a real ruler has to make.

Other things I could not get enough of:
- The dungeons are the best! Yeah, you might not use the abilities you get from each one that much outside of them but when you are in that dungeon and messing with stuff it feels great! The big hands analogue was a very funny reveal (the statue grabbing one that jumps everywhere). Goron Mines, Lakebed Temple, Arbiter's Grounds, Snowpeak, Forest Temple, Palace of Twilight and Ooccoo City were all brilliant. Not a bad dungeon among them!
- The fidget spinner. This is the dungeon ability where you stand on a cog and go spinning around bumping into stuff. Not only was this the best dungeon of all but it also has my all time favourite Zelda boss battle. Going around the outside of that cylinder chasing him on your fidget spinner was exhilerating and cinematic!
- The catching of the insects mini quest. I love nature (bees are an all timer in terms of cool animals) and this was one of the best ways to pass the time doing mini sidequests.
- The twilight world itself. I said up above, but the way the music becomes this haunting and hollow ambience with occasional spikes of sound makes it so other wordly but not evil or bad. Just different. It captures that dread you feel when walking out in pitch black even though you walk down those same places in the light any other time.
- The music! What is a Zelda game without great music? A zelda game that does not exist. Every single Zelda game sounds great and this one is no exception. I love the contrasting in the tracks when we are in light world compared to twilight world and the Hyrule field theme in this game matches the grand scale of the field as we ride across the whole thing.
- The ball rolling minigame in the fishing centre. I love games like that and blasted through so fast. I wish there had been a thousand boards!
- The snowboarding in Snowpeak. Just grand fun!
- The Wolf changing. I actually really liked being forced to use a different toolset while in this form. It made the scope feel even larger and it was fun to talk to the cats! :)


Majora's Mask and Twilight Princess are basically level in my eyes. Majora has the song of storms, AKA the best bit of Zelda music, but Twilight Princess has Midna and her story. Either can be my all time favourite but as I played Twilight Princess this year, it is hands down my GOTY.

VideoGames
Aug 18, 2003
:eng99:

I will increase the counter

VideoGames
Aug 18, 2003

sirtommygunn posted:

Expectations have to be reset. You play nothing but the best and you start to forget why they're special.

Exactly. Plus I did lose the challenge.


Also

BP I loved your post so much and read your #1 aloud to LVG and she thought it was wonderful. Thank you for sharing so much of yourself in this one.

VideoGames
Aug 18, 2003

ColdPie posted:

Hello! The OP says:

Did you mean the 6th and the 13th? Or maybe the 20th??? Thank you.

Good grief you are correct! I must have been looking at the wrong month.

Yes. I meant the 6th or the 13th and based on my workload I think the 13th is most likely.

VideoGames
Aug 18, 2003

CharlieFoxtrot posted:

I need a confirmation that the deadline is in PST referring to Pacific Standard Time (US west coast) and so is in approximately 12 hours from this post?

I can confirm. I even changed my forum timezone just to make sure.

VideoGames
Aug 18, 2003
Coming up to 7 hours remaining...

VideoGames
Aug 18, 2003

BeanpolePeckerwood posted:

veegy must be buried alive in lists like a head sticking out of the sand. and lvg will use the head as a chair

excel spreadsheet burning with data... cpu clocking out....

VideoGames
Aug 18, 2003
Thank you to everyone who entered! I am no longer accepting new entries.

Happy new year lovelies! :)

VideoGames
Aug 18, 2003

Captain Invictus posted:

Can we still post silly lists like top ten music tracks and stuff that won't be part of the proper listing tallies

Of course! I am not closing the thread - but I am half asleep from just waking up to post so I am going back to bed.

Jay Rust posted:

Ok so what game won goty?

You will have to find out when the results are all sorted and arranged and whatnot :)

VideoGames
Aug 18, 2003

ColdPie posted:

I understand the impulse, but I think it'd be cool if the thread stayed positive.

Please everyone.

VideoGames
Aug 18, 2003

Shard posted:

did the final list get compiled yet?

I can safely say that due to my workload outside of forums, that the revealing event will be the Satruday the 13th, starting at 2:00pm UK time and probably go on for a few hours. :)

VideoGames
Aug 18, 2003
Loving all these extra posts :D I am going to have to add a ton of stuff to my upcomings.

Just to let you know that results day WILL be next Saturday, 13th of January at 1:00pm my time, which is GMT. So by the time it is a comfy afternoon for most other people it will be near the end.

VideoGames
Aug 18, 2003

No, for you guys it will be. These things take hours - 5 minutes between posting entries and I gotta do at least 50. Late night for me, comfy afternoon for you ;)

VideoGames
Aug 18, 2003
I completed Gollum in 11 hours, only two deathloops (which we managed to recover) and a couple of ultra rare acheivements.

I would call that a win :)


ALSO, I am ready for tomorrow. Oh yes. I hope you are all too. :)

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VideoGames
Aug 18, 2003


Hello on this fine Saturday! It is 1:00pm my time and I have a whole host of posts to make about what on earth we came together to agree upon and what shook out in this thread for the entire month of December.

This is now the 6th year that this thread has been running and I love it a whole bunch. Nothing makes me happier than seen goons gush about the video games they love. That joy can be infectious and the reasons for loving a game could grab you attention and before you know it, you have a new fave.

This thread grows larger each year and, much like the year previous, this had the most submissions in both list number and game number than 2022.

It is not too difficult to see why; 2023 is a year with a stunningly huge number of top releases. I said it before and I will say it again, this is a banner year and will go down as one of the best for game players (but not developers - we have already seen 2800 people laid off in 2024 alone).

There really was something new for everyone to enjoy and today we will reveal how it all shook out and how close We Goons were to the official Geoff Keighley Video Game Awards awards which we all know have the pulse on video gaming in the Biden Years.

To Start!

For the stats goons.

There were 756 unique games submitted, an extra 70 more than last year.
And a whopping 261 goons submitted lists counted, up from the 217 of 2022.

It delights me to see so many new faces and so many people returning year after year. It feels like we can all come together and share games...


Except for one goon. Out of all lists there was a singular goon who chose 10 games that did not feature on any other submitted list. Somehow this one goon managed to be completely cut off from the rest of the thread and to them I bestow the 'Pluto; Just Orbiting My Own Path' trophy.



Latevin! Please come and collect you trophy before it gets left behind the sofa :)


Most inventive entry had to the #1 spot given to a game that was not even played. Metis made a cool couple of hundred for selling a physical copy of video game that could not longer be bought from the Nintendo Estore. With her recounting of this smart way to play, she also made me belly laugh. Metis please collect your 'Played the System' trophy!




List that made me laugh the hardest was Oddium's. Comprised of Star Wars quotes that reflect the games played is just something I would never have pictured, and yet (despite not being a very big Star Wars buff) I understood it. Oddium, please collect your "Now this is Podracing" trophy.




There were about six or so lists that did not get included due to not having anything written or being confusing and not clarifying questions asked but really, I think these results were in the bag without them. Sometimes people just want to submit their games without talking about them and I will always allow those posts regardless. Sharing is key.


The plan is to announce the winning entries every couple of minutes. I will start at 60 and work my way backwards until we can crown the Games Forum GOTY!

But even before that, we have those other 696 games that did not chart and every single game you submitted deserves to be seen and given their moment to shine, so in the next post we will have the not quite made it but still brilliants.

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