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Secret Agent Cow
Dec 29, 2010


:dukedog:

Dinosaurs! posted:

I’m coming around on the over the shoulder the camera. Not a fan of the team life limit, especially if upping difficulty reduces that number further. Having unlimited lives in Helldivers 1 made it easy to laugh off teamkilling and I feel like it was a crucial part of the secret sauce that made the gameplay so fun. Maybe playtesting found you don’t die as much in this game and the cap is pretty roomy, but I’m worried it’s going to make the game really sweaty and a lot of people aren’t going to be chill with accidental friendly fire.

From what I understand you still have unlimited lives, it’s just after the first 20 uses you need to wait for a minute cooldown before using it again.

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Secret Agent Cow
Dec 29, 2010


:dukedog:
For those of us on pc, if you rebind the strategem call in keys to something other than wasd you can input strategems while moving/sprinting.

Secret Agent Cow
Dec 29, 2010


:dukedog:
hellbombs and I think rockets can take them. Each tower went down to one of my mech's rockets

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