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Pussy Quipped posted:About to drive home from work but I just wanted to say this post alone is making me want to vote Dex. Scum Dex misunderstood AFQs power and tried to kill maugrim last night not realizing he had already been set to be protected no the reason I am pushing on this is that AFQM is claiming to protect Yuming once zzyzx dies, and yet Yuming died anyhow. Which does not add up for me.
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# ? Apr 9, 2024 00:56 |
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# ? May 5, 2024 21:56 |
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AFancyQuestionMark posted:Let's all fullclaim. I am a delayed doctor who protects people for the next night. I protected Iggy N0 (N1) and xxyzx for the rest of the game until they got day killed. From then on, I protected yuming and then maugrim like note the wording here. its not 'i started protecting yuming AND maugrim' its 'yuming and THEN maugrim' implying the protection swapped once yuming died. but zzyzx died days before yuming did. So as a delayed doc (which I am guessing is 'apply on night X, protected night X+1') should have been keeping yuming safe
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# ? Apr 9, 2024 00:58 |
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and if yuming had been replaced by merk yuming would have gotten the headache flavor which im almost certain is merk's roleblock now its possible she never posted about getting it but I find that sketch
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# ? Apr 9, 2024 01:03 |
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I apologize, it is actually me who misunderstood and didn’t realize there was a day gap betweeen zzyzx and yuming. That means AFQ lied or left information out. But maugrim did get protected by something last night …. So idk how he could get that flavor unless maugrim is scum and purposefully withheld the kill and then lied about being targeted, but maugrim was basically confirmed town so why do that gambit at all? I’ve been thinking about it today and if I’m town, and maugrim is town, and AFQ is a doctor that very evidently protected maugrim last night, I cannot logically see anyone else as the scum but Dexanth. Would a lot of bussing had to have taken place? Yeah probably but idk what other conclusion I can come to.
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# ? Apr 9, 2024 01:34 |
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merk posted:I believe Dex is town but haven’t rethought that yet. This is the first time in the game that merk makes a post regarding Dexanths alignment and it’s his second to last post before getting dunked.
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# ? Apr 9, 2024 01:59 |
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Trying to wrap my head around this as I cooked dinner. Re:AFQ being scum and doing some gambit as dex hypothesized. the only “doctor” action we are able to verify right now is the one that happened last night. Afq did not offer up his target until prompted and maugrim had already posted about it. That’s a bad look. Re-reading it, maugrims flavor did say “room was trashed” which could really mean anything I suppose. So AFQ withholds the kill, does whatever it is that trashes the room, then claims after maugrim posts about it that, yeah that was him doctoring. Thinking that he can get a relatively easy lunch on me, then win the game after tonight’s kill. But then why not just kill dex and say he protected maugrim and then push me like he is doing anyway and only needs to convince maugrim and not both of you?? Just to confuse us?
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# ? Apr 9, 2024 03:10 |
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Pussy Quipped posted:I apologize, it is actually me who misunderstood and didn’t realize there was a day gap betweeen zzyzx and yuming. AFQ protects Maugrim 2 nights ago, Merk kills MSRR Last night, AFQ targets Maugrim knowing the kill will be blocked. Thats how that would work, thats how its a scum gambit to encourage us to get someone else, because AFQM can then kill at night and scum win
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# ? Apr 9, 2024 06:12 |
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Pussy Quipped posted:Trying to wrap my head around this as I cooked dinner. basically yes, it builds town cred and since its mylo anyhow this makes them look townie when they are just blocking themselves cause think about it AFQM claimed yesterday when Spoonsy was still alive and in that post noted they protected maugrim theyve also indicated in their post they can multi protect so targeting maugrim is basically playing right into the doc claim. if im scum here id be targeting someone else at that point - probably AFQM themselves. After all, if I'm scum I now know their doctor claim is true. And if I target them and miss, well, I can play the 'they are lying and withheld the kill for town cred' card like look at my play and find something in it that is scummy whereas look at AFQM - the 'townie' part is the votes, but there are hardly any cases or comprehensive thoughts to get a truly full read
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# ? Apr 9, 2024 06:18 |
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The other option here is we nolunch and just see what happens tonight. If AFQM is town and not lying they can keep maugrim alive indefinitely, then one of the remaining 3 of us has to go down and we go for maugrim read
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# ? Apr 9, 2024 06:20 |
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then the other reason is the sudden vote on you which was very certain. to me it screams 'I cant seriously case dex, I def cant case maug, I have to push PQ as the only viable candidate'
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# ? Apr 9, 2024 06:21 |
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My thinking aligns with Dex. I speculated during the night that a scum AFQM might withhold the kill for town cred but what actually seems to have happened, knowing that Tokes is unusually informative with flavour, is he targeted the player he had protected the previous night. The yuming prot doesn't add up either. And there have been various cases of pushing things ahead to prevent discussion, like the winvirus (I think?) hammer and the immediate vote on PQ today. PQ's confusion about how his power works seems like disengaged town which has been their vibe all game. If I'm wrong I'm wrong! ##vote Fancy
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# ? Apr 9, 2024 06:34 |
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Votecount for Day 15 AFancyQuestionMark (2): Dexanth, Maugrim Pussy Quipped (1): AFancyQuestionMark Not Voting (1): Pussy Quipped With 4 alive, it's 3 votes to execute. The current deadline is April 09th, 2024 at 9 p.m. EDT -- that's in about 14 hours, 35 minutes.
