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Mainwaring
Jun 22, 2007

Disco is not dead! Disco is LIFE!



I unfortunately gave up on engage about half way through. It wasn't the story which I mostly just skipped through, I was more bothered by the whole emblem ring mechanics. I felt the rings completely dominated to the point where developing characters and using specific classes felt way less important than in other games. I also really didn't like the gatcha ring mechanic.

Which is a pity because I really liked some of the other game mechanics, like the class type system. I think if you removed emblem rings from the game entirely, maybe adding a more basic skill system in its place or just giving classes more skills, I'd have enjoyed the game way more.

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