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BAGS FLY AT NOON
Apr 6, 2011

A Soft Nylon Bag
It’s bad by virtue of being part of the GTA series of video games.

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Saalkin
Jun 29, 2008

BAGS FLY AT NOON posted:

It’s bad by virtue of being part of the GTA series of video games.

hot cocoa on the couch
Dec 8, 2009

100% DOG LOVER
ALL DOGS LOVED, ALL THE TIME
thread at risk of becomign "i played a game i dont like"

MrQwerty
Apr 15, 2003

GTA4 is the only one I never beat because I loving hate the driving physics

Konar
Dec 14, 2006

by Fluffdaddy
I thought Rage 2 was kind of fun :colbert:

Valko
Sep 18, 2015

hot cocoa on the couch posted:

thread at risk of becomign "i played a game i dont like"

Alright fine. I have played thousands of hours of heroes of might and magic 4. The first avatar I ever had was a beholder from that game. People seem to hAte it just because it’s so different from previous entries.

bossy lady
Jul 9, 1983

Saints row 2 was way more fun than GTA4. I remember throwing GTA4 away like andy threw away woody in that nightmare from toy story 2.

Smugworth
Apr 18, 2003

Ff3

Armitage
Aug 16, 2005

"Mathman's not here." "Oh? Where is he?" "He's in the Mathroom."

A Strange Aeon posted:

I got the 7th Saga for a birthday when I was a kid after reading about it in Nintendo Power. It's okay for a jrpg, which aren't really my thing these days, but after dozens of hours I ended up towards the end of the game where I wasn't strong enough to handle any of the random encounters and plot reasons meant I couldn't go back to an easier area, so I just was hosed.

fun fact: the US version was much, much more difficult than the original version.

Nice Van My Man
Jan 1, 2008

I remember SNES Bugs Bunny Rabbit Rampage making me think "what am I doing with my life?" even as a child. Still beat it.

Armitage
Aug 16, 2005

"Mathman's not here." "Oh? Where is he?" "He's in the Mathroom."
I did spend too much time on LJN NES/SNES games.

The non Arcade Simpsons games of the early 1990s were pretty wretched too.

Bad Purchase
Jun 17, 2019




Outpost

among my friends in high school we very cleverly nicknamed it Compost, but we still played that garbage because the concept was cool. it really did suck though.

Houle
Oct 21, 2010
I liked Lester the Unlikely. I played through the whole game a bunch of times and found it really interesting how the character progresses as they gain confidence. They go from revenge of the nerds stereotype to confident and in shape and it showed in their movement animations. It was a frustrating game and I definitely used the level select more times than I played the game straight due to the lovely controls, but there was something endearing about it.

I was waiting for Lester to come back after the credits.

Ralph Hurley
Aug 3, 2009

:barf::sweep::zoid:



Deadly Towers on NES was the most aggravating game I stuck with until the end.
I learned years later it had made several lists of worst games of all time.

I guess it was innovative at the time for having 8 directional movement on a faux 3D background but the movement was awkward as gently caress and took a lot of getting used to and your character would get stuck a lot. There were a lot of lovely things going on at once that made play difficult, especially at the beginning and most people probably just gave up. Right from the jump you were attacked from all sides by enemies with super erratic movement, some of them indestructible. Your only weapon was a sword that you fired from your crotch. You could only fire one at a time. If you shot and missed you had to stand there defenseless while you waited for your flying sword to slowly leave the screen. You had hit points/hearts based system and getting hit would knock you back, sometimes off the edge of a cliff. When you died, you always had to start at the very beginning and any money you collected went down to zero. Cliffs are everywhere. Adding to this hell, somewhere in the first area of the game is an invisible entrance to a parallel world. There are several of these in the game and it is impossible to see them coming. You’re walking along and suddenly the screen changes and you’re in a square room with four doors, none of which take you back to where you came in. You are trapped and have to guess your way through a seemingly endless series of identical square rooms until you stumble your way out. The deeper into it you go, you quickly are killed by enemies that hopelessly outclass you. None of this furthers the actual game, you’re just in hell. I had to start drawing maps to navigate. The design and color schemes are loving hideous. The enemy sprites are barely recognizable as anything. There’s a thing called a Crud that is just a blob on the ground that you get stuck to and die.