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# ? Apr 9, 2024 11:24 |
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To clarify, I only protected yuming the night she died, i.e. too late to matter
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# ? Apr 9, 2024 12:29 |
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Also, whiever is voting me after advocating no lunch, that's a bad look
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# ? Apr 9, 2024 12:30 |
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##vote AFQ :hammer:
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# ? Apr 9, 2024 13:05 |
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# ? Apr 9, 2024 13:05 |
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Final Votecount for Day 15 AFancyQuestionMark (3): Dexanth, Maugrim, Pussy Quipped Pussy Quipped (1): AFancyQuestionMark Not Voting (0): With 4 alive, it's 3 votes to execute. The current deadline is April 09th, 2024 at 9 p.m. EDT -- that's in about 12 hours, 25 minutes.
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# ? Apr 9, 2024 13:35 |
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A favorite poison in popular culture. Instead of talking about chemistry here, I would like to talk about the movie “Arsenic and Old Lace” This movie from 1944 has Cary Grant, who is returning home for his honeymoon to his aunts that raised him. While he’s been out in the world, his aunts have decided to start a bed and breakfast, where if they think the person who is staying at their room is sad and has nothing going on in his life, they poison him with arsenic, and bury him in the basement. Also there’s an escaped serial killer on the loose and there’s a scene where the old ladies and the serial killer compare body counts. This movie is a screwball comedy from that era. It’s hilarious and rules. I would recommend it if you have the time. AFancyQuestionMark, TOWN DELAYED DOCTOR (Periodic table aligned was voted out day 15 It is now Night 15. Please get in your night actions!
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# ? Apr 9, 2024 13:36 |
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Silicon protecting groups are very common in organic chemistry for their ease of use, high reaction yields, and variety. These are used most commonly to protect alcohol groups though some nitrogen groups are used as well. They range in size from a small trimethyl silyl group to a larger diphenyl, tert-buryl and some even bigger than that. What’s so nice about them is that the smaller ones can be removed with very gentle conditions, while not affecting the larger silyl groups. This creates a degree of selectivity. Dexanth, VANILLA TOWN (Periodic table aligned) was recategorized and misplaced Night 15 A classic chemistry prank involves the properties of Gallium. Gallium has a melting temperature of 85 F (30 C). Chemists would make spoons out of Gallium, and give them to other people to stir their coffee or tea. The spoon would disappear (melt) when in contact with the hot drink freaking the other person out. The Gallium would sit at the bottom of the cup as a liquid. It is also important to mention that gallium is not toxic in it’s element form. Maugrim, Gallium, VANILLA TOWN (Periodic table aligned) was killed via ENDGAME Xenon was discovered in 1898 by William Ramsey and Morris Travers shortly after their discovery of krypton and neon. Ramsey would go on to win the Nobel Prize in 1905 for this work. Xenon comes from Greek meaning stranger or guest. Unlike the other stable noble gasses, Xenon is a very minor component of the air at 20 parts per billion. As a larger atom, despite being a noble gas, some of its outer electrons can be picked off by electron needy elements like fluorine, even to a greater extent than Krypton. Pussy Quipped, Xenon, LOTHAR MEYER aligned (MAFIA) DAY HIDER has survived and won the game for The LOTHAR MEYER ALIGNED TEAM!
