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wow this game owns! I'm playing on ps5 and want to bind push to talk to a button, so I have to unbind something else. only problem is I can't unbind actions, so now whenever I push to talk my goon also stands there doing a stupid emote. anyone know how to unbind? also, I set it so the aim mode isn't stored, but it seems to ignore the setting and always aims scoped if I aimed scoped before
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# ¿ Feb 17, 2024 11:56 |
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# ¿ May 21, 2024 12:29 |
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LazyMaybe posted:how the gently caress have console gamers managed to still be using mics this loving terrible, after this many years can you ggguys hhear me??? hellooo *washing machine noises in background*
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# ¿ Feb 18, 2024 11:48 |
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the fact that they had like 3x more concurrent players than their most optimistic estimate and I was still able to play just fine the whole weekend actually speaks really well of their scaling, imo
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# ¿ Feb 18, 2024 17:56 |
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I usually like to go for marksman rifle and stalwart. then add one eagle strike and one precision strike and then the last strategem depends on the mission, usually something that can take out armor
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# ¿ Feb 18, 2024 18:29 |
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don't samples get shared by everyone in the squar?
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# ¿ Feb 18, 2024 18:34 |
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yeah I hate playing shooters on ps5 but helldivers is great. really good experience overall. only problem is being unable to unbind keys, but they'll fix that later I suppose.
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# ¿ Feb 19, 2024 08:31 |
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how do you use recoilless rifle? i'm on ps5 but I can't hold triangle to switch to support weapon, it only switches to my handgun and back
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# ¿ Feb 19, 2024 17:25 |
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ah ok will check that thanks!
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# ¿ Feb 19, 2024 17:33 |
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BeanpolePeckerwood posted:HD2 key bindings often distinguish between a tap, press, long press, hold, and double tap of a button, all as different functions. check in your bindings that switching to your shoulder support weapon isn't set up as one of those. there's also an option in the menu for 'classic HD' weapon switching which is tap for switch to support, hold for switch to sidearm. i figured it out lol, I picked up the backpack but not the actual weapon lol
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# ¿ Feb 19, 2024 20:49 |
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PS5 ppl: what are your settings for gyro aiming? I currently just modified the sensitivity to 2.75 from the default values, and have it set so it's on when I'm aiming. not sure if I want to have it on for all aiming, or just when I'm using the scope.
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# ¿ Feb 20, 2024 12:08 |
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wow I unlocked the laser primary weapon and it's rear end
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# ¿ Feb 21, 2024 08:31 |
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lol I wish this game had an option to appear offline to friends, strangely. sometimes I just wanna play low key while being quiet and not listening to people, but if friends see me online I gotta get on voice lol
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# ¿ Feb 21, 2024 19:53 |
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i see, I thought if I appear offline on psn, the people who’ve added me in game as friends (as opposed to my psn friends) could still see me in the game. guess i was wrong
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# ¿ Feb 21, 2024 20:14 |
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I wonder if it's a bad idea to take three eagles as your loadout (and maybe a grenade launcher). you'd have access to a lot firepower from them, but because of the way the rearms work, you'll always have a few minutes downtime where you can do pretty much nothing while they rearm.
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# ¿ Feb 23, 2024 09:04 |
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can you supply yourself with the supply pack? that's my question.
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# ¿ Feb 23, 2024 20:20 |
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Mzbundifund posted:You can, by default it’s 5 on the keyboard. ah, cool. what's that on the PS5? probably not bound by default, right? you still can't unbind keys on the PS5, so probably doesn't matter
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# ¿ Feb 23, 2024 20:29 |
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ah ok will try that. if I remember correctly holding down just gave me the radial menu where I had the option to drop the supply pack but I don't remember seeing the option to supply myself. i'll take another look
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# ¿ Feb 23, 2024 20:53 |
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BitBasher posted:Quickly tap down on the D pad, don't hold down on the D pad. oooh i see, thanks fellow citizen
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# ¿ Feb 24, 2024 09:30 |
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I was fighting some bots on a snow planet just now and saw that at one point I could press x to make a snowball. threw it at a bot which then erased me with a missile. good times
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# ¿ Feb 24, 2024 18:52 |
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yeah I unlocked railgun and personal shield and I see now how it sort of obsoletes many of the other support weapon combinations. i’m still on difficulty 6 so I just do whatever I feel like, but it would be good to buff other weapons vs armor
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# ¿ Feb 24, 2024 19:58 |
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and maybe when they fix heavier armors you wonkt have to rely on the shield backpack as much
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# ¿ Feb 24, 2024 19:59 |
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which weapons can kill bot dropships? only recoilless?