Things I liked about the game: The music kicks rear end. It’s repetitive as hell but also varied and it’s got that medieval chiptune vibe that I like. The key to the game is finding weapon and armor upgrades as soon as possible. These things cost money that like I mentioned, disappears when you die. But if you can manage to find a way to grind and get a bunch of coins or whatever saved up and make to to a store you can start getting better poo poo and the game starts getting more fun. I had a lot more patience for games like this back then and I beat the motherfucker. People on YouTube called me a liar in comments when I said I beat it because apparently nobody could.

Best Bi Geek Squid
Mar 25, 2016
Someone mentioned mission: impossible for the n64 and that’s a decent answer for me. I played it a ton even though I realized at the time that it wasn’t very good. The controls were awful. It was ugly. Some of the level solutions were really baffling. There were way too many ways to irretrievably fail without any clear explanation. But something about it appealed to me and I played way too much of it

You Are A Werewolf
Apr 26, 2010

Black Gold!

Armitage posted:

I did spend too much time on LJN NES/SNES games.

The non Arcade Simpsons games of the early 1990s were pretty wretched too.

Put years into Who Framed Roger Rabbit and Friday the 13th on the NES. I secretly love them dearly, but also loathe them for their difficulty.

You literally can’t beat Judge Doom without the super punch Game Genie code ( and it’s still nearly impossible), and running into Jason on the outside track of Camp Crystal Lake multiple times until he kills you :argh:

Panic! At The Tesco
Aug 19, 2005

FART


Bart vs the Space Mutants on the amiga. i played the poo poo out of that garbage and i don't think i ever even made it past the mall, which was like the 2nd or maybe 3rd level lol.

Professor Wayne
Aug 27, 2008

So, Harvey, what became of the giant penny?

They actually let him keep it.
I played those bible games on the NES. I think throwing the animals into Noah's Ark was the closest it ever came to being fun

Armitage
Aug 16, 2005

"Mathman's not here." "Oh? Where is he?" "He's in the Mathroom."

Ralph Hurley posted:

Deadly Towers on NES was the most aggravating game I stuck with until the end.
I learned years later it had made several lists of worst games of all time.

I guess it was innovative at the time for having 8 directional movement on a faux 3D background but the movement was awkward as gently caress and took a lot of getting used to and your character would get stuck a lot. There were a lot of lovely things going on at once that made play difficult, especially at the beginning and most people probably just gave up. Right from the jump you were attacked from all sides by enemies with super erratic movement, some of them indestructible. Your only weapon was a sword that you fired from your crotch. You could only fire one at a time. If you shot and missed you had to stand there defenseless while you waited for your flying sword to slowly leave the screen. You had hit points/hearts based system and getting hit would knock you back, sometimes off the edge of a cliff. When you died, you always had to start at the very beginning and any money you collected went down to zero. Cliffs are everywhere. Adding to this hell, somewhere in the first area of the game is an invisible entrance to a parallel world. There are several of these in the game and it is impossible to see them coming. You’re walking along and suddenly the screen changes and you’re in a square room with four doors, none of which take you back to where you came in. You are trapped and have to guess your way through a seemingly endless series of identical square rooms until you stumble your way out. The deeper into it you go, you quickly are killed by enemies that hopelessly outclass you. None of this furthers the actual game, you’re just in hell. I had to start drawing maps to navigate. The design and color schemes are loving hideous. The enemy sprites are barely recognizable as anything. There’s a thing called a Crud that is just a blob on the ground that you get stuck to and die.

Things I liked about the game: The music kicks rear end. It’s repetitive as hell but also varied and it’s got that medieval chiptune vibe that I like. The key to the game is finding weapon and armor upgrades as soon as possible. These things cost money that like I mentioned, disappears when you die. But if you can manage to find a way to grind and get a bunch of coins or whatever saved up and make to to a store you can start getting better poo poo and the game starts getting more fun. I had a lot more patience for games like this back then and I beat the motherfucker. People on YouTube called me a liar in comments when I said I beat it because apparently nobody could.