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# ? Apr 9, 2024 13:38 |
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# ? Apr 9, 2024 13:40 |
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gg all ty tf for running the game!
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# ? Apr 9, 2024 13:40 |
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thanks for the game tokes! i am gloating from beyond the grave even though i barely did anything
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# ? Apr 9, 2024 13:41 |
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Woooo gg
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# ? Apr 9, 2024 13:41 |
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Periodic Table Postmodern Thank you to all that signed up or participated in anyway I want to begin here by expressing my gratitude to all of the players, members of the academy of sciences, and observers. I wasn’t expecting there to be this much interest for this experimental game. I’m appreciative of all of the time and effort that y’all have spent towards it. It’s been a humbling experience. The general premise As stated previously a large part of the motivation to run this game was to run a game that could have any number of players. I find it to be a bit disappointing having to either wait a bunch of days for the game to start because we really just need a few more players to reach the quota, or that there’s a bunch of replacements that are not able to play the game or have to jump in after multiple days then have to try to explain what the person who had this role before what trying to do. The idea of having the roles be randomly assigned to elements, then have them be picked seemed like a fun idea to be able to make a game regardless of the amount of people (above a minimum amount) and be somewhat replayable with very different results. I think this largely worked (with exceptions which will be discussed below). I think probably the safer way to go would be to have thresholds, like where a 3P is added with every 13 players, and a town power roles every 5-6, and mafia power role every 7 players for example. (Don’t quote me on these numbers I spent 0 time actually thinking that example through). So different things can be in harmony for balance. With needing a value that was seemingly sufficiently high I picked the periodic table as a theme since I have a bunch of experience with many of the elements, and I wanted to talk about it. I had a lot of fun writing up everyone’s death flavor, though it’s probably clear which elements I don’t have experience with since they sound like they are from a wikipedia article, which is true. With this set up, I did spend a fair amount of time running simulations of different game sizes to see if they worked, though the largest size I tested was 27 players (which is the largest game I’ve run prior to this one). Again, I’m very appreciative for everyone who played, it’s just a game this size was something that I didn’t really know what to do with, having never played or lurked any game quite like this. How do I make a game this size fair? How do I keep the pace going so that this doesn’t take months? Now that I’ve done it, I do have some ideas. I knew with the elements people picked that we were going to have two serial killers. I didn’t want to have only one mafia group, because I really wanted to have more night kills per cycle to get the game moving along faster. I debated, and have a pretty detailed version of the set up with three mafia groups of 5 players each. I might include that below or later if asked. Ultimately I picked two groups of 7 mafia members. Ultimately I think this is a bit too much in terms of the number of anti-town. There’s 16 total, and thus this relies on night/day kills taking out a decent amount of the anti-town, since voting cannot get to all of them. This takes some of the power out of the town’s hands since there’s a lower ratio of voted out people to night/day killed people. I think doing six each in both mafia groups might have been more reasonable, or even an off balanced mafia team with one with fewer players but more powerful roles.