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# ¿ Feb 24, 2024 20:01 |
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yeah, bugs are way easier on the lower difficulties, but then they become way harder. you can use cover and positioning to outsmart the bots, whereas with the bugs you just see three chargers pop out of the fog and gently caress you up
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# ¿ Feb 26, 2024 12:54 |
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what do SAM sites do anyway? I thought they were just a do-nothing seconday objective
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# ¿ Feb 26, 2024 22:48 |
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Ra Ra Rasputin posted:I think the defense maps just need a little tweaking, the maps should be a bit bigger and more open so people can have fun taking shots at enemies before they reach their more fortified center position, quadruple the amount of enemies required to finish the mission and just send a FLOOD of low tier trash constantly from all sides with a few elites coming in from the edge of the map. I played an extract the NPCs defense mission yesterday and to my surprise they made the radius of the map like three times bigger. not sure if that was just a random occurrence or if that came with an update. anyway, it made the mission much more fun because you could actually utilize your range and strategems and keep the situation under control
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# ¿ Feb 27, 2024 08:55 |
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flashman posted:The railgun is too strong imo the other weapons that should be effective on armor are too weak, especially on difficulties 8 and 9
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# ¿ Feb 27, 2024 16:18 |
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flashman posted:I mean the other weapons are serviceable to complete the hardest difficulties, just outshined by the railgun. If everything is as strong as the railgun then there is little difficulty left in the game. that’s a matter of personal preference I guess. i’m at the level where I can beat 8s with a railgun but without it’s just too hard and a slog
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# ¿ Feb 27, 2024 16:53 |
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yeah fair enough. the devs definitely know what they’re doing so I trust they’ll know how to tweak the difficulty way better than me or whatever
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# ¿ Feb 27, 2024 17:09 |
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it's also about how the game plays on the higher difficulties, not just how hard it is to do the missions. if the only way to do some of the higher missions is by constantly running away benny hill style, I think that might not be the best for the game I love the way mass effect 2 handled difficulty by mostly increasing how smart the AI is, and it would be neat to see something like that here. so you go up a difficulty and the number of enemies stays the same, but suddenly they're setting ambushes and flanking you etc
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# ¿ Feb 27, 2024 18:51 |
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woo, got my first 3 super samples yesterday! my friend and I got into a team with two very american dudes who were really chatty and played really well. gotta try taking arc thrower in multiples for bug missions. having one was pretty good, let's see what four of them does. maybe just give everyone arc throwers + EATs + eagles, that sounds really fun
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# ¿ Feb 28, 2024 09:01 |
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finally managed to get 10 super samples to unlock the final eagles upgrade. it seems like I have infinite eagles and can just spam them non stop, this rules.
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# ¿ Feb 29, 2024 22:01 |
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my teammates now that I've unlocked the final hangar upgrade: https://www.youtube.com/watch?v=FN8aa-xuHu8
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# ¿ Mar 1, 2024 11:40 |
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Let me drive around malevelon creek in a Tesla
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# ¿ Mar 1, 2024 15:18 |
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Seconding EATs, they're better than I initially thought and more importantly really fun. Instead of running shield + railgun on bug missions, I've been doing a lot of arc thrower + EAT. and pubs, yeah, they're a mixed bag. I'm doing missions at 8 right now, and it still happens that everyone just fucks off doing their own thing without any communication. Like you don't have to use voice, just drop markers and I'll happily do your plan. if no one is dropping markers, then at least go to my markers.
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# ¿ Mar 3, 2024 08:35 |
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the trick with the strat scramblers is to always have stuff on cooldown since it can only scramble to a strategem thatks available.
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# ¿ Mar 5, 2024 21:39 |
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Yeah EATs own. gonna keep doing arc thrower + laser drone + EAT for bugs and autocannon + eagles for bots.
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# ¿ Mar 6, 2024 15:37 |
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While 8 and 9 could be harder to clear maybe, the main issue IMO is what the experience looks like when you do clear them. 8 is fine for me, but on 9 (speaking to bug missions, bots are fine imo), it involves mostly just kiting and running away to survive. Not sure if that's the play pattern they're going for on the higher missions. But when you're waiting for the extraction and the game spawns five chargers and three bile titans, you don't really have enough in your arsenal to handle them, so you're just forced to run away constantly and hope to survive. Not sure how they can fix that from a game design perspective. I understand that you'll have to do more moving and kiting on the higher difficulties, but there has to be some sort of middle ground. Maybe spawn more trash mobs that you can clear while the game director keeps heavily armored enemies capped at a certain number? idk
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# ¿ Mar 7, 2024 12:37 |
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wow how do you end up like this in life I just can't fathom it
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# ¿ Mar 7, 2024 12:46 |
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Could be. My guess is that they don't actually want that, but that they're finding it very hard to design the game experience for higher difficulties without it devolving into a benny hill episode. Seems like a tough one to crack, hope they find a way
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# ¿ Mar 7, 2024 12:56 |
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# ¿ May 21, 2024 12:29 |
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I wonder if they could take some cues from Risk of Rain 2. that game has excellent difficulty progression imo and similar to helldivers in many ways. the main difference is that it's a roguelike so you keep getting stronger all the time
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# ¿ Mar 7, 2024 12:57 |