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https://twitter.com/Fergus_TK/status/1749514580915810718?s=20 For anyone that wants a brief overview of what characters can do and their general play style.
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# ¿ Jan 23, 2024 17:50 |
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# ¿ May 12, 2024 10:02 |
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Nothing even close to that level but https://wavu.wiki/t/Wavu:Tekken_8 has a few characters
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# ¿ Jan 23, 2024 19:38 |
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Tekken 8 is not a drastic departure from previous tekken games so most of the beginner guides are still applicable. This YouTube playlist is a pretty good resource for a variety of concepts useful for people looking to improve https://youtube.com/playlist?list=PLVUxFFfCtDtkd3n0J8taq-MknCWaP6naW&si=gG_k67nxiT9AhuR1
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# ¿ Jan 23, 2024 22:19 |
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Moving is cool in tekken because you can always work on improving and it has an extremely high skill ceiling. Even just canceling backdash with side steps which is much easier than mashing kbd is highly effective. https://youtu.be/Lbm5CasGsMQ?si=jEJYGWRLL3chR4sJ
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# ¿ Jan 23, 2024 23:26 |
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ChaosReaper posted:I've been trying to do KBDs on the Tekken 8 demo on my hitbox and either it's hosed now or I suck (it's the second one). I've been trying to do what people were saying worked for Tekken 7 KBDs and that just seems like it makes me do nothing in the demo. I can wave dash forward pretty easily but yea can't backdash for poo poo. I also can't do it with a pad but I've never been able to do dash movement worth a drat on the pad so that's not surprising. Oh a hitbox hold back then tap down then tap forward. There is a little delay between the down and the forward. If you do it too fast you won’t go anywhere. https://www.hitboxarcade.com/blogs/hit-box/tekken-7-on-hit-box-korean-back-dash I’m not a hitbox user but when I mess around on keyboard I do the backsway version on this page and it works for everyone. Pockyless fucked around with this message at 01:03 on Jan 24, 2024 |
# ¿ Jan 24, 2024 00:58 |
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In general you only need to backdash 2-3 times in a row. A lot of noobs put kbd as an essential technique they need to master before they can play the game but realistically it’s a skill you build up over time and use in conjunction with other pieces of movement like side step and dash block
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# ¿ Jan 24, 2024 01:16 |
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https://twitter.com/Harada_TEKKEN/status/1750703115001872556?s=20 Ps5 apparently is also crashing
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# ¿ Jan 26, 2024 04:31 |
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It doesn’t avoid mids so you can just launch her
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# ¿ Jan 26, 2024 17:36 |
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Midscreen hold back while you land to do a back tech roll. Near a wall hit a punch when you hit the ground to roll into the background or a kick to roll into the foreground. Both of these can put you into a bad oki situation if done predictably but in general they are fairly low risk and avoid getting hit from grounded follow-ups.
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# ¿ Jan 27, 2024 07:32 |
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spiritual bypass posted:When playing online, how does side selection work? Do I only get matched with players who chose the other side? Does the game mirror everything so it works out no matter what? the game will have a different camera for each player so they get their preferred side.
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# ¿ Jan 27, 2024 17:15 |
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You can’t derank until you hit the first yellow rank, Warrior
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# ¿ Jan 29, 2024 18:43 |
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The format of having a first to 2 in ranked also makes it so people are going to run high risk high reward game plans and if you aren’t ready or can’t adjust in 2 games then you get steam rolled even if those strategies are not good or stable over a long set. In my opinion it’s always better to mostly run long sets (at least a first to 5) with people as the majority of your play time and then use ranked as a verification of improvement. Grinding out ranked only is an easy way to lose your mind.
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# ¿ Jan 29, 2024 19:23 |
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Jun mirrors are weird because both our life bars are dancing around as we self damage and heal
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# ¿ Jan 31, 2024 02:01 |
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Jun is crazy in this game. Her wall combo with ff3,3+4 leads to a guaranteed 1+2 and does like 35% Her combo damage is insane: https://clips.twitch.tv/AcceptableModernBadgerOSfrog-cuxJVxDopWGsF-rQ Pockyless fucked around with this message at 17:34 on Feb 4, 2024 |
# ¿ Feb 4, 2024 17:16 |
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no
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# ¿ Feb 4, 2024 17:50 |
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Artelier posted:Is there a video guide to hitting electrics on leverless/hitbox? Maybe less the electric, more the dash part with the reset to neutral bit. I'm playing a Junkfood Arcade Micro XL with the "opposing directions = neutral" setting which I believe is the tournament or at least Evo standard right now, and I'm struggling to get the dash consistently. https://www.hitboxarcade.com/blogs/hit-box/t7-ewgf-on-hit-box
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# ¿ Feb 6, 2024 10:12 |
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Bored Grunt posted:For those that have pulled off the EWGF grind, is it worth it? Coming up on 20 hours in the game and most of that has been on Reina. I'm at the point I can pull it off maybe 5 times in practice and then lose the rhythm for the next 20 attempts. Not sure I'll ever be able to use it reliably in multi. You dont need it. You will need to be able to do hellsweeps though.