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# ? Apr 9, 2024 13:41 |
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Things that worked well Day 2 Event: The Mafia Gambit This was one of the events picked by the Academy of Sciences that I think worked the best. I think this is an event that worked well because 1. This was a large game 2. There was enough info on day 2 that there could be a somewhat informed choice, but not late enough that some investigative role could pick out multiple non-town members to pick off. 3. Giving the losing mafia team an extra kill also added an extra dynamic that if there was only one mafia member voted out, the order really mattered. I liked this and would be open to this again. I think the day 2 deadline was a real high point for me just reading the thread. Blast from the past It was amazing to have so many people back that I haven’t heard from in years. It was wonderful to talk with you again, and to be doing mafia with you. This was very exciting for me and I hope many of you feel similarly. I was thrilled to see so many of you join. New (to me) players Some of you might have been around for years and years, and I’m just not aware. I’ve been sort of not participating in the mafia community for years. I think I’ve only played one game in the last 4 years, and this is the second game I’ve modded in almost 7 years, and I imagine that I was also a complete unknown to many of you as well. I’m appreciative that you decided to join this weird game, and I enjoyed having you play it. Role Design As Cube pointed out on day 1, it’s actually not that impossible to make 59 roles especially if you do different versions of it. I’m happy that some of the roles that I really like e.g. time traveling bodyguard, and fission, and Cube’s SK role got picked. A few of the wildest ones didn’t get picked. I might keep those secret for now to use at another time. I’ve actually got inspired for a few new ones. For example, I’ve only done messenger roles that give out false information, but I think I might make a roleblocking role, where if it is an information gaining role a maybe random person gets the result if it were to have gone through. I’m really taken with that idea. Things that need improvement Killing action results Giving players who survived a night kill, especially at the end game is probably too much information and confirms too many things. I do like to give players, even vanilla ones some flavor for the night for fun and to maybe add some healthy paranoia, but I think this might be too much, and I probably won’t include at least this aspect of it in the future. Roleblocks I think I can go either way on. Certainly people need to know if their action fails. For vanilla roles, do they need to know that they were roleblocked? I think that might depend on the game. The Balance Look, I’ll start this off mentioning that I did say in the OP that I could not completely balance this game. I also think this game was generally successful, and honestly it worked out better than I hoped. HOWEVER I believe that II gravely underpowered the DMITRI MENDELEEV group compared to the LOYER MEYER group. My rationale at the time was that I had Oracle and Messenger highly rated powers for the mafia, and that didn’t come to pass. In the last game I ran, I had a mafia role that could do something similar to the messenger and it was confirmed that it was the most over powered role in that game. There were a few smaller changes that made it maybe less effective, though Diqnol getting the message and using it as justification to kill CapnAndy on day 2, probably kill the effectiveness of that power for the rest of the game. The goal of the oracle (from my perspective) was to give the mafia group a bunch of plausible fake claims (roles they knew that were not picked). Obviously that didn’t work as I had thought. And then taking the messenger and oracle out in terms of roles between the two mafia groups, their roles under perform comparatively. The real issue I have with this set up for me, is that it’s very last minute trying to balance the game. Also with Ilmucche joining at the last bit as a strong town role of sane cop, I was changing things even more last minute, since I was trying to counterbalance the role and made some changes. Most games that I make I’m working on the set up over the course of a few months (not continuously. Like I make the set up and then check it in 1-2 weeks after I forget about it, and look at it with fresh eyes. And do that several times.) and I don’t really like working on the fly like that. And again, I think that reducing the amount of mafia members but making them some more useful roles could work. Here is what I’d do differently (every member of the mafia gets to pick one element, and I will tell them what that role is to give them a chance to find some credible fake claims) The two SKs (with some modification to mycelia’s role) Mafia 1: (group power: can forgo night kill to have it be a day kill the next day) -Sane Cop -shy doctor -Jailer -untrackable -delayed tracker -godfatherizer Mafia 2: -Spy -rolecop -time traveling bodyguard -unwatchable -day vig (once every three days) -messanger Town: Delayed doc self-protecting doc Day EMT Interviewer (really a jailer that protects with a paranoid cop investigation) Day hider sensor Night action cop Ecco cop Tracker Self-watcher Global watcher Fission Oracle Night vig Bunch of vanilla Might be better. I don’t know. Please feel free to show what you would do with these roles. Also Mycelia’s Serial kill was something that was more appealing at a smaller sized game. Probably could have done something different with it as the game got larger.
