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Finnish Flasher
Jul 16, 2008


Madeleine the chaotic evil berserker has reached the friendly arm inn where she promptly left Imoen. She's like a sister, which is why she won't be coming with Madeleine, not with assassins on our trail. Instead, she picked up some people of dubious moral standings who'll have no problems killing some folk.

Using a bunch of mods, notably tweaks and scs.

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Finnish Flasher
Jul 16, 2008
Madeleine and her party go to high hedge to buy some scrolls, they also find the wizards bedroom.





Inside, a bookshelf requested she fetch a specific book for it. We'll see if we can find it.



The party then went to hunt for some basilisks. Unfortunately the sleazy bard got petrified while scouting ahead, and Madeleine didn't see any reason to un-petrify him.





They also found a cave with a greater basilisk, but decided to not venture further. She had a suspicion that the cave had dangerous monsters.



In Beregost, the party deals with another assassin.





And meets a flashy lady. She tells us to up our game.



Madeleine also recruits an insane gnome.



As well as a drow cleric and an angry woman. The party is almost to Nashkel.

------------

Seems I installed two separate mods that give drow nerfs during sunlight. Eh.

Finnish Flasher
Jul 16, 2008
I got frustrated by bad mod install order so decided to do a fresh install. Madeleine canonically stayed in Nashkel and married Xzar, and kept killing assassins every week.

Finnish Flasher
Jul 16, 2008


Aldren the shadow adept is just about to leave Candlekeep. He has learned in secret to use the Shadow Weave, reading instructions in forbidden tomes.

This class seems quite interesting. They get different versions of various regular spells, for example Aldren starts with good ol' blindness and magic missile, but there's also new spells that are only usable by the shadow adepts/sorcerers/bards/monks that the mod adds. They are supposedly not able to memorize normal spells, but I did a test and memorized identify just fine. I won't be doing that however, as it's definitely not intended behavior.

Finnish Flasher fucked around with this message at 16:17 on Dec 30, 2023

Finnish Flasher
Jul 16, 2008




Aldren and Imoen make it to the outskirts of the friendly arm inn, where they meet Kryn Darkflame, who sells shadow magic scrolls as well as some gear.

The duo does some small quests, returning a ring, returning a water bowl, bringing a chicken back to human form.



Melicamp lives!



Afterwards the duo kills some basilisks and recruits four people before going into the actual inn. Oh, an assassin was waiting, he didn't last long.

A bit easier when you have a full party of level 4-5 characters.



Afterwards Aldren dismisses three of the companions and recruits those his foster father told him about. After leaving the inn, they are hailed by a wizard who asks them to find some magic circles for him. Might as well.

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Finnish Flasher
Jul 16, 2008
Aldrin has cleared Nashkel Mines, and has swapped Jaheira and Khalid out for Minsc and Xan.

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