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# ¿ Feb 7, 2024 00:08 |
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Here's an easier version of the jun MYK combo also from MYK https://twitter.com/TheNameIsMYK/status/1754063576367800550?s=20 https://streamable.com/0hy9s1 df21+2, d1+2, T! dash ssl (do a deep side step), b42, f32~1+2, b1+21 This also works with the CH ws2 starter. Her ff33+4 doesn't have a guaranteed 1+2 ender anymore so possibly the best ender now is db111+2 Pockyless fucked around with this message at 08:26 on Feb 7, 2024 |
# ¿ Feb 7, 2024 08:23 |
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unattended spaghetti posted:Speaking of scrubby bullshit, you wanna know how to tilt someone? A neutral df1 looped until they either step it, duck it, or jab it. I've always been the scrub in Tekken, still am in fact, but my God it feels good to be on the other side of the knowledge check. df1 is a mid for most characters, you cant duck it
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# ¿ Feb 8, 2024 22:20 |
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Every fighting game but tekken in particular is a process with almost endless things to improve on. Movement itself is hard as gently caress in tekken and takes heavy execution. It’s easy to get demoralized but if you take it slow and recognize small achievements then it’s a pretty rewarding game.
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# ¿ Feb 14, 2024 03:01 |
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Pauls qcf is a stance which makes it different then a street fighter qcf in that you are doing the motion to go into the stance and then pushing the button to do the stance move.
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# ¿ Feb 15, 2024 17:59 |
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Nice Van My Man posted:It's break window is way smaller than most throws, in a way that people think is broken and unintentional. One of the devs mentioned this is unintended and will be patched https://twitter.com/nkt_dreamer/status/1755135603216396382?s=20
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# ¿ Feb 26, 2024 20:31 |
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Pick jun mash b3, uf4,3 and d3+4 and watch that win rate go up
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# ¿ Mar 1, 2024 19:35 |
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Levin posted:Picked up a Haute42 T16 leverless and am using the following layout based on advice from the Discord channel: what the hell is ddl and ddr
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# ¿ Mar 4, 2024 07:20 |
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Street fighter by far is the least frustrating to play online
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# ¿ Mar 5, 2024 22:47 |
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Tekken 8 as a game is pretty fun but the random frame drops, culture of people rage quitting and one and doneing, matchmaking breaking for seemingly no reason, and a ton of wifi players makes it pretty frustrating to play. Meanwhile i can play ranked or ft10 in the battle hub in street fighter quite easily.
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# ¿ Mar 5, 2024 23:11 |
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Seltzer posted:It has better netcode but what else makes you say that. Pockyless posted:Tekken 8 as a game is pretty fun but the random frame drops, culture of people rage quitting and one and doneing, matchmaking breaking for seemingly no reason, and a ton of wifi players makes it pretty frustrating to play. Meanwhile i can play ranked or ft10 in the battle hub in street fighter quite easily. Aris is not joking when he is talking about his experience playing SF6 vs Tekken 8 online. I am surprised if tekken players rematch and extra surprised if they continue to rematch if they lose. This isn’t new to tekken 8, tekken 7 players did this too which was even more frustrating because the load times were 4x as long. There could be 20k players on steam but you wouldn’t know matchmaking sometimes because you just wont get a match and when you do it’s against a wifi player so you have to turn off and turn on matchmaking again if the queue doesn’t pop. Some stages like the bombed out building will have frame drops but it will be entirely unclear if its your pc, the opponents pc, or the netcode having a hiccup (frame drops also happen on ps5). These things happen significantly less often in sf6.
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# ¿ Mar 6, 2024 00:49 |
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Modern exists for players like you
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# ¿ Mar 6, 2024 00:56 |
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That’s a really stupid take
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# ¿ Mar 6, 2024 01:04 |
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Combos are fun to do
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# ¿ Mar 6, 2024 19:32 |
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7 seconds is about the limit for me for a bnb before combos feel too long. In tekken the only combos are heat dash combos, rage arts, and stage extensions which are at most once per round if not once per game. Blazblue, Marvel 3, and maybe Uni really push acceptable combo time after any type of conversion.
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# ¿ Mar 7, 2024 00:03 |
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If you dont count the instakill cinematic the longest combo was 4 seconds
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# ¿ Mar 7, 2024 00:27 |
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It had nothing to do with what i posted
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# ¿ Mar 7, 2024 00:32 |
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It only combos on counterhit but yes its very good
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# ¿ Mar 9, 2024 16:28 |
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Char posted:disclaimer, I don't know what to do wrt launchers or wall with Leo because I wanted to learn movement and rhythm first, blowing up an enemy too early prevents me to learn how to handle neutral imho. This doesn’t make any sense. If i am playing someone and i can tell that they have no idea how to do a combo then the way that i play is going to abuse things that would otherwise get me killed because there are no repercussions. Being able to scare an opponent with damage dictates how you play neutral.
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# ¿ Mar 17, 2024 16:42 |
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I watched the first 4 matches and i think you backdashed maybe 5 times total and didnt sidestep once. You advance yourself forward with strings most of the time too which is a bad habbit because you dont have control over your character when you are doing the string so you basically just hope that people run into your moves.
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# ¿ Mar 17, 2024 17:12 |
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Going back to the replays you posted you get counterhit on your wake up a lot. If you get knocked down you are at extreme disadvantage and you should focus on getting up safely and then blocking.
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# ¿ Mar 18, 2024 00:47 |
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If you can do all those things you will be chilling in blue ranks easily.
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# ¿ Mar 27, 2024 22:25 |
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This game isnt for you if you think doing a combo is cheap
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# ¿ Apr 17, 2024 04:08 |
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# ¿ May 12, 2024 10:02 |
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Even though burst exists blazblue is the opposite example of a game that has short combos with player agency during them. Bnbs regularly last 10+ irl seconds
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# ¿ Apr 17, 2024 05:41 |