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# ? Apr 9, 2024 13:42 |
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The roles I’m not going to give up all of my role here for potential use in other games, but I’ll show you most of what was possible in this game. For how I organized my roles I put them into a few types (investigation, protection, blocking, killing, confusion/bypass, and others). Also roles were adjustable. For a smaller game, I would have made the vigs either a one or two shot vig, and I would make Cube’s role have some of those powers bundled up so that they would lose maybe two of them when killing someone for example. Investigation roles: Fluorine - Sensor - Wins32767 Nickel - Sane cop - Ilmucchi Calcium - Insane Cop Einsteinium - 3-person ecco cop - Jose Iridium - ???? Thallium - Misalignment cop (tells if someone would investigate incorrectly) Chromium - Watcher Gold - Global watcher - AnnoyNarc Bismuth - Delayed tracker - Iggy Moscowvium - interviewer (jailer with protection+ insane cop) - subrosa Carbon - selfwatcher - sandwolf Krypton - tracker - CCKeane Nitrogen - role action cop - Dominoes Tungsten - role cop -Saladscooper Darmstadtium -???? Protective roles Technecium - self protecting doc -Hal Molybdenum - Day EMT - Rhymes with Clue Radium - Time Traveling bodyguard - String64 Arcenic - delayed doc - AFQM Gadolinium - ????? Mendelevium - ????? Dubnium -Day doctor (like day EMT but would save) Scandium - Shy doc - Pander Neptunium - doctor with no self protection Blocking Germanium - Fusion (like fission but with adding not subtracting) Uranium - Fission - Neverhelm Bromine - roleblocker Chlorine- Jailer (hide and protect) -winvirus Potassium - Spy - Merk Rutherfordium - ?????? Killing roles Darmstadtium -???? (also investigation cross over) Americium - Night Vig - My second re-reg Hydrogen - Day vig )diqnol Lutetium - Gun marker (gives out one shot vigs to people as a night action) Nobelium - ????? Fermium - Voodoofly night vig (only used on players in the bottom 25% of post count) Niobium - ??????? Livermorium - Double night kill for mafia members only Cesium - Poisoner confusion/bypass Indium - Night Bulletproof Bohrium - Day bulletproof Xenon -Day hider - Pussy quipped Barium -Miller make (anyone who targets this play will investigate as anti-town that night Strontium - Godfather Europium -Ninja (tracker proof) -cloacamazing Iodine - Sniper (watcher proof) -lih Argon -Strongman Cadmium - framer Plutonium -Godfatherizer -fool of Sound Chlorine -Palladium - CPig Other Iron- Oracle - TMor Terbium - Enabler (target gets double action the next night Praseodymium - ?????? Mercury - Mod-confirmed town - zzyzx SKs: Sodium - Passive SK - Mycelia Seborgium - Regressive SK - Cube Rubidium - ??????? 3P weirdos Titanium - ?????? Phosphorus - ?????? Hassium - ??????? And if this doesn’t add up to 59, I left something out through copying and pasting, and will remain a mystery Night actions Night 0 Winvirus Jails Diqnol TMor asks about PGO (yes more or less) Dominoes investigates Tom tucker Night action (None) Afancy? Protects Iggy for night 1 Anarch global watches Yuming Sandwolf sees no one Wins32767 gets a result of 1 (cube) Sting64 sees no kills Night 1 Merk blocks DeathCob Winvirus blocks CapnAndy NeverHelm fissions zzyzx (Platinum is vanilla) Subrosa interviews Tmor (anti-town) Fool of sound godfatherizes Cloacamazing CPig messages Diqnol Tmor asks about bus drivers (blocked) Iggy tracks tmor (didn’t target anyone night 1) Ilmucche investigates zzyzx (town) Jose investigates Tom, CapnAndy, Merk (fails, Merk hidden) Afancy? Protects zzyzx Saladscooper investigates subrosa (jailer with investigation) Hal protects Hal Pander protects merk (fails because is targeted by merk killing them) Wins32767 gets a result of 2 (Deathcob and cloacamazing) MySecond re-reg kills Iggy (blocked protected by Afancy? On night 0) Cloacamazing kills TNL Merk Kills Pander CCKeane tracks CapnAndy (no where) Sandwolf sees no one Anarch global watches TPC (sees no one) Dominoes checks CCKeane (yes night action) Sting saves no one Night 2 Merk blocks Tom Tucker Winvirus blocks CCKeane NeverHelm fissions Maugrum (Megnesium is vanilla) Subrosa interviews rhymes with blue (antitown) Fool of sound godfatherizes winvirus CPig messages grandicap Tmor asks about bus drivers (does not exist in the set up or game) Iggy tracks fool of sound (cloacamazing) Ilmucche investigates Tmor (anti-town) Jose investigates Tom, Voodoo, Merk (fails, Merk hidden) Afancy? Protects zzyzx Saladscooper investigates Fool of