|
I'm hyped for Unicorns, thankfully my childhood has prepared me for this. Both with ogre battle and unicorns What I wasn't prepared for was the return of my FE level up RNG because goddang,,,, loved getting +1 MAG on clive for a whole level
|
# ? Feb 22, 2024 19:29 |
|
|
# ? May 9, 2024 05:34 |
|
Yeah, that's the one thing so far I don't like. I don't like it in FE and I don't like it here. I had big shield guy get Mag+ two levels in a row
|
# ? Feb 22, 2024 19:47 |
|
i love ogre
|
# ? Feb 22, 2024 19:50 |
|
DLC Inc posted:glad that coming in here everyone also thinks Lex is bad and giving you the Lex/Chloe unit for that first battle was not optimal lol. i started in tactical mode before bumping it up to expert because i got bored. enemies are stronger and the time limit is shorter, so you have to be more careful and efficient with your unit compositions, but it might also make the enemy AI more aggressive. i left my HQ open on one map and a single enemy unit beelined straight for it. thankfully you can basically teleport units between garrisons!
|
# ? Feb 22, 2024 19:52 |
|
drat this game looks really cool, i think i might get i..Endorph posted:Is there a PC port planned? oh well.
|
# ? Feb 22, 2024 20:50 |
|
Verviticus posted:drat this game looks really cool, i think i might get i..
|
# ? Feb 22, 2024 21:17 |
|
Dackel posted:I'm hyped for Unicorns, thankfully my childhood has prepared me for this. Both with ogre battle and unicorns also yeah, the plot seems pretty barebones here. theyre pitching it as a throwback to classic 90s tactics games. im sure there will be some twists and the basic writing is competent, theres nothing in it that really bugs me besides mind control being a pretty lazy way to set up a lot of the villains, but at the same time thats largely a gameplay conceit to justify most of the random bosses joining you. which, again, suggests that the plot is secondary to the gameplay.
|
# ? Feb 22, 2024 21:21 |
|
Not EVERYONE is mind controlled at least. You still got your bandits, mercenaries and wizards with inferiority complexes kicking around. Not sure if the odd option to Execute/Imprison/convince to join is playing into a Chaos Frame of some kind.
|
# ? Feb 22, 2024 21:33 |
|
Cant wait to overlord some unicorns
|
# ? Feb 22, 2024 21:40 |
|
They've said that it's possible to recruit everyone in a single playthrough without needing to know any secret tricks or arcane mechanics, although that are cases where you might deliberately choose to, for example, execute someone instead of letting them join.
|
# ? Feb 22, 2024 21:41 |
|
The initial premise being basically identical to Fire Emblem 1's definitely seems intentional.
|
# ? Feb 22, 2024 21:41 |
|
I could see a second act after the Emperor is defeated.
|
# ? Feb 22, 2024 21:58 |
|
Yeah the plot is my main worry. There’s being a throwback and there’s being boring. Still very interested to give it a whirl though.
|
# ? Feb 22, 2024 22:09 |
|
Captain Oblivious posted:Yeah the plot is my main worry. There’s being a throwback and there’s being boring. Still very interested to give it a whirl though.
|
# ? Feb 22, 2024 22:23 |
|
I think it'll depend on how the game goes but I enjoyed Fire Emblem Engage and I can't imagine Overlord being more by the numbers than that.
|
# ? Feb 22, 2024 22:33 |
|
pro tip: resting a unit within range of enemy units is Very Dumb and you should not do that. ask me how i know!
|
# ? Feb 22, 2024 22:37 |
I've never been able to get into Fire Emblem but I really loved the fairly recent Symphony of War and some classics like FFTA, Shining Force 2, Advance Wars, Battle for Wesnoth, and Heroes of Might n Magic. This is looking like an interesting blend of those games and the visual animated illustration style I really dig. Hoping the Yuzu/Ryujin version runs well quickly, super weird they'd release it on PC but not actually release it on PC. I get the weird math for Nintendo but not sure what motivation they have to arbitrarily avoid universal platform sales.
|
|
# ? Feb 22, 2024 22:43 |
|
Endorph posted:the plots fine i think. its fairly rote but they do a decent job giving most of the cast something to say and the writing isnt really annoying, and theres some decent lines. it definitely lands more in throwback than boring even if it isnt really the highlight of the game Fingers crossed then. I think I'm mostly interested in the overworld map and the seeming ability to gently caress off and do the liberation in whatever direction you're feeling. Emphasis on 'seeming' ability.
|
# ? Feb 22, 2024 22:45 |
|
I can't believe we're getting an Ogre Battle game in 2024. That's insane. That's crazy. I was 14 when OB64 came out. I played Knights of Lodis, but that was a Tactics game
|
# ? Feb 22, 2024 22:48 |
|
If VanillaWare did release their games on PC at present, it would probably be with performance-wrecking DRM. This is the approach Atlus and Capcom seem to be taking lately! The morally optimal solution is to buy a console version, and play via emulator.
|
# ? Feb 22, 2024 22:51 |
|
Kinda wish there was an option to cancel rest or a confirmation if they’re not at 0 fatigue since I definitely fat fingered rest a few times. Also me: mashing that execute button on every unsympathetic dude who offers to join
|
# ? Feb 22, 2024 22:52 |
|
RoyalScion posted:Kinda wish there was an option to cancel rest or a confirmation if they’re not at 0 fatigue since I definitely fat fingered rest a few times.
|
# ? Feb 22, 2024 23:03 |
|
Concurred posted:I can't believe we're getting an Ogre Battle game in 2024. That's insane. That's crazy. Ogre Battle 64 was my first Ogre game. It was really cool! So that is why i'm excited about this one.