With the recent trend of super difficult videos games being really popular, I'm surprised someone didn't remake this game.

Yolomon Wayne
Jun 10, 2014

You call it "The Big Bang", but what really happened is
Grimey Drawer
I was John Romeros bitch for 20 minutes

Gubbinal Girl
Apr 11, 2022


Best Bi Geek Squid posted:

Someone mentioned mission: impossible for the n64 and that’s a decent answer for me. I played it a ton even though I realized at the time that it wasn’t very good. The controls were awful. It was ugly. Some of the level solutions were really baffling. There were way too many ways to irretrievably fail without any clear explanation. But something about it appealed to me and I played way too much of it

Same. There was a can of spray paint you could use to blind cameras but I would just walk around spraying it in the party level. I think you could mace people too or something. The most fun part was the credit sequence where the gameplay shifts to an entirely different genre. You slowly drift down a river in a gun boat blowing up enemy infrastructure.

My addition is Command and Conquer for the N64. The maximum view size was tiny and a bunch of stuff was missing compared to the PC version. I still spent many a weekend filling the map with walls after neutralizing, but not defeating, the enemy.

MrQwerty
Apr 15, 2003

Yolomon Wayne posted:

I was John Romeros bitch for 20 minutes

lol daikatana was the culmination of all the work john romero did on all the poo poo that got cut out of his vision of quake

Fighting Elegy
Jan 2, 2007
I do not masturbate; I FIGHT!
I'm probably going to beat Final Fight Streetwise tonight.

I grew up with a ps1, not an n64 and I liked Bubsy 3d. I wished i could be playing Mario 64 sure, but I had fun with it and got pretty far.

BAGS FLY AT NOON
Apr 6, 2011

A Soft Nylon Bag
6 minutes of Try Not To Cum but only to spite Shigeru Miyamoto

Grey Cat
Jun 3, 2023

Doing stuff and things


Star Wars Lightsaber Battle Game
This is the only footage on youtube apparently.

https://www.youtube.com/watch?v=pxoxZAijW60

It sucks and was apparently 1 year before the wii release. You held some lovely little lightsaber and there was a sensor at the tv and it couldn't detect poo poo.


Narzack
Sep 15, 2008
I concur with the Mission Impossible 64- made it to the train sniper level, but no further- and Bible Adventures for the NES- growing up in a Christian house, not a hell of a lot of choice. I played a few hours of Bad Day LA, and holy cow, was that game bad. Beyond the game being ugly and terrible, it was just outrageously unfunny. Although, I have to admit that the lovely voice acting waaaaaaaaaas kinda funny. But not because of the writing.

EDIT- I actually think the SNES Lion King is a really good game.

Narzack fucked around with this message at 21:11 on Jan 22, 2024

FutonForensic
Nov 11, 2012

This was the only DS game I got for Christmas

Mirage
Oct 27, 2000

All is for the best, in this, the best of all possible worlds
I played P.N.03 all the way through more than once. It was terribly repetitive, and the environment never changed, but the controls were pretty snappy and it was easy to zone out to.

I also played Black & White off and on over several months just to see if I could figure out why it garnered all those glowing previews. Spoiler: I could not.

Also, Madworld. Though to be fair that was actually fun for a little while, before you realized you'd unlocked all the mechanics and it was going to be the same attacks, on the same punks, forever.

MuscaDomestica
Apr 27, 2017

Panic! At The Tesco posted:

Bart vs the Space Mutants on the amiga. i played the poo poo out of that garbage and i don't think i ever even made it past the mall, which was like the 2nd or maybe 3rd level lol.

I think I got to the amusement park but couldn’t beat the boss.

Also played NES Jaws…. That was pointless…

RavenousScoot
Mar 22, 2013

I played Yooka Laylee 5 years after things settled and gave it a fair shake despite the panning. It opened strong, and had enough for me to keep pushing forward past the lovely parts. Actually, I remembered liking the swamp area too, once I was past the ice and casino worlds. Hitting the space ocean area was where I had to give up though. Even being filled with collectables, it felt kind of empty, and when you were looking for the stragglers it really set in what a slog it was having far too large and wide open levels. The gimmick goals to offset this like races or physics golf were pretty weak.