sound (godfatherizer) Hal protects Hal Wins32767 gets a result of 2 (tom tucker and winvirus) Rhymes with clue kills saladscooper (blocked by subrosa Fool of sound uses the extra kill from cloacamazing dying to kill wins32767 Lih Kills Subrosa CCKeane tracks grandicap (blocked) Sandwolf sees no one Anarch global watches Tmor (Ilmucche) Dominoes checks Deathcob (no night action) Sting saves no one Night 3 Merk blocks Tom Tucker Winvirus blocks ilmucche NeverHelm fissions Fool of Sound (Helium is taken) Fool of sound godfatherizes CPig (blocked) Iggy made an action that I didn’t see buried in their channel, but they died so, I apparently didn’t record what it was Ilmucche investigates Tmor (anti-town) Jose investigates Lih, Winvirus, PhantomMuzzle (antitown for winvirus and lih) Afancy? Protects zzyzx Saladscooper investigates dhaes (vanilla) Hal protects ilmucche CPig kills Iggy Merk Kills Hambeet My second re-reg kills Merk (hidden) CCKeane tracks neverhelm (Fool of Sound) Sandwolf sees no one Anarch global watches Tmor (Ilmucche) Dominoes checks PMom (no night action) Sting saves no one Night 4 Merk blocks rhymes with clue NeverHelm fissions dexanth (whatever is in common is also vanilla) Fool of sound godfatherizes CPig Ilmucche investigates Maugrim (town) Jose investigates Yuming, Salasscooper, Windshipper (antitown for salasscooper) Afancy? Protects zzyzx Saladscooper investigates dominoes (night action cop) Hal protects ilmucche CPig kills Hal Lih Kills Humalong CCKeane tracks PMom (no where) Sandwolf sees no one Anarch global watches self (no one) Dominoes checks Lih (yes night action) Sting saves no one Night 5 Merk blocks sandwolf Jose investigates Diqnol, anarch, Ilmucche (antitown for diqnol) Afancy? Protects zzyzx Saladscooper investigates rhymes with clue (day EMT) Ilmucche uses boon to kill Pmom My second rereg kills PMom CPig kills Diqnol Lih Kills ilmucche CCKeane tracks Dexanth (no where) Sandwolf is blocked so someone targeted Anarch global watches CCKeane (no one) Dominoes checks spoonsy (no night action) Sting saves Diqnol and dies Night 6 Merk blocks domines Afancy? Protects zzyzx Saladscooper investigates dexanth (vanilla) CPig kills merk (blocked hidden) Merk Kills zzyzx (protected by AfancyQM) CCKeane tracks Dominoes (zzyzx as merk) Sandwolf watches no one Anarch global watches Grandicap (no one) Dominoes is blocked Jose investigates mycelia, grandicap, spoonsy (antitown for diqnol) Mycelia kills Jose Night 7 Merk blocks domines Afancy? Protects zzyzx Saladscooper investigates CPig (messenger) CPig kills LIH My second re-reg kills granicap CCKeane tracks sandwolf (nowhere) Sandwolf watches CCKeane Dominoes is blocked LIH Kills mycelia (but already dead, mycelia last to ask, and doesn’t double kill flavor) Night 8 Merk blocks CPig Afancy? Protects zzyzx CPig kills voodoofly (blocked) Voodoofly kills Dhaes CCKeane tracks PQ (nowhere) Sandwolf watches no one Night 9 Merk blocks Maugrim Afancy? Protects zzyzx My second re-reg kills phantommuzzle Voodoofly kills windshipper CCKeane tracks voodoofly (windshipper) Sandwolf watches no one Night 10 Merk blocks spoonsy Afancy? Protects CCKeane Voodoofly kills CCKeane Sandwolf watches no one Night 11 Merk blocks spoonsy Afancy? Protects Maugrim Merk kills sandwolf My second re-reg kills shwinn Sandwolf watches Spoonsy (really merk) come to kill him Night 12 Merk blocks my second re-reg Afancy? Protects Yuming PQ kills Yuming Night 13 AfancyQuestionMark protects Maugrim PQ kills My Second Re-Reg My Second re-reg kills SporkChan Night 14 AfancyQuestionMark protects Maugrim PQ kills Maugrim (blocked) In conclusion I had a lot of fun running this game and I hope that all of the players had a good time as well. I think there is some work that can be done to make this a more balanced game, though I’m not exactly sure what a well-balanced 49 person game really is. I do think that this was a fun/interesting way to set up a game. It was nice to have all of the people who wanted to play this game play this game whatever number that is. I think I might want to run something like this game again in the future with some retooling on some of the roles. Anyone who likes this idea, feel free to steal it and improve upon it. Though I think the next game that I do, I would like to have more than like a day to do the balancing. Usually it takes me a few months (if not years). At any rate, I think that will be some time from now (at least 5-6 months). While a lot of fun, that has been a bit tiring, and I need to get some sleep so I can wake up feeling refreshed.