|
# ? Feb 22, 2024 23:08 |
|
Corn Lord owns bones
|
# ? Feb 22, 2024 23:09 |
|
Captain Oblivious posted:Yeah the plot is my main worry. There’s being a throwback and there’s being boring. Still very interested to give it a whirl though. After the soul-crushing political no-win scenarios of Triangle Tactics I'm just like 'can I have some simple good vs evil stuff please'? I played Symphony of War right after TT and I gotta tell you the simplicity of the plot was refreshing.
|
# ? Feb 22, 2024 23:13 |
|
Noob question: is there any reason to doubt the damage prediction when the combat system is seemingly completely deterministic?
|
# ? Feb 22, 2024 23:26 |
|
As far as I can tell it's completely accurate, the game determines all the crits/dodges/guards/etc. when it displays that screen.
|
# ? Feb 22, 2024 23:36 |
|
mycot posted:Noob question: is there any reason to doubt the damage prediction when the combat system is seemingly completely deterministic? no reason at all. it calculates all the percentage based stuff before the fight happens, theres no uncertainty.
|
# ? Feb 22, 2024 23:42 |
|
mycot posted:Noob question: is there any reason to doubt the damage prediction when the combat system is seemingly completely deterministic? As far as I can tell it's 100% deterministic, but crucially it does not include assist attacks until the assist attacks are activated - so if you're looking at a preview for ordering a unit to attack an enemy that is near, say, an archer watchtower, you won't get an accurate picture of how the assist attack will affect the fight until you're actually engaging the combat.
|
# ? Feb 22, 2024 23:43 |
|
Tequila Bob posted:If VanillaWare did release their games on PC at present, it would probably be with performance-wrecking DRM. This is the approach Atlus and Capcom seem to be taking lately! I'll just play on my console
|
# ? Feb 22, 2024 23:57 |
|
Stamina is kinda wonky, if your caught resting by the baddies reaching way faster then you thought they might and your unit gets pushed against a barrier of some kind so they can't get knocked away the baddies can just keep grinding away long after their own stam has hit zero. Took 20 battle skips of an otherwise very minor enemy unit grinding away at Lex's unit one HP at a time. unable to do anything.
|
# ? Feb 23, 2024 00:09 |
|
best way to get stamina back is to stick some tanky boys on a chokepoint, preferably a garrison so that they don't burn through their own stamina, and put your tired boys right behind them to take naps. and this means your tanks get free experience from all the jerks bouncing off of them! you really have to treat your whole army as complimentary units in this game. it's kind of fun!
|
# ? Feb 23, 2024 00:16 |
|
EightFlyingCars posted:best way to get stamina back is to stick some tanky boys on a chokepoint, preferably a garrison so that they don't burn through their own stamina, and put your tired boys right behind them to take naps. and this means your tanks get free experience from all the jerks bouncing off of them! Honestly I think I could have fed them some nuts or down valor action or something to get out of it? I was having trouble reaching the menu since the "Your about to fight" menu would immediately pop back up. I couldn't even restart the battle before all the annoyance was done.
|
# ? Feb 23, 2024 00:23 |
|
EightFlyingCars posted:best way to get stamina back is to stick some tanky boys on a chokepoint, preferably a garrison so that they don't burn through their own stamina, and put your tired boys right behind them to take naps. and this means your tanks get free experience from all the jerks bouncing off of them! You don't even really need to do the choke point thing, you just need any ally units near your resting units as a guard. Even if the enemy attacks your resting unit you can still use the shoulder buttons to swap a fresh allied unit in if they're close enough.
|
# ? Feb 23, 2024 00:27 |
|
WaltherFeng posted:I'm sure there's a big boob lady with a huge rear end somewhere in this game but I can live with that. Scarlett? I mean she's wearing a turtleneck, but still, lol. Game seems really good far. I love the art style and I'm looking forward to seeing how the battles ramp once you start to unlock stuff. Plot seems fine so far. I look forward to the full game after I finish FF7R2, whenever that is.
|
# ? Feb 23, 2024 03:57 |
|
The demo makes me want to replay 13 Sentinels
|
# ? Feb 23, 2024 04:11 |
|
I'm glad that more companies are making Ogre Battle:MOTB-like games now. Symphony of War really made me want a new Ogre Battle game (more than usual) when it came out.
|
# ? Feb 23, 2024 04:11 |
|
Khanstant posted:I've never been able to get into Fire Emblem but I really loved the fairly recent Symphony of War and some classics like FFTA, Shining Force 2, Advance Wars, Battle for Wesnoth, and Heroes of Might n Magic. This is looking like an interesting blend of those games and the visual animated illustration style I really dig. Hoping the Yuzu/Ryujin version runs well quickly, super weird they'd release it on PC but not actually release it on PC. I get the weird math for Nintendo but not sure what motivation they have to arbitrarily avoid universal platform sales. Ryujinx pushed an alread-in-progress sound system update today that happened to fix the demo's sound not working as well, been all right so far after ~3 hours once that updated.
|
# ? Feb 23, 2024 05:40 |
|
Demo's out on PS4/5 and Xbox.
|
# ? Feb 23, 2024 07:33 |
|
|
# ? May 9, 2024 05:34 |
|
It's weird that the scene with Aubin at the end of "Call to Action" has you talking about hiring him as a mercenary, and then it just... ends without you hiring him. Is that a limitation of the demo, or just awkward writing, or what?
|
# ? Feb 23, 2024 08:25 |