Internetjack
Sep 15, 2007

oh god how did this get here i am not good with computers
Top Cop
Anarchy Online was incredibly buggy when it released. If you could play for more than ten minutes without it failing in some spectacular way you were lucky. My favorite was when I was running down a street and glitched into the foundation of a building. I could move my camera around and see where I was but could not move at all. No escape commands to reset; rebooted and I spawned right back there; totally stuck. In chat I asked if there were any suggestions and I basically got several replies of "oh yeah, that happens. You have to open a ticket with the admins."

It worked. I only had to wait about 3 hours over two nights before I got help. I tortured myself for about 5 more days and then just quit the game.

The crazy part is I really liked the genre and aesthetic and about 4 years later I read on the SA forums that the game had been vastly improved and was essentially bug free. I gave it another go, and sure enough it was totally functional. I played for a good year after that.

TBLALV
Aug 5, 2022
League of Legends

Cacator
Aug 6, 2005

You're quite good at turning me on.

Driv3r. I liked the movie maker :shrug:

kntfkr
Feb 11, 2019

GOOSE FUCKER

Grey Cat posted:

Star Wars Lightsaber Battle Game
This is the only footage on youtube apparently.

https://www.youtube.com/watch?v=pxoxZAijW60

It sucks and was apparently 1 year before the wii release. You held some lovely little lightsaber and there was a sensor at the tv and it couldn't detect poo poo.



That sounds sad. I'm sorry for your loss.

Nice Van My Man
Jan 1, 2008

Best Bi Geek Squid posted:

Someone mentioned mission: impossible for the n64 and that’s a decent answer for me. I played it a ton even though I realized at the time that it wasn’t very good. The controls were awful. It was ugly. Some of the level solutions were really baffling. There were way too many ways to irretrievably fail without any clear explanation. But something about it appealed to me and I played way too much of it

I think like the person upthread hinted at we all just wanted to play Hitman before there was Hitman. Pull off a heist at a fancy dinner party or something. I know I played N64MI but I forget everything about it so I don't know if it counts anymore.

ElectricSheep
Jan 14, 2006

she had tiny Italian boobs.
Well that's my story.
Bookmarking this thread to see if any of you ended up playing A Fork in the Tale because I really need to know how you voluntarily sat down in front of an FMV game starring Rob Schneider

I played some poo poo-rear end demos when they were all being packaged in CDs with gaming magazines. TekWar sorry, William Shatner's TekWar comes to mind as a prime example of some of the crap publishers were pushing out the door to try and capitalize on the 2.5D FPS craze

Modulo16
Feb 12, 2014

"Authorities say the phony Pope can be recognized by his high-top sneakers and incredibly foul mouth."

Advent Rising - I played through the whole game, I was sad it got cancelled.

Toy Story 2 - I loved Toy Story 2.

Bad Ratz - There was a period of time where the Steam SA group would buy you that game, whether you wanted it or not, even if you asked them not to. It was BAD

ChickenHeart
Nov 28, 2007

Take me at your own risk.

Kiss From a Hog

Modulo16 posted:

Bad Ratz - There was a period of time where the Steam SA group would buy you that game, whether you wanted it or not, even if you asked them not to. It was BAD

You weren't a real LLJK'er unless you unlocked Bad Rats King

numberoneposter
Feb 19, 2014

How much do I cum? The answer might surprise you!

Yolomon Wayne posted:

I was John Romeros bitch for 20 minutes


MrQwerty posted:

lol daikatana was the culmination of all the work john romero did on all the poo poo that got cut out of his vision of quake
i beat daikatana :cool:

its a weird rear end game. i kinda liked the medieval levels.

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MrQwerty
Apr 15, 2003

numberoneposter posted:

i beat daikatana :cool:

its a weird rear end game. i kinda liked the medieval levels.

some of Daikatana was really cool, the companions were very much not

it's for the best that Quake had all that poo poo cut out of it and turned into the incoherent hypercompetitive toxic workplace mess it did

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