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# ? Apr 9, 2024 13:44 |
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wow i'm very impressed you pulled that off pq, great work! thanks for running this tokes, it was a very fun game gg all
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# ? Apr 9, 2024 13:44 |
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Awards and fun stuff MVP: TOWN MVP: SCUM MVP(s): Favorite post: Favorite moment: Favorite comment/conversation on discord:
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# ? Apr 9, 2024 13:44 |
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We actually did it. Great job team!!! Good game everyone, sorry I had to lie to you!
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# ? Apr 9, 2024 13:45 |
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PQ ya did great, good job bringing it home How come ya’ll let me live so long after jose’s flip?
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# ? Apr 9, 2024 13:46 |
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Oh also thank you Token Female for running the game I had a ton of fun!!!!
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# ? Apr 9, 2024 13:47 |
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Maugrim posted:I don't want to overthink today because the last game I was in this situation I agonised for days and then still guessed wrong.
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# ? Apr 9, 2024 13:47 |
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ooo noo Town. Good game all! Thanks so much for running it Tokes!
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# ? Apr 9, 2024 13:47 |
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Thanks for the great game. GG! Town: You guys performed better than I'd ever seen. Only 4/14 days of not nailing scum, two of which were right at the end. Outstanding. TF: Thank you for bringing us all together again, and setting up this mega-(fun) game! You brought together a bunch of people who hadn't played for years/a decade. Yuming: You were crushing it near the end. Jose: Your investigation choices, careful breadcrumb, and overall keeping it cool was a huge boon for the town. Merk: Very effective night action use: Blocked two investigations, and 2 NKs. Salad: My town read on you was legit : You absolutely crushed it as scum, although you didn't fool Yuming! We were mostly trying going after Lothar after the first few days. Dominoes fucked around with this message at 14:29 on Apr 9, 2024 |
# ? Apr 9, 2024 13:49 |
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Yea, thanks Tokes!!
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# ? Apr 9, 2024 13:50 |
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as a general life update stuff that i didnt do before the game since i havent played mafia in like 6+ years: last y’all prob. saw of me i was moving to new yawk city, well, i lived and loved my time in the city, met a nice girl and married her, and now buying a house and moving to the jersey suburbs and having a kid or two are on the horizon. i have been well! it has been v. nice to see old faces, i will periodically show up for games as time allows and i will play music league when i remember
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# ? Apr 9, 2024 13:51 |
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Good game all, but what a bummer of an ending after the start we had.
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# ? Apr 9, 2024 13:53 |
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i don't know that it was necessarily unbalanced except for the wild disparity in power between the two scum teams. if the town vig had managed to hit scum then it would have gone much better for town, although i guess it could have gone worse as well if the serial killer didn't get voted off early
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# ? Apr 9, 2024 13:54 |
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Mr. Humalong posted:Good game all, but what a bummer of an ending after the start we had. lih posted:i don't know that it was necessarily unbalanced except for the wild disparity in power between the two scum teams. Either way it was a fun game though
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# ? Apr 9, 2024 14:01 |
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# ? May 5, 2024 21:56 |
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the biggest issue was probably us having diqnol's day vig, which was a big part of the imbalance between the two teams. the repeated town vig is just inherently going to be a bit swingy isn't it though, if they're a good shot then it's going to significantly improve things for town, but if they consistently hit town like in this game then that's going to make it much closer (which it did)
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# ? Apr 9, 2024 14